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Dual Avatar Compact →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
During the Main Phase: Banish 1 "Dual Avatar" Spell/Trap from your GY, except "Dual Avatar Compact"; this card's effect becomes that Spell/Trap's effect when that card is activated. You can only activate 1 "Dual Avatar Compact" per turn. | |||||
Average Rating Score | 7.8(4) |
- Card Info
- Card Reviews (4 rating scores)
- Decks with Dual Avatar Compact (4 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Dual Avatar Compact" card reviews and rating scores
7.8(4) |
|
25% | (1) | ||
50% | (2) | ||
25% | (1) | ||
0% | (0) | ||
0% | (0) |
kodama
2022/05/16 16:51
2022/05/16 16:51
It is worth adopting as a second and subsequent 《Dual Avatar Invitation》that can simply be searched with 《Dual Avatar Feet - Kokoku》.
Also, since the low-level Dual Avatar monsters have the search effect of his Dual Avatar Spell Trap, he will use the Dual Avatar Spell Trap quite often, and if the match goes on, the copy destination will increase and he can move quite flexibly. become a card. A card that is bad in the early stages, but I want to use one.
Also, since the low-level Dual Avatar monsters have the search effect of his Dual Avatar Spell Trap, he will use the Dual Avatar Spell Trap quite often, and if the match goes on, the copy destination will increase and he can move quite flexibly. become a card. A card that is bad in the early stages, but I want to use one.
ジュウテツ
2020/09/25 7:36
2020/09/25 7:36
If I have 《Dual Avatar Invitation》in my GY, I think it's excellent to be able to Fusion Summon "Dual Avatar Fist Armor" during the opponent's main phase and destroy the Attack Position monster.
とき
2020/08/14 16:19
2020/08/14 16:19
There seems to be some sort of backstory for having a mission.
It has the effect of removing Dual Avatar Spell Trap other than cards with the same name from GY and copying its effect.
Currently, you can copy 3 cards: Dual Avatar Invitation, Subjugation, and Second Coming. It can be said that the summons, which are an absolute cornerstone of the Deck but lack a means of salvage, can be pseudo salvaged and activated immediately. It can be said that you can use Summon at the timing of Trap. A convenient copy destination for surrendering obstruction cards. The second coming is the same trap, so rather than forcefully aiming with this card, should I increase the number of returning ones?
GY needs a copy destination, so I'm worried that it's difficult to use in the first half, but it's a clever card. You can search with the effect of Kou, so if the copy destination is in GY, Kou will turn into a pseudo-salvage.
It has the effect of removing Dual Avatar Spell Trap other than cards with the same name from GY and copying its effect.
Currently, you can copy 3 cards: Dual Avatar Invitation, Subjugation, and Second Coming. It can be said that the summons, which are an absolute cornerstone of the Deck but lack a means of salvage, can be pseudo salvaged and activated immediately. It can be said that you can use Summon at the timing of Trap. A convenient copy destination for surrendering obstruction cards. The second coming is the same trap, so rather than forcefully aiming with this card, should I increase the number of returning ones?
GY needs a copy destination, so I'm worried that it's difficult to use in the first half, but it's a clever card. You can search with the effect of Kou, so if the copy destination is in GY, Kou will turn into a pseudo-salvage.
ねこーら
2020/07/23 17:28
2020/07/23 17:28
Comprehensive evaluation: Deployment support that can make 《Dual Avatar Invitation》available during the opponent's turn.
Using Dual Avatar Invitation during your opponent's turn and deploying a "Dual Avatar" Fusion Monster will give you the greatest return.
Other "Dual Avatar" Spell/Trap cards can be used from the beginning during the opponent's turn, so even if you get the effects of other cards, the usage is the same.
Even if you have two "Dual Avatar" Fusion Monsters on your turn, if one is in the Extra Monster Zone, four tokens will appear.
Two more Fusion Monsters are added even if only tokens are used.
I assisted by using the destructive effect of 《Dual Avatar Fists - Armored Ah-Gyo》and the negate effect of 《Dual Avatar Feet - Armored Un-Gyo》.
A duck that can aim to strengthen the whole by putting out several 《Dual Avatar Fists - Armored Ah-Gyo》.
Using Dual Avatar Invitation during your opponent's turn and deploying a "Dual Avatar" Fusion Monster will give you the greatest return.
Other "Dual Avatar" Spell/Trap cards can be used from the beginning during the opponent's turn, so even if you get the effects of other cards, the usage is the same.
Even if you have two "Dual Avatar" Fusion Monsters on your turn, if one is in the Extra Monster Zone, four tokens will appear.
Two more Fusion Monsters are added even if only tokens are used.
I assisted by using the destructive effect of 《Dual Avatar Fists - Armored Ah-Gyo》and the negate effect of 《Dual Avatar Feet - Armored Un-Gyo》.
A duck that can aim to strengthen the whole by putting out several 《Dual Avatar Fists - Armored Ah-Gyo》.
Decks with "Dual Avatar Compact"
* is adopted as a key card.
● 2023-02-28 The latest version: Junyose Dual Avatar
● 2020-08-24 Dual Avatar Trap Beat
● 2020-09-17 UA Dual Avatar
● 2020-10-14 Dual Avatar Floating Ancient World Kai
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
PHANTOM RAGE | PHRA-JP074 | 2020-08-08 | Normal |
Ranking and View Num
Rating Score Rank | 4,169 / 13,188 Cards |
---|---|
View Num | 4,274 |
Others
Japanese card name | 双天の使命 |
---|
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