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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Fiend". Search result Showing 61 to 90 of 753
Type is "Fiend".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.4 (30) | Number 77: The Seven Sins |
Xyz Monster Effect Monster |
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- | 12 | Fiend | 4000 | 3000 | |||||||||
2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead. |
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▶︎ Deck | 9.4 (5) | Plunder Patrollship Moerk |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 1000 | 2500 | |||||||||
2 Level 4 monsters You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. |
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▶︎ Deck | 9.4 (91) | Evilswarm Exciton Knight |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 1900 | 0 | |||||||||
2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn. |
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▶︎ Deck | 9.4 (14) | D/D/D Abyss King Gilgamesh |
Link Monster Effect Monster |
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- | - | Fiend | 1800 | - | |||||||||
2 "D/D" monsters If this card is Special Summoned: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters, also place 2 "D/D" Pendulum Monsters with different names from your Deck in your Pendulum Zones, and if you do, take 1000 damage. If this Link Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 1 "D/D" monster from your Extra Deck or GY in Defense Position. You can only use each effect of "D/D/D Abyss King Gilgamesh" once per turn.
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▶︎ Deck | 9.4 (8) | Unchained Soul of Rage |
Link Monster Effect Monster |
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- | - | Fiend | 1800 | - | |||||||||
2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.
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▶︎ Deck | 9.4 (5) | Blackbeard, the Plunder Patroll Captain |
Link Monster Effect Monster |
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- | - | Fiend | 1600 | - | |||||||||
2 monsters including a "Plunder Patroll" monster (Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of "Blackbeard, the Plunder Patroll Captain" once per turn.
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▶︎ Deck | 9.3 (30) | Edge Imp Chain | Effect Monster | ||||||||||
- | 4 | Fiend | 1200 | 1800 | |||||||||
When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the GY: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.3 (8) | Unchained Twins - Aruha | Effect Monster | ||||||||||
- | 3 | Fiend | 1500 | 1500 | |||||||||
You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (10) | Cir, Malebranche of the Burning Abyss | Effect Monster | ||||||||||
- | 3 | Fiend | 1600 | 1200 | |||||||||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ●If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it. |
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▶︎ Deck | 9.3 (28) | Phantom of Chaos | Effect Monster | ||||||||||
- | 4 | Fiend | 0 | 0 | |||||||||
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 Effect Monster in your GY; banish that target, and if you do, until the End Phase, this card's name and original ATK become that monster's name and original ATK, and replace this effect with that monster's original effects. | |||||||||||||
▶︎ Deck | 9.3 (87) | Tour Guide From the Underworld | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 600 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material. | |||||||||||||
▶︎ Deck | 9.3 (19) | D/D/D Flame King Genghis |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2000 | 1500 | |||||||||
2 "D/D" monsters If another "D/D" monster(s) is Special Summoned to your field, while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your GY; add it to your hand. |
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▶︎ Deck | 9.3 (20) | Frightfur Sabre-Tooth |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2400 | 2000 | |||||||||
1 "Frightfur" Fusion Monster + 1+ "Fluffal" and/or "Edge Imp" monsters When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your GY; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects. |
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▶︎ Deck | 9.3 (6) | Plunder Patrollship Lys |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2000 | 2000 | |||||||||
2 "Plunder Patroll" monsters During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn. |
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▶︎ Deck | 9.3 (22) | Outer Entity Azathot Forbidden |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 2400 | 0 | |||||||||
3 Level 5 monsters You can also Xyz Summon this card by using an "Outer Entity" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. After this card was Xyz Summoned, your opponent cannot activate monster effects for the rest of that turn. If this card has at least 3 Xyz Materials (1 Fusion, 1 Synchro, and 1 Xyz Monster): You can detach 1 material from this card; destroy all cards your opponent controls. |
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▶︎ Deck | 9.3 (41) | Number 41: Bagooska the Terribly Tired Tapir |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 2100 | 2000 | |||||||||
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated. |
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▶︎ Deck | 9.3 (17) | Number 60: Dugares the Timeless |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 1200 | 1200 | |||||||||
2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ●Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ●Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ●Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn. |
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▶︎ Deck | 9.3 (25) | Knightmare Unicorn |
Link Monster Effect Monster |
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- | - | Fiend | 2200 | - | |||||||||
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
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▶︎ Deck | 9.2 (26) | Crimson Nova the Dark Cubic Lord | Effect Monster | ||||||||||
- | 10 | Fiend | 3000 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (16) | Evil HERO Sinister Necrom | Effect Monster | ||||||||||
- | 5 | Fiend | 1600 | 1800 | |||||||||
You can banish this card from your GY; Special Summon 1 "Evil HERO" monster from your hand or Deck, except "Evil HERO Sinister Necrom". You can only use this effect of "Evil HERO Sinister Necrom" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (11) | Abominable Unchained Soul | Effect Monster | ||||||||||
- | 8 | Fiend | 3000 | 1500 | |||||||||
You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. | |||||||||||||
▶︎ Deck | 9.2 (13) | Magical Musketeer Doc | Effect Monster | ||||||||||
- | 3 | Fiend | 1400 | 1200 | |||||||||
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Doc" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (6) | Abyss Actor - Evil Heel |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 3000 | 2000 | |||||||||
Pendulum Effect Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 face-up monster your opponent controls; it loses ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field). Card Text If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. When this card destroys an opponent's monster by battle: You can target 1 "Abyss Script" Spell Card in your Graveyard; Set that card. |
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▶︎ Deck | 9.2 (9) | Abyss Actor - Superstar |
Pendulum Monster Effect Monster |
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- | 7 | Fiend | 2500 | 1800 | |||||||||
Pendulum Effect Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Script" Spell in your GY; add it to your hand. Card Text When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 "Abyss Script" Spell directly from your Deck, but it is sent to the GY during the End Phase. |
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▶︎ Deck | 9.1 (30) | Caius the Mega Monarch | Effect Monster | ||||||||||
- | 8 | Fiend | 2800 | 1000 | |||||||||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and GY of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. ●You can target 2 cards, instead. |
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▶︎ Deck | 9.1 (52) | Kuribandit | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 700 | |||||||||
During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap to your hand, also send the remaining cards to the GY. | |||||||||||||
▶︎ Deck | 9.1 (26) | Radian, the Multidimensional Kaiju | Effect Monster | ||||||||||
- | 7 | Fiend | 2800 | 2500 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as Synchro Material. | |||||||||||||
▶︎ Deck | 9.1 (9) | Bone Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1800 | 0 | |||||||||
If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (37) | Majesty's Fiend | Effect Monster | ||||||||||
- | 6 | Fiend | 2400 | 1000 | |||||||||
Cannot be Special Summoned. Neither player can activate monster effects. | |||||||||||||
▶︎ Deck | 9.1 (92) | Lava Golem | Effect Monster | ||||||||||
- | 8 | Fiend | 3000 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage. | |||||||||||||
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