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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Machine". Search result Showing 901 to 925 of 925
Type is "Machine".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 1.6 (13) | Steel Ogre Grotto #1 | Normal Monster | |||
- | 5 | Machine | 1400 | 1800 | ||
A steel idol worshipped in the Land of Machines. | ||||||
▶︎ Deck | 1.6 (14) | Dimension Jar |
Effect Monster Flip Monster |
|||
- | 2 | Machine | 200 | 200 | ||
FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard. | ||||||
▶︎ Deck | 1.6 (19) | Blast Juggler | Effect Monster | |||
- | 3 | Machine | 800 | 900 | ||
You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. | ||||||
▶︎ Deck | 1.5 (15) | Ground Attacker Bugroth | Normal Monster | |||
- | 4 | Machine | 1500 | 1000 | ||
A surface battle robot that was once used for sea warfare. | ||||||
▶︎ Deck | 1.5 (12) | Synchro Soldier | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field. | ||||||
▶︎ Deck | 1.5 (11) | Pursuit Chaser | Effect Monster | |||
- | 3 | Machine | 1400 | 600 | ||
When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 1.5 (26) | Metalzoa | Effect Monster | |||
- | 8 | Machine | 3000 | 2300 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Zoa" equipped with "Metalmorph". | ||||||
▶︎ Deck | 1.5 (16) | Metal Dragon |
Fusion Monster Normal Monster |
|||
- | 6 | Machine | 1850 | 1700 | ||
"Steel Ogre Grotto #1" + "Lesser Dragon" | ||||||
▶︎ Deck | 1.4 (12) | Shovel Crusher | Normal Monster | |||
- | 3 | Machine | 900 | 1200 | ||
Armed with a pair of shovels, this monster will destroy anything that stands in its way. | ||||||
▶︎ Deck | 1.4 (13) | Steel Ogre Grotto #2 | Normal Monster | |||
- | 6 | Machine | 1900 | 2200 | ||
A mechanized iron doll with tremendous strength. | ||||||
▶︎ Deck | 1.4 (25) | Ally of Justice Rudra | Effect Monster | |||
- | 5 | Machine | 1900 | 1200 | ||
If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only. | ||||||
▶︎ Deck | 1.4 (17) | Union Rider | Effect Monster | |||
- | 2 | Machine | 1000 | 1000 | ||
You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect. | ||||||
▶︎ Deck | 1.3 (17) | Spikebot | Normal Monster | |||
- | 5 | Machine | 1800 | 1700 | ||
A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms. | ||||||
▶︎ Deck | 1.3 (26) | Pendulum Machine | Normal Monster | |||
- | 6 | Machine | 1750 | 2000 | ||
A horrible torture machine with a large pendulum blade. | ||||||
▶︎ Deck | 1.3 (8) | Brave Scizzar | Normal Monster | |||
- | 4 | Machine | 1300 | 1000 | ||
Armed with a mass of scissors, this monster can clip an enemy into any desired shape and size. | ||||||
▶︎ Deck | 1.3 (14) | Mechanical Snail | Normal Monster | |||
- | 3 | Machine | 800 | 1000 | ||
A cyborg snail that still travels at a slow pace. | ||||||
▶︎ Deck | 1.3 (39) | Aye-Iron | Effect Monster | |||
- | 4 | Machine | 1600 | 1800 | ||
Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect. | ||||||
▶︎ Deck | 1.3 (14) | Steel Scorpion | Effect Monster | |||
- | 1 | Machine | 250 | 300 | ||
A non Machine-Type monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 2nd turn after the attack. | ||||||
▶︎ Deck | 1.3 (16) | Patrol Robo | Effect Monster | |||
- | 3 | Machine | 1100 | 900 | ||
During your Standby Phase, you can look at 1 face-down card that's been Set by your opponent as long as this card remains face-up on the field. | ||||||
▶︎ Deck | 1.2 (17) | Giant Mech-Soldier | Normal Monster | |||
- | 6 | Machine | 1750 | 1900 | ||
This monster swings an earth-shaking axe that cannot be blocked by a common sword. | ||||||
▶︎ Deck | 1.2 (24) | Sword Slasher | Normal Monster | |||
- | 5 | Machine | 1450 | 1500 | ||
A lethal engine of destruction that wields two well-honed blades. | ||||||
▶︎ Deck | 1.2 (16) | Disk Magician | Normal Monster | |||
- | 4 | Machine | 1350 | 1000 | ||
This monster hides in a saucer and only appears when executing an attack. | ||||||
▶︎ Deck | 1.2 (29) | Ally of Justice Garadholg | Effect Monster | |||
- | 4 | Machine | 1600 | 400 | ||
If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only. | ||||||
▶︎ Deck | 1.1 (14) | Metal Fish | Normal Monster | |||
- | 5 | Machine | 1600 | 1900 | ||
A metal fish with a razor-sharp caudal fin. | ||||||
▶︎ Deck | 1 (15) | Ancient Tool | Normal Monster | |||
- | 5 | Machine | 1700 | 1400 | ||
A destructive machine discovered in the Ruins of the Ancients. | ||||||
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