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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Avatar" in "Card Name" or "Card Text". Search result Showing 1 to 25 of 25
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.6 (7) | Dual Avatar Invitation | Normal Spell | |||
Discard 1 card, and if you do, Special Summon as many "Dual Avatar Spirit Tokens" as possible (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, and all Tokens you control cannot be Tributed and are destroyed during the End Phase. After Summoning these Token(s), you can apply this effect up to twice. ●Fusion Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "Dual Avatar Invitation" per turn. |
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▶︎ Deck | 9.6 (5) | Perfect Sync - A-Un | Field Spell | |||
When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use this effect of "Perfect Sync - A-Un" once per turn. You can only activate 1 "Perfect Sync - A-Un" per turn. | ||||||
▶︎ Deck | 9.5 (6) | Fire King High Avatar Kirin Semi-Limited | Effect Monster | |||
- | 8 | Beast | 2400 | 200 | ||
During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn. | ||||||
▶︎ Deck | 9.5 (22) | Fire King Avatar Arvata | Effect Monster | |||
- | 4 | Beast-Warrior | 1800 | 200 | ||
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn. | ||||||
▶︎ Deck | 9.2 (55) | Fire King High Avatar Garunix | Effect Monster | |||
- | 8 | Winged Beast | 2700 | 1700 | ||
During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix". | ||||||
▶︎ Deck | 8.7 (26) | Fire King Avatar Barong | Effect Monster | |||
- | 4 | Beast-Warrior | 1800 | 200 | ||
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong". | ||||||
▶︎ Deck | 8 (1) | Dual Avatar - Manifested A-Un |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 0 | 0 | ||
2 "Dual Avatar" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ●"Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. ●"Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn. |
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▶︎ Deck | 7.8 (4) | Dual Avatar Compact | Normal Trap | |||
During the Main Phase: Banish 1 "Dual Avatar" Spell/Trap from your GY, except "Dual Avatar Compact"; this card's effect becomes that Spell/Trap's effect when that card is activated. You can only activate 1 "Dual Avatar Compact" per turn. | ||||||
▶︎ Deck | 7.7 (6) | Dual Avatar Fists - Yuhi | Effect Monster | |||
- | 4 | Warrior | 1800 | 1000 | ||
You can target 1 "Dual Avatar" monster you control; destroy it, and if you do, add 1 "Dual Avatar" Spell from your Deck to your hand. If a face-up "Dual Avatar" Fusion Monster(s) you control, that was Fusion Summoned using an Effect Monster as material, is destroyed by battle or an opponent's card effect, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Dual Avatar Fists - Yuhi" once per turn. | ||||||
▶︎ Deck | 7.6 (33) | The Wicked Avatar | Effect Monster | |||
- | 10 | Fiend | ? | ? | ||
Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 monsters. If this card is Normal Summoned: Your opponent cannot activate Spell/Trap Cards until the end of their 2nd turn after this effect's activation. This card's ATK/DEF are equal to the highest ATK on the field +100, except "The Wicked Avatar". | ||||||
▶︎ Deck | 7.6 (5) | Dual Avatar Ascendance | Normal Trap | |||
Target 1 "Dual Avatar" monster you control; destroy it, and if you do, Special Summon 1 "Dual Avatar" monster from your Deck or Extra Deck, whose original Level is 1 higher or 1 lower than that monster had on the field. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Dual Avatar" monster in your GY; add it to your hand. You can only use each effect of "Dual Avatar Ascendance" once per turn. | ||||||
▶︎ Deck | 7.5 (2) | Dual Avatar Return | Normal Trap | |||
Target 1 "Dual Avatar" monster in your GY; Special Summon it, then if its original Level is 4 or lower, you can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0). You can only activate 1 "Dual Avatar Return" per turn. | ||||||
▶︎ Deck | 7.4 (9) | Fire King Avatar Rangbali | Effect Monster | |||
- | 4 | Beast-Warrior | 1600 | 200 | ||
If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn. | ||||||
▶︎ Deck | 7.3 (18) | Fire King Avatar Kirin | Effect Monster | |||
- | 3 | Beast | 1000 | 200 | ||
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard. | ||||||
▶︎ Deck | 7.3 (25) | Fire King Avatar Yaksha | Effect Monster | |||
- | 4 | Beast-Warrior | 1800 | 200 | ||
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn. | ||||||
▶︎ Deck | 7.3 (4) | Dual Avatar Feet - Armored Un-Gyo |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 1700 | 2100 | ||
2 "Dual Avatar" monsters If a "Dual Avatar" Fusion Monster(s) you control would be destroyed by card effect, you can destroy 1 "Dual Avatar" monster you control instead. During the Main Phase, if you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You can target 1 face-up monster Special Summoned from the Extra Deck; negate its effects until the end of this turn. You can only use this effect of "Dual Avatar Feet - Armored Un-Gyo" once per turn. |
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▶︎ Deck | 7.2 (5) | Dual Avatar Fists - Armored Ah-Gyo |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2100 | 1500 | ||
2 "Dual Avatar" monsters If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy it, also this card cannot attack directly for the rest of this turn. You can only use this effect of "Dual Avatar Fists - Armored Ah-Gyo" once per turn. While you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material, all "Dual Avatar" Fusion Monsters you control gain 300 ATK/DEF. |
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▶︎ Deck | 7.2 (6) | Dual Avatar - Empowered Kon-Gyo |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 3000 | 1700 | ||
"Dual Avatar Fists - Yuhi" + 2 "Dual Avatar" monsters If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card attacks, after damage calculation: You can return 1 monster your opponent controls to the hand. When your opponent's Spell/Trap Card or effect is activated that targets this card on the field, while you control 2 or more Fusion Monsters (Quick Effect): You can negate the activation. You can only use this effect of "Dual Avatar - Empowered Kon-Gyo" once per turn. |
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▶︎ Deck | 6.7 (3) | Dual Avatar Feet - Kokoku | Effect Monster | |||
- | 3 | Warrior | 800 | 2000 | ||
If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect. ●Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck. You can only use each effect of "Dual Avatar Feet - Kokoku" once per turn. |
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▶︎ Deck | 6 (3) | Dual Avatar Defeating Evil | Quick-Play Spell | |||
Target 1 "Dual Avatar" monster you control and 1 card your opponent controls; destroy them, then if you destroyed a "Dual Avatar" Fusion Monster you control by this effect, you can apply 1 of these effects. ●Draw 1 card. ●Banish 1 card from your opponent's GY. You can only activate 1 "Dual Avatar Defeating Evil" per turn. |
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▶︎ Deck | 5.4 (15) | Fire King Avatar Garunix | Effect Monster | |||
- | 3 | Winged Beast | 700 | 1700 | ||
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 "Fire King Avatar" monster from your Deck. | ||||||
▶︎ Deck | 4.6 (8) | Dual Avatar - Empowered Mitsu-Jaku |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2000 | 3000 | ||
"Dual Avatar Feet - Kokoku" + 2 "Dual Avatar" monsters The first time each "Dual Avatar" Fusion Monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn, during your Main Phase: You can return all Spells and Traps your opponent controls to the hand. When a monster effect is activated on your opponent's field while you control 2 or more Fusion Monsters (Quick Effect): You can destroy that monster. You can only use this effect of "Dual Avatar - Empowered Mitsu-Jaku" once per turn. |
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▶︎ Deck | 2.6 (11) | Divine Evolution | Normal Spell | |||
This card's activation and effect cannot be negated. Choose 1 monster you control whose original Type is Divine-Beast or whose original name is "The Wicked Avatar", "The Wicked Dreadroot", or "The Wicked Eraser", except a monster(s) already affected by "Divine Evolution", and it gains 1000 ATK/DEF, its effect activations and its activated effects cannot be negated, also it gains the following effect. ●When this card declares an attack: You can make your opponent send 1 monster they control to the GY (their choice). |
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▶︎ Deck | 2 (25) | Avatar of The Pot | Effect Monster | |||
- | 3 | Rock | 1200 | 1300 | ||
By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck. | ||||||
▶︎ Deck | 1.4 (12) | Krystal Avatar | Continuous Trap | |||
When an opponent's monster declares a direct attack, if its ATK is greater than or equal to your LP: Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/LIGHT/Level 4/ATK ?/DEF 0) that has ATK equal to your LP, then change the attack target to this card. (This card is also still a Trap Card.) If this card Summoned this way is destroyed by battle, after damage calculation: Inflict damage to your opponent equal to its ATK. | ||||||
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