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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Resonator" in "Card Name" or "Card Text". Search result Showing 1 to 22 of 22
Include "Resonator" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.9 (14) | Crimson Resonator |
Effect Monster Tuner Monster |
|||
- | 2 | Fiend | 800 | 300 | ||
If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects. | ||||||
▶︎ Deck | 9.9 (10) | Soul Resonator |
Effect Monster Tuner Monster |
|||
- | 3 | Fiend | 500 | 200 | ||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn. | ||||||
▶︎ Deck | 9.5 (8) | Vision Resonator |
Effect Monster Tuner Monster |
|||
- | 2 | Fiend | 400 | 400 | ||
If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn. | ||||||
▶︎ Deck | 9.1 (22) | Red Rising Dragon |
Synchro Monster Effect Monster |
|||
- | 6 | Dragon | 2100 | 1600 | ||
1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both. |
||||||
▶︎ Deck | 9 (28) | Resonator Call | Normal Spell | |||
Add 1 "Resonator" monster from your Deck to your hand. | ||||||
▶︎ Deck | 8.8 (25) | Red Resonator |
Effect Monster Tuner Monster |
|||
- | 2 | Fiend | 600 | 200 | ||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn. | ||||||
▶︎ Deck | 8.6 (16) | Synkron Resonator |
Effect Monster Tuner Monster |
|||
- | 1 | Fiend | 100 | 100 | ||
If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand. | ||||||
▶︎ Deck | 7.2 (12) | Chain Resonator |
Effect Monster Tuner Monster |
|||
- | 1 | Fiend | 100 | 100 | ||
When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator". | ||||||
▶︎ Deck | 7 (9) | Resonator Command | Quick-Play Spell | |||
Discard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate 1 "Resonator Command" per turn. | ||||||
▶︎ Deck | 7 (5) | Time to Stand Up | Normal Trap | |||
If a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are "Resonator" monsters and/or Level 1 Dragon monsters, from your Deck. When a monster effect is activated, while you control a Level 10 or higher DARK Dragon Synchro Monster: You can banish this card from your GY; negate that effect, and if you do, 1 Synchro Monster you control gains 2000 ATK until the end of the next turn. You can only use each effect of "Time to Stand Up" once per turn. | ||||||
▶︎ Deck | 6.5 (19) | Creation Resonator |
Effect Monster Tuner Monster |
|||
- | 3 | Fiend | 800 | 600 | ||
If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand). | ||||||
▶︎ Deck | 6.5 (24) | Dark Resonator |
Effect Monster Tuner Monster |
|||
- | 3 | Fiend | 1300 | 300 | ||
The first time this card would be destroyed by battle each turn, it is not destroyed. | ||||||
▶︎ Deck | 5.9 (13) | Red Carpet | Normal Trap | |||
If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them. | ||||||
▶︎ Deck | 5.7 (12) | Resonant Destruction | Continuous Spell | |||
Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation. | ||||||
▶︎ Deck | 5.6 (14) | Clock Resonator |
Effect Monster Tuner Monster |
|||
- | 3 | Fiend | 1200 | 600 | ||
Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects. | ||||||
▶︎ Deck | 5.6 (12) | Barrier Resonator |
Effect Monster Tuner Monster |
|||
- | 1 | Fiend | 300 | 800 | ||
During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Tuner monster you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it. | ||||||
▶︎ Deck | 5.6 (8) | Mirror Resonator |
Effect Monster Tuner Monster |
|||
- | 1 | Fiend | 0 | 0 | ||
If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Mirror Resonator" once per turn. Once per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro Summon this turn. | ||||||
▶︎ Deck | 5.5 (17) | Resonator Engine | Normal Spell | |||
Target 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck. | ||||||
▶︎ Deck | 5.3 (12) | Red Warg | Effect Monster | |||
- | 6 | Fiend | 1400 | 2200 | ||
When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved. | ||||||
▶︎ Deck | 4.6 (5) | Double Resonator |
Effect Monster Tuner Monster |
|||
- | 1 | Fiend | 0 | 0 | ||
If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your GY, then target 1 Fiend monster you control; that Fiend monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" once per turn. | ||||||
▶︎ Deck | 3.4 (9) | Force Resonator |
Effect Monster Tuner Monster |
|||
- | 2 | Fiend | 500 | 500 | ||
You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step. | ||||||
▶︎ Deck | 2.4 (14) | Flare Resonator |
Effect Monster Tuner Monster |
|||
- | 3 | Fiend | 300 | 1300 | ||
A Synchro Monster that used this card as a Synchro Material gains 300 ATK. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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