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Divine Evolution →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
This card's activation and effect cannot be negated. Choose 1 monster you control whose original Type is Divine-Beast or whose original name is "The Wicked Avatar", "The Wicked Dreadroot", or "The Wicked Eraser", except a monster(s) already affected by "Divine Evolution", and it gains 1000 ATK/DEF, its effect activations and its activated effects cannot be negated, also it gains the following effect. ●When this card declares an attack: You can make your opponent send 1 monster they control to the GY (their choice). |
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Average Rating Score | 2.6(11) |
- Card Info
- Card Reviews (11 rating scores)
- Decks with Divine Evolution (0)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Divine Evolution" card reviews and rating scores
2.6(11) |
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0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
63% | (7) | ||
36% | (4) |
くず
2022/09/13 10:32
2022/09/13 10:32
Does not have the effect of increasing the rank of gods, does not have the effect of supporting evil gods
If it's just RBI and removal, using other cards is 10,000 times stronger, so there's no need to turn it into a card.
If it's just RBI and removal, using other cards is 10,000 times stronger, so there's no need to turn it into a card.
とき
2021/01/14 16:26
2021/01/14 16:26
As expected, the effect of increasing the god's rank could not be done with OCG.
Activated by targeting the three phantom gods or the three evil gods, gaining the effect of increasing the attack and defense by 1000 and preventing the effect from negate, and having the effect of sending one of your own monsters to his GY when an attack is declared.
The effect itself isn't bad as it eliminates monsters that are absolutely unstoppable to permanently increase stats, but the problem is that this card requires super-sized three phantom gods or three evil gods to activate. First of all, these monsters have two options: variable ability or super-sized, so the effectiveness of permanent strengthening is doubtful. Above all, the problem is the weight of the Three Phantom Gods and the Three Evil Gods.
Seeking a god or an evil god, what you get in exchange for that is subtle ability enhancements and removal that the opponent chooses. It's hard to adjust the situation and it's pretty hard to use.
Activated by targeting the three phantom gods or the three evil gods, gaining the effect of increasing the attack and defense by 1000 and preventing the effect from negate, and having the effect of sending one of your own monsters to his GY when an attack is declared.
The effect itself isn't bad as it eliminates monsters that are absolutely unstoppable to permanently increase stats, but the problem is that this card requires super-sized three phantom gods or three evil gods to activate. First of all, these monsters have two options: variable ability or super-sized, so the effectiveness of permanent strengthening is doubtful. Above all, the problem is the weight of the Three Phantom Gods and the Three Evil Gods.
Seeking a god or an evil god, what you get in exchange for that is subtle ability enhancements and removal that the opponent chooses. It's hard to adjust the situation and it's pretty hard to use.
奇怪賊
2021/01/08 16:19
2021/01/08 16:19
At the very least, I wanted it to be a Quick-Play Spell and give God complete resistance. If you don't do this much, the original will not be reproduced or adopted.
The extra effect is not bad. It's the strongest removal that ignores resistance, so it's strong that it can be removed even if the opponent has Zushin or Avatar. However, since the opponent chooses, it is normal to leave monsters that are not good at it, so be careful. Since rewinding occurs, the attack can be stopped, but the self-destruction attack does not occur.
After all, I want to use it for obelisks and dreads both practically and in the original. Obelisk's RBI increase, which is difficult to strengthen, is honestly happy, and he needs ATK 10000 or more to beat the application Dread. Avatar's ATK doesn't change, but it has a blocking effect and can remove two enemies in battle, so it's surprisingly not a bad matchup.
Its weak point is that it's difficult to search for because it's a Normal Spell and its effect is subtle. I wasn't happy to be honest.
The extra effect is not bad. It's the strongest removal that ignores resistance, so it's strong that it can be removed even if the opponent has Zushin or Avatar. However, since the opponent chooses, it is normal to leave monsters that are not good at it, so be careful. Since rewinding occurs, the attack can be stopped, but the self-destruction attack does not occur.
After all, I want to use it for obelisks and dreads both practically and in the original. Obelisk's RBI increase, which is difficult to strengthen, is honestly happy, and he needs ATK 10000 or more to beat the application Dread. Avatar's ATK doesn't change, but it has a blocking effect and can remove two enemies in battle, so it's surprisingly not a bad matchup.
Its weak point is that it's difficult to search for because it's a Normal Spell and its effect is subtle. I wasn't happy to be honest.
はわわ
2021/01/08 14:39
2021/01/08 14:39
This performance is disappointing as I expected.
It is very disappointing that it is not compatible with the avatar eraser of the three evil gods, and what I was looking for above all was the low reproducibility of the "God's rank up" element in the original.
It is very disappointing that it is not compatible with the avatar eraser of the three evil gods, and what I was looking for above all was the low reproducibility of the "God's rank up" element in the original.
ねこーら
2020/12/28 1:17
2020/12/28 1:17
Comprehensive evaluation: 《The Winged Dragon of Ra》is easy to put out and support, and if you give it continuous attack ability, it is easy to make use of multiple removals and improvement of hitting.
Using 《Guardian Slime》through 《Egyptian God Slime》, and using 《Ancient Chant》to search for 《The Winged Dragon of Ra》, you can prepare the corresponding monster without consuming much.
It looks like it's not bad as a support considering the point of supplementing ATK.
Others are heavy, but there is nothing that is not compatible with other than the eraser.
Useful for breaking through monsters that cannot be destroyed or affected.
There is no limit to the number of removals, so if you use 《"Infernoble Arms - Hauteclere"》, you can aim for a stronger double attack + two removals.
Using 《Guardian Slime》through 《Egyptian God Slime》, and using 《Ancient Chant》to search for 《The Winged Dragon of Ra》, you can prepare the corresponding monster without consuming much.
It looks like it's not bad as a support considering the point of supplementing ATK.
Others are heavy, but there is nothing that is not compatible with other than the eraser.
Useful for breaking through monsters that cannot be destroyed or affected.
There is no limit to the number of removals, so if you use 《"Infernoble Arms - Hauteclere"》, you can aim for a stronger double attack + two removals.
アルバ
2020/12/22 21:44
2020/12/22 21:44
It was announced together with the kettle and tended to be hidden in the shadows, but this one also has a performance that makes you want to tilt your head.
If the original name requires a God monster on the field, it will be heavy, and Osiris Obelisk can Special Summon, but considering the nature of this card, it is desirable to maintain it, so the 3-body release challenge is almost essential.
In spite of that, the effect added is plain, and the effect that is not negate is only the effect that was activated, and it is meaningless for avatars.
Monster removal is strong at penetrating resistances, but when an attack is declared and the opponent chooses one body, there is a question whether it is necessary to go this far.
In a sense, this card is in the worst position because it is not flashy enough and is not even used to being a Roman Cannon that ignores stability.
If the original name requires a God monster on the field, it will be heavy, and Osiris Obelisk can Special Summon, but considering the nature of this card, it is desirable to maintain it, so the 3-body release challenge is almost essential.
In spite of that, the effect added is plain, and the effect that is not negate is only the effect that was activated, and it is meaningless for avatars.
Monster removal is strong at penetrating resistances, but when an attack is declared and the opponent chooses one body, there is a question whether it is necessary to go this far.
In a sense, this card is in the worst position because it is not flashy enough and is not even used to being a Roman Cannon that ignores stability.
wairo
2020/12/21 23:52
2020/12/21 23:52
Enhancement card for Sangenjin and Evil God
However, the almost useless resistance grant and his 1000 ATK increase are too little in return for the low versatility.
When an attack is declared, she sends all kinds of monsters to GY.
However, the almost useless resistance grant and his 1000 ATK increase are too little in return for the low versatility.
When an attack is declared, she sends all kinds of monsters to GY.
みめっと
2020/12/21 19:55
2020/12/21 19:55
It's a card that strengthens the gods' aggression from various angles, but in terms of resistance, it stays to the extent that "negate and XX" doesn't work.
It can't be helped to strengthen objects such as Obelisk, which is resistant to targets, but since it's not an Equip Spell, there's little way to pull it into your hand, and it's a hassle to have this card with you when you need it.
After all, when it comes to a card worthy of the weight of a god, I wonder if it can't be balanced unless it has enough power to win 80% of the time.
Personally, I quite like the removal effect that penetrates Absolute Resistance.
It can't be helped to strengthen objects such as Obelisk, which is resistant to targets, but since it's not an Equip Spell, there's little way to pull it into your hand, and it's a hassle to have this card with you when you need it.
After all, when it comes to a card worthy of the weight of a god, I wonder if it can't be balanced unless it has enough power to win 80% of the time.
Personally, I quite like the removal effect that penetrates Absolute Resistance.
シエスタ
2020/12/21 17:51
2020/12/21 17:51
Special enhancement for the Three Phantom Gods and the Three Evil Gods.
It's a non-targeted enhancement, making it a valuable enhancement tool for obelisks that negate targeted effects.
Since the effect will not be negated, in addition to further improving control power, every time you attack, you can "force" to send monsters on the opponent's field to his GY, and you can also deal with complete resistance.
The problem is to strengthen it. All of them are heavy and unconventional guys who demand the release of 3 bodies. And choose the one that is compatible with you.
Osiris and Obelisk can Special Summon, but Special Summon only lasts 1 turn, making this card a sustaining effect.
There is also a lack of search means, and since the opponent has the right to choose when it comes to removal, there are some parts that are unstable.
It's a big name, but I don't think you'll get enough benefits to justify its weight. It may become the key to the true ancestor, so I want to expect it in the future.
It's a non-targeted enhancement, making it a valuable enhancement tool for obelisks that negate targeted effects.
Since the effect will not be negated, in addition to further improving control power, every time you attack, you can "force" to send monsters on the opponent's field to his GY, and you can also deal with complete resistance.
The problem is to strengthen it. All of them are heavy and unconventional guys who demand the release of 3 bodies. And choose the one that is compatible with you.
Osiris and Obelisk can Special Summon, but Special Summon only lasts 1 turn, making this card a sustaining effect.
There is also a lack of search means, and since the opponent has the right to choose when it comes to removal, there are some parts that are unstable.
It's a big name, but I don't think you'll get enough benefits to justify its weight. It may become the key to the true ancestor, so I want to expect it in the future.
パンピー
2023/10/06 0:36
2023/10/06 0:36
Decks with "Divine Evolution"
no deck
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
PREMIUM PACK 2021 | 21PP-JP003 | 2020-12-28 | Ultra |
Ranking and View Num
Rating Score Rank | 11,538 / 13,171 Cards |
---|---|
View Num | 9,562 |
Others
Japanese card name | 神の進化 |
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