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HOMEYu-Gi-Oh! Card Search > Search result

Type is "Machine". Search result  Showing 811 to 840 of 925

Type is "Machine".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
オレイカルコス・シュノロス ▶︎ Deck 3.1 14 Orichalcos Shunoros Effect Monster
- 10 Machine ? 0
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. At the end of the Damage Step, if your Normal Monster is destroyed by battle: You can Special Summon this card from your hand. Gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects.
人造人間7号 ▶︎ Deck 3.1 19 Jinzo #7 Effect Monster
- 2 Machine 500 400
This monster can attack your opponent's Life Points directly.
スキヤナー ▶︎ Deck 3.1 10 Scanner Effect Monster
- 1 Machine ? ?
Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play.
ステルスロイド ▶︎ Deck 3.1 12 Stealthroid Effect Monster
- 4 Machine 1200 0
If this card attacks, destroy 1 Spell or Trap Card at the end of the Battle Phase if you control another "roid" monster.
白兵戦型お手伝いロボ ▶︎ Deck 3.1 13 Helping Robo for Combat Effect Monster
- 4 Machine 1600 0
If this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
超重魔獣キュウ-B ▶︎ Deck 3.1 20 Superheavy Samurai Beast Kyubi Synchro Monster
Effect Monster
- 9 Machine 1900 2500
1 Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard, this card gains 900 DEF for each Special Summoned monster your opponent controls.
ブリキの大公 ▶︎ Deck 3.1 31 Tin Archduke Xyz Monster
Effect Monster
- 4 Machine 2200 1200
3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)
カッター・ロボ ▶︎ Deck 3 16 Yaiba Robo Normal Monster
- 4 Machine 1000 1300
A cubical machine equipped with cutting blades for shredding an opponent to mincemeat.
古代の歯車 ▶︎ Deck 3 15 Ancient Gear Effect Monster
- 2 Machine 100 800
If you control an "Ancient Gear", you can Special Summon this card (from your hand) in Attack Position.
機械王 ▶︎ Deck 3 19 Machine King Effect Monster
- 6 Machine 2200 2000
This card gains 100 ATK for each Machine-Type monster on the field.
サイバー・レイダー ▶︎ Deck 3 10 Cyber Raider Effect Monster
- 4 Machine 1400 1000
If this card is Summoned: Activate 1 of these effects.
●Target 1 Equip Card on the field; destroy that target.
●Target 1 Equip Card on the field; equip that target to this card.
フレンドッグ ▶︎ Deck 3 19 Wroughtweiler Effect Monster
- 3 Machine 800 1200
If this card is destroyed by battle and sent to the GY: Target 1 "Elemental HERO" card and 1 "Polymerization" in your GY; add them to your hand.
A・O・J フィールド・マーシャル ▶︎ Deck 3 27 Ally of Justice Field Marshal Synchro Monster
Effect Monster
- 9 Machine 2900 2600
1 Tuner + 2+ non-Tuner monsters
Must be Synchro Summoned. If this attacking card destroys a face-down Defense Position monster by battle and sends it to the GY: Draw 1 card.
ガジェット・アームズ ▶︎ Deck 2.9 12 Gadget Arms Effect Monster
Flip Monster
- 2 Machine 200 400
FLIP: Select 1 "Morphtronic" Spell or Trap Card in your Graveyard and add it to your hand.
ジェネクス・ワーカー ▶︎ Deck 2.9 12 Genex Worker Effect Monster
- 3 Machine 1200 1200
You can Tribute this card to Special Summon 1 "Genex" monster from your hand.
バイオファルコン ▶︎ Deck 2.9 8 Biofalcon Effect Monster
- 4 Machine 1700 1200
When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand.
No.34 電算機獣テラ・バイト ▶︎ Deck 2.9 24 Number 34: Terror-Byte Xyz Monster
Effect Monster
- 3 Machine 0 2900
3 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase.
神機王ウル ▶︎ Deck 2.8 12 Machine Lord Ür Effect Monster
- 4 Machine 1600 1500
This card can attack all monsters your opponent controls once each. If this card attacks or is attacked, your opponent takes no battle damage.
スペア・ジェネクス ▶︎ Deck 2.8 13 Genex Spare Effect Monster
Tuner Monster
- 3 Machine 800 1200
Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase.
チェンジ・シンクロン ▶︎ Deck 2.8 11 Changer Synchron Effect Monster
Tuner Monster
- 1 Machine 0 0
If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position.
バスター・ショットマン ▶︎ Deck 2.8 13 Buster Blaster Effect Monster
Union Monster
- 1 Machine 0 0
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Destroy all face-up monsters on the field with the same Monster Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
メカファルコン ▶︎ Deck 2.7 11 Cyber Falcon Normal Monster
- 4 Machine 1400 1200
A jet-powered hawk that travels at the speed of sound.

(This card is not treated as a "Cyber" card.)
A・O・J リーサル・ウェポン ▶︎ Deck 2.7 15 Ally of Justice Omni-Weapon Effect Monster
- 5 Machine 2200 800
If this card destroys a LIGHT monster by battle and sends it to the GY: Draw 1 card, then if you drew a Level 4 or lower DARK monster, you can reveal that card and Special Summon it.
A・O・J ライト・ゲイザー ▶︎ Deck 2.7 25 Ally of Justice Light Gazer Synchro Monster
Effect Monster
- 8 Machine 2400 1600
1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
王室前のガーディアン ▶︎ Deck 2.6 14 Guardian of the Throne Room Normal Monster
- 4 Machine 1650 1600
A robot guard built to protect throne rooms, it is armed with homing missiles.
ガトリングバギー ▶︎ Deck 2.6 16 Overdrive Normal Monster
- 4 Machine 1600 1500
An all-terrain armored vehicle armed with a heavy-duty machine gun.
カラクリ蜘蛛 ▶︎ Deck 2.6 14 Karakuri Spider Effect Monster
- 2 Machine 400 500
If this card attacks a DARK monster, destroy the attack target after damage calculation.
ガジェット・トレーラー ▶︎ Deck 2.6 29 Gadget Hauler Effect Monster
- 6 Machine 1300 0
Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each.
機械王-プロトタイプ ▶︎ Deck 2.6 10 Machine King Prototype Effect Monster
- 3 Machine 1600 1500
This card gains 100 ATK and DEF for each Machine-Type monster on the field, except this card.
シンクロ・マグネーター ▶︎ Deck 2.6 14 Synchro Magnet Effect Monster
Tuner Monster
- 3 Machine 1000 600
This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.
Other sorts : Card Registration Date, scale blue, scale red

(28/31 pages) 811 - 840

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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