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Dark Master - Zorc →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Ritual Monster Effect Monster |
- | 8 | Fiend | 2700 | 1500 |
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6. | |||||
password:97642679 | |||||
Average Rating Score | 7.7(23) |
- Card Info
- Card Reviews (23 rating scores)
- Decks with Dark Master - Zorc (32 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Dark Master - Zorc" card reviews and rating scores
7.7(23) |
|
30% | (7) | ||
47% | (11) | ||
8% | (2) | ||
13% | (3) | ||
0% | (0) |
みめっと
2022/04/09 20:00
2022/04/09 20:00
In the original work, it was a boss monster that could be called a "demon king" that appeared in a realm unrelated to card battles. also decided to participate.
In the OCG, it transforms into a Ritual Monster, and is given a removal effect using dice just like in the original work. It is reproduced so that it occurs when a 6 is rolled.
It may have been converted to OCG too early, and I have to say that the status and effects are still unsatisfactory, but as a Ritual Monster, there are plenty of support methods, and Atari's five eyes are It can be said to be a relief that it didn't have an effect that removes the opponent's monster that doesn't target, and that it didn't have the boring disadvantage of not being able to attack on the turn it was activated.
In the OCG, it transforms into a Ritual Monster, and is given a removal effect using dice just like in the original work. It is reproduced so that it occurs when a 6 is rolled.
It may have been converted to OCG too early, and I have to say that the status and effects are still unsatisfactory, but as a Ritual Monster, there are plenty of support methods, and Atari's five eyes are It can be said to be a relief that it didn't have an effect that removes the opponent's monster that doesn't target, and that it didn't have the boring disadvantage of not being able to attack on the turn it was activated.
ねこーら
2021/08/11 0:04
2021/08/11 0:04
Comprehensive evaluation: Easy to use without support because the probability of getting a 6 is not as high as 1/6.
A 1/6 self-destruction is certainly scary, but it's much lower than a coin toss, so it doesn't need as much countermeasures as Time Wizard.
Even if you prepare for when it comes off, it doesn't mean anything if it doesn't come off.
As for 《That Six》, it can be said that it is a useful support as it not only allows you to avoid it, but also increases the probability of destroying all the opponent's monsters.
《Dimension Guardian》not only prevents self-destruction, but also provides resistance to the opponent's removal, so it might be easy to use as a support.
"Demise, King of the End" is easier to use as a Level 8 Ritual Monster, but if you use his Spell/Trap cards that remain on the field, this card might be better.
A 1/6 self-destruction is certainly scary, but it's much lower than a coin toss, so it doesn't need as much countermeasures as Time Wizard.
Even if you prepare for when it comes off, it doesn't mean anything if it doesn't come off.
As for 《That Six》, it can be said that it is a useful support as it not only allows you to avoid it, but also increases the probability of destroying all the opponent's monsters.
《Dimension Guardian》not only prevents self-destruction, but also provides resistance to the opponent's removal, so it might be easy to use as a support.
"Demise, King of the End" is easier to use as a Level 8 Ritual Monster, but if you use his Spell/Trap cards that remain on the field, this card might be better.
黙する炎獣
2021/04/08 18:16
2021/04/08 18:16
The evil god who is the boss of the TRPG edition and the final boss of the original work.
It has a powerful removal effect, but luck is involved in activating it, so it is not suitable for rituals that already consume a lot of money.
If you want to operate it, in addition to the ritual support, a dice support such as 《That Six》will be essential. It's not bad to dare to self-destruct and use it as a trigger for Berserk Dead Dragon
It has a powerful removal effect, but luck is involved in activating it, so it is not suitable for rituals that already consume a lot of money.
If you want to operate it, in addition to the ritual support, a dice support such as 《That Six》will be essential. It's not bad to dare to self-destruct and use it as a trigger for Berserk Dead Dragon
gaya
2020/12/26 23:33
2020/12/26 23:33
A card based on the original story of trpg. It has a high gambling effect, but the probability of adversely affecting you is only 1/6, making it a stable performance among many gambling cards. Also, if the result is 1 or 2, it is a decisive success, and if it is 6, it is a fatal failure. I personally like the fact that
はわわ
2019/05/07 18:46
2019/05/07 18:46
It's performance isn't bad for a Ritual Monster that's over 15 years old, but the gambling effect has its drawbacks, and the RBI is a little unsatisfactory.
シエスタ
2018/06/08 9:39
2018/06/08 9:39
A card with the motif of the final boss of TRPG in the original and the great evil god Zork, the final boss of the memory edition.
The reproducibility of the effect is high, but as long as it uses dice and may self-destruct, it is a somewhat unstable card, and the RBI is not very high and it is a ritual that is easy to consume, so this is a tough one.
If you want to use a ritual to completely remove it, there is a demis that requires a high LP and lower RBI, but has a certainty, the level and race are the same, and the amount of support is superior.
Since the number of destruction is uncertain, you can avoid Staro and Revolution, which are all removal metas, but honestly it's not a big advantage.
If you use it with 《That Six》, you can eliminate the disadvantages, but the high combo dependency and weight stand out.
I think it's a difficult card to handle, and it's not currently a fan.
It's a boss monster with a strong impression in the original work, so I'd like to expect more supporters like Demis.
The reproducibility of the effect is high, but as long as it uses dice and may self-destruct, it is a somewhat unstable card, and the RBI is not very high and it is a ritual that is easy to consume, so this is a tough one.
If you want to use a ritual to completely remove it, there is a demis that requires a high LP and lower RBI, but has a certainty, the level and race are the same, and the amount of support is superior.
Since the number of destruction is uncertain, you can avoid Staro and Revolution, which are all removal metas, but honestly it's not a big advantage.
If you use it with 《That Six》, you can eliminate the disadvantages, but the high combo dependency and weight stand out.
I think it's a difficult card to handle, and it's not currently a fan.
It's a boss monster with a strong impression in the original work, so I'd like to expect more supporters like Demis.
アキ
2018/03/12 13:16
2018/03/12 13:16
A monster with a strong removal effect on par with Demis, who is also a Ritual Monster. If it's not a 6, it can destroy at least one of your opponent's monsters, so it's great that you can't easily bring your own monsters with you like Demis.
なす
2017/12/01 13:15
2017/12/01 13:15
A level 8 Ritual Monster whose effect is determined by rolling the dice.
With 1 or 2, you can remove all the opponent's monsters, and with 3.4.5, you can remove one opponent's monster, and it is blessed with races and attributes.
Being able to avoid 《Starlight Road》is also a strength.
With 1 or 2, you can remove all the opponent's monsters, and with 3.4.5, you can remove one opponent's monster, and it is blessed with races and attributes.
Being able to avoid 《Starlight Road》is also a strength.
かのん
2016/02/11 20:27
2016/02/11 20:27
さささ
2016/01/14 21:24
2016/01/14 21:24
I loved the early TRPG version of the original.
A long time ago, I was so happy to win this card in a pack that I immediately used it as my trump card to build his deck.
It is good that there is also a proper fumble effect, considering the original. I really like this girl with the addition of memory correction.
A long time ago, I was so happy to win this card in a pack that I immediately used it as my trump card to build his deck.
It is good that there is also a proper fumble effect, considering the original. I really like this girl with the addition of memory correction.
EXデッキ焼き
2015/12/20 20:21
2015/12/20 20:21
A card with top-class removal ability among many Ritual Monsters. However, there is a one-sixth chance that you will suffer a disadvantage, so you will need to be prepared for it. It will be a model case for future rituals because it comes with a super strong support of 《Pre-Preparation of Rites》.
ゆくら
2015/12/20 20:11
2015/12/20 20:11
Zork...that Zork is reprinted for the first time in 11 years!?
Equipped with super stable gambling
Without 6, it's basically all good things
It's one of the few Ritual Monsters from the past that still works today.
Equipped with super stable gambling
Without 6, it's basically all good things
It's one of the few Ritual Monsters from the past that still works today.
アルバ
2015/12/13 22:05
2015/12/13 22:05
A card with top-class stability and strength among dice-rolling cards.
Strongest among Ritual Monsters not from the category.
It's a 5/6 monster destruction and a 1/3 total destruction because of the troublesome procedure of the ritual.
Although there is a possibility of self-destruction, if it's for 1/6, it's probably good to consider it as bad luck.
I really want Mr. Kass Neos somewhere to learn from him.
As a destructive effect to the opponent, it is undetermined and does not target, but no matter what the result is, it destroys monsters on the field, so it is plainly caught in the stada.
Strongest among Ritual Monsters not from the category.
It's a 5/6 monster destruction and a 1/3 total destruction because of the troublesome procedure of the ritual.
Although there is a possibility of self-destruction, if it's for 1/6, it's probably good to consider it as bad luck.
I really want Mr. Kass Neos somewhere to learn from him.
As a destructive effect to the opponent, it is undetermined and does not target, but no matter what the result is, it destroys monsters on the field, so it is plainly caught in the stada.
爆弾卵
2014/01/13 17:57
2014/01/13 17:57
It's a nostalgic card... When I first started playing Yu-Gi-Oh (real 2nd year of middle school), I was fascinated by the chuuni-chic Yami Bakura, so I made his fan Deck, centering on Zork.
If you remember, the feeling of using Zork habitually with black history revives ...!
Every time I rolled the dice, my friends and I used to ask each other, "How many numbers will come out?" That heart pounding that can never be tasted again. Nostalgic... Nostalgic... Now that the card pool has increased, I think I'll make a serious [Demis Zork] next time.
One of those memories.
Regarding the card evaluation, which is important, except for the fact that the dice are rolled and the probability of self-destruction involving all the monsters on the field is 1 in 6, it is excellent as a monster removal that can not be dealt with in Stardust.
A level 8 Ritual Monster that might be hard to spot at first glance can be summoned with 《Advanced Ritual Art》while consuming 2 cards from your hand while doubling as GY fertilizer.
《Fulfillment of the Contract》, Tenmajin, 《Dark Necrofear》, 《Trade-In》, 《Allure of Darkness》and other support cards should be useful.
For those of you who thought it was the deterioration of the demis, you should rather think that the number of demis has increased.
In addition, Mr. Zork is more advantageous for having effect destruction resistance with RBI of 2500-2600.
The Stardust line is one of them.
If you remember, the feeling of using Zork habitually with black history revives ...!
Every time I rolled the dice, my friends and I used to ask each other, "How many numbers will come out?" That heart pounding that can never be tasted again. Nostalgic... Nostalgic... Now that the card pool has increased, I think I'll make a serious [Demis Zork] next time.
One of those memories.
Regarding the card evaluation, which is important, except for the fact that the dice are rolled and the probability of self-destruction involving all the monsters on the field is 1 in 6, it is excellent as a monster removal that can not be dealt with in Stardust.
A level 8 Ritual Monster that might be hard to spot at first glance can be summoned with 《Advanced Ritual Art》while consuming 2 cards from your hand while doubling as GY fertilizer.
《Fulfillment of the Contract》, Tenmajin, 《Dark Necrofear》, 《Trade-In》, 《Allure of Darkness》and other support cards should be useful.
For those of you who thought it was the deterioration of the demis, you should rather think that the number of demis has increased.
In addition, Mr. Zork is more advantageous for having effect destruction resistance with RBI of 2500-2600.
The Stardust line is one of them.
おんみょん
2014/01/13 6:22
2014/01/13 6:22
Ufufu, I'm a sucker for the gambling effect.
Well, this girl's gambling has a high probability and a good effect.
It's a ritual, but it's troublesome to put out, but it's a good evaluation. (There is a fire that cannot fail.)
Just... Personally, I like the low probability of Dice Pod and Crazy Box, and the feeling of not knowing what will happen.
No.7 is also fun.
6 is reverse thunderbolt, delicious as a story.
Well, this girl's gambling has a high probability and a good effect.
It's a ritual, but it's troublesome to put out, but it's a good evaluation. (There is a fire that cannot fail.)
Just... Personally, I like the low probability of Dice Pod and Crazy Box, and the feeling of not knowing what will happen.
No.7 is also fun.
6 is reverse thunderbolt, delicious as a story.
ファイア野郎
2014/01/12 13:12
2014/01/12 13:12
Speaking of Bakura, I think we should forget about this monster.
A Ritual Monster with removal ability that lives up to the name of the ruler of darkness.
Although it is uncertain, it is very powerful with 1/3 thunderbolt and 1/2 single removal.
If you roll a 6, Thunderbolt will return to you.
It would be said that it is charming that even the fumble is reproduced.
Although DARK Ritual Monster can involve itself, it can do a stable total removal.
Although there is 《Demise, King of Armageddon》, both are powerful and can share support cards, so
It is possible to adopt both.
A Ritual Monster with removal ability that lives up to the name of the ruler of darkness.
Although it is uncertain, it is very powerful with 1/3 thunderbolt and 1/2 single removal.
If you roll a 6, Thunderbolt will return to you.
It would be said that it is charming that even the fumble is reproduced.
Although DARK Ritual Monster can involve itself, it can do a stable total removal.
Although there is 《Demise, King of Armageddon》, both are powerful and can share support cards, so
It is possible to adopt both.
スクラップトリトドン
2011/04/28 21:54
2011/04/28 21:54
Dance! Brainwashing Dice! →6. I remember seeing it once before...
Unlike Demis, it's indeterminate, but it's nice to be able to remove it with a 5/6 chance at no cost.
Like Demis, it is one of the strongest Dark Ritual Monsters, so it is often used as a set with Demis.
Another excellent point is that unlike Demis, it has a status that can knock down Stardust that cannot be removed by effects.
Unlike Demis, it's indeterminate, but it's nice to be able to remove it with a 5/6 chance at no cost.
Like Demis, it is one of the strongest Dark Ritual Monsters, so it is often used as a set with Demis.
Another excellent point is that unlike Demis, it has a status that can knock down Stardust that cannot be removed by effects.
とき
2011/04/13 12:30
2011/04/13 12:30
If you tilt Demis in a solid direction, it feels like this ruler-sama.
It doesn't involve his own field and doesn't require his LP cost, but the destructive effect is mild.
That being said, the destructive power when it hits a critical hit is exceptional, and even so, it's an excellent Ritual that guarantees removal every turn.
It fumbles very rarely, but it boasts one of the most stable cards in Ritual Monster. Impression that it still retains the power of the ritual top class.
It doesn't involve his own field and doesn't require his LP cost, but the destructive effect is mild.
That being said, the destructive power when it hits a critical hit is exceptional, and even so, it's an excellent Ritual that guarantees removal every turn.
It fumbles very rarely, but it boasts one of the most stable cards in Ritual Monster. Impression that it still retains the power of the ritual top class.
NEOS
2010/12/14 20:49
2010/12/14 20:49
ATK is inferior to Goyo and Damned, but the effect is quite good.
Self-destruction is scary, but if a super critical hits, it will wipe out the opponent's field.
However, just like Time Wizard , it will always be destroyed, so watch out for Stardust.
Self-destruction is scary, but if a super critical hits, it will wipe out the opponent's field.
However, just like Time Wizard , it will always be destroyed, so watch out for Stardust.
meno
2010/09/04 0:38
2010/09/04 0:38
A Ritual Monster with a strong removal ability on par with Demis.
I would like to expect the thunderbolt effect to come out.
I would like to expect the thunderbolt effect to come out.
2014/04/22 23:19
2014/04/22 23:08
Ritual Monster The strongest angle. This Zork is a TRPG boss and a miniature version of the Evil God Zork from the Memory Edition.
Ability is origami. Let's make a catastrophe with the dice roll of fate.
Despair for the opponent if it hits, love and affection for the fumble.
Ability is origami. Let's make a catastrophe with the dice roll of fate.
Despair for the opponent if it hits, love and affection for the fumble.
2012/11/24 22:32
From the Great Evil God Zork to the Ruler of Darkness Zork!
I was born.
The effect of ruling darkness is moderate.
After all, it feels good to hit Stardust.
I was born.
The effect of ruling darkness is moderate.
After all, it feels good to hit Stardust.
Decks with "Dark Master - Zorc"
* is adopted as a key card.
● 2011-10-31 Yami Bakura Deck
● 2012-11-28 I want to win with Bakura's main monster DA!★
● 2014-03-01 Blue-Eyed Zork★
● 2019-11-18 CoC★
● 2014-10-25 Vengeful God Bakula★
● 2013-07-03 Bakura Deck (Chara Deck)★
● 2020-10-27 Yami Bakura Deck
● 2013-04-09 Demiszork
● 2014-12-11 Ritual of Tenmajin
● 2016-07-18 Borafu Fiend Beatdown
● 2017-07-05 Bandit King! Bacula★
● 2013-06-30 Boss Rush!
Card Category and Effect Category
Effect:Destroy Monster
Effect:Tribute this card from field
Effect:Tribute this card from hand
Effect:Dice-related effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXPERT EDITION Volume.1 | EE1-JP244 | 2004-09-23 | Super |
Threat of the Dark Demon World | 305-029 | 2003-02-20 | Parallel、Ultra |
MILLENNIUM PACK | MP01-JP012 | 2015-12-19 | Super |
Ranking and View Num
Rating Score Rank | 4,387 / 13,172 Cards |
---|---|
View Num | 59,305 |
Card Type "Ritual Monster" Best Card Ranking | 62nd |
Others
Japanese card name | 闇の支配者-ゾーク |
---|
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- 06/26 00:35 DECK The Six Samurai (2023.07.01)