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Graceful Dice →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn. | |||||
password:74137509 | |||||
Average Rating Score | 1.6(21) |
- Card Info
- Card Reviews (21 rating scores)
- Decks with Graceful Dice (13 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Graceful Dice" card reviews and rating scores
1.6(21) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
9% | (2) | ||
90% | (19) |
みめっと
2023/01/26 13:43
2023/01/26 13:43
One of the gambling cards Jonouchi used in the original Battle City edition.
The ability to strengthen both offense and defense of all your monsters with a Quick-Play Spell regardless of the type of monster is very rare, but the enhancement multiplier is so low that you can only enhance 600 at maximum, and the minimum is 100. The above-mentioned good conditions are too unfit for the level of disappearing.
Even if he has low-level monsters that can add or set one Angel and Skull Dice from Deck/GY to his hand due to summon trigger effects, I'd have to say it's a tough performance.
The ability to strengthen both offense and defense of all your monsters with a Quick-Play Spell regardless of the type of monster is very rare, but the enhancement multiplier is so low that you can only enhance 600 at maximum, and the minimum is 100. The above-mentioned good conditions are too unfit for the level of disappearing.
Even if he has low-level monsters that can add or set one Angel and Skull Dice from Deck/GY to his hand due to summon trigger effects, I'd have to say it's a tough performance.
金平糖
2022/08/22 19:25
2022/08/22 19:25
An ancient enhancement spell. I feel that it is relatively rare to be able to strengthen all of them regardless of their racial attributes.
Since it is an overall strengthening, if there are multiple monsters in your army, the total ATK will rise somewhat, but if the attributes of those monsters are scattered, you will not be able to exceed the possessed awakening no matter how hard you try. Or rather, overall strengthening cards can't beat basic possession awakening. Even if there is only one person, he has a habit of increasing to 300 points, and he has a search method, so he's too strong...
Since it is a Quick-Play Spell, it can be used as a combat trick, but that would be inconsistent with the ability to strengthen the entire system. I would have to say ok with contraction and holy spear.
However, this kind of simple strengthening spell is not likely to be adopted anyway unless it is a Limi-solution, so this card, which has a cuteness called entertainment, may be adopted more often. Also, as I wrote at the beginning, any monster will increase his ATK by 100, so if there is a theme that triggers the effect activation by increasing ATK itself, this card that can strengthen the entire body with Friche will be seriously considered for adoption. Maybe...?
Since it is an overall strengthening, if there are multiple monsters in your army, the total ATK will rise somewhat, but if the attributes of those monsters are scattered, you will not be able to exceed the possessed awakening no matter how hard you try. Or rather, overall strengthening cards can't beat basic possession awakening. Even if there is only one person, he has a habit of increasing to 300 points, and he has a search method, so he's too strong...
Since it is a Quick-Play Spell, it can be used as a combat trick, but that would be inconsistent with the ability to strengthen the entire system. I would have to say ok with contraction and holy spear.
However, this kind of simple strengthening spell is not likely to be adopted anyway unless it is a Limi-solution, so this card, which has a cuteness called entertainment, may be adopted more often. Also, as I wrote at the beginning, any monster will increase his ATK by 100, so if there is a theme that triggers the effect activation by increasing ATK itself, this card that can strengthen the entire body with Friche will be seriously considered for adoption. Maybe...?
ブルーバード
2022/08/22 18:31
2022/08/22 18:31
Even if you put out a 6, it's too bad that it's less than a rush. There are better enhancement cards such as 《Solidarity》and 《Luminous Spark》.
I thought it would be nice to use a 100-sided die or a dice with a large number on it, but it seems that the rules stipulate 6 sides. disappointing!
I thought it would be nice to use a 100-sided die or a dice with a large number on it, but it seems that the rules stipulate 6 sides. disappointing!
ねこーら
2021/03/29 23:33
2021/03/29 23:33
Comprehensive evaluation: If you use 《That Six》, it will be strengthened by 600 overall, and it will be somewhat better.
When combined with his deck that uses 《That Six》, the expected value of enhancement is 500, which is a little better as an overall enhancement.
Because it is a Quick-Play Spell, it may be useful to use chains.
When combined with his deck that uses 《That Six》, the expected value of enhancement is 500, which is a little better as an overall enhancement.
Because it is a Quick-Play Spell, it may be useful to use chains.
シルキン
2019/12/13 0:42
2019/12/13 0:42
In the original, he was a romantic card that doubled his ATK by the number of monsters with ATK 500 or less, but with the OCG, the amount of increase is 100x. Oops.
Since a card called "Rush" has also appeared, it's conspicuously unsatisfactory with a maximum increase of 600, making it difficult to adopt.
Since a card called "Rush" has also appeared, it's conspicuously unsatisfactory with a maximum increase of 600, making it difficult to adopt.
サンパイ
2019/12/03 12:31
2019/12/03 12:31
A maximum of 600 is shabby. Even considering it's a Quick-Play Spell, there's Shrinkage and Holy Spear...
プンプン丸
2019/12/03 8:32
2019/12/03 8:32
A card that Jonouchi often uses.
If it is 6, ATK is 6 times! ! However, he was a card that could only be used against monsters with an ATK of 500.
In OCG, it became a general-purpose card, but it is weak because it only increases the maximum RBI by 600, and Rush Recklessly, which can increase it by 700 with no gambling, is much stronger.
: Although it is superfluous, it was originally a card attached to "Yu-Gi-Oh! It's a rare card, so if you have it, it's a legend! ! "It will be an outrageous amount of money."
If it is 6, ATK is 6 times! ! However, he was a card that could only be used against monsters with an ATK of 500.
In OCG, it became a general-purpose card, but it is weak because it only increases the maximum RBI by 600, and Rush Recklessly, which can increase it by 700 with no gambling, is much stronger.
: Although it is superfluous, it was originally a card attached to "Yu-Gi-Oh! It's a rare card, so if you have it, it's a legend! ! "It will be an outrageous amount of money."
シエスタ
2019/05/08 8:43
2019/05/08 8:43
Even though I have the instability of dice, this enhancement ratio is not a story. Considering the susceptibility to interference, I think that unity and his Archfiend ax are much easier to use and get better results.
Unless you're a big Jonouchi fan, you probably won't be able to use it.
Unless you're a big Jonouchi fan, you probably won't be able to use it.
はわわ
2019/05/07 19:26
2019/05/07 19:26
If it was the original effect, it would have been romantic and interesting...
I guess at the point of performance compared to rush
I guess at the point of performance compared to rush
備長炭18
2018/06/20 2:14
2018/06/20 2:14
If it was as explosive as anime, I could have used it as a gambling card, but at this rate, it's a bit...
アルバ
2015/12/29 22:33
2015/12/29 22:33
Even if you put out a 6, it's not as good as Rush, so it's really tough.
You can also strengthen defense, but it's weak and there's not much point in strengthening defense, and you can strengthen the whole, but if you subtract 1/3, you can finally strengthen over 500...
Roughly the same evaluation as 《Skull Dice》.
You can also strengthen defense, but it's weak and there's not much point in strengthening defense, and you can strengthen the whole, but if you subtract 1/3, you can finally strengthen over 500...
Roughly the same evaluation as 《Skull Dice》.
ヒコモン
2015/02/05 11:27
2015/02/05 11:27
The maximum value is 6, and if you have 5 bodies on your field, the total will be 3000, but it's true that you can't expect that. Rush is much easier to use.
ファイア野郎
2015/01/14 7:48
2015/01/14 7:48
A card that strengthens by the number of eyes that appear.
However, it is fatal to not be able to beat the rush no matter what kind of eyes appear.
If you like gambling like Jonouchi, go for it.
However, it is fatal to not be able to beat the rush no matter what kind of eyes appear.
If you like gambling like Jonouchi, go for it.
かのん
2015/01/13 3:08
2015/01/13 3:08
The illustrations are cute and I like them...
Just like the anime, it would be nice if it had an effect that doubles monsters with 500 or less.
If I had to put it in, it would be Jonouchi-kun Deck.
Just like the anime, it would be nice if it had an effect that doubles monsters with 500 or less.
If I had to put it in, it would be Jonouchi-kun Deck.
サンダー・ボルト
2013/04/22 0:35
2013/04/22 0:35
It is fortunate that you can strengthen the whole, but in the worst case, it will only strengthen 100 points, so it is difficult to use. It's often better than 《Pyramid Energy》, but both.
とき
2012/08/23 16:55
2012/08/23 16:55
I brought a card that Jonouchi used a lot in the original to the OCG, but...
The original effect was missing, and it appeared with the salty effect of increasing the attack and defense of your monster by 100 times the number of the dice until the end of the turn.
Even if it's an overall enhancement, it's pretty bad if you can't beat the rush even if you gamble and get the best results.
It's a hard-to-use card that falls far short of that in terms of stability. If you use it, you will have to strengthen 5 to 6 bodies at once, or you will not feel the unique personality of this card.
The original effect was missing, and it appeared with the salty effect of increasing the attack and defense of your monster by 100 times the number of the dice until the end of the turn.
Even if it's an overall enhancement, it's pretty bad if you can't beat the rush even if you gamble and get the best results.
It's a hard-to-use card that falls far short of that in terms of stability. If you use it, you will have to strengthen 5 to 6 bodies at once, or you will not feel the unique personality of this card.
Decks with "Graceful Dice"
* is adopted as a key card.
● 2011-08-03 One shot reversal! ? Jonouchi Gambler
● 2013-01-29 Yu-Gi-Oh Fight! ~ Let's go back to basics pack ~
● 2014-08-10 Jonouchi Deck [Gachi 4 Story 6]
● 2013-01-30 Originator! Ordinary Duelist
● 2013-07-07 [I got my hands on xyz] Mr. Jonouchi's deck
● 2015-01-19 Jonouchi Deck
● 2016-07-30 Jonouchi
● 2020-02-11 The Weakest Deck Ever Sawa Isamu
● 2019-12-06 Embracing the Darkness, Hyperdimension
● 2017-08-28 gamblers
● 2016-07-15 Ordinary Duelist Jonouchi Wind Deck
● 2017-07-26 A chance for those who can only protect...
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Yu-Gi-Oh Duel Monsters 5 Expert 1 | G5-04 | 2001-07-05 | Secret、Ultra |
Duelist's Glory -Fragments of Memory- side: Yugi Muto | 15AX-JPM39 | 2015-01-10 | Normal |
STRUCTURE DECK - Jonouchi hen - | JY-28 | 2001-10-25 | Normal |
STRUCTURE DECK - Jounouchi hen - Volume.2 | SJ2-021 | 2003-08-07 | Normal |
Ranking and View Num
Rating Score Rank | 12,487 / 13,172 Cards |
---|---|
View Num | 16,855 |
Others
Japanese card name | 天使のサイコロ |
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