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Ritual Beast Ambush →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your Graveyard; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except "Ritual Beast" monsters, for the rest of this turn. You can only activate 1 "Ritual Beast Ambush" per turn. | |||||
password:57815601 | |||||
Average Rating Score | 8.1(14) |
- Card Info
- Card Reviews (14 rating scores)
- Decks with Ritual Beast Ambush (94 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Ritual Beast Ambush" card reviews and rating scores
8.1(14) |
|
21% | (3) | ||
78% | (11) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
究極
2016/08/27 0:06
2016/08/27 0:06
Personally the strongest card in Ritual Beast.
Although there are SS restrictions, there is no release restriction, so it will be the highest level of support.
Although there are SS restrictions, there is no release restriction, so it will be the highest level of support.
俎の上の鯉
2015/03/23 17:18
2015/03/23 17:18
Ritual Beast's must-have trap that completely revives two bodies regardless of GY exclusion.
Due to the nature of Ritual Beast, it is basically activated at the opponent's end, so even if it is a composition involving Synchro Xyz, there are no disadvantages.
It is also possible to inflate the number of destruction by chaining in a continuous contract.
Not only can it be connected to various Beast Knights whose resurrection destination is the same as the fusion material, but you can also place two Ritual Beasts in the Attack Position, so it works well with companions and is excellent as a one-kill part.
In addition, Ritual Beast, which basically prioritizes exclusion over his GY, has the advantage of being able to recover the exclusion ad by connecting to Beast Knight from GY resurrection.
Since it can be searched with Kannahawk, it's easy to bring into your hand, and it's a good card that doesn't seem to have any drawbacks. I wonder if it's tough if it overlaps with the first hand.
Due to the common effect of Ritual Beast, it's not a card you want to use on your own turn, so being a Trap card is rather an advantage.
Due to the nature of Ritual Beast, it is basically activated at the opponent's end, so even if it is a composition involving Synchro Xyz, there are no disadvantages.
It is also possible to inflate the number of destruction by chaining in a continuous contract.
Not only can it be connected to various Beast Knights whose resurrection destination is the same as the fusion material, but you can also place two Ritual Beasts in the Attack Position, so it works well with companions and is excellent as a one-kill part.
In addition, Ritual Beast, which basically prioritizes exclusion over his GY, has the advantage of being able to recover the exclusion ad by connecting to Beast Knight from GY resurrection.
Since it can be searched with Kannahawk, it's easy to bring into your hand, and it's a good card that doesn't seem to have any drawbacks. I wonder if it's tough if it overlaps with the first hand.
Due to the common effect of Ritual Beast, it's not a card you want to use on your own turn, so being a Trap card is rather an advantage.
トム
2015/01/17 13:19
2015/01/17 13:19
A powerful card that has no activation conditions and can Special Summon two as long as they are in GY and the exclusion zone.
Since it is a trap and special summoned, the number of times it can be separated decreases, so basically you want to activate it during the opponent's end phase, but since it's a free chain, you can activate it if you get hit by a cyclone or the like.
Since it rarely activates on his own turn, he can only use Ritual Beast.
Since it is a trap and special summoned, the number of times it can be separated decreases, so basically you want to activate it during the opponent's end phase, but since it's a free chain, you can activate it if you get hit by a cyclone or the like.
Since it rarely activates on his own turn, he can only use Ritual Beast.
スクラップトリトドン
2015/01/01 14:09
2015/01/01 14:09
Surprise (I'm not saying you won't be surprised)
Elimination or he went to GY He Ritual Beast wielder and a free chain card that recalls his Spiritual Beast.
Even though it's a trap that can only be used once per turn, it's nice to have a card that can completely revive.
Ritual Beast is a theme that fuses in the field, so even if you can get it open, the material needs to remain in the field in order to change the getter again.
In addition, the materials have restrictions on Special Summon, and there are cases where once Special Summon is performed, they can never return from the subspace.
It will be very useful as a card to return inferiority.
Elimination or he went to GY He Ritual Beast wielder and a free chain card that recalls his Spiritual Beast.
Even though it's a trap that can only be used once per turn, it's nice to have a card that can completely revive.
Ritual Beast is a theme that fuses in the field, so even if you can get it open, the material needs to remain in the field in order to change the getter again.
In addition, the materials have restrictions on Special Summon, and there are cases where once Special Summon is performed, they can never return from the subspace.
It will be very useful as a card to return inferiority.
ジュウテツ
2014/12/08 0:12
2014/12/08 0:12
I think it's convenient to be able to revive and return monsters that can be used as materials for Ritual Beast Fusion Monsters at once.
Ritual Beast monsters have a limit on the number of Special Summons, so I want to activate this card during the opponent's end phase.
Ritual Beast monsters have a limit on the number of Special Summons, so I want to activate this card during the opponent's end phase.
ナル参照
2014/11/17 20:12
2014/11/17 20:12
The illustration is completely guessed...
Ritual Beast resurrection card. Fully reanimated and looking perfect. It's true that it's a card that can be used as long as the materials are actually available for his GY/Exclusion. If it is a pure Ritual Beast, there will be no problem at all.
However, it is true that the Ritual Beast itself has a Special Summon limit, traps, and thematically, it may be slowed down in the early stages.
Even so, it is very good to be able to completely rebuild a team that has collapsed once, so there is no reason not to accumulate it.
Ritual Beast resurrection card. Fully reanimated and looking perfect. It's true that it's a card that can be used as long as the materials are actually available for his GY/Exclusion. If it is a pure Ritual Beast, there will be no problem at all.
However, it is true that the Ritual Beast itself has a Special Summon limit, traps, and thematically, it may be slowed down in the early stages.
Even so, it is very good to be able to completely rebuild a team that has collapsed once, so there is no reason not to accumulate it.
史貴
2014/11/16 12:29
2014/11/16 12:29
A card that simultaneously revives and returns a Ritual Beast user and his Ritual Beast.
It's a card that takes Ritual Beast's solitaire power even further, although both GY and eliminations need to be fertilized. Restrictions can also be circumvented by using it on the opponent's end.
It's a card that takes Ritual Beast's solitaire power even further, although both GY and eliminations need to be fertilized. Restrictions can also be circumvented by using it on the opponent's end.
クロネコちゃん
2014/11/15 0:23
2014/11/15 0:23
If you use it during your opponent's turn, there are no disadvantages, and since Ritual Beast's Special Summon can only be used once per turn, this card is basically used during the opponent's end phase.
The feeling of using it is not bad, rather it is good.
The feeling of using it is not bad, rather it is good.
とき
2014/11/14 23:42
2014/11/14 23:42
It's really... it looks like she's doing something really bad...
Even if you put aside the fact that you can't use it immediately because it's a trap, you need to use resuscitation and return properly.
The effect of reviving and returning two cards at once is very attractive.
With Ritual Beast, you want to activate it at the end of your opponent's turn and use it as a counterattack signal for your turn.
However, it is a card that seems to make my head hurt again...
Even if you put aside the fact that you can't use it immediately because it's a trap, you need to use resuscitation and return properly.
The effect of reviving and returning two cards at once is very attractive.
With Ritual Beast, you want to activate it at the end of your opponent's turn and use it as a counterattack signal for your turn.
However, it is a card that seems to make my head hurt again...
かとー
2014/11/14 22:13
2014/11/14 22:13
As Ritual Beast, this is a very happy piece.
GY and exclusion are also supported, so there are many opportunities to use it.
GY and exclusion are also supported, so there are many opportunities to use it.
モートン
2014/11/14 21:09
2014/11/14 21:09
No matter how you look at it, he's been "attacked" by Shaddoll, but that's...
Is it okay because the kanji are different?
A Ritual Beast exclusive card that can be revived like libide. Since it can be used defensively, it's okay if a battle comes. Because it is not permanent, it is strong against cyclones.
Please note that only Ritual Beast can be Special Summoned.
Is it okay because the kanji are different?
A Ritual Beast exclusive card that can be revived like libide. Since it can be used defensively, it's okay if a battle comes. Because it is not permanent, it is strong against cyclones.
Please note that only Ritual Beast can be Special Summoned.
2014/12/11 23:59
When I first came here, it was difficult to use, and I thought that one sheet would be enough.
However, even if you step on 《Solemn Warning》or suffer a torrent, this is a great card that can turn your situation around.
He doesn't have enough slots in the deck for 3, but 2 is an excellent recovery card that you'll definitely have.
The downside is that against Evilswarm Buttes, this card doesn't do much.
However, even if you step on 《Solemn Warning》or suffer a torrent, this is a great card that can turn your situation around.
He doesn't have enough slots in the deck for 3, but 2 is an excellent recovery card that you'll definitely have.
The downside is that against Evilswarm Buttes, this card doesn't do much.
Decks with "Ritual Beast Ambush"
* is adopted as a key card.
● 2015-02-15 [For Tournament] Proud Clan
● 2017-11-29 Ritual Beast Gusto Winwinda
● 2015-05-24 Official Tournament Champion Ritual Beast
● 2016-03-20 Pure Ritual Beast Replacement notation with new restrictions in the description column
● 2015-04-04 Certified tournament runner-up Ritual Beast
● 2017-12-08 Winda is a cute Ritual Beast (Emphasis on stability)
● 2015-03-19 Meta beat with Macross Ritual Beast! !
● 2015-07-18 Ritual Beast
● 2015-02-27 Ritual Beast Deck (comment please!)
● 2017-07-01 Grace of the Ritual Beast
● 2014-10-12 Ritual Beast Solitaire Beat
● 2015-04-28 [For Tournament] Macro Ritual Beast [Advice Wanted]
Card Category and Effect Category
Ritual Beast, Spiritual Beast Deck
Ritual Beast, Spiritual Beast Card Lists
Ritual Beast, Spiritual Beast Sets
Effect:Special Summon this card from GY
Effect:Special Summon this banished monsters
Effect:cannot Special Summon
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
THE SECRET OF EVOLUTION | SECE-JP074 | 2014-11-15 | Rare |
TERMINAL WORLD | TW01-JP144 | 2023-11-25 | Normal |
Ranking and View Num
Rating Score Rank | 3,493 / 13,171 Cards |
---|---|
View Num | 45,421 |
Others
Japanese card name | 霊獣の騎襲 |
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