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HOME > Yu-Gi-Oh! Card Lists > Cyberstorm Access > Sakitama

Sakitama Used Deck

Sakitama
Card Kind Attribute Level Type ATK DEF
Effect Monster
Spirit Monster
- 4 Fairy 400 900
Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit Monster from your hand. If this card is Tributed: Target 1 Spirit Monster in your GY; add it to your hand.
Average Rating Score 10(16)
  1. Card Info
  2. Card Reviews (16 rating scores)
  3. Decks with Sakitama (2 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Sakitama" card reviews and rating scores


10(16)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星1評価星1
カード評価ラベル5
100% (16)
カード評価ラベル4
0% (0)
カード評価ラベル3
0% (0)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan 金目鯛融合
2023/04/23 14:12
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He can play out level 4 monsters in a way that is hard to interfere with, and as he deploys rank 4, he is an excellent card that can break through situations that have become difficult to deploy by minimizing interference with decks. Of course, in the original spirit, you can increase the summoning power with Nikitama and release this card to use it for high-level summons.
japan アルバ
2023/02/04 9:48
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The classification of spirit and the name "○ soul" give it an atmosphere of exclusive use for spirits, but in reality, the effects of 1 and 3 include itself, so it can be used as a general-purpose material and release agent.
Compared to his predecessor, Photosura, who has a similar operation, he has no combat power, but he can be used regardless of the situation on the field, and he is not a Special Summon.
It is a particularly strong element that it does not depend on the field, and it guarantees a certain movement whether it is the first move or when you are dominant.
If you use it in his Tribute Summon deck, it will return to your hand when released, so you can keep using it.
There are many situations where it beats Photothra, but since the effect of 1 builds a chain, the only difficulty is that it gets caught in the monster effect meta.
japan はわわ
2023/01/30 22:00
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Summoning right added to spirit + collected when released.
Since it includes itself, it is quite great that it is self-contained that it can be used as a level 4 material or release cost regardless of the situation.
It's a card that makes you feel inflation.
japan あんっ
2023/01/20 13:01
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Since you can show yourself and summon it as it is, there are no conditions or disadvantages, and it is an extremely excellent card that allows you to add a Level 4 monster to the field.
Since it's summoned as a bonus, he won't get caught by Special Summon's bindings or extra G.
He handles level 4, and of course, he can go on a business trip as a rank 4 set with Aramitama if he has extra summoning rights. (If you have EX available, put Vimana and Pleiades from Putre to easily interfere with 1 attack.)
Not only does it excel in spirit decks, but its versatility means it can be used in many decks.
japan Rさん
2023/01/14 21:57
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The easiest to use among all-purpose level 4! …maybe
(1) summons itself and (3) uses it as a material for Tribute Summon and ritual summons, then returns to the hand (releases and reacts to the activation system). It's also versatile, but (1) and (3) don't have to be this card, and they're quite beneficial against Spirit Decks. Decks that use releases shine brighter than Time-Tearing Morganite . Also, unlike 《Photon Thrasher》, it does not use the ability to summon at any time and is not caught by 《Maxx "C"》. Strong without (3).
japan くず
2023/01/14 21:33
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Infinite field release personnel whose business trip performance is broken from the spirit peculiar [Spirit]
It looks like it's going to get banned by mistake, so I wanted you to attach a spirit covenant
japan みめっと
2023/01/14 16:20
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A Spirit Monster that can NS 1 Spirit Monster by showing it from your hand, and can salvage 1 Spirit Monster from GY no matter which area it is released from.
Basically, you can't do Special Summon from any area, and Spirit Monsters that return to your hand at the end of the turn you put them in, especially for higher-ranked Spirit Monsters, can be used as Tribute Summon support or reuse if they fall into GY. It's a card with the best performance as a means, but these two effects can benefit not only monsters with the same name, but even this card itself.
In other words, it's a pretty amazing card that allows you to create an NS that doesn't use summoning rights by itself from your hand, and you can salvage this released monster itself.
As expected, each of them has the name Turn 1, but in a Deck where there are plenty of ways to release it, it is worth using it alone as a perpetual motion monster that can be NSed for free every turn, and it is a dangerous card that you don't know when it will do something bad. Impression, isn't it?
japan カディーン
2023/01/14 16:00
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An effect that spirit users have been craving for for a long time.
At the same time, an effect that is absolutely unacceptable except for spirits.
However, since the summoning by the effect can be applied to himself, the suitability for self-contained business trips is also high.
Since it is summoned by its effect, it does not conflict with 《Nikitama》and each can apply its effect.
Since the salvage effect can also target itself, a perfect perpetual motion machine that does not involve any consumption is completed.
Open to the public and summon yourself → spend the release cost and send it to her GY → salvage yourself, and the perpetual motion machine will be completed with a simple procedure.
It feels like a throwback to the old "card that caused unexpected behavior because it could specify itself".
A card with an infinite cost without the help of other cards is a feat since 《Sinister Serpent》and 《Night Assailant》before errata.
I'm really interested in what kind of runaway he will show.
japan タマーキン(封印)
2023/01/14 15:36
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A complete spirit support
Both effects 1 and 3 do not say "other than yourself" or "other than Sachimitama", so you can apply the effect to yourself.
The effect of 2 is a disadvantage common to spirits, so it can't be helped
Good as a Tribute for Higher Spirits, good as a Tribute for Rituals and the new power of his deck on the Spirit Axis
I think it's good to pass this excellent support to Dual.
japan asd
2023/01/14 14:12
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An excellent underclass of spirits like Aratama and Nikitama.
If you release this card and Tribute Summon a level 5 or 6 monster or a monster like Tsumuha-Kutsunagi the Lord of Swords that can be put out with a single Tribute, it's excellent with no add loss.
Both (1) and (3) target yourself, and since they are cards that work on their own, they can be used outside of Spirit Decks.
There is no specified place to release it, and it can be used as a ritual material if you want to use it because it will lead to (3) regardless of whether you release it from your hand or field.
japan 波切
2023/12/10 19:33
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japan まくろる
2023/12/08 19:54
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japan 京太
2023/10/30 18:07
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japan ギミパペ新規がアツいクリムゾン・ノヴァ
2023/10/02 0:04
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japan TAG
2023/09/23 19:57
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japan ジュウテツ
2023/08/13 4:10
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Decks with "Sakitama"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Cyberstorm Access CYAC-JP027 2023-01-14 Normal
QUARTER CENTURY DUELIST BOX QCDB-JP030 2023-12-23 Super

Ranking and View Num

Rating Score Rank 1 / 12,836 Cards
View Num 12,406
Card Type "Effect Monster" Best Card Ranking 19th
Attribute "LIGHT" Best Monster Ranking 6th
Type "Fairy" Type Best Monster Ranking 5th
Card Type "Monster" Best Card Ranking 18th
Level 4 Best Monster Ranking 3rd
Card Type "Spirit Monster" Best Card Ranking 1st

Others

Japanese card name 幸魂

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