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Otohime →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster Spirit Monster |
- | 3 | Spellcaster | 0 | 100 |
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 face-up monster your opponent controls; change that target's battle position. | |||||
password:39751093 | |||||
Average Rating Score | 3.2(13) |
- Card Info
- Card Reviews (13 rating scores)
- Decks with Otohime (2 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Otohime" card reviews and rating scores
3.2(13) |
|
0% | (0) | ||
0% | (0) | ||
38% | (5) | ||
7% | (1) | ||
53% | (7) |
みめっと
2023/05/04 14:16
2023/05/04 14:16
One of the earliest Spirit Monsters that appeared in Season 2, and the only Spirit in the same pack that has an effect that immediately manifests itself with NS Reverse Trigger, her Spellcaster's low class monster.
So it's valuable in the sense that it's a spirit that bounces into your hand with a clear meaning to use the effect repeatedly.
Its effect is to change the battle position of 1 monster on the opponent's field, but since her ATK is 0, no matter what monsters you put to sleep, no one can destroy them by battle.
You can use it as a hindrance by summoning it during the opponent's turn, but in that case, it's a spirit that has the same race and activation conditions, has the minimum number of hit points on itself, and changes the battle position. It is better to use 《Tsukuyomi》, which is expensive.
Well, in addition to the differences in attributes and levels, there is a difference in that this can be used from Defense Position to Attack Position, and 《Tsukuyomi》is a follow-on spirit with a different period, and a combo that makes use of the fact that it can also target your own monsters. I have experience with banned cards used in , so I feel like it's cruel to compare them with that...
The overseas version has the same design, but the composition and other new illustrations are completely different, but I definitely prefer the domestic version.
After all, the navel and legs... the illustrations in the Japanese version are irresistible, aren't they?
So it's valuable in the sense that it's a spirit that bounces into your hand with a clear meaning to use the effect repeatedly.
Its effect is to change the battle position of 1 monster on the opponent's field, but since her ATK is 0, no matter what monsters you put to sleep, no one can destroy them by battle.
You can use it as a hindrance by summoning it during the opponent's turn, but in that case, it's a spirit that has the same race and activation conditions, has the minimum number of hit points on itself, and changes the battle position. It is better to use 《Tsukuyomi》, which is expensive.
Well, in addition to the differences in attributes and levels, there is a difference in that this can be used from Defense Position to Attack Position, and 《Tsukuyomi》is a follow-on spirit with a different period, and a combo that makes use of the fact that it can also target your own monsters. I have experience with banned cards used in , so I feel like it's cruel to compare them with that...
The overseas version has the same design, but the composition and other new illustrations are completely different, but I definitely prefer the domestic version.
After all, the navel and legs... the illustrations in the Japanese version are irresistible, aren't they?
ブルーバード
2022/10/11 13:28
2022/10/11 13:28
It's not that drowning out the sound in the toilet.
The effect itself is not bad, but no matter how much you hit 0, it's terrible. You must hate Tsukiyomi no Mikoto.
The effect itself is not bad, but no matter how much you hit 0, it's terrible. You must hate Tsukiyomi no Mikoto.
ねこーら
2021/05/18 1:09
2021/05/18 1:09
Comprehensive evaluation: 《Tsukuyomi》is good.
The race is covered, and the effect is also covered by the battle position change.
It is possible to change from Defense Position to Attack Position, but there are few situations where it can be used only in your own turn.
Special Summon is impossible, so low status is unlikely to be a differentiating factor.
The race is covered, and the effect is also covered by the battle position change.
It is possible to change from Defense Position to Attack Position, but there are few situations where it can be used only in your own turn.
Special Summon is impossible, so low status is unlikely to be a differentiating factor.
サンパイ
2020/03/02 8:18
2020/03/02 8:18
Take Tsukuyomi. If you want to change the battle position of your opponent's monsters by using the right to summon... now you have Link.
シエスタ
2020/02/06 17:19
2020/02/06 17:19
It is a backward compatible existence of Tsukuyomi life, but various bad points stand out.
The target is limited to the opponent, and since there is no combat power, it is a request for others. In addition, the appearance of links that are not defensive and the fact that wall monsters that cannot perform Tsukuyomi life can be placed in the attack position, the position of battle walls such as marshmallows has become difficult, and the adoption rate has dropped significantly.
Since it's a spirit, you can aim to reuse it, but I think it's worth using the summoning right.
The target is limited to the opponent, and since there is no combat power, it is a request for others. In addition, the appearance of links that are not defensive and the fact that wall monsters that cannot perform Tsukuyomi life can be placed in the attack position, the position of battle walls such as marshmallows has become difficult, and the adoption rate has dropped significantly.
Since it's a spirit, you can aim to reuse it, but I think it's worth using the summoning right.
備長炭18
2018/04/22 14:20
2018/04/22 14:20
Since Tsukuyomi life is unlimited, the narrowness of the target of only the opponent's face-up monster is a bottleneck.
If you use 《Arrivalrivals》, you can interfere with the opponent's turn, but it's dangerous to expose this status, so an Ennecon would be fine.
If you use 《Arrivalrivals》, you can interfere with the opponent's turn, but it's dangerous to expose this status, so an Ennecon would be fine.
サンダー・ボルト
2014/05/18 11:13
2014/05/18 11:13
A piece where the prohibition of 《Ultimate Offering》resonates plainly. In terms of performance, it is likely to be backward compatible with Tsukuyomi no Mikoto, which has the same race, so you can only take advantage of its ability to deal with wall monsters and its ATK 0.
同志スラリン
2013/11/30 20:31
2013/11/30 20:31
Nearly downward compatible with Tsukuyomi no Mikoto. Now that Tsukuyomi no Mikoto has become a limit and the price is limited, there will be almost no place to play an active part.
Level 3 is hard to use as Xyz with Spirit...
Level 3 is hard to use as Xyz with Spirit...
ファイア野郎
2013/01/16 18:09
2013/01/16 18:09
A card that can be said to live 《Enemy Controller》.
With 《Ultimate Offering》, you can stop the attacks of your opponent's monsters, making it a valuable defensive card in the Spirit Deck.
Pay attention to the point that it negates face-down monsters, and since ATK is 0, he cannot destroy the opponent's monster in Defense Position with this card alone.
With 《Ultimate Offering》, you can stop the attacks of your opponent's monsters, making it a valuable defensive card in the Spirit Deck.
Pay attention to the point that it negates face-down monsters, and since ATK is 0, he cannot destroy the opponent's monster in Defense Position with this card alone.
とき
2012/04/29 17:54
2012/04/29 17:54
A living energizer. A representative of the spirit in a sense that demonstrates its power in the operation of the spirit.
Using summoning right to put the opponent to sleep is subtle, but if there is a price, you can block the attack in the opponent's battle phase and it's quite interesting.
It can be used to transfer from low ATK and hit it, but isn't it a waste?
Using summoning right to put the opponent to sleep is subtle, but if there is a price, you can block the attack in the opponent's battle phase and it's quite interesting.
It can be used to transfer from low ATK and hit it, but isn't it a waste?
スクラップトリトドン
2011/01/16 22:16
2011/01/16 22:16
The effect is a living energy-con.
Since it is a living and reusable spirit, it is not as easy to use as Tsukuyomi.
Since it is a living and reusable spirit, it is not as easy to use as Tsukuyomi.
フッキー
2010/08/17 13:27
2010/08/17 13:27
Decks with "Otohime"
* is adopted as a key card.
● 2013-05-07 This is what happened when I thought about making A.O.J.
● 2013-05-01 It's strong~ It's cute~ [Lily]
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
BEGINNER'S EDITION 2 | BE2-JP181 | 2004-12-09 | Normal |
Mythological Age | MA-21 | 2001-11-29 | Normal |
BEGINNER'S EDITION 2 (7th period) | BE02-JP147 | 2011-08-13 | Normal |
Ranking and View Num
Rating Score Rank | 11,029 / 13,189 Cards |
---|---|
View Num | 13,060 |
Card Type "Spirit Monster" Best Card Ranking | 32nd |
Card Type "Spirit Monster" Best Card Ranking | 32nd |
Others
Japanese card name | 竜宮之姫 |
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