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Superheavy Samurai Soulbreaker Armor Forbidden→Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 1 | Machine | 0 | 500 |
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all "Superheavy Samurai Soulbreaker Armors" from your Graveyard, then target 1 "Superheavy Samurai" monster on the field whose current DEF is lower than its original DEF; inflict damage to your opponent equal to the difference between its current and original DEF. | |||||
password:77679716 | |||||
Average Rating Score | 7.6(20) |
- Card Info
- Card Reviews (20 rating scores)
- Decks with Superheavy Samurai Soulbreaker Armor (6 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Superheavy Samurai Soulbreaker Armor" card reviews and rating scores
7.6(20) |
|
40% | (8) | ||
20% | (4) | ||
35% | (7) | ||
5% | (1) | ||
0% | (0) |
asd
2023/06/26 9:15
2023/06/26 9:15
This card is banned because the duel ends with the opponent immobile.
フラクトール
2023/06/25 21:49
2023/06/25 21:49
Han Gongenzaka gets one kill first.
Behold, this is the strongest evolutionary system of Immovable Duel.
Behold, this is the strongest evolutionary system of Immovable Duel.
みめっと
2023/02/15 15:20
2023/02/15 15:20
In the Yu-Gi-Oh OCG, due to the introduction of excellent new cards of different races and themes, as well as the introduction of new systems, there are many cases where cards that were previously allowed or that weren't supposed to be that strong in the first place caused errors. However, in the case of this monster, it is a complete fatal error.
The various elements around him worked perfectly together, but it was bad that Burn didn't have the name Turn 1. At the very least, he should have been an effect that couldn't be activated unless he could remove two or more from GY. .
In most cases, the path taken by these cards, including the method of burning the opponent first, is basically no other way than a one-hit ban, and low-level monsters with this kind of theme are the line of errata return. The sad part is that there aren't many.
The various elements around him worked perfectly together, but it was bad that Burn didn't have the name Turn 1. At the very least, he should have been an effect that couldn't be activated unless he could remove two or more from GY. .
In most cases, the path taken by these cards, including the method of burning the opponent first, is basically no other way than a one-hit ban, and low-level monsters with this kind of theme are the line of errata return. The sad part is that there aren't many.
ごまくま
2023/02/15 12:32
2023/02/15 12:32
Otoko Gongenzaka reaches the top of the first one kill at the end of the immovable duel.
His Superheavy Samurai since the arrival of the new has changed everything.
Superheavy Samurai, a first-attack one-kill type that uses this card, is raging in tournaments, and its stability is such that in a certain tournament, it causes an abnormal situation where one-kill is successful five times out of six times.
The partner is 《D/D/D Supersight King Zero Maxwell》. His Pendulum effect reduces the defense power of Superheavy Samurai Brave Masurawo to 0 and activates the effect of this card twice. You have a fairly high chance of success.
His Superheavy Samurai since the arrival of the new has changed everything.
Superheavy Samurai, a first-attack one-kill type that uses this card, is raging in tournaments, and its stability is such that in a certain tournament, it causes an abnormal situation where one-kill is successful five times out of six times.
The partner is 《D/D/D Supersight King Zero Maxwell》. His Pendulum effect reduces the defense power of Superheavy Samurai Brave Masurawo to 0 and activates the effect of this card twice. You have a fairly high chance of success.
スクラップトリトドン
2015/02/01 17:24
2015/02/01 17:24
This is Defense Down & Battle Destruction Resistance.
However, Waka O2 is necessary for battle destruction resistance, so defense down is a little difficult for Superheavy Samurai, whose defense is important.
However, the strong point of this card is (2) Roman Cannon.
By combo with Great Wall, you can unleash the damage of maximum firepower.
With Ben K and Susano O, he can produce firepower that cuts nearly half of his LP, and even with Waka O2 and Cub 10, he has considerable power as a burn firepower.
Since the Great Wall depends on the opponent, it is quite difficult to aim on your own, but it is quite a substitute for a Roman gun.
However, Waka O2 is necessary for battle destruction resistance, so defense down is a little difficult for Superheavy Samurai, whose defense is important.
However, the strong point of this card is (2) Roman Cannon.
By combo with Great Wall, you can unleash the damage of maximum firepower.
With Ben K and Susano O, he can produce firepower that cuts nearly half of his LP, and even with Waka O2 and Cub 10, he has considerable power as a burn firepower.
Since the Great Wall depends on the opponent, it is quite difficult to aim on your own, but it is quite a substitute for a Roman gun.
風鼠
2014/12/14 16:59
2014/12/14 16:59
1 has the effect of adding battle destruction resistance in exchange for the defensive power being lowered, and the burn effect that gives the difference between the original defensive power and the current defensive power.
It's a little hard to use, but if you use it in conjunction with Great Wall, you can deal a lot of damage.
It's a little hard to use, but if you use it in conjunction with Great Wall, you can deal a lot of damage.
山猫
2014/07/21 21:56
2014/07/21 21:56
This is a card whose equipment effect is compatible with 999. Let's equip it to 999 in Attack Position and set the status to 0. As for the effect in GY, Superheavy Samurai alone does not work well, so let's incorporate a special gimmick.
サンダー・ボルト
2014/07/21 17:35
2014/07/21 17:35
The effect of lowering defense power doesn't mesh with "Superheavy Samurai", and the only thing that works well in the second half is the disadvantage of "Great Wall". It depends on the other "Superheavy Samurai" in the future, but I think it's a little tough.
名も無き植物
2014/07/21 0:10
2014/07/21 0:10
Equip Superheavy Samurai Sword-999 to complete a terrifying warrior who will not fall in battle and will have 0 offense and defense. But other than that, I don't think there's much to equip.
かとー
2014/07/20 8:35
2014/07/20 8:35
In the first half, if battle resistance is given, it does not match the theme a little and it is subtle.
The second half effect is quite interesting, differential damage, and the feeling that you can make a derivative deck, so I feel romance.
But it's definitely a difficult card to use.
The second half effect is quite interesting, differential damage, and the feeling that you can make a derivative deck, so I feel romance.
But it's definitely a difficult card to use.
史貴
2014/07/19 14:06
2014/07/19 14:06
The first half effect gives battle destruction resistance at the cost of status. The disadvantage of being hard to hit stands out from the merit of being hard. The second half effect is a romantic cannon that was shown in the anime. Actively he has to incorporate a way to drop to GY and a way to lower Superheavy Samurai's defense. It's an effect with a strong habit, but that's why it's a romantic gun.
とき
2014/07/18 15:15
2014/07/18 15:15
I wonder how he was going to send him to GY if he hadn't been handicapped.
The effect of (1) is that you can gain combat destruction resistance at the cost of defense, but it is a resistance that feels a little overkill for a Deck with very high defense. Although there are cards that are most like Excalibur...
The favorite is the effect of (2). You can aim for huge damage with a combo with Great Wall, but considering the activation conditions over there, is it a bit passive? It is also a good idea to consider adopting something like 《Curse of Anubis》.
It's sure to be a fun card to spice up Superheavy Samurai.
The effect of (1) is that you can gain combat destruction resistance at the cost of defense, but it is a resistance that feels a little overkill for a Deck with very high defense. Although there are cards that are most like Excalibur...
The favorite is the effect of (2). You can aim for huge damage with a combo with Great Wall, but considering the activation conditions over there, is it a bit passive? It is also a good idea to consider adopting something like 《Curse of Anubis》.
It's sure to be a fun card to spice up Superheavy Samurai.
ねこーら
2024/09/07 18:49
2024/09/07 18:49
2014/11/29 10:55
I know what you mean.
If you just need destruction resistance, there are others, so this guy's purpose is still a burn effect. Due to its characteristics, it is essential to use multiple copies, but even with 3 stacks, the maximum damage is 2800 so far. It is up to each person to decide whether this is a big or small thing.
Going forward, we will strengthen the ability to expand into synchronicity by strengthening themes.
Is this guy's existence at that time a rare burn effect, or is it a hindrance to the deployment power?
There is also a relationship with hiring quotas, so if you want to increase your deployment power, there is a possibility that you will not be hired.
If you just need destruction resistance, there are others, so this guy's purpose is still a burn effect. Due to its characteristics, it is essential to use multiple copies, but even with 3 stacks, the maximum damage is 2800 so far. It is up to each person to decide whether this is a big or small thing.
Going forward, we will strengthen the ability to expand into synchronicity by strengthening themes.
Is this guy's existence at that time a rare burn effect, or is it a hindrance to the deployment power?
There is also a relationship with hiring quotas, so if you want to increase your deployment power, there is a possibility that you will not be hired.
Decks with "Superheavy Samurai Soulbreaker Armor"
* is adopted as a key card.
● 2014-07-25 Insane Fulmon Deck
● 2015-02-22 Noboru Gongenzaka “Super polymer!”
● 2014-11-11 Superheavy Samurai Fulmon
● 2015-08-30 Pursuit of Weakness! ①
● 2014-08-03 Steady Deck of Otokogongenzaka
● 2019-07-06 Old Superheavy Samurai & Infernity
Card Category and Effect Category
Effect:banish Monster
Effect:banish GY Card
Effect:self-banish, banish instead
Effect:inflict damage
Effect:lose DEF
Effect:Cannot be destroyed by battle
Effect:treated as an Equip Spell
Effect:Equipped with cards
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
NEXT CHALLENGERS | NECH-JP012 | 2014-07-19 | Normal |
Ranking and View Num
Rating Score Rank | 4,592 / 13,210 Cards |
---|---|
View Num | 13,683 |
Others
Japanese card name | 超重武者装留ブレイク・アーマー |
---|
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