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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.7 (18) | Sky Striker Ace - Hayate |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.
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▶︎ Deck | 9.7 (25) | Hieratic Seal of the Heavenly Spheres |
Link Monster Effect Monster |
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- | - | Dragon | 0 | - | |||||||||
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
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▶︎ Deck | 9.7 (21) | The Phantom Knights of Rusty Bardiche |
Link Monster Effect Monster |
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- | - | Warrior | 2100 | - | |||||||||
2+ DARK monsters During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.
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▶︎ Deck | 9.7 (13) | Link Decoder |
Link Monster Effect Monster |
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- | - | Cyberse | 300 | - | |||||||||
1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.
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▶︎ Deck | 9.7 (22) | Linkross Forbidden |
Link Monster Effect Monster |
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- | - | Cyberse | 900 | - | |||||||||
1 Link-2 or higher Link Monster If this card is Link Summoned: You can activate this effect; Special Summon a number of "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) up to the Link Rating of the monster used for this card's Link Summon, also you cannot use "Link Tokens" as Link Material for the rest of this turn. You can only use this effect of "Linkross" once per turn.
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▶︎ Deck | 9.7 (18) | Raidraptor - Wise Strix |
Link Monster Effect Monster |
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- | - | Winged Beast | 1400 | - | |||||||||
2 DARK Winged Beast Monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.
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▶︎ Deck | 9.7 (18) | Dark Corridor | Normal Spell | ||||||||||
Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn. | |||||||||||||
▶︎ Deck | 9.7 (57) | Delinquent Duo Forbidden | Normal Spell | ||||||||||
Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice. | |||||||||||||
▶︎ Deck | 9.7 (18) | Ostinato | Normal Spell | ||||||||||
If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using 2 monsters from your hand and/or Deck as Fusion Material. During the End Phase of this turn, destroy the monster Fusion Summoned by this effect, and if you do, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them. | |||||||||||||
▶︎ Deck | 9.7 (44) | Foolish Burial Goods Semi-Limited | Normal Spell | ||||||||||
Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn. | |||||||||||||
▶︎ Deck | 9.7 (77) | Foolish Burial Limited | Normal Spell | ||||||||||
Send 1 monster from your Deck to the GY. | |||||||||||||
▶︎ Deck | 9.7 (26) | Spellbook of Secrets | Normal Spell | ||||||||||
Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn. | |||||||||||||
▶︎ Deck | 9.7 (41) | The Forceful Sentry Forbidden | Normal Spell | ||||||||||
Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled. | |||||||||||||
▶︎ Deck | 9.7 (57) | Pot of Extravagance Semi-Limited | Normal Spell | ||||||||||
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects. | |||||||||||||
▶︎ Deck | 9.7 (126) | Raigeki | Normal Spell | ||||||||||
Destroy all monsters your opponent controls. | |||||||||||||
▶︎ Deck | 9.7 (74) | Shaddoll Fusion | Normal Spell | ||||||||||
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn. | |||||||||||||
▶︎ Deck | 9.7 (43) | Sky Striker Mobilize - Engage! | Normal Spell | ||||||||||
If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card. | |||||||||||||
▶︎ Deck | 9.7 (47) | Tuning | Normal Spell | ||||||||||
Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY. | |||||||||||||
▶︎ Deck | 9.7 (3) | The Sacred Waters in the Sky | Normal Spell | ||||||||||
Activate 1 "The Sanctuary in the Sky" directly from your Deck, or add 1 monster that mentions "The Sanctuary in the Sky" from your Deck to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can gain 500 LP for each "Hyperion" and "The Agent" monster you control. If your monster that mentions "The Sanctuary in the Sky" would be destroyed by battle, you can banish this card from your GY instead. You can only use each effect of "The Sacred Waters in the Sky" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (13) | Toon Bookmark | Normal Spell | ||||||||||
Add 1 "Toon World", or 1 card that mentions it, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn. | |||||||||||||
▶︎ Deck | 9.7 (10) | Drytron Nova | Normal Spell | ||||||||||
Special Summon 1 "Drytron" monster from your Deck, but destroy it during the End Phase. You can only activate 1 "Drytron Nova" per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card. | |||||||||||||
▶︎ Deck | 9.7 (43) | Giant Trunade Forbidden | Normal Spell | ||||||||||
Return all Spell and Trap Cards on the field to the hand. | |||||||||||||
▶︎ Deck | 9.7 (49) | Charge of the Light Brigade | Normal Spell | ||||||||||
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.7 (44) | Pendulum Call | Normal Spell | ||||||||||
Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn. | |||||||||||||
▶︎ Deck | 9.7 (17) | Crystal Bond | Normal Spell | ||||||||||
Add 1 "Crystal Beast" monster from your Deck to your hand, and place 1 "Crystal Beast" monster with a different name from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Crystal Bond" per turn. | |||||||||||||
▶︎ Deck | 9.7 (13) | Ogdoadic Water Lily | Normal Spell | ||||||||||
Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn. | |||||||||||||
▶︎ Deck | 9.7 (33) | Last Will Forbidden | Normal Spell | ||||||||||
If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck. | |||||||||||||
▶︎ Deck | 9.7 (78) | Dragon Shrine | Normal Spell | ||||||||||
Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn. | |||||||||||||
▶︎ Deck | 9.7 (6) | Reptilianne Ramifications | Normal Spell | ||||||||||
Send 1 card from your hand to the GY and activate 2 of these effects, in sequence; ●Add 1 "Reptilianne" monster from your Deck to your hand. ●Add 1 "Reptilianne" Spell/Trap from your Deck to your hand, except "Reptilianne Ramifications". ●Change the ATK of 1 monster your opponent controls to 0. You can only activate 1 "Reptilianne Ramifications" per turn. |
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▶︎ Deck | 9.7 (39) | Card of Safe Return Forbidden | Continuous Spell | ||||||||||
When a monster is Special Summoned from your Graveyard, you can draw 1 card. | |||||||||||||
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