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Altergeist Memorygant →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Link Monster Effect Monster |
- | - | Spellcaster | 2800 | - | |||||||||
2+ "Altergeist" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.
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Average Rating Score | 7.3(19) |
- Card Info
- Card Reviews (19 rating scores)
- Decks with Altergeist Memorygant (12 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Altergeist Memorygant" card reviews and rating scores
7.3(19) |
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0% | (0) | ||
78% | (15) | ||
21% | (4) | ||
0% | (0) | ||
0% | (0) |
かどまん
2023/07/07 12:43
2023/07/07 12:43
Altergeist Link 4
The brain muscle that overturns the image of this theme that the effect is a straight-up combat machine and tricky
When it comes to Link 4 Fisher, there are many rivals with higher versatility such as Valeso and Access.
《Altergeist Multifaker》Because monsters other than "Altergeist" can't appear in the development of entanglement
This card that can clear it has enough significance to adopt
The disadvantage is that the cost of link 4 is still high in this theme, and even without it, it often ends in a settlement.
In the current [Altergeist] that uses 《Pot of Extravagance》
If you don't stack 3, it's easy to exclude all of them, so the turn itself is small.
The brain muscle that overturns the image of this theme that the effect is a straight-up combat machine and tricky
When it comes to Link 4 Fisher, there are many rivals with higher versatility such as Valeso and Access.
《Altergeist Multifaker》Because monsters other than "Altergeist" can't appear in the development of entanglement
This card that can clear it has enough significance to adopt
The disadvantage is that the cost of link 4 is still high in this theme, and even without it, it often ends in a settlement.
In the current [Altergeist] that uses 《Pot of Extravagance》
If you don't stack 3, it's easy to exclude all of them, so the turn itself is small.
ジュウテツ
2023/05/11 12:18
2023/05/11 12:18
I think that it is excellent that the LP of the opponent can be greatly reduced by the continuous attack effect accompanied by the ATK increase effect of (1) and the monster destruction effect of (2).
I also appreciate the pseudo destruction resistance effect of (3).
I also appreciate the pseudo destruction resistance effect of (3).
ソリティアマスター
2021/12/06 22:37
2021/12/06 22:37
The ace created by Alter, who devoted himself to obstruction, was a power system of brain muscles. It is a Link 4 that appears after continuing to develop for many turns, and has a series of offensive attacks, selective destruction effects, and destruction resistance that can not be seen in Alter. His raw RBI is also the highest in Alter, and by lining up with Hextia, he can raise his ATK and secure an advantage, and even one kill. I would like to have at least one Pure Construction Maraba.
Sigu
2021/01/04 20:32
2021/01/04 20:32
Altergeist's one-kill personnel.
If you line up at Hextia's link, you can get tremendous explosive power, but if you get blocked, it will hurt a lot, so there are few scenes where you can aim.
Link 4, which is suitable for general-purpose links as well as finishers, has excellent monsters, so it is not a monster to put out as a priority, but it is worth using as a finisher that can be used even under restrictions after using the effect of Multifaker on your turn.
If you line up at Hextia's link, you can get tremendous explosive power, but if you get blocked, it will hurt a lot, so there are few scenes where you can aim.
Link 4, which is suitable for general-purpose links as well as finishers, has excellent monsters, so it is not a monster to put out as a priority, but it is worth using as a finisher that can be used even under restrictions after using the effect of Multifaker on your turn.
みめっと
2020/07/31 22:38
2020/07/31 22:38
His Altergeist, who was good at trick play, turned around, and the boss monster, Link 4, is a muscle-brained monster.
Chances of link summoning tend to be based on the premise that there is little or no interference from the opponent, but it is characterized by an effect that can be a ghost RBI that can normally kill 1.
Unlike Hextia, it refers to his current ATK instead of his original ATK, so if you place this card on Hextia's link destination, Hextia's ATK will increase to 4300 due to its own effect, and releasing that Hextia will increase it to 4300. His ATK on the card is 7100.
Since all Alter Links must only use Alter Monsters as link materials, it seems like a dream to have this card and Hextia lined up at once with an Alter with low deployment power, but this situation is not possible with Materia or Protocol. Triggered by an Alter Trap such as Merry Sea Recruit from the opponent's End Faker → Hextia with Faker and Meryu → Prime Banshee with Pooquery and Hextia brought by Meryu → Marionette brought by Hextia is NS and triggered. Send Alter Trap drawn to GY and revive Hextia → Use Banshee and Marionette to revive this card It's also good to do double salvage) to the right of Hextia.
You can play Faker on your turn, but if you do that, you won't be able to Special Summon anything other than Alter, and you won't be able to plan B to set up Woosa, Griffon, or Access when you're interrupted, so be careful not to be interrupted by Faker itself. Even if I think about it, if possible, I would like to make it the opponent's end faker.
For Alter, who is not good at killing large monsters with complete resistance to targets, as well as kill performance from repeated attacks that do not take targets due to battle destruction triggers, along with access to ATK 3100 Hextia and ATK 4300 to 5300, It will be the last trump card to break through the monsters.
Chances of link summoning tend to be based on the premise that there is little or no interference from the opponent, but it is characterized by an effect that can be a ghost RBI that can normally kill 1.
Unlike Hextia, it refers to his current ATK instead of his original ATK, so if you place this card on Hextia's link destination, Hextia's ATK will increase to 4300 due to its own effect, and releasing that Hextia will increase it to 4300. His ATK on the card is 7100.
Since all Alter Links must only use Alter Monsters as link materials, it seems like a dream to have this card and Hextia lined up at once with an Alter with low deployment power, but this situation is not possible with Materia or Protocol. Triggered by an Alter Trap such as Merry Sea Recruit from the opponent's End Faker → Hextia with Faker and Meryu → Prime Banshee with Pooquery and Hextia brought by Meryu → Marionette brought by Hextia is NS and triggered. Send Alter Trap drawn to GY and revive Hextia → Use Banshee and Marionette to revive this card It's also good to do double salvage) to the right of Hextia.
You can play Faker on your turn, but if you do that, you won't be able to Special Summon anything other than Alter, and you won't be able to plan B to set up Woosa, Griffon, or Access when you're interrupted, so be careful not to be interrupted by Faker itself. Even if I think about it, if possible, I would like to make it the opponent's end faker.
For Alter, who is not good at killing large monsters with complete resistance to targets, as well as kill performance from repeated attacks that do not take targets due to battle destruction triggers, along with access to ATK 3100 Hextia and ATK 4300 to 5300, It will be the last trump card to break through the monsters.
ABYSS
2020/02/13 8:37
2020/02/13 8:37
Altergeist super-sized.
There are restrictions on materials, but if you have the power of Altergeist, you can get it out relatively easily.
The effect of increasing RBI during the Battle Phase is permanent, and battle destruction from high RBI, which triggers monster destruction + continuous attack, and has overwhelming attack performance among his basic low RBI Altergeists.
Although it has destruction resistance, it is still uneasy with just that, so it seems good to use it as a finisher.
There are restrictions on materials, but if you have the power of Altergeist, you can get it out relatively easily.
The effect of increasing RBI during the Battle Phase is permanent, and battle destruction from high RBI, which triggers monster destruction + continuous attack, and has overwhelming attack performance among his basic low RBI Altergeists.
Although it has destruction resistance, it is still uneasy with just that, so it seems good to use it as a finisher.
やっちん
2019/12/30 7:49
2019/12/30 7:49
It's not that bad if you think of it as a card that can get you out of the constraints of multifaker.
With Multifaker, you can revive Hextia with Marionette → convert Prime Banshee → use Hextia to link cards from Poke Queries, so it's not that difficult to put out.
However, there is no doubt that the performance itself is unsatisfactory, so I really want an RBI, but I can't get it out without a multi-faker! The impression that it is a card that you put out when
With Multifaker, you can revive Hextia with Marionette → convert Prime Banshee → use Hextia to link cards from Poke Queries, so it's not that difficult to put out.
However, there is no doubt that the performance itself is unsatisfactory, so I really want an RBI, but I can't get it out without a multi-faker! The impression that it is a card that you put out when
アルバ
2019/12/24 23:28
2019/12/24 23:28
There is also explosive power and it is not written that it is weak, but the problem is that it was born as Alter Link.
Link 4 is heavy with Alter, and if it can be brought into a game that can be developed to that extent in the first place, it can be strangled without it.
Valeso, Valero, and Astram are already members of Link 4's battle breakthrough.
In particular, it's easy to compare with Valeso, but it has its own advantages such as being able to use two monsters and defeating one more monster, so if the material restrictions were not related to Alter, it might still have a turn. do not have.
Link 4 is heavy with Alter, and if it can be brought into a game that can be developed to that extent in the first place, it can be strangled without it.
Valeso, Valero, and Astram are already members of Link 4's battle breakthrough.
In particular, it's easy to compare with Valeso, but it has its own advantages such as being able to use two monsters and defeating one more monster, so if the material restrictions were not related to Alter, it might still have a turn. do not have.
とき
2019/12/22 11:07
2019/12/22 11:07
Link 4 of Altergeist finally appeared.
During the Battle Phase, it has the effect of releasing 1 of your own monsters and gaining his ATK, the effect of destroying an opponent's monster by battle, the effect of destroying additional monsters and attacking again, and the effect of using GY's monsters as a substitute for destruction.
Altergeist isn't his deck that specializes in deployment power, so it's a bit of a pain to put out a link 4. Link 4 also has a Borrel Link Monster with outstanding versatility, so it will be an issue if this card has a situation that surpasses it. Using the 1st effect raises his ATK a lot, but it's too greedy for a Link-4 monster to ask for more releases. As for the second effect, if he doesn't raise his ATK, his ATK is average in Link 4, so it can't be used satisfactorily. If the two effects can be used effectively, it's pretty destructive, but I feel like Valeso can do something similar.
Destruction Substitution is also strong, but after all, Borrel Link stands in his way in terms of resistance. An unfortunate card that doesn't mesh with the nature of the deck and has a high stronghold of his Borrel link, which is a general-purpose card.
During the Battle Phase, it has the effect of releasing 1 of your own monsters and gaining his ATK, the effect of destroying an opponent's monster by battle, the effect of destroying additional monsters and attacking again, and the effect of using GY's monsters as a substitute for destruction.
Altergeist isn't his deck that specializes in deployment power, so it's a bit of a pain to put out a link 4. Link 4 also has a Borrel Link Monster with outstanding versatility, so it will be an issue if this card has a situation that surpasses it. Using the 1st effect raises his ATK a lot, but it's too greedy for a Link-4 monster to ask for more releases. As for the second effect, if he doesn't raise his ATK, his ATK is average in Link 4, so it can't be used satisfactorily. If the two effects can be used effectively, it's pretty destructive, but I feel like Valeso can do something similar.
Destruction Substitution is also strong, but after all, Borrel Link stands in his way in terms of resistance. An unfortunate card that doesn't mesh with the nature of the deck and has a high stronghold of his Borrel link, which is a general-purpose card.
シエスタ
2019/12/19 10:50
2019/12/19 10:50
Mr. Alter, who didn't get a good performance until the very end in the anime.
The explosive power is high and the specs aren't bad, but Alter uses a lot of traps and is a low-speed deck that gradually corners him, so this link 4, which demands release, feels very heavy.
Attackers in the same link also have cards such as Valeso and Astram, and although these have different resistances and are somewhat dependent on the opponent's field, they can be strengthened with no cost.
Again, the continuous attacks depend on the opponent's field, and the destruction resistance is also easier to deal with.
Impression that the subtleties cannot be erased.
The explosive power is high and the specs aren't bad, but Alter uses a lot of traps and is a low-speed deck that gradually corners him, so this link 4, which demands release, feels very heavy.
Attackers in the same link also have cards such as Valeso and Astram, and although these have different resistances and are somewhat dependent on the opponent's field, they can be strengthened with no cost.
Again, the continuous attacks depend on the opponent's field, and the destruction resistance is also easier to deal with.
Impression that the subtleties cannot be erased.
ファンデッカー
2019/12/19 1:48
2019/12/19 1:48
Even Link 3's Prime Banshee isn't used much, so will Link 4 ever be used? The material is relatively tough, (1) Pump is Hextia, (2) removal is in time with Meryushik, and (3) has many holes in the destruction resistance.
Continuous attacks are a unique charm, but Valeso, which is easy to use with the same Link 4, is enough.
It's not unusable, but overall it's subtle, so it's unlikely to be used.
Continuous attacks are a unique charm, but Valeso, which is easy to use with the same Link 4, is enough.
It's not unusable, but overall it's subtle, so it's unlikely to be used.
ヒコモン
2019/11/28 20:00
2019/11/28 20:00
A Link 4 monster from Altergeist. Since the material is also a special link 4 that specifies the "Altergeist" monster, I would like to have an effect that is more than a general link 4, but it is very subtle. Although there are three effects: ATK that rises permanently, a destruction effect that does not target a target, and a substitute effect, if this card is issued and the release personnel are prepared, the Altergeist will not need to rely on this card. It is a situation where you can push it out as it is. Well, Altergeist is already strong enough that I wouldn't mind putting in a stronger card.
天和
2023/10/24 1:07
2023/10/24 1:07
あほんだら
2024/06/14 23:18
2024/06/14 23:18
リンクコマンダー
2024/03/13 16:47
2024/03/13 16:47
Decks with "Altergeist Memorygant"
* is adopted as a key card.
● 2019-09-04 Pure Altergeist
● 2021-03-29 King Euler's Second Strongest Deck★
● 2023-04-22 Newcomer Altergeist
● 2020-01-18 Oresama no Strongest Altergeist★
● 2021-12-30 Altergeist
● 2018-02-15 Altergeist
● 2019-02-18 Altergeist
● 2020-12-10 Altergeist Nigenjin
● 2021-07-26 Altergeist (under consideration)
● 2020-02-19 Flare Resonator3
● 2023-05-12 Closed Zasaleshi Sea Altergeist
● 2019-04-19 Altergeist 2020/10
Card Category and Effect Category
Effect:Destroy Monster
Effect:banish Monster
Effect:banish GY Card
Effect:self-banish, banish instead
Effect:Tribute this card from field
Effect:multiple attacks
Effect:gain ATK
Effect:Cannot be destroyed by battle
Effect:Cannot be destroyed by effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
PREMIUM PACK 2020 | 20PP-JP003 | 2019-12-21 | Ex-Secret、Secret、Ultra |
Ranking and View Num
Rating Score Rank | 5,180 / 13,210 Cards |
---|---|
View Num | 13,730 |
Link-4 Best Link Monster Ranking | 31st |
Others
Japanese card name | オルターガイスト・メモリーガント |
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