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Mathmech Addition →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Cyberse | 1000 | 1000 |
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn. | |||||
Average Rating Score | 8.6(11) |
- Card Info
- Card Reviews (11 rating scores)
- Decks with Mathmech Addition (65 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Mathmech Addition" card reviews and rating scores
8.6(11) |
|
45% | (5) | ||
54% | (6) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
wairo
2023/02/06 22:26
2023/02/06 22:26
Mathmech addition
As the name suggests, it has a bump effect. It's usually used as a material along with the target monster, so it's not used much. Self-ss level 4 Cyber It is used often because it is safe and strong as a padding, but if you double it, it will be slightly troublesome, so it may be better to scatter the number of adoptions.
As the name suggests, it has a bump effect. It's usually used as a material along with the target monster, so it's not used much. Self-ss level 4 Cyber It is used often because it is safe and strong as a padding, but if you double it, it will be slightly troublesome, so it may be better to scatter the number of adoptions.
タマーキン(封印)
2022/12/12 4:55
2022/12/12 4:55
FIRE Mathmech half in the main deck
As the name suggests, it has the effect of increasing his ATK by 1000.
Or rather, the name of the English version is just an addition
Coming out of his hand, he only has the effect of raising ATK by 1000, but he's strong on his own against Cyberse, especially his Mathmech, which is where he really belongs.
Special Summon from Extras is tied to Cyber, but since Level 4 with self-expanding ability is a mass of versatility, it can't be helped.
Since the self-deployment effect requires a monster on the field, if there is only the opponent's monster, it will be inferior to Subtra, but Cyberse's extras include Firewall Dragon, "Accesscode Talker", and "Primathmech Laplacian". He has a removal effect, so let's eliminate the opponent's monster that raised ATK.
Buffing Final Sigma, Mathmech's ace, will make it even more murderous.
Just like the name Addion, it's an additional impact like a humanoid decisive battle weapon.
As mentioned above, it is a little harder to handle than Subtra, but in Mathmech, it is an excellent material that you want to stack 3 times, and a buff agent.
As the name suggests, it has the effect of increasing his ATK by 1000.
Or rather, the name of the English version is just an addition
Coming out of his hand, he only has the effect of raising ATK by 1000, but he's strong on his own against Cyberse, especially his Mathmech, which is where he really belongs.
Special Summon from Extras is tied to Cyber, but since Level 4 with self-expanding ability is a mass of versatility, it can't be helped.
Since the self-deployment effect requires a monster on the field, if there is only the opponent's monster, it will be inferior to Subtra, but Cyberse's extras include Firewall Dragon, "Accesscode Talker", and "Primathmech Laplacian". He has a removal effect, so let's eliminate the opponent's monster that raised ATK.
Buffing Final Sigma, Mathmech's ace, will make it even more murderous.
Just like the name Addion, it's an additional impact like a humanoid decisive battle weapon.
As mentioned above, it is a little harder to handle than Subtra, but in Mathmech, it is an excellent material that you want to stack 3 times, and a buff agent.
にびぃ
2022/10/24 15:04
2022/10/24 15:04
One of the low-level Mathmechs with a very cool standing figure.
Targets 1 monster on the field and has the effect of increasing itself to his Special Summon and the target monster's RBI by 1000. It's okay to target monsters on the field, but if you can't remove the opponent's monsters, you want to use it on your own monsters if possible.
Like Mathmech Subtraction, which lowers RBI by 1000, it can't attack on the turn it's played, but since it's used as material, you shouldn't worry too much about it. And here, it's a bit of a arbitration issue, but Addion and Subtra are processed in the order of "targeting 1 monster on the field, changing the target's RBI after ssing itself". In this case, what happens if the target monster disappears by chaining some kind of monster removal effect to the effect of Addion and Subtora? In this case, the Special Summon will be performed without any problems, and only the effect of the RBI change will be misfired. 《Gatchiri @Ignister》exists among cards with hand trigger effects similar to Addion and Subtra. This card is processed in the order of ``target one of his Cyberse Effect Monsters on your field, negate the target effect, and then ss yourself''. In this case, if there is no target, the target that negates the effect will misfire and the confidence will not be able to his Special Summon. In general, this card and Subtra are very flexible. It's nostalgic now that in the early days of Master Duel, players who didn't really understand the target's ruling would waste removal interference on this effect.
However, it is difficult for him to go on business trips other than Cyberse because he is bound by Cyberse's specialty. However, since Cybers has many strong themes such as @Ignister and Accesscode Talker that have excellent development power, it would be good to use them to expand the development of those themes. Especially with the appearance of 《Mathmech Circular》, it is quite easy for him to go to Mathmech.
However, you can't even activate the effect if there are no monsters in the first place, so you need to be careful about that.
Targets 1 monster on the field and has the effect of increasing itself to his Special Summon and the target monster's RBI by 1000. It's okay to target monsters on the field, but if you can't remove the opponent's monsters, you want to use it on your own monsters if possible.
Like Mathmech Subtraction, which lowers RBI by 1000, it can't attack on the turn it's played, but since it's used as material, you shouldn't worry too much about it. And here, it's a bit of a arbitration issue, but Addion and Subtra are processed in the order of "targeting 1 monster on the field, changing the target's RBI after ssing itself". In this case, what happens if the target monster disappears by chaining some kind of monster removal effect to the effect of Addion and Subtora? In this case, the Special Summon will be performed without any problems, and only the effect of the RBI change will be misfired. 《Gatchiri @Ignister》exists among cards with hand trigger effects similar to Addion and Subtra. This card is processed in the order of ``target one of his Cyberse Effect Monsters on your field, negate the target effect, and then ss yourself''. In this case, if there is no target, the target that negates the effect will misfire and the confidence will not be able to his Special Summon. In general, this card and Subtra are very flexible. It's nostalgic now that in the early days of Master Duel, players who didn't really understand the target's ruling would waste removal interference on this effect.
However, it is difficult for him to go on business trips other than Cyberse because he is bound by Cyberse's specialty. However, since Cybers has many strong themes such as @Ignister and Accesscode Talker that have excellent development power, it would be good to use them to expand the development of those themes. Especially with the appearance of 《Mathmech Circular》, it is quite easy for him to go to Mathmech.
However, you can't even activate the effect if there are no monsters in the first place, so you need to be careful about that.
ジュウテツ
2019/09/20 6:27
2019/09/20 6:27
Among the "Mathmech" monsters that can be Special Summoned, I think it's excellent to be able to raise his ATK of Geomathmech Magma and assist in activating its effects.
After Special Summon, I think it would be good to use it as a synchro material for 《Geomathmech Final Sigma》together with 《Geomathmech Magma》.
After Special Summon, I think it would be good to use it as a synchro material for 《Geomathmech Final Sigma》together with 《Geomathmech Magma》.
アルバ
2019/08/10 10:37
2019/08/10 10:37
You can Special Summon while increasing the RBI for one body in the field.
It is very easy to put into play because it doesn't matter.
If the RBI effect is used to develop something with a high value, it seems that there are many patterns that use monsters with RBI increased as materials, so I feel that it doesn't mesh well.
It is very easy to put into play because it doesn't matter.
If the RBI effect is used to develop something with a high value, it seems that there are many patterns that use monsters with RBI increased as materials, so I feel that it doesn't mesh well.
とき
2019/08/03 9:27
2019/08/03 9:27
His Mathmech to add.
It has the effect of raising her ATK of 1 monster on the field by 1000 and allowing you to Special Summon from your hand.
You need monsters on the field, but he can Special Summon with very loose conditions. If you use the effect, you can only get Cybers out of EX, but with Mathmech, Cyberse Deck, or his deck without EX Deck, it's not that noticeable.
In Mathmech, I want him to follow Sigma and Nabula with a Special Summon, aiming for Magma and Laplacian.
Compared to Subtra, which has a similar effect, depending on the situation, there is a risk of strengthening the opponent's monster when deployed, so it's a little difficult to use. Basically, I think that it can be used as a card of almost the same quality.
It has the effect of raising her ATK of 1 monster on the field by 1000 and allowing you to Special Summon from your hand.
You need monsters on the field, but he can Special Summon with very loose conditions. If you use the effect, you can only get Cybers out of EX, but with Mathmech, Cyberse Deck, or his deck without EX Deck, it's not that noticeable.
In Mathmech, I want him to follow Sigma and Nabula with a Special Summon, aiming for Magma and Laplacian.
Compared to Subtra, which has a similar effect, depending on the situation, there is a risk of strengthening the opponent's monster when deployed, so it's a little difficult to use. Basically, I think that it can be used as a card of almost the same quality.
プラント・プラン
2019/06/30 19:26
2019/06/30 19:26
A "Mathmech" monster that raises his ATK on monsters and Special Summons him from his hand; It is recommended to treat it as a battle support for 《Geomathmech Magma》, which can gain an advantage mainly by destroying it in battle, or 《Geomathmech Final Sigma》, which is easy to aim for kills in the second turn. The only monsters that can be Special Summoned from the EX Deck are Cyberse monsters, but since Special Summoning is easy, it can be used to prepare Synchro and Xyz materials.
カンベイ
2019/06/29 23:05
2019/06/29 23:05
A Cyberse monster that can Special Summon while raising the RBI of monsters on the field.
It can be connected to combat support, but basically it should be seen as a monster that supports his Mathmech's S summon along with Nabula.
Also, the effect itself doesn't specifically specify his Mathmech, so there's no reason why it can't be applied to other of his Cyberse Decks. However, speaking of greed, as an Accesscode Talker Deck user, I wanted this guy to be "EARTH"...
It can be connected to combat support, but basically it should be seen as a monster that supports his Mathmech's S summon along with Nabula.
Also, the effect itself doesn't specifically specify his Mathmech, so there's no reason why it can't be applied to other of his Cyberse Decks. However, speaking of greed, as an Accesscode Talker Deck user, I wanted this guy to be "EARTH"...
asd
2023/11/26 14:26
2023/11/26 14:26
Decks with "Mathmech Addition"
* is adopted as a key card.
● 2019-06-30 [ Mathmech ] (with explanation)
● 2023-01-29 Conference Firewall
● 2019-10-12 Second attack one kill type @Ignister
● 2022-12-23 Mathmech Travel @Ignister
● 2019-08-21 Spinning Cosmic Mathmech
● 2022-03-30 Mathmech for singles/MD
● 2022-12-23 [Duelist Cup] Mathmech [for MD]
● 2023-01-14 Singularity @Ignister
● 2023-01-15 [For MD] Mathmech
● 2023-03-26 Conference Firewall 2
● 2022-11-23 @Ignister (Mathmech business trip)
● 2023-01-17 Firewall Accesscode Talker
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:gain ATK
Effect:Cannot attack
Effect:cannot Special Summon
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Deck Build Pack Mystic Fighters | DBMF-JP003 | 2019-08-03 | Normal |
Ranking and View Num
Rating Score Rank | 2,462 / 13,172 Cards |
---|---|
View Num | 19,390 |
Type "Cyberse" Type Best Monster Ranking | 76th |
Others
Japanese card name | 斬機アディオン |
---|
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