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Heat Wave →Used Deck
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Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
At the start of your Main Phase 1: Neither player can Normal or Special Summon Effect Monsters, until your next Draw Phase. | |||||
password:45141013 | |||||
Average Rating Score | 7.5(21) |
- Card Info
- Card Reviews (21 rating scores)
- Decks with Heat Wave (66 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Heat Wave" card reviews and rating scores
7.5(21) |
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9% | (2) | |
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80% | (17) | |
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9% | (2) | |
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0% | (0) | |
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0% | (0) |
![japan japan](/img/common/japan.png)
2023/07/08 15:30
![Yugioh Icon](/img/icon/077.jpg)
Comprehensive evaluation: Quite useful if attacking with a token or back defense.
Effect Monster The seal is very strong, but the timing is only at the start of main 1.
I can't even deploy his Effect Monster.
However, if you don't summon or Special Summon Effect Monsters, it's useful, and if you're the type that sets back defense, it's easy to stop the opponent's development and reverse on the next turn.
Or do you attack with only Normal Monsters?
Generating tokens with ATK also allows you to bypass the restrictions.
Effect Monster The seal is very strong, but the timing is only at the start of main 1.
I can't even deploy his Effect Monster.
However, if you don't summon or Special Summon Effect Monsters, it's useful, and if you're the type that sets back defense, it's easy to stop the opponent's development and reverse on the next turn.
Or do you attack with only Normal Monsters?
Generating tokens with ATK also allows you to bypass the restrictions.
![japan japan](/img/common/japan.png)
2023/05/30 8:03
![Yugioh Icon](/img/icon/073.jpg)
"It's a piece that's written normally."
If you activate this card at the start of your first turn, you will get caught up in it, but the effect will continue on your opponent's next turn, so your opponent won't be able to deploy it and you will be able to end it with his Spell Trap lying down. You can do whatever you want on the return turn, and you can decide to attack directly, but it's strong. The Spell Trap itself is untouched, but in modern Yu-Gi-Oh, there are many decks that require monsters, except for those who destroy the game concept like 《Runick》, so his deck will stick. However, it is necessary to be careful that it will be rotten if it is not the first turn.
If you activate this card at the start of your first turn, you will get caught up in it, but the effect will continue on your opponent's next turn, so your opponent won't be able to deploy it and you will be able to end it with his Spell Trap lying down. You can do whatever you want on the return turn, and you can decide to attack directly, but it's strong. The Spell Trap itself is untouched, but in modern Yu-Gi-Oh, there are many decks that require monsters, except for those who destroy the game concept like 《Runick》, so his deck will stick. However, it is necessary to be careful that it will be rotten if it is not the first turn.
![japan japan](/img/common/japan.png)
2020/10/08 12:53
![Yugioh Icon](/img/icon/031.jpg)
It completely seals NS & SS that cannot be erased until your next turn, and if you can activate it first against a beatdown type opponent, you can be sure that you will be swept away for a whole turn.
However, since it can only be used at the start of Main Phase 1, basically you will not be able to deploy anything at all.
It is possible to set Normal Summon and its monsters face-up by card effects, and monsters without effects such as Normal Monsters are not subject to summoning restrictions, so it is mainly used in Decks that are good at such strategies. would be
Also, if you activate it on the first turn of the attack, you will be able to not only deploy but also attack on your own turn that swept away, so against Deck opponents who are good at interfering and suppressing monsters by deploying them, It is a card that allows you to get one kill without having to prepare any interference on the field.
However, since it can only be used at the start of Main Phase 1, basically you will not be able to deploy anything at all.
It is possible to set Normal Summon and its monsters face-up by card effects, and monsters without effects such as Normal Monsters are not subject to summoning restrictions, so it is mainly used in Decks that are good at such strategies. would be
Also, if you activate it on the first turn of the attack, you will be able to not only deploy but also attack on your own turn that swept away, so against Deck opponents who are good at interfering and suppressing monsters by deploying them, It is a card that allows you to get one kill without having to prepare any interference on the field.
![japan japan](/img/common/japan.png)
2020/08/21 0:16
![Yugioh Icon](/img/icon/063.jpg)
It's like a parody card of a big cold wave, but the suppression power and the binding to this side are strong as well.
Since Special Summon, which summons Effect Monsters, cannot be performed, it is more difficult to operate than the cold wave.
Is it a candidate for adoption in his Deck, which mainly consists of non-Effect Monsters, or his Deck, which is largely focused on Set Cards?
Although it has brutal suppression power, it is not easy to operate.
Since Special Summon, which summons Effect Monsters, cannot be performed, it is more difficult to operate than the cold wave.
Is it a candidate for adoption in his Deck, which mainly consists of non-Effect Monsters, or his Deck, which is largely focused on Set Cards?
Although it has brutal suppression power, it is not easy to operate.
![japan japan](/img/common/japan.png)
2019/06/14 8:45
![Yugioh Icon](/img/icon/142.jpg)
It is strong if it can be activated when Reverse Deck (such as Subterror) or Normal Monster series (such as Bramaghi) precedes.
![japan japan](/img/common/japan.png)
2019/06/02 4:55
![Yugioh Icon](/img/icon/001.jpg)
Any vanilla based deck like Master or his Igknight will work.
Master is especially strong because he can remove set monsters with a magic circle.
Master is especially strong because he can remove set monsters with a magic circle.
![japan japan](/img/common/japan.png)
2019/02/23 15:59
![Yugioh Icon](/img/icon/301.jpg)
This card has a contrasting name and effect from the Great Cold Wave.
This can block the summoning of Effect Monsters and slow down each other's deployment power. However, there is a hole and you can set it, and cards without effects can be summoned normally even from EX.
However, such cards are not that major, so they will be used in decks centered around such cards.
It also makes it easier to encourage sets, so it can be a support for defense and reverse metas that are difficult to play now.
It's only a summoning act that seals, and it doesn't seal the effect, so it's a bottleneck that it's difficult to function if it's done later.
It has some peculiarities, and the decks that can be used are quite limited compared to cold weather, but I think it's a hidden excellent card.
This can block the summoning of Effect Monsters and slow down each other's deployment power. However, there is a hole and you can set it, and cards without effects can be summoned normally even from EX.
However, such cards are not that major, so they will be used in decks centered around such cards.
It also makes it easier to encourage sets, so it can be a support for defense and reverse metas that are difficult to play now.
It's only a summoning act that seals, and it doesn't seal the effect, so it's a bottleneck that it's difficult to function if it's done later.
It has some peculiarities, and the decks that can be used are quite limited compared to cold weather, but I think it's a hidden excellent card.
![japan japan](/img/common/japan.png)
2018/02/24 11:49
![Yugioh Icon](/img/icon/060.jpg)
Normally, he might be hesitant to use it because of the disadvantages that he also suffers, but in the current Yu-Gi-Oh, there is a lot of potential to fight even with vanilla beats, and in that case, it is the best meta for his deck in general. does the work of
It's even better to consider the point that the activation condition is only at the start of the main, which may be due to the cold wave, so that it is not too strong.
If I were to use this card mainly, it would be a Vanilla P or Phantasm Deck, but it would be interesting to use it as a secret ingredient for the reverse axis (recently, the number of large-scale reverses has increased, too...).
It's even better to consider the point that the activation condition is only at the start of the main, which may be due to the cold wave, so that it is not too strong.
If I were to use this card mainly, it would be a Vanilla P or Phantasm Deck, but it would be interesting to use it as a secret ingredient for the reverse axis (recently, the number of large-scale reverses has increased, too...).
![japan japan](/img/common/japan.png)
2017/10/07 15:36
![Yugioh Icon](/img/icon/141.jpg)
Is Phantasm the best candidate to adopt?
As a restraint on the opponent, it is a medium thing
As a restraint on the opponent, it is a medium thing
![japan japan](/img/common/japan.png)
2016/04/08 12:45
![Yugioh Icon](/img/icon/102.jpg)
Cold wave for Effect Monster. However, it is possible to set it, so it is difficult to empty the opponent's field and hit it. Since Vanilla Pendulum is increasing one after another, you can expect a considerable effect if you use it on the first turn. However, the drawback is that if you pull it when the opponent has finished deploying it, it will rot.
![japan japan](/img/common/japan.png)
2015/11/01 3:05
![Yugioh Icon](/img/icon/095.jpg)
It seems that Effect Monster can also be set, so I think it goes well with reverse themes such as Prediction Princess and Shaddoll, initial fusion card axis, vanilla, vanilla Pendulum Deck, etc.
In most cases, you won't be able to get one kill, so I think it's a one-chan aim for stories and fan decks.
In most cases, you won't be able to get one kill, so I think it's a one-chan aim for stories and fan decks.
![japan japan](/img/common/japan.png)
2015/10/08 18:21
![Yugioh Icon](/img/icon/140.jpg)
A card that will be the strength of Vanilla Pendulum, which has greatly increased its strength in the EX pack. If you can shoot on the first turn, literally almost all opponents will have a 1 turn delay, so even if it's an environmental theme, it's going to be a tough fight. Starting with this, vanilla themes such as Tyrant's Throes can fight more than you can imagine because of the Effect Monster summoning meta.
I would like to take this opportunity to land more and more Draconia and new vanilla Pendulum overseas that have not been recorded yet.
I would like to take this opportunity to land more and more Draconia and new vanilla Pendulum overseas that have not been recorded yet.
![japan japan](/img/common/japan.png)
2015/10/08 15:01
![Yugioh Icon](/img/icon/039.jpg)
I feel like if I load it on Igknight, I can demonstrate a strong locking power with Tyrant's Throes, but after all, I'm not without relying on Effect Monsters (Wyarm, Blazeman, various Xyz and Synchro), so I can't lock it. It's easier to use from the opponent's turn on the other side, but I think it can be loaded as a desperation after the 4th card. Of course, it's not permanent, so the locking power is completely different from that one.
However, unlike over there, it is easy to decide because it is not subject to interference from cyclones and the like. Another strength is that there is no need to release two bodies.
Like.
However, unlike over there, it is easy to decide because it is not subject to interference from cyclones and the like. Another strength is that there is no need to release two bodies.
Like.
![japan japan](/img/common/japan.png)
2015/04/16 0:08
![Yugioh Icon](/img/icon/122.jpg)
A friend had it on his Qliphort to compete with his Nekroz and Shaddoll
Eventually in his draw phase he was released in Libid with Nephilim and his Nekroz
Moon Flower Dragon was revived, and I knew that I couldn't win even if I used the Great Heat Wave, so I decided to pull it out.
Eventually in his draw phase he was released in Libid with Nephilim and his Nekroz
Moon Flower Dragon was revived, and I knew that I couldn't win even if I used the Great Heat Wave, so I decided to pull it out.
![japan japan](/img/common/japan.png)
2013/05/06 19:55
![Yugioh Icon](/img/icon/104.jpg)
The effect itself is quite powerful. However, it is also true that it is quite difficult to use because you cannot summon or Special Summon yourself, and you have to anticipate the opponent's actions. If you can master it, it will be a very effective one.
![japan japan](/img/common/japan.png)
2012/07/02 14:35
![Yugioh Icon](/img/icon/033.jpg)
Useful for preventing one-kill and hindering the opponent's deployment. I'm grateful that it seals not only Normal Summons, but also Special Summons.
Vanilla doesn't get caught, so a vanilla Deck can attack unilaterally.
Also, I think it's not bad to use him on Deck because he's a rock guy.
Vanilla doesn't get caught, so a vanilla Deck can attack unilaterally.
Also, I think it's not bad to use him on Deck because he's a rock guy.
![japan japan](/img/common/japan.png)
2012/06/07 11:01
![Yugioh Icon](/img/icon/111.jpg)
Due to the one-kill environment, this card is almost certainly not one-killed, so it is a card that can be seen occasionally in tournaments.
Although there are no vanilla-related restrictions, the most important thing in the current environment is to bring out Effect Monsters, so the performance as insurance to stop that is excellent.
However, it is a defensive card to prevent the opponent from developing it, and there is nothing you can do about it when you are outnumbered...
Although there are no vanilla-related restrictions, the most important thing in the current environment is to bring out Effect Monsters, so the performance as insurance to stop that is excellent.
However, it is a defensive card to prevent the opponent from developing it, and there is nothing you can do about it when you are outnumbered...
![japan japan](/img/common/japan.png)
2011/06/23 17:27
![Yugioh Icon](/img/icon/014.jpg)
![japan japan](/img/common/japan.png)
2010/12/15 16:38
![Yugioh Icon](/img/icon/030.jpg)
It was true that I was active, but
There are many patterns that were more stable with other...
More than a cold wave, playing ahead will be important.
There are many patterns that were more stable with other...
More than a cold wave, playing ahead will be important.
![japan japan](/img/common/japan.png)
2010/08/11 8:39
![Yugioh Icon](/img/icon/023.jpg)
Not to mention the vanilla deck, even his normal deck can be used to block the opponent's counterattack.
A card that takes "after". If you have a sufficient lineup, it will be great to be able to block the opponent's counterattack even in one turn. Think like an LP.
I think it would be interesting to use a deck that can instantly set up a one-kill situation or his countdown type deck to buy time, but I don't see it surprisingly.
Of course, it is also possible to block counterattacks when your camp is overwhelmed, so I think it's a pretty interesting card...
A card that takes "after". If you have a sufficient lineup, it will be great to be able to block the opponent's counterattack even in one turn. Think like an LP.
I think it would be interesting to use a deck that can instantly set up a one-kill situation or his countdown type deck to buy time, but I don't see it surprisingly.
Of course, it is also possible to block counterattacks when your camp is overwhelmed, so I think it's a pretty interesting card...
![japan japan](/img/common/japan.png)
2024/06/27 11:14
![Yugioh Icon](/img/icon/117.jpg)
Decks with "Heat Wave"
* is adopted as a key card.
● 2021-02-03 Morinphen beat
● 2013-07-24 Possibilities of Ghostrick
● 2022-10-12 Godlibia for MD
● 2013-08-05 Great heat wave Worm (with commentary)
● 2017-01-17 Pure Phantasm (Updated March 2018)
● 2019-03-22 Fur Hire
● 2013-08-17 Mamoru no Yakata Ghostrick revision 2!
● 2014-04-20 Vanilla Pendulum Kai
● 2013-07-29 Ghostrick
● 2019-10-04 Gostri Super slow attack type (Fairy touch)
● 2020-03-24 Tenyi Phantasm
● 2014-11-13 My Ghostrick Axis 1 and 3
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
STARSTRIKE BLAST | STBL-JP061 | 2010-07-17 | Rare |
Structure Deck: Spirit Charmers | SD39-JP028 | 2020-07-04 | Normal |
Ranking and View Num
Rating Score Rank | 4,682 / 13,013 Cards |
---|---|
View Num | 54,610 |
Others
Japanese card name | 大熱波 |
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