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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Warrior". Search result Showing 61 to 90 of 1,038
Type is "Warrior".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.4 (5) | Elementsaber Makani | Effect Monster | ||||||||||
- | 2 | Warrior | 1300 | 1200 | |||||||||
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; add 1 "Elementsaber" or "Elemental Lord" monster from your Deck to your hand, except "Elementsaber Makani". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |||||||||||||
▶︎ Deck | 9.4 (144) | Black Luster Soldier - Envoy of the Beginning | Effect Monster | ||||||||||
- | 8 | Warrior | 3000 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row. |
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▶︎ Deck | 9.4 (17) | Fire Flint Lady | Effect Monster | ||||||||||
- | 1 | Warrior | 100 | 100 | |||||||||
If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (19) | Beat, Bladesman Fur Hire | Effect Monster | ||||||||||
- | 3 | Warrior | 1200 | 500 | |||||||||
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (10) | Photon Jumper | Effect Monster | ||||||||||
- | 4 | Warrior | 0 | 0 | |||||||||
When an opponent's monster declares an attack: You can activate this effect; skip your next Battle Phase, also Special Summon this card from your hand, then end this Battle Phase. If this card is sent to the GY: You can add 1 "Photon" or "Galaxy" Spell/Trap from your Deck to your hand. You can only use each effect of "Photon Jumper" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (9) | Mannadium Riumheart | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 2100 | |||||||||
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (59) | Elemental HERO Absolute Zero |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2000 | |||||||||
1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls. |
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▶︎ Deck | 9.4 (12) | Elemental HERO Sunrise |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 1200 | |||||||||
2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ●If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ●When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it. |
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▶︎ Deck | 9.4 (44) | Rainbow Neos |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 4500 | 3000 | |||||||||
"Elemental HERO Neos" + 1 "Ultimate Crystal" monster Must be Fusion Summoned with the above Fusion Materials. Once per turn: You can activate 1 of these effects. ●Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck. ●Send 1 Spell/Trap you control to the GY; shuffle all Spells and Traps your opponent controls into the Deck. ●Send 1 card from the top of your Deck to the GY; shuffle all cards from your opponent's GY into the Deck. |
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▶︎ Deck | 9.4 (83) | Constellar Pleiades |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2500 | 1500 | |||||||||
2 Level 5 LIGHT monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; return that target to the hand. |
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▶︎ Deck | 9.4 (79) | Battlin' Boxer Lead Yoke |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2200 | 2000 | |||||||||
2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK. |
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▶︎ Deck | 9.4 (7) | Ninja Grandmaster Saizo |
Link Monster Effect Monster |
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- | - | Warrior | 2000 | - | |||||||||
2 "Ninja" monsters During your Main Phase: You can Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck. You can only use this effect of "Ninja Grandmaster Saizo" once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.
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▶︎ Deck | 9.3 (7) | Elementsaber Lapauila Mana | Effect Monster | ||||||||||
- | 6 | Warrior | 2400 | 2100 | |||||||||
You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Elementsaber Lapauila Mana" once per turn. Apply the following effect(s) to "Elementsaber" and "Elemental Lord" monsters you control, depending on the original Attributes of any "Elementsaber" monsters sent to the GY to activate this card's effect. ●EARTH or WIND: Cannot be destroyed by battle. ●WATER or FIRE: Cannot be destroyed by effects. ●LIGHT or DARK: Your opponent cannot target it with card effects. |
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▶︎ Deck | 9.3 (61) | Armageddon Knight | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 1200 | |||||||||
When this card is Summoned: You can send 1 DARK monster from your Deck to the GY. | |||||||||||||
▶︎ Deck | 9.3 (16) | SPYRAL Super Agent | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 1200 | |||||||||
If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (30) | XX-Saber Faultroll | Effect Monster | ||||||||||
- | 6 | Warrior | 2400 | 1800 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more face-up "X-Saber" monsters, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon that target. | |||||||||||||
▶︎ Deck | 9.3 (9) | Super Quantum Red Layer | Effect Monster | ||||||||||
- | 5 | Warrior | 2000 | 800 | |||||||||
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Super Quantum Red Layer" once per turn. ●When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your GY; add it to your hand. ●If this card is sent to the GY: You can target 1 "Super Quant" monster in your GY, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects. |
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▶︎ Deck | 9.3 (8) | Tellarknight Altairan | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 1300 | |||||||||
(This card is always treated as a "Constellar" card.) If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a "tellarknight" or "Constellar" monster(s) is Special Summoned to your field, except "Tellarknight Altairan" (except during the Damage Step): You can Special Summon this card from your GY, also you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of "Tellarknight Altairan" once per turn. |
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▶︎ Deck | 9.3 (27) | Ninja Grandmaster Hanzo | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1000 | |||||||||
When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo". | |||||||||||||
▶︎ Deck | 9.3 (38) | Heroic Challenger - Thousand Blades | Effect Monster | ||||||||||
- | 4 | Warrior | 1300 | 1100 | |||||||||
Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters. When you take damage while this card is in your GY: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (7) | Heroic Challenger - Morning Star | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1300 | |||||||||
If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (7) | Rescue-ACE Air Lifter Semi-Limited | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 1700 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 "Rescue-ACE" monster from your hand, except "Rescue-ACE Air Lifter". You can only use each effect of "Rescue-ACE Air Lifter" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (38) | Number 39: Utopia Beyond |
Xyz Monster Effect Monster |
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- | 6 | Warrior | 3000 | 2500 | |||||||||
2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls become 0. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your GY; banish the first target, and if you do, Special Summon the second target, then gain 1250 LP. |
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▶︎ Deck | 9.3 (39) | The Phantom Knights of Break Sword |
Xyz Monster Effect Monster |
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- | 3 | Warrior | 2000 | 1000 | |||||||||
2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. |
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▶︎ Deck | 9.2 (6) | Amazoness War Chief | Effect Monster | ||||||||||
- | 5 | Warrior | 1900 | 0 | |||||||||
If you control no monsters, or only "Amazoness" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 "Amazoness" Spell/Trap or 1 "Polymerization" directly from your Deck, also you can only attack with "Amazoness" monsters for the rest of this turn. You can only use each effect of "Amazoness War Chief" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (9) | Elementsaber Aina | Effect Monster | ||||||||||
- | 2 | Warrior | 900 | 1800 | |||||||||
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" monster (except "Elementsaber Aina") or "Elemental Lord" monster (that has been properly Summoned) in your GY; Special Summon it, ignoring its Summoning conditions. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |||||||||||||
▶︎ Deck | 9.2 (5) | Elementsaber Molehu | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 0 | |||||||||
Once per turn (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |||||||||||||
▶︎ Deck | 9.2 (35) | Satellarknight Deneb | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1000 | |||||||||
If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (9) | Destiny HERO - Denier | Effect Monster | ||||||||||
- | 3 | Warrior | 1100 | 600 | |||||||||
If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel. | |||||||||||||
▶︎ Deck | 9.2 (64) | Heroic Challenger - Assault Halberd | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 200 | |||||||||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand. | |||||||||||||
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