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Gem-Knight Aquamarine →Used Deck
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Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Fusion Monster Effect Monster |
- | 6 | Aqua | 1400 | 2600 |
"Gem-Knight Sapphire" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand. |
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password:13108445 | |||||
Average Rating Score | 7.8(19) |
- Card Info
- Card Reviews (19 rating scores)
- Decks with Gem-Knight Aquamarine (55 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Gem-Knight Aquamarine" card reviews and rating scores
7.8(19) |
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26% | (5) | |
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57% | (11) | |
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15% | (3) | |
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0% | (0) | |
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0% | (0) |
![japan japan](/img/common/japan.png)
2022/04/06 11:05
![Yugioh Icon](/img/icon/072.jpg)
It's hard to use, but it's strong because it can pass through monsters' resistance to destruction. If you have 2 or more, he will fuse to GY → return with Phantom aura and summon a second body → use it as a material and send it to GY. But I think it's a little too explosive.
![japan japan](/img/common/japan.png)
2022/03/25 21:31
![Yugioh Icon](/img/icon/004.jpg)
When sent to GY, you can bounce one opponent's field. Surprisingly easy to use because it can pass through destruction resistance.
In her Gem-Knight, which can use fusion many times, it is basic to involve this guy and fuse to eliminate the opponent. Since it's a mandatory effect, you won't miss the timing, and since it's limited to the opponent, there's no risk of self-destruction like Lightning Monarch or Wind Monarch.
In her Gem-Knight, which can use fusion many times, it is basic to involve this guy and fuse to eliminate the opponent. Since it's a mandatory effect, you won't miss the timing, and since it's limited to the opponent, there's no risk of self-destruction like Lightning Monarch or Wind Monarch.
![japan japan](/img/common/japan.png)
2019/11/13 18:09
![Yugioh Icon](/img/icon/301.jpg)
Although it is a fusion that specifies a specific card as a material, it is easy to summon if it is a gem card pool.
It becomes a defense after attacking, but since the important RBI is low, there are few opportunities to participate in battle in the first place, so it's like a bonus.
If you go to GY, you can exert a bounce effect, which is a valuable removal method other than destruction for gems. In the current environment where bounces are abundantly excluded, it can not be expected to be activated while waiting for the opponent's action.
You should actively use it as a fusion material. However, since this card itself is a fusion, it feels a little heavy to be a mere connection.
Sapphire, which is specified as a material, is also a card that cannot be used offensively, so it is somewhat difficult to use for this card.
I would like to put it out as a non-regular around brilliant diamond and finish it lightly.
It has a strong habit, but I think it's a useful existence like Rubies.
It becomes a defense after attacking, but since the important RBI is low, there are few opportunities to participate in battle in the first place, so it's like a bonus.
If you go to GY, you can exert a bounce effect, which is a valuable removal method other than destruction for gems. In the current environment where bounces are abundantly excluded, it can not be expected to be activated while waiting for the opponent's action.
You should actively use it as a fusion material. However, since this card itself is a fusion, it feels a little heavy to be a mere connection.
Sapphire, which is specified as a material, is also a card that cannot be used offensively, so it is somewhat difficult to use for this card.
I would like to put it out as a non-regular around brilliant diamond and finish it lightly.
It has a strong habit, but I think it's a useful existence like Rubies.
![japan japan](/img/common/japan.png)
2017/09/01 15:37
![Yugioh Icon](/img/icon/002.jpg)
A Gem-Knight Fusion Monster that bounces opponent cards when sent from the field to his GY.
Since it is a forced effect, you can bounce without missing the timing.
Defense power is also high at 2600.
Since it is a forced effect, you can bounce without missing the timing.
Defense power is also high at 2600.
![japan japan](/img/common/japan.png)
2015/07/10 21:48
![Yugioh Icon](/img/icon/140.jpg)
In Gem-Knight, Aquamarina is excellent both as a wall and as a material. Even if you use yourself as a fusion material, the bounce effect can be used, and the bounce target is unlimited, so you can fuse while using monster removal and back removal. Even if Purs and Rubies are pins, this guy is a Gem-Knight with 3 stacks, isn't it?
![japan japan](/img/common/japan.png)
2015/05/04 20:04
![Yugioh Icon](/img/icon/014.jpg)
One of the early Gem-Knight fusions
Punchable wall that becomes defensive at the end of the battle phase
It can be bounced under loose conditions, and is excellent as a fusion material, cost of brilliant diamond, and as a wall.
Punchable wall that becomes defensive at the end of the battle phase
It can be bounced under loose conditions, and is excellent as a fusion material, cost of brilliant diamond, and as a wall.
![japan japan](/img/common/japan.png)
2015/01/13 2:05
![Yugioh Icon](/img/icon/110.jpg)
Is it just a reasonably strong wall that bounces under loose conditions?
It would be quite troublesome for those who use extra cards
Gem-Knight also appreciates non-destruction removal.
You can send him GY by yourself, such as using this card as a fusion material, but be prepared for it to be exhausted.
It can be used as a raw material in the Deck, but it is a card that can be used on its own.
However, in the current environment, the defensive power is not a very reliable value, and there are quite a few opponents who are resistant to the bounce effect, so it is often broken through easily, and it is a slightly negative effect, so it may not be good to expect too much. yeah
It would be quite troublesome for those who use extra cards
Gem-Knight also appreciates non-destruction removal.
You can send him GY by yourself, such as using this card as a fusion material, but be prepared for it to be exhausted.
It can be used as a raw material in the Deck, but it is a card that can be used on its own.
However, in the current environment, the defensive power is not a very reliable value, and there are quite a few opponents who are resistant to the bounce effect, so it is often broken through easily, and it is a slightly negative effect, so it may not be good to expect too much. yeah
![japan japan](/img/common/japan.png)
2014/11/13 19:44
![Yugioh Icon](/img/icon/033.jpg)
It says "He is GY from the field", so it looks like I can get 2 Ads with "Exa Beetle" from the Nekroz Deck via Brynac. It seems to be strong even if it is used normally with Gem-Knight.
![japan japan](/img/common/japan.png)
2014/08/17 20:36
![Yugioh Icon](/img/icon/028.jpg)
Not only battle destruction and effect destruction, but even if it is used as a fusion material, I think that it is excellent to be able to bounce the card with the effect.
Even when attacking, I think it's good not to expose his low ATK due to his own effect.
Even when attacking, I think it's good not to expose his low ATK due to his own effect.
![japan japan](/img/common/japan.png)
2014/08/10 9:21
![Yugioh Icon](/img/icon/104.jpg)
A card that I think would be very troublesome if it was issued.
Even with a defense of 2600, it's surprisingly not easy to break through, and if you destroy it, it will bounce.
If you want to add sapphire, I'd like to stack 3 of these as well.
Even with a defense of 2600, it's surprisingly not easy to break through, and if you destroy it, it will bounce.
If you want to add sapphire, I'd like to stack 3 of these as well.
![japan japan](/img/common/japan.png)
2014/02/08 13:29
![Yugioh Icon](/img/icon/010.jpg)
Marina (soft voice)
Although his ATK is low, he has decent defensive power, and with the simple condition of being sent to GY, Compulsory Evacuation Device.
You can leave it as an intimidating wall, but with Gem-Knight, there are quite a lot of ways to actively send him to GY, so it's the first piece I want when making Gem-Knight. Bounce is always powerful...
Although his ATK is low, he has decent defensive power, and with the simple condition of being sent to GY, Compulsory Evacuation Device.
You can leave it as an intimidating wall, but with Gem-Knight, there are quite a lot of ways to actively send him to GY, so it's the first piece I want when making Gem-Knight. Bounce is always powerful...
![japan japan](/img/common/japan.png)
2013/02/10 10:08
![Yugioh Icon](/img/icon/200.jpg)
A fusion Gem-Knight that exerts a bounce effect when the loose condition of being sent to GY is met. It doesn't miss the timing, so if you use Gem Enhance to repeatedly put it in the field, it seems to be quite unpleasant. It's a card that I want to use repeatedly, so I'm happy with the status that doesn't get caught in the abyss.
However, due to the nature of the special material Sapphire, his Gem-Knight is more defensive than offensive. It is a card that can be the main force of Gem's strength, but it is negotiable whether to use it depending on the Deck
However, due to the nature of the special material Sapphire, his Gem-Knight is more defensive than offensive. It is a card that can be the main force of Gem's strength, but it is negotiable whether to use it depending on the Deck
![japan japan](/img/common/japan.png)
2012/11/03 15:01
![Yugioh Icon](/img/icon/033.jpg)
Gem-Knight with bounce insurance.
Of course, if you use this child as a fusion material, you can force the opponent's card to escape, so it's easy to use.
Also, although his RBI is low, he will be in Defense Position after the battle, so it's good to be able to make effective use of his high defensive power.
It would be a fusion destination that I would definitely like to adopt in Gem-Knight.
Of course, if you use this child as a fusion material, you can force the opponent's card to escape, so it's easy to use.
Also, although his RBI is low, he will be in Defense Position after the battle, so it's good to be able to make effective use of his high defensive power.
It would be a fusion destination that I would definitely like to adopt in Gem-Knight.
![japan japan](/img/common/japan.png)
2011/01/11 18:10
![Yugioh Icon](/img/icon/023.jpg)
Gem-Knight ZERO. It has a strong bounce effect without annihilating it.
This card is used as a stepping stone to call Paz, and there is also an exciting double direct.
In addition to the high defensive power, the effect in the first half can go to hit if it is below Rikuru.
Prism Aura, which can be used for active removal, has appeared, but it has a solid effect with bounce removal, which is a different quality, and the materials do not conflict, so I would like to use both.
This card is used as a stepping stone to call Paz, and there is also an exciting double direct.
In addition to the high defensive power, the effect in the first half can go to hit if it is below Rikuru.
Prism Aura, which can be used for active removal, has appeared, but it has a solid effect with bounce removal, which is a different quality, and the materials do not conflict, so I would like to use both.
![japan japan](/img/common/japan.png)
2010/11/08 19:27
![Yugioh Icon](/img/icon/111.jpg)
ATK is so good that recruiters will appreciate it, but it's the easiest effect to use in Gem-Knight.
Like Abu ZERO-senpai, it is also possible to bounce the opponent's card by using it as a fusion material.
Also, since it has the same effect as Spear Dragon, but its defense is high, it is also useful as a wall.
Overall, it's a useful card with no reason not to use it in Gem-Knight.
Like Abu ZERO-senpai, it is also possible to bounce the opponent's card by using it as a fusion material.
Also, since it has the same effect as Spear Dragon, but its defense is high, it is also useful as a wall.
Overall, it's a useful card with no reason not to use it in Gem-Knight.
![japan japan](/img/common/japan.png)
![Yu-Gi-Oh!Guest](/img/icon/guest.jpg)
Casually, Gem-Knight's most reliable existence.
Activate bounce with various support cards to mess up the opponent's battle line,
You can sit back and apply pressure. If you have Alexandro, it should be fairly easy to summon a fusion.
The price is also cheap, so you should be able to stack 3 sheets.
Activate bounce with various support cards to mess up the opponent's battle line,
You can sit back and apply pressure. If you have Alexandro, it should be fairly easy to summon a fusion.
The price is also cheap, so you should be able to stack 3 sheets.
Decks with "Gem-Knight Aquamarine"
* is adopted as a key card.
● 2014-11-19 Ultimate Sealed God Exodia Necross
● 2014-08-11 Kurukuru Gem-Knight Kai / Absorb Fusion
● 2015-05-06 Kurukuru Gem-Knight Final version 2015/5
● 2015-05-19 Gem-Knight 1 kill first
● 2014-11-18 Orthodox Gem-Knight with emphasis on fusion
● 2017-11-18 One shot kill Gem-Knight is back★
● 2012-12-23 Rabbit Axis Gaia Gem-Knight
● 2018-02-18 [Link Recruitment] Gem-Knight
● 2016-03-28 Howl! Gem-Knight! (without Xyz)
● 2017-08-16 Cookie ☆★
● 2014-11-08 Gem-Knight
● 2015-05-11 Gem-Knight Burn
Card Category and Effect Category
Effect:return to the hand
Effect:send card from your field to the GY
Effect:change battle position
Effect:cannot Special Summon(this card)
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DUEL TERMINAL - Viron Descends! - | DT09-JP035 | 2010-05-01 | Super |
Booster SP -Raging Masters | SPRG-JP036 | 2014-08-09 | Normal |
Ranking and View Num
Rating Score Rank | 4,080 / 13,013 Cards |
---|---|
View Num | 26,200 |
Type "Aqua" Type Best Monster Ranking | 58th |
Others
Japanese card name | ジェムナイト・アクアマリナ |
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