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The Seal of Orichalcos →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Field Spell | - | - | - | - | - |
All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. If this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from the Extra Deck. You can only activate "The Seal of Orichalcos" once per Duel. | |||||
password:48179391 | |||||
Average Rating Score | 6.7(39) |
- Card Info
- Card Reviews (39 rating scores)
- Decks with The Seal of Orichalcos (210 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"The Seal of Orichalcos" card reviews and rating scores
6.7(39) |
|
25% | (10) | ||
17% | (7) | ||
53% | (21) | ||
0% | (0) | ||
2% | (1) |
ツバサ
2022/12/28 12:00
2022/12/28 12:00
His Field Spell that increases ATK by 500, prevents the monster with the lowest ATK among his monsters from being attacked by the opponent, and himself has turn 1 destruction resistance.
If you just listen to this, it looks like a good Field Spell with no peculiarities, but this card actually has a disadvantage, and the disadvantage is too big.
The disadvantage is that when this card is activated, it destroys all the monsters that he Special Summons, and as long as this card exists in the Field Zone, it has the effect of sealing your EX Deck.
Therefore, it is inevitable to use the "meta beat" series that does not use the EX Deck.
However, as mentioned above, ATK only increases by 500, so even a meta beat with low firepower is subtle.
Metabeat, who is not good at deployment, wants destruction resistance and battle destruction resistance, but this card has no such effect, and if there are two or more of the same ATK, it can be locked, but for Metabi, who is not good at deployment. Indecisive, he is little more than a bonus.
It has its own turn 1 destruction resistance, but it only has the above disadvantages and merit effects that don't match it, so I think it would have been nice to give it permanent destruction resistance.
By the way, this card has the disadvantage that it can only be activated once during a duel, but due to the subtle effects mentioned above, it is a rare card whose disadvantages are no longer disadvantages because it has sufficient performance with pin stabs no matter how much you put it in.
All in all, it's a subtle card, and is it at the level that it can be used in a fan Deck?
If only I could raise it to at least 1500...
If you just listen to this, it looks like a good Field Spell with no peculiarities, but this card actually has a disadvantage, and the disadvantage is too big.
The disadvantage is that when this card is activated, it destroys all the monsters that he Special Summons, and as long as this card exists in the Field Zone, it has the effect of sealing your EX Deck.
Therefore, it is inevitable to use the "meta beat" series that does not use the EX Deck.
However, as mentioned above, ATK only increases by 500, so even a meta beat with low firepower is subtle.
Metabeat, who is not good at deployment, wants destruction resistance and battle destruction resistance, but this card has no such effect, and if there are two or more of the same ATK, it can be locked, but for Metabi, who is not good at deployment. Indecisive, he is little more than a bonus.
It has its own turn 1 destruction resistance, but it only has the above disadvantages and merit effects that don't match it, so I think it would have been nice to give it permanent destruction resistance.
By the way, this card has the disadvantage that it can only be activated once during a duel, but due to the subtle effects mentioned above, it is a rare card whose disadvantages are no longer disadvantages because it has sufficient performance with pin stabs no matter how much you put it in.
All in all, it's a subtle card, and is it at the level that it can be used in a fan Deck?
If only I could raise it to at least 1500...
ブルーバード
2022/02/13 12:02
2022/02/13 12:02
The effect itself can unilaterally pump up, making monsters with low ATK stand still. I often see it because I can make Pakike and Jougen stand up while supplementing the low firepower with metabi.
However, the bottleneck is that it is unstable due to the restriction that it can only be used once during a duel. Now that the rules have been revised, you can put Field Spells on each other, so it's resistant to destruction on turn 1, so it's less likely to break, but...?
In a strange way, you can send it with 《Set Rotation》and treat it like 《Domain of the True Monarchs》.
The upper deck version, which has only 15 cards in the world, is a dark card of Majimon that reproduces the part where the soul is stolen from the loser. Is stealing a soul treated as a murder crime, or what method should be used to steal a soul in the first place? It seems better to confirm the ruling with the court than Konami.
However, the bottleneck is that it is unstable due to the restriction that it can only be used once during a duel. Now that the rules have been revised, you can put Field Spells on each other, so it's resistant to destruction on turn 1, so it's less likely to break, but...?
In a strange way, you can send it with 《Set Rotation》and treat it like 《Domain of the True Monarchs》.
The upper deck version, which has only 15 cards in the world, is a dark card of Majimon that reproduces the part where the soul is stolen from the loser. Is stealing a soul treated as a murder crime, or what method should be used to steal a soul in the first place? It seems better to confirm the ruling with the court than Konami.
みめっと
2021/02/16 17:47
2021/02/16 17:47
A Field Spell that allows any monster to do a 500 global pump, just your own monster.
In addition, it has a resistance to effect destruction once per turn, and when there are 2 or more monsters on your field, the monster with the lowest ATK will not be targeted for attack, and if they are monsters with the same ATK Your opponent cannot attack monsters.
However, when this card is activated, your Special Summoned monsters will be annihilated, and if this card is on the field, you cannot Special Summon monsters from EX. Basically, there are a lot of disadvantages such as rottenness, and I have the impression that the above-mentioned merits are honestly unsatisfactory as a return against these risks.
Since the resistance only deals with destruction, it is impossible to reactivate it even if it is bounced due to the demerit once during the duel, so it is impossible to remove it by banning or sending him GY, so this card is the main axis of his deck. It tends to be an unreasonable problem in the middle of the day.
However, in a metabi-type deck where the power is concentrated in the main deck, Field Spell, which can pump 500 regardless of the monster's race or attribute, is very valuable. It is also a very epoch-making card for Pakike and Barrier Statue, who often have the same monsters lined up.
If you use Chiquile or Necrovalley in metabi, how about choosing a Field Spell to use with them?
Other than that, when the Orichalcos monsters are fully OCGized in the future, I would like to look forward to the future where there may be useful effects that refer to this card.
In addition, it has a resistance to effect destruction once per turn, and when there are 2 or more monsters on your field, the monster with the lowest ATK will not be targeted for attack, and if they are monsters with the same ATK Your opponent cannot attack monsters.
However, when this card is activated, your Special Summoned monsters will be annihilated, and if this card is on the field, you cannot Special Summon monsters from EX. Basically, there are a lot of disadvantages such as rottenness, and I have the impression that the above-mentioned merits are honestly unsatisfactory as a return against these risks.
Since the resistance only deals with destruction, it is impossible to reactivate it even if it is bounced due to the demerit once during the duel, so it is impossible to remove it by banning or sending him GY, so this card is the main axis of his deck. It tends to be an unreasonable problem in the middle of the day.
However, in a metabi-type deck where the power is concentrated in the main deck, Field Spell, which can pump 500 regardless of the monster's race or attribute, is very valuable. It is also a very epoch-making card for Pakike and Barrier Statue, who often have the same monsters lined up.
If you use Chiquile or Necrovalley in metabi, how about choosing a Field Spell to use with them?
Other than that, when the Orichalcos monsters are fully OCGized in the future, I would like to look forward to the future where there may be useful effects that refer to this card.
シエスタ
2019/06/15 11:10
2019/06/15 11:10
One of the representative cards of the Doma edition, which had many crazy cards.
Strengthen your entire army by 500 regardless of target and limit attacks to become stronger in battle.
However, it tends to choose the situation and his Deck because of the disadvantages when activating and being unable to use EX.
There is also a restriction that it can only be activated once per Duel, but since it is an easy-to-search field and has resistance to destruction, it shouldn't be too much of a concern.
You can also avoid the self-destruction disadvantages of 《Metaverse》and 《Demise of the Land》that can be activated and searched.
It's not bad, but it's a field with noticeable peculiarities.
In addition to this, there were many other Oreical Cos cards in the anime, so I would like to expect future possibilities.
Strengthen your entire army by 500 regardless of target and limit attacks to become stronger in battle.
However, it tends to choose the situation and his Deck because of the disadvantages when activating and being unable to use EX.
There is also a restriction that it can only be activated once per Duel, but since it is an easy-to-search field and has resistance to destruction, it shouldn't be too much of a concern.
You can also avoid the self-destruction disadvantages of 《Metaverse》and 《Demise of the Land》that can be activated and searched.
It's not bad, but it's a field with noticeable peculiarities.
In addition to this, there were many other Oreical Cos cards in the anime, so I would like to expect future possibilities.
ジュウテツ
2018/03/04 9:14
2018/03/04 9:14
The effect makes it easier to protect monsters, and although this card itself has a limit on the number of times it can be used, I think it's excellent that it's resistant to destruction.
There are disadvantages, but if you use the "Meta Beat" Deck, you don't have to worry about the disadvantages because you can put in a Special Summon sealing card that also affects this one, such as "Fossil Dyna Pachycephalo" and "Spirit Master Jougen". I think it's a good matchup because it's hard to break the lock by lining up something like Inspector Boarder with high ATK.
There are disadvantages, but if you use the "Meta Beat" Deck, you don't have to worry about the disadvantages because you can put in a Special Summon sealing card that also affects this one, such as "Fossil Dyna Pachycephalo" and "Spirit Master Jougen". I think it's a good matchup because it's hard to break the lock by lining up something like Inspector Boarder with high ATK.
もも
2018/02/10 23:00
2018/02/10 23:00
An interesting card with meta beats.
Since it can only be used once in a duel, I don't think it will be his deck composition based on this card.
Since it can only be used once in a duel, I don't think it will be his deck composition based on this card.
なす
2017/10/24 20:00
2017/10/24 20:00
A Field Spell that can only be activated once per Duel.
Removes all monsters that have been Special Summoned by her, and in exchange for the demerit of blocking her Special Summon from his deck, it has destruction resistance, 500 overall enhancement, and if you have 2 or more monsters, the opponent's You can limit your attacks.
Despite being a Field Spell, she's resistant to destruction, so she works well with Earthbound Immortal and Sin.
Removes all monsters that have been Special Summoned by her, and in exchange for the demerit of blocking her Special Summon from his deck, it has destruction resistance, 500 overall enhancement, and if you have 2 or more monsters, the opponent's You can limit your attacks.
Despite being a Field Spell, she's resistant to destruction, so she works well with Earthbound Immortal and Sin.
デルタアイズ
2016/06/11 22:16
2016/06/11 22:16
I love the scene where ATM, HA☆GA, and AIBO are activated.
Earthbound Immortal and sin are worth adopting.
Earthbound Immortal and sin are worth adopting.
ミシガン州知事
2016/03/25 21:09
2016/03/25 21:09
*Even if you lose, your soul will not be taken away.
Regardless of race or attribute, it has the effect of increasing the ATK of his allies and the effect of preventing attacks from monsters with low ATK. Kaga…….
Regardless of race or attribute, it has the effect of increasing the ATK of his allies and the effect of preventing attacks from monsters with low ATK. Kaga…….
アルバ
2015/11/24 1:10
2015/11/24 1:10
The effect is easy to use in high beats centered on cards with meta performance such as decks and Thunder King Rai-Oh that can be lined up to increase RBI by 500 regardless of race or attribute.
The disadvantage is that when activated, all monsters Special Summoned are destroyed and monsters cannot be output from EX after that.
It's a painful disadvantage, but there aren't many decks that can lighten this disadvantage, so this is good.
The problem is that it can only be activated once per duel, and even if it has resistance to destruction, it has no resistance to bounce or exclusion, so it is surprisingly fragile, so it is difficult to stack multiple cards. Not fully utilized.
The disadvantage is that when activated, all monsters Special Summoned are destroyed and monsters cannot be output from EX after that.
It's a painful disadvantage, but there aren't many decks that can lighten this disadvantage, so this is good.
The problem is that it can only be activated once per duel, and even if it has resistance to destruction, it has no resistance to bounce or exclusion, so it is surprisingly fragile, so it is difficult to stack multiple cards. Not fully utilized.
双六
2015/11/20 1:56
2015/11/20 1:56
A card that can definitely make a triumphant face
It's a bit disappointing to think that I could at least stack 3
It's a bit disappointing to think that I could at least stack 3
かのん
2015/01/12 11:44
2015/01/12 11:44
Only 1 card can be activated during the Duel. This phrase is painful and at the same time
Ah, did you try your best to recreate the effect of having your soul taken away...
There was also a little bit of happiness.
But it's still hard.
I wish I could at least deal with things other than destruction...
From now on, if the number of 2nd and 3rd barriers increases,
I wonder if it can be used as a fan deck.
Ah, did you try your best to recreate the effect of having your soul taken away...
There was also a little bit of happiness.
But it's still hard.
I wish I could at least deal with things other than destruction...
From now on, if the number of 2nd and 3rd barriers increases,
I wonder if it can be used as a fan deck.
過密
2014/11/18 23:04
2014/11/18 23:04
One that raises the tension just by activating it. It works well with sin and Earthbound Immortal. The only downside is that it can only be used once during a duel...
Well, it's a devilish thing if you have multiple cards like that.
Well, it's a devilish thing if you have multiple cards like that.
Sin嫁
2014/05/18 16:14
2014/05/18 16:14
Well, there are some subtleties, but it's a reasonable effect. I think I could have become the strongest class with a deck that doesn't depend on extras if it also blocked the opponent's extras.
Beat, he is Earthbound Immortal, sin and other Field Spell dependent decks. It's probably enough to put one in the deck. Please use terraforming to cover what you can't draw
Beat, he is Earthbound Immortal, sin and other Field Spell dependent decks. It's probably enough to put one in the deck. Please use terraforming to cover what you can't draw
exa
2014/03/18 17:41
2014/03/18 17:41
If you want to take advantage of the 500 increase in your entire army, you need to deploy a large number of them, but there are disadvantages such as being unable to use extras and destroying his Special Summoned monsters when activated, so it's quite difficult. If you protect Pachycephalo with the effect of protecting low ATK monsters and put the opponent under the restriction of his Special Summon, you can mitigate the disadvantages.
Master rule 3 will change usability. In addition to being easier to maintain because there is no need to worry about destruction due to overwriting, Pendulum Summon makes it easier to mass-deploy. However, his Pendulum Monster, who went to Extra, will sleep forever...
Master rule 3 will change usability. In addition to being easier to maintain because there is no need to worry about destruction due to overwriting, Pendulum Summon makes it easier to mass-deploy. However, his Pendulum Monster, who went to Extra, will sleep forever...
ほっくん
2013/08/31 23:17
2013/08/31 23:17
Perfect for decks that don't use extras! Good compatibility with sin Stardust.
I put it in the Gedo Deck.
I put it in the Gedo Deck.
聖なる破壊
2013/08/30 20:13
2013/08/30 20:13
Your new super joke Super Mine Deck 《The Law of the Normal》Deck will get you up and running.
Even if it says 500 up, it's pretty good because it's up for yourself.
However, he died when he was chained to The Law of the Normal and destroyed by Cyclone.
If you use 3 long spearmen and servants or guardians and use weak meat, it will be 1400 + 1400 + 1400 + 900 + 900, and the effect will increase by 500 each, so you can do one kill that deals 8500 damage. Well, I wish I could use the all-important "The Law of the Normal"...
Even if it says 500 up, it's pretty good because it's up for yourself.
However, he died when he was chained to The Law of the Normal and destroyed by Cyclone.
If you use 3 long spearmen and servants or guardians and use weak meat, it will be 1400 + 1400 + 1400 + 900 + 900, and the effect will increase by 500 each, so you can do one kill that deals 8500 damage. Well, I wish I could use the all-important "The Law of the Normal"...
インセクター羽蛾
2013/07/18 20:42
2013/07/18 20:42
It no longer has the effect of stealing souls...
If the effect remained, I could have said the line "Say! Where is my buddy!"
If the effect remained, I could have said the line "Say! Where is my buddy!"
ファンデッカー
2013/05/25 13:31
2013/05/25 13:31
It's great for metabi who don't use extras very much. It would be a threat to the opponent if meta monsters over 2000 appeared.However, I wanted to add an effect that can withstand one bounce.
シャドウ
2013/03/14 9:18
2013/03/14 9:18
Is this weak...? For me who does not use EX Deck, it is a reassuring ally.
みくみく
2013/01/09 22:39
2013/01/09 22:39
A card with a reputation for losing if used.
The effect is by no means weak, and I feel that the original is reproduced in a good way.
However, the restriction that it can only be used once per duel is quite severe.
Building around this is tough, so even if you adopt it, it's safe to think about it as a bonus.
Don't worry, losing to Jinx Street won't steal your soul.
The effect is by no means weak, and I feel that the original is reproduced in a good way.
However, the restriction that it can only be used once per duel is quite severe.
Building around this is tough, so even if you adopt it, it's safe to think about it as a bonus.
Don't worry, losing to Jinx Street won't steal your soul.
とっしー
2013/01/03 22:10
2013/01/03 22:10
When I bought 2boxes and didn't get Death Guide, I was very sad when I got 2 copies of this and Shien. When I defiantly looked at the effects of this, it wasn't that strong and the store I bought it from sold it for 200 yen. Sorry for the long sentence.
オンリー・MARU氏
2012/11/04 21:14
2012/11/04 21:14
Orichalcos has become an OCG! You did it!
In short, only monsters that have been Normal Summoned can exist.
500 up is excellent, but the biggest pain is that it can't be summoned from the extra deck. It is treated as a lost rare in the extra pack. When I bought the box, I was also hoping that this would win.
In short, only monsters that have been Normal Summoned can exist.
500 up is excellent, but the biggest pain is that it can't be summoned from the extra deck. It is treated as a lost rare in the extra pack. When I bought the box, I was also hoping that this would win.
わたV
2012/11/04 21:10
2012/11/04 21:10
Isn't it Oleichalcos that the soul of the loser is not a Tribute! ! ! ! ! 1
500 up is excellent, but it's really painful that you can't use extras and only once per duel, so it's not that good...
Excellent compatibility with Nephthys and Gardonicus. Destroying Special Summoned Nephthys and Garudonicus with this will lead to a revival + RBI increase on the next turn.
500 up is excellent, but it's really painful that you can't use extras and only once per duel, so it's not that good...
Excellent compatibility with Nephthys and Gardonicus. Destroying Special Summoned Nephthys and Garudonicus with this will lead to a revival + RBI increase on the next turn.
露
2012/10/21 0:28
2012/10/21 0:28
A nostalgic card for those from Yu-Gi-Oh DM. OCG conversion of the feeling of why now. It is weakened in various ways, and is full of demerits. It's a pity that the loser's soul will not be released.
光芒
2012/10/15 19:08
2012/10/15 19:08
Kids who recently started playing Yu-Gi-Oh probably don't know anything about this card.
A terrifying card that is the key card of the anime original Doma arc and offers the soul of the loser to Tribute. And it is also a card that created a famous (?) game like Yugi VS Hamo Battle.
It's a Field Spell that can't be destroyed by card effects, so it works well with Sin and Earthbound Immortal. However, since it can only be activated once per Duel, it will almost certainly spoil if you put more than one.
A terrifying card that is the key card of the anime original Doma arc and offers the soul of the loser to Tribute. And it is also a card that created a famous (?) game like Yugi VS Hamo Battle.
It's a Field Spell that can't be destroyed by card effects, so it works well with Sin and Earthbound Immortal. However, since it can only be activated once per Duel, it will almost certainly spoil if you put more than one.
Guliko
2012/10/15 0:38
2012/10/15 0:38
why! Why don't you release the loser's soul!
The restriction of only one time per duel hurts. This hurts the most.
Unusable extras are of course painful, but this is a manageable level.
Basically, it will mainly be used with sin and self-binding gods.
If you stick it once, it will rot, so think carefully about the number of stacks.
Better than some chili oil
The restriction of only one time per duel hurts. This hurts the most.
Unusable extras are of course painful, but this is a manageable level.
Basically, it will mainly be used with sin and self-binding gods.
If you stick it once, it will rot, so think carefully about the number of stacks.
Better than some chili oil
ヴェノミヤ
2012/10/14 0:45
2012/10/14 0:45
Elimination to become DARK. Eliminating the ability to place monsters in the Spell Trap zone as a matter of course. If there is a monster in the front line, the opponent cannot select the monster with the lowest ATK as the attack target. Once in a duel is natural. It was a card that only one person could have, so it was a nice improvement. (Or rather, that's right) But I didn't expect it to be adopted even if it's only once per turn...
みのし
2012/10/12 23:45
2012/10/12 23:45
The soul-stealing effect has been eliminated. If you put it in, Konami will be crushed. It can not be helped.
500 up and the merit effect and enormous demerit of Gari trap.
First of all, Special Summon is annihilated. And the painful effect of extra sealing.
If it's just that, it can only be used once per duel. It transforms into a useless piece of paper just by returning it to your hand. This is a big problem.
If I put it in... I wonder if it will increase the fire power of Skidre Barba + maintain sin.
500 up and the merit effect and enormous demerit of Gari trap.
First of all, Special Summon is annihilated. And the painful effect of extra sealing.
If it's just that, it can only be used once per duel. It transforms into a useless piece of paper just by returning it to your hand. This is a big problem.
If I put it in... I wonder if it will increase the fire power of Skidre Barba + maintain sin.
ドラゴンX
2012/10/12 21:05
2012/10/12 21:05
I believed Orichalcos would come someday...! I wanted to expect it, but I couldn't expect much.
500 UP is too small, is it okay with such benefits?
In particular, it doesn't work very well with Sacred Time and his Inzektor, and I don't think I can use it in tournaments.
Is it possible to play an active part only in the overseas version?
500 UP is too small, is it okay with such benefits?
In particular, it doesn't work very well with Sacred Time and his Inzektor, and I don't think I can use it in tournaments.
Is it possible to play an active part only in the overseas version?
ナル参照
2012/10/12 17:41
2012/10/12 17:41
If it says that the original is reproduced faithfully, it reproduces.
just,
"You can only activate 1 "The Seal of Orichalcos" during a Duel."
I can't believe this.
just,
"You can only activate 1 "The Seal of Orichalcos" during a Duel."
I can't believe this.
みかんゼリー
2012/10/12 0:49
2012/10/12 0:49
I thought it might be Crystal Beast Paradise, but Spell/Trap doesn't have the effect of placing monsters...
Unconditional 500 up is normally strong, but various restrictions are too strict.
The restriction of not being able to use extras may be fine depending on the deck, but being able to activate it only once per duel is too painful.
Is it to the extent that it can be used in Earthbound Immortal?
I thought the attribute field would end, but it didn't.
Unconditional 500 up is normally strong, but various restrictions are too strict.
The restriction of not being able to use extras may be fine depending on the deck, but being able to activate it only once per duel is too painful.
Is it to the extent that it can be used in Earthbound Immortal?
I thought the attribute field would end, but it didn't.
とき
2012/10/11 22:46
2012/10/11 22:46
Those who say the Oleicarthos Barrier will have their souls Tribute.
It's the most sos in the Ultra Corps this time, but the general purpose permanent 500 up is not bad.
However, if you don't even use extras, you don't have to worry about the first half, but the disadvantage of the second half is that recovery doesn't work.
And it was the argument that we should use the attribute field after restructuring.
It's the most sos in the Ultra Corps this time, but the general purpose permanent 500 up is not bad.
However, if you don't even use extras, you don't have to worry about the first half, but the disadvantage of the second half is that recovery doesn't work.
And it was the argument that we should use the attribute field after restructuring.
スクラップトリトドン
2012/10/11 22:22
2012/10/11 22:22
*I will not give the soul of a loser to Tribute.
Unexpected Oleicalcos OCG conversion. But the synergy with Shunoros is nothing...
It's excellent as a 500-up tool, but aside from not being able to use extras, it's pretty painful that it can only be used once per duel.
I wanted a slightly different effect than the effect of not being able to hit small fish, which is probably a remnant of the original reproduction.
Unexpected Oleicalcos OCG conversion. But the synergy with Shunoros is nothing...
It's excellent as a 500-up tool, but aside from not being able to use extras, it's pretty painful that it can only be used once per duel.
I wanted a slightly different effect than the effect of not being able to hit small fish, which is probably a remnant of the original reproduction.
ねこーら
2024/05/16 3:30
2024/05/16 3:30
2014/01/29 20:34
Opening Plate Edia Goes Damned Darkness Simorgh Blue D
Christia and other Valhalla compatible Fairy, etc.
Even if it's not a special summon from an extra
There are some strong monsters, so it's not unconditionally weak
I can't say Of course sin and
Works well with Earthbound Immortal, etc.
* Even if you lose, your soul will not be taken away.
Christia and other Valhalla compatible Fairy, etc.
Even if it's not a special summon from an extra
There are some strong monsters, so it's not unconditionally weak
I can't say Of course sin and
Works well with Earthbound Immortal, etc.
* Even if you lose, your soul will not be taken away.
Decks with "The Seal of Orichalcos"
* is adopted as a key card.
● 2012-12-24 Is this all there!? An invincible 3-turn earthbound sin!
● 2014-03-28 The new rule is sin enhancement
● 2013-12-05 Sin One Kill Commentary
● 2013-08-11 Summertime Record
● 2017-01-26 SIN Skidre Barba (2017 edition)
● 2013-02-02 Attack on Steelswarm
● 2012-12-05 Virus Malefic
● 2013-04-25 Inexpensive Traptrix
● 2012-12-04 pain one fu
● 2015-04-21 All B.E.S.
● 2019-02-09 Bramage of master and pupil
● 2013-11-13 Dark Earthbound Immortal
Card Category and Effect Category
Effect:Destroy Monster
Effect:gain ATK
Effect:Cannot be destroyed by effects
Effect:Limit attack targets
Effect:once per Duel
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXTRA PACK 2012 | EP12-JP042 | 2012-10-13 | Ultra |
RARITY COLLECTION -20th ANNIVERSARY EDITION | RC02-JP046 | 2018-02-10 | Normal |
Ranking and View Num
Rating Score Rank | 6,341 / 13,171 Cards |
---|---|
View Num | 157,764 |
Others
Japanese card name | オレイカルコスの結界 |
---|
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