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Splash Mage →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Link Monster Effect Monster |
- | - | Cyberse | 1100 | - | |||||||||
2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
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Average Rating Score | 9.8(18) |
- Card Info
- Card Reviews (18 rating scores)
- Decks with Splash Mage (77 Decks)
- Card Category and Effect Category
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- Ranking and View Num
"Splash Mage" card reviews and rating scores
9.8(18) |
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100% | (18) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
カディーン
2023/05/22 14:04
2023/05/22 14:04
A messenger announcing the collapse of the bubble in the new master rule environment.
With the advent of this, he finally has no room for Cyberse to put cards other than Link Monsters in the EX Deck, and Link Supremacy finally fulfills the long-cherished wish of a one-party dictatorship.
The compatibility with "Accesscode Talker" of the same period is extremely good, and it connects directly from two Cyberse monsters via "Transcode Talker".
LP5300 rushed into the end-of-the-century environment, where the LP5300 could die instantly. As Cyberse, it was adopted in various decks because it is called WATER with a thin frame.
At the beginning of the implementation, large-scale links using 《Crystron Halqifibrax》were prioritized, and he continued to do bad things with his Cyberse-based deck, but when the Synchro Xyz coalition party changed the government, he said that Accesscode Talker business trip set stands out.
As a result, the first attack and control type that lost access to the large Link Monster was weakened, and the second attack one kill regained its power, and the category that could only be half-controlled lost its ground and became foamy.
And this speeding up of the environment has left a big root of trouble until the present age after the revision of the new master rule, it is said that the first attack lays a solid and strong control formation after the long solitaire, and the second attack breaks the control with all power and decides one kill. The exchange will take place in just two turns, and Yu-Gi-Oh will become a “game with one long turn” that is unparalleled even in the TCG area.
The sin of pulling the trigger is by no means light.
With the advent of this, he finally has no room for Cyberse to put cards other than Link Monsters in the EX Deck, and Link Supremacy finally fulfills the long-cherished wish of a one-party dictatorship.
The compatibility with "Accesscode Talker" of the same period is extremely good, and it connects directly from two Cyberse monsters via "Transcode Talker".
LP5300 rushed into the end-of-the-century environment, where the LP5300 could die instantly. As Cyberse, it was adopted in various decks because it is called WATER with a thin frame.
At the beginning of the implementation, large-scale links using 《Crystron Halqifibrax》were prioritized, and he continued to do bad things with his Cyberse-based deck, but when the Synchro Xyz coalition party changed the government, he said that Accesscode Talker business trip set stands out.
As a result, the first attack and control type that lost access to the large Link Monster was weakened, and the second attack one kill regained its power, and the category that could only be half-controlled lost its ground and became foamy.
And this speeding up of the environment has left a big root of trouble until the present age after the revision of the new master rule, it is said that the first attack lays a solid and strong control formation after the long solitaire, and the second attack breaks the control with all power and decides one kill. The exchange will take place in just two turns, and Yu-Gi-Oh will become a “game with one long turn” that is unparalleled even in the TCG area.
The sin of pulling the trigger is by no means light.
かどまん
2023/05/13 13:38
2023/05/13 13:38
Cyberse link 2
Summoning conditions, restrictions, and resurrection effects all have Cyber ties
It is designed as a relay to connect to a higher link.
You can connect to 《Transcode Talker》as it is and bring it to Link 4 such as 《Accesscode Talker》at once
[Cyberse] has a strong racial color and is often subject to such racial restrictions even within the theme.
It is also a familiar card in the representative cards 《Marincess》and 《Mathmech》.
Summoning conditions, restrictions, and resurrection effects all have Cyber ties
It is designed as a relay to connect to a higher link.
You can connect to 《Transcode Talker》as it is and bring it to Link 4 such as 《Accesscode Talker》at once
[Cyberse] has a strong racial color and is often subject to such racial restrictions even within the theme.
It is also a familiar card in the representative cards 《Marincess》and 《Mathmech》.
asd
2023/03/24 14:55
2023/03/24 14:55
It's not an exaggeration to say that reviving a lower rank will lead to Link 3, and since Link 3 has 《Transcode Talker》, it will lead to Link 4.
If you can revive a level 2 or higher monster and prepare a level 2 or higher Cybers, you can use Update Jammer, and you can achieve 4300 attacks*2 of Accesscode Talker.
If you can revive a level 2 or higher monster and prepare a level 2 or higher Cybers, you can use Update Jammer, and you can achieve 4300 attacks*2 of Accesscode Talker.
にびぃ
2023/01/19 12:33
2023/01/19 12:33
A big sinner in the cyber world.
Cyberse Monster + Cyberse Monster = Link 2 = Link 4 A simple and broken card that makes sense with Transcode Talker. Cyberse It's tied, but it's the strongest level of performance as a card that stretches like an idiot.
If you look at the effect, there is only one, it is very simple to negate the effect of one of his GY Cybers and Special Summon in Defense Position. Since there is no sentence that says "other than Link Monster", it seems to be the strongest at first glance, but since Link Monster does not have the concept of Defense Position, Special Summon is not possible. Also, he negates the effect, so the combination looks pretty bad, but it's not like that at all. Even if you change the effect to negate, this card's only job is to increase the number of links, so as soon as you play it, this card will also become a material. Also, although it says "Negate the effect", there is a rule that cards that become materials become different cards if they leave the field, so you can revive draw sources such as Flame Bufferlo and use them as materials. If you do, you can earn 2 ads. Funny to say the least.
What you'll get out of this card will be a basic transcode or Decode Talker Heatsoul. If it's a transcode, he will lift this card and he will be connected to the landing of ATK 5300 《Accesscode Talker》. It's pretty funny at this point, but it's the latter that's the funniest. With this card as it is and the card that is lifted, it is completely possible to use it as it is, but if you have Cybers that can be self-ssed like "Mathmech Addition" and "Mathmech Subtraction", or if you have surplus summoning rights in the first place, you can transcode and lift the mage and use a suitable Cyber space. Summon one body, Special Summon, and heat soul with two bodies. By doing this, it becomes a heat soul with target resistance + RBI 1000 up, and 《Infinite Impermanence》is no longer scary. Given the small number of cards required, it is easy to see how the Trap-type Accesscode Talker, which is based on this movement, is strange. …By the way, in modern times, this move can be done with a single 《Mathmech Circular》without cutting off the summoning right.
In the Master Duel, the damage caused by @Ignister was too big, and he was targeted for destruction by Destiny HERO - Destroyer Phoenix Enforcer. Also, in Cyberse Link Monster, it is a card that buys ridiculously big hate along with transcoding. It's the end of the world because this is a rare character.
Cyberse Monster + Cyberse Monster = Link 2 = Link 4 A simple and broken card that makes sense with Transcode Talker. Cyberse It's tied, but it's the strongest level of performance as a card that stretches like an idiot.
If you look at the effect, there is only one, it is very simple to negate the effect of one of his GY Cybers and Special Summon in Defense Position. Since there is no sentence that says "other than Link Monster", it seems to be the strongest at first glance, but since Link Monster does not have the concept of Defense Position, Special Summon is not possible. Also, he negates the effect, so the combination looks pretty bad, but it's not like that at all. Even if you change the effect to negate, this card's only job is to increase the number of links, so as soon as you play it, this card will also become a material. Also, although it says "Negate the effect", there is a rule that cards that become materials become different cards if they leave the field, so you can revive draw sources such as Flame Bufferlo and use them as materials. If you do, you can earn 2 ads. Funny to say the least.
What you'll get out of this card will be a basic transcode or Decode Talker Heatsoul. If it's a transcode, he will lift this card and he will be connected to the landing of ATK 5300 《Accesscode Talker》. It's pretty funny at this point, but it's the latter that's the funniest. With this card as it is and the card that is lifted, it is completely possible to use it as it is, but if you have Cybers that can be self-ssed like "Mathmech Addition" and "Mathmech Subtraction", or if you have surplus summoning rights in the first place, you can transcode and lift the mage and use a suitable Cyber space. Summon one body, Special Summon, and heat soul with two bodies. By doing this, it becomes a heat soul with target resistance + RBI 1000 up, and 《Infinite Impermanence》is no longer scary. Given the small number of cards required, it is easy to see how the Trap-type Accesscode Talker, which is based on this movement, is strange. …By the way, in modern times, this move can be done with a single 《Mathmech Circular》without cutting off the summoning right.
In the Master Duel, the damage caused by @Ignister was too big, and he was targeted for destruction by Destiny HERO - Destroyer Phoenix Enforcer. Also, in Cyberse Link Monster, it is a card that buys ridiculously big hate along with transcoding. It's the end of the world because this is a rare character.
みめっと
2022/08/02 15:21
2022/08/02 15:21
It's a Link Monster that can easily increase the number of links in his Cyberse deck, and it's rare that there are no resurrection targets due to the restrictions on the link materials, and if the effect works, at least the road to Link 3 Cybers will be. Promised.
Own combat ability is low, both link materials are race-bound, the effect of the revived monster is negate, Link Monster is not revived, Special Summon after the effect is activated, the link marker facing the opponent's field is There is a series of reasonable adjustments in the negative direction, but with Cyberse's card pool, it's just not suitable for business trips to other race decks, so Accesscode Talker and Ignister There's nothing wrong with using it in a proper Deck.
His Cyberse, which boasts the largest family of Link Monsters, can be said to be the best intermediary monster that can still score 10 points even after thorough adjustments.
It feels good to have a water cyber theme called Marincess that can make use of being his WATER.
Well, how can I say it, it makes sense that Khalifa and Selene, who are Link Monsters with the same number of links, but with less restrictions and fewer restrictions, were used in various decks of him.
Own combat ability is low, both link materials are race-bound, the effect of the revived monster is negate, Link Monster is not revived, Special Summon after the effect is activated, the link marker facing the opponent's field is There is a series of reasonable adjustments in the negative direction, but with Cyberse's card pool, it's just not suitable for business trips to other race decks, so Accesscode Talker and Ignister There's nothing wrong with using it in a proper Deck.
His Cyberse, which boasts the largest family of Link Monsters, can be said to be the best intermediary monster that can still score 10 points even after thorough adjustments.
It feels good to have a water cyber theme called Marincess that can make use of being his WATER.
Well, how can I say it, it makes sense that Khalifa and Selene, who are Link Monsters with the same number of links, but with less restrictions and fewer restrictions, were used in various decks of him.
木花咲耶
2022/08/02 6:46
2022/08/02 6:46
A card that plays a central role in deployment in the Cybers Deck.
If you use the resurrection effect, you can immediately set up Link 3.
The effect of the monster put out by this effect will be negate,
Mostly to revive a card that has finished using its effect
Not much of a problem.
Will "Transcode Talker" be the main Link 3 to stand up?
With that effect, he can revive GY's link 3 or less, so the rest is
After reviving this card and issuing 《Accesscode Talker》,
You can revive another card and develop it however you like.
As an aside, WATER and
Since the number of monsters does not decrease,
《The Arrival Cyberse @Ignister》
You can also use this card as an attribute adjustment when putting out.
If you use the resurrection effect, you can immediately set up Link 3.
The effect of the monster put out by this effect will be negate,
Mostly to revive a card that has finished using its effect
Not much of a problem.
Will "Transcode Talker" be the main Link 3 to stand up?
With that effect, he can revive GY's link 3 or less, so the rest is
After reviving this card and issuing 《Accesscode Talker》,
You can revive another card and develop it however you like.
As an aside, WATER and
Since the number of monsters does not decrease,
《The Arrival Cyberse @Ignister》
You can also use this card as an attribute adjustment when putting out.
アルバ
2020/12/14 19:30
2020/12/14 19:30
Since it has the effect of reviving anything other than GY's Cybers link, simply use this as a stepping stone to connect to link 3.
If you revive a monster that activates its effect when sent to GY, you can see link 4 or more.
It's almost impossible for him to have no resurrection target in GY due to material restrictions.
Although there are disadvantages after using the material and effects, it is light enough to be considered rare, and it exhibits a lot of high performance.
If you revive a monster that activates its effect when sent to GY, you can see link 4 or more.
It's almost impossible for him to have no resurrection target in GY due to material restrictions.
Although there are disadvantages after using the material and effects, it is light enough to be considered rare, and it exhibits a lot of high performance.
ジュウテツ
2020/02/27 8:11
2020/02/27 8:11
I think it's excellent that it leads to Link 3 from the resurrection effect, although there are restrictions.
Due to restrictions and link material restrictions, I think that he is compatible with the "Accesscode Talker" Deck, where Cyberse is the majority, for both main and EX.
Due to restrictions and link material restrictions, I think that he is compatible with the "Accesscode Talker" Deck, where Cyberse is the majority, for both main and EX.
ヒコモン
2020/02/07 12:29
2020/02/07 12:29
A card with a Cyberse fishing effect. It has the disadvantage that only Cyberse monsters can Special Summon until the end of the turn, but it is strong at the point that it leads to Link 3. Moreover, it is said that it is possible to get a link 4 by issuing 《Transcode Talker》. It can also be used as a relay point where 5 cards can be destroyed while generating 《Accesscode Talker》from one 《Clock Wyvern》.
グレイ
2020/01/29 16:32
2020/01/29 16:32
Link 2 that can revive GY's Cybers. It's great for Marincess, as two random Cybers can take you all the way to Link 3. His ATK corresponds to Coral Anemone, so it is possible to set up a Link 4 with two bodies after reviving. Until now, Marincess could not stand Link 4 without Mandarin, but with the introduction of this card, it is now possible to go from 1 Seahorse to Link 4, which is a big deal.
After using it, let's convert it into a draw as a nutrient for the Great Bubble Leaf.
After using it, let's convert it into a draw as a nutrient for the Great Bubble Leaf.
ファンデッカー
2020/01/12 22:31
2020/01/12 22:31
Pretty good as a link. In Cybers, Link 2 could be the top candidate.
The compatibility with Marincess is outstanding, and it became possible to get to Link 4 fairly easily.
The compatibility with Marincess is outstanding, and it became possible to get to Link 4 fairly easily.
とき
2020/01/11 20:43
2020/01/11 20:43
It's an excellent monster that appeared in the final duel, but this card doesn't seem to be a special summoning support.
It has the effect of reviving GY's Cyberse in the Defense Position of the effect negate.
Since the link material is Cybers, it should not happen that there is no resurrection target. A very powerful card that immediately activates Link 3 of Cybers if its effect activates. There are probably many excellent combos, such as link 3 from 1 Clock Wyvern, and for the time being, link 2 is guaranteed to become link 3, which is extremely powerful.
Don't forget that Link Monster's resurrection is impossible and its effects are negated, but it's an excellent deployment support card with a rough and powerful effect.
There is a possibility that it will be appointed to cybers in general as a mass of possibilities that will greatly expand the deployment pattern of cybers.
It has the effect of reviving GY's Cyberse in the Defense Position of the effect negate.
Since the link material is Cybers, it should not happen that there is no resurrection target. A very powerful card that immediately activates Link 3 of Cybers if its effect activates. There are probably many excellent combos, such as link 3 from 1 Clock Wyvern, and for the time being, link 2 is guaranteed to become link 3, which is extremely powerful.
Don't forget that Link Monster's resurrection is impossible and its effects are negated, but it's an excellent deployment support card with a rough and powerful effect.
There is a possibility that it will be appointed to cybers in general as a mass of possibilities that will greatly expand the deployment pattern of cybers.
ラーメン
2019/12/19 23:15
2019/12/19 23:15
The new Link 2 Cyber S, a card that seems to be the embodiment of "simple is the best".
The effect is to catch up GY's Cybers, really that's all, simply put, it's an effect that "link 2 becomes link 3", after activation, Cybers are tied, but many cards have similar restrictions It's a level that doesn't bother me at all, and a card that simply turns 2 into 3 can't be weak, and it negates the effect, but with Cybers that has many GY activations, it's possible to make use of even the effect of the monster you caught.
A really simple and therefore excellent card, a card with a simple effect is still strong.
The effect is to catch up GY's Cybers, really that's all, simply put, it's an effect that "link 2 becomes link 3", after activation, Cybers are tied, but many cards have similar restrictions It's a level that doesn't bother me at all, and a card that simply turns 2 into 3 can't be weak, and it negates the effect, but with Cybers that has many GY activations, it's possible to make use of even the effect of the monster you caught.
A really simple and therefore excellent card, a card with a simple effect is still strong.
カンベイ
2019/11/30 1:03
2019/11/30 1:03
Link 2's Cybers have the effect of picking up (virtually) non-Link's Cybers from GY. There is a restriction that only Cybers can be produced, but since his deck dealing with Cybers was originally constructed to only produce Cybers, this seems unlikely.
In particular, with the Accesscode Talker Deck, his Link 3 Accesscode Talkers can be treated as cards that can actually be played with Link 2. The effect of the revived monster will be negate, but the effect of using it as a material can be used, so it will be useful as a means of reusing microcoders and code generators.
In particular, with the Accesscode Talker Deck, his Link 3 Accesscode Talkers can be treated as cards that can actually be played with Link 2. The effect of the revived monster will be negate, but the effect of using it as a material can be used, so it will be useful as a means of reusing microcoders and code generators.
備長炭18
2019/11/28 18:36
2019/11/28 18:36
It is a monster with resurrection effect that can be put out from the EX Deck dedicated to Cybers, and the link material is also light as it is with 2 Cybers. After being revived, you can only get Cybers, but the presence of cards like codecs that have some drawbacks, and the fact that you've received a lot of enhancements so far don't hurt the racial restrictions.
The revive link also has a transcode, but it would be nice to use it together as the same cybers.
The revived monster becomes a negate effect and does not have a very good marker or status, so I want to turn it into a link material. Simple and easy to use as a race support link for relay.
The revive link also has a transcode, but it would be nice to use it together as the same cybers.
The revived monster becomes a negate effect and does not have a very good marker or status, so I want to turn it into a link material. Simple and easy to use as a race support link for relay.
シエスタ
2019/11/28 17:30
2019/11/28 17:30
A card that says let's connect to a high link. Due to the material specification, it will be operated in Cybers, so basically there will be no problems with reviving targets.
If you connect Clock Wyvern → Koitsu → Transcode, you can connect to Link 4, which requires two materials with one card.
I think that it is an excellent card as a relay.
If you connect Clock Wyvern → Koitsu → Transcode, you can connect to Link 4, which requires two materials with one card.
I think that it is an excellent card as a relay.
Decks with "Splash Mage"
* is adopted as a key card.
● 2019-06-30 [ Mathmech ] (with explanation)
● 2018-12-14 Accesscode Talker
● 2022-07-24 Daisei Marincess Agitation
● 2022-10-12 For MD Link Festival [Salamangreat]
● 2023-01-29 Conference Firewall
● 2023-01-08 Zanki Firewall Accesscode Talker
● 2022-12-23 Mathmech Travel @Ignister
● 2023-01-18 Icejade Marincess
● 2020-04-14 Sky Striker Ace 2020
● 2023-01-15 [For MD] Mathmech
● 2022-03-30 Mathmech for singles/MD
● 2022-12-23 [Duelist Cup] Mathmech [for MD]
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
ETERNITY CODE | ETCO-JP048 | 2020-01-11 | Rare |
QUARTER CENTURY DUELIST BOX | QCDB-JP049 | 2023-12-23 | Super |
Ranking and View Num
Rating Score Rank | 353 / 13,189 Cards |
---|---|
View Num | 29,940 |
Link-2 Best Link Monster Ranking | 11th |
Attribute "WATER" Best Monster Ranking | 16th |
Type "Cyberse" Type Best Monster Ranking | 18th |
Card Type "Link Monster" Best Card Ranking | 26th |
Others
Japanese card name | スプラッシュ・メイジ |
---|
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- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)