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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Subterror" in "Card Name" or "Card Text". Search result Showing 1 to 19 of 19
Include "Subterror" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.9 (23) | Subterror Guru |
Effect Monster Flip Monster |
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- | 4 | Dragon | 1600 | 1800 | |||||||||
FLIP: You can add 1 "Subterror" card from your Deck to your hand, except "Subterror Guru". You can target 1 other face-up monster on the field; change that monster, also this card, to face-down Defense Position. This is a Quick Effect if you control another "Subterror" card. You can only use each effect of "Subterror Guru" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (22) | Subterror Fiendess | Effect Monster | ||||||||||
- | 1 | Spellcaster | 800 | 500 | |||||||||
When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Subterror" monster you control; negate the activation, then change the targeted monster to face-down Defense Position. You can target 1 face-up monster you control; change it to face-down Defense Position, and if you do, Special Summon 1 "Subterror" monster from your hand or GY, in face-up or face-down Defense Position. You can only use each effect of "Subterror Fiendess" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (17) | The Hidden City | Field Spell | ||||||||||
When this card is activated: You can add 1 "Subterror" monster from your Deck to your hand. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, then you can negate the attack. You can only activate 1 "The Hidden City" per turn. | |||||||||||||
▶︎ Deck | 9.3 (18) | Subterror Final Battle | Normal Trap | ||||||||||
Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. ●Change 1 Set "Subterror" monster on the field to face-up Attack or Defense Position. ●Change 1 face-up "Subterror" monster on the field to face-down Defense Position. ●ATK/DEF of 1 "Subterror" monster on the field become equal to its combined original ATK/DEF until the end of this turn. ●This turn, activated effects of "Subterror" cards cannot be negated. |
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▶︎ Deck | 8.9 (13) | Subterror Behemoth Fiendess |
Link Monster Effect Monster |
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- | - | Wyrm | 2000 | - | |||||||||
2 Flip monsters Gains ATK equal to the combined original Levels of the "Subterror" monsters used for its Link Summon x 100. During your Main Phase: You can send 1 Flip monster from your Deck to the GY, and if you do, Special Summon 1 monster from your hand in face-down Defense Position to your zone this card points to. You can only use this effect of "Subterror Behemoth Fiendess" once per turn. Once per turn, if a monster this card points to is flipped face-up: Add 1 Flip monster from your Deck or GY to your hand.
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▶︎ Deck | 8.8 (11) | Subterror Nemesis Archer | Effect Monster | ||||||||||
- | 3 | Fairy | 1600 | 1400 | |||||||||
At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another "Subterror" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Subterror" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of "Subterror Nemesis Archer" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (16) | Subterror Behemoth Umastryx |
Effect Monster Flip Monster |
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- | 7 | Reptile | 2000 | 2700 | |||||||||
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.6 (16) | Subterror Succession | Normal Trap | ||||||||||
Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. ●Send 1 monster from your hand or face-up field to the GY, and if you do, add 1 Flip monster from your Deck to your hand with the same Attribute, but a different name, as that monster before it was sent to the GY. ●Send 1 Flip monster from your hand or face-up field to the GY, and if you do, add 1 monster from your Deck to your hand with the same Attribute but a lower original Level, as that monster before it was sent to the GY. You can only activate 1 "Subterror Succession" per turn. |
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▶︎ Deck | 8.4 (12) | Subterror Behemoth Stalagmo |
Effect Monster Flip Monster |
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- | 10 | Rock | 2800 | 2100 | |||||||||
FLIP: You can discard 1 "Subterror" monster, and if you do, draw 2 cards. You can only use this effect of "Subterror Behemoth Stalagmo" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.3 (10) | Subterror Behemoth Ultramafus |
Effect Monster Flip Monster |
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- | 12 | Pyro | 3000 | 1800 | |||||||||
FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of "Subterror Behemoth Ultramafus" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.2 (14) | Subterror Nemesis Warrior | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1200 | |||||||||
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (9) | Subterror Behemoth Phospheroglacier |
Effect Monster Flip Monster |
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- | 8 | Aqua | 2600 | 2500 | |||||||||
FLIP: You can send 1 card from your Deck to the Graveyard. You can only use this effect of "Subterror Behemoth Phospheroglacier" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 6.8 (10) | Subterror Behemoth Voltelluric |
Effect Monster Flip Monster |
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- | 9 | Thunder | 1900 | 3000 | |||||||||
FLIP: You can target 1 Set monster your opponent controls; take control of it until your next End Phase. You can only use this effect of "Subterror Behemoth Voltelluric" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 6.5 (6) | Subterror Behemoth Stygokraken |
Effect Monster Flip Monster |
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- | 5 | Sea Serpent | 1400 | 2600 | |||||||||
FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 6.2 (9) | Subterror Behemoth Speleogeist |
Effect Monster Flip Monster |
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- | 11 | Fiend | 3000 | 1400 | |||||||||
FLIP: You can target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0. You can only use this effect of "Subterror Behemoth Speleogeist" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 5.7 (7) | Subterror Cave Clash | Continuous Spell | ||||||||||
All "Subterror" monsters you control gain 500 ATK and DEF for each Set monster on the field. Once per turn, when a "Subterror" monster you control inflicts battle damage to your opponent: You can target 1 "Subterror" card in your Graveyard, except "Subterror Cave Clash"; add it to your hand. | |||||||||||||
▶︎ Deck | 5.3 (3) | Subterror Behemoth Burrowing | Normal Trap | ||||||||||
You can banish 1 "Subterror" monster from your Graveyard; for the rest of this turn, face-down monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects. If this card on the field is destroyed by a card effect: You can add 1 "Subterror" monster from your Deck to your hand. You can banish this card from your Graveyard, then target 1 "Subterror" monster you control; change it to face-down Defense Position. | |||||||||||||
▶︎ Deck | 4.3 (4) | Subterror Behemoth Dragossuary |
Effect Monster Flip Monster |
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- | 6 | Zombie | 2400 | 1600 | |||||||||
FLIP: You can activate this effect; this turn, "Subterror" cards you control cannot be destroyed by your opponent's card effects. You can only use this effect of "Subterror Behemoth Dragossuary" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 3 (3) | Subterror Nemesis Defender | Effect Monster | ||||||||||
- | 2 | Beast-Warrior | 100 | 2000 | |||||||||
During either player's turn, when your opponent activates a card or effect that targets exactly 1 Set monster you control (and no other cards), or when a Set monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand or face-up from your field to the Graveyard, then target another monster you control that would be an appropriate target; that card/effect/attack now targets the new target. While you control a Set monster, this card cannot be destroyed by battle or card effects. | |||||||||||||
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