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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Warrior". Search result Showing 481 to 510 of 1,038
Type is "Warrior".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.7 (10) | Satellarknight Zefrathuban |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 0 | 2100 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. Card Text If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn. |
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▶︎ Deck | 6.7 (3) | Han-Shi Kyudo Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card to the hand. Card Text When this card is Normal Summoned: You can return all cards you control in the same column as the cards in your Pendulum Zones to the hand (including the Pendulum Zone cards themselves), then you can add 1 monster with 2400 ATK/1000 DEF from your Deck to your hand, except "Han-Shi Kyudo Spirit". Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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▶︎ Deck | 6.6 (12) | Iron Chain Repairman | Effect Monster | |||
- | 4 | Warrior | 1600 | 1200 | ||
When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard, except "Iron Chain Repairman". This card cannot attack the turn you activate this effect. | ||||||
▶︎ Deck | 6.6 (14) | Destiny HERO - Dreadmaster | Effect Monster | |||
- | 8 | Warrior | ? | ? | ||
If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control. | ||||||
▶︎ Deck | 6.6 (20) | Valkyrian Knight | Effect Monster | |||
- | 4 | Warrior | 1900 | 1200 | ||
Monsters your opponent controls cannot target face-up Warrior-Type monsters for attacks, except "Valkyrian Knight". When this card is destroyed by battle and sent to the Graveyard: You can banish 1 Warrior-Type monster and this card from your Graveyard, then target 1 Level 5 or higher Warrior-Type monster in your Graveyard; Special Summon that target. | ||||||
▶︎ Deck | 6.6 (27) | Heroic Challenger - Double Lance | Effect Monster | |||
- | 4 | Warrior | 1700 | 900 | ||
When this card is Normal Summoned: You can Special Summon 1 "Heroic Challenger - Double Lance" from your hand or Graveyard in face-up Defense Position. This card cannot be used as a Synchro Material Monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Warrior-Type monster. | ||||||
▶︎ Deck | 6.6 (22) | Hero Kid | Effect Monster | |||
- | 2 | Warrior | 300 | 600 | ||
When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck. | ||||||
▶︎ Deck | 6.6 (14) | Boost Warrior | Effect Monster | |||
- | 1 | Warrior | 300 | 200 | ||
If you control a Tuner, you can Special Summon this card (from your hand) in Defense Position. All Warrior monsters you control gain 300 ATK. | ||||||
▶︎ Deck | 6.6 (16) | Laval Lancelord | Effect Monster | |||
- | 6 | Warrior | 2100 | 200 | ||
You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand. | ||||||
▶︎ Deck | 6.6 (10) | Rocket Hermos Cannon |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1300 | ||
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
▶︎ Deck | 6.6 (9) | Confiras de Nouvelles |
Ritual Monster Effect Monster |
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- | 2 | Warrior | 800 | 1850 | ||
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target 1 Spell/Trap on the field; destroy it. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 3 or 4 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Confiras de Nouvelles" once per turn. | ||||||
▶︎ Deck | 6.6 (10) | Seven Swords Warrior |
Synchro Monster Effect Monster |
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- | 7 | Warrior | 2300 | 1800 | ||
1 Tuner + 1 or more non-Tuner monsters Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target. |
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▶︎ Deck | 6.6 (37) | Number C39: Utopia Ray Victory |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2800 | 2500 | ||
3 Level 5 monsters If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a "Utopia" monster as an Xyz Material, it gains this effect. ●When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn. |
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▶︎ Deck | 6.5 (20) | Amazoness Chain Master | Effect Monster | |||
- | 4 | Warrior | 1500 | 1300 | ||
When this card is destroyed by battle and sent to the GY: You can pay 1500 LP; look at your opponent's hand, then add 1 monster from their hand to your hand. | ||||||
▶︎ Deck | 6.5 (17) | War Rock Gactos | Effect Monster | |||
- | 4 | Warrior | 1900 | 1900 | ||
If an EARTH Warrior monster is Normal Summoned to your field: You can Special Summon this card from your hand. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use this effect of "War Rock Gactos" once per turn. | ||||||
▶︎ Deck | 6.5 (22) | Elemental HERO Ocean | Effect Monster | |||
- | 4 | Warrior | 1500 | 1200 | ||
Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. | ||||||
▶︎ Deck | 6.5 (10) | Envoy of Chaos | Effect Monster | |||
- | 4 | Warrior | 1500 | 0 | ||
During the Battle Phase (Quick Effect): You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except this card; add this card to your hand. | ||||||
▶︎ Deck | 6.5 (21) | Silent Swordsman LV7 | Effect Monster | |||
- | 7 | Warrior | 2800 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field. | ||||||
▶︎ Deck | 6.5 (12) | Junk Collector | Effect Monster | |||
- | 5 | Warrior | 1000 | 2200 | ||
(Quick Effect): You can banish this card on the field and 1 Normal Trap in your GY; apply that banished Trap's effect. (The Trap's activation requirements must still be correct, but costs are not paid.) | ||||||
▶︎ Deck | 6.5 (11) | Wind-Up Warrior | Effect Monster | |||
- | 4 | Warrior | 1200 | 1800 | ||
You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field. | ||||||
▶︎ Deck | 6.5 (11) | Yamato-no-Kami |
Effect Monster Spirit Monster |
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- | 6 | Warrior | 2200 | 1200 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Spirit Monster from your Graveyard. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls. | ||||||
▶︎ Deck | 6.5 (13) | Elemental HERO Cosmo Neos |
Fusion Monster Effect Monster |
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- | 11 | Warrior | 3500 | 3000 | ||
"Elemental HERO Neos" + 3 "Neo-Spacian" monsters with different Attributes Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, destroy all cards your opponent controls. |
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▶︎ Deck | 6.5 (17) | Elemental HERO Plasma Vice |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2600 | 2300 | ||
"Elemental HERO Sparkman" + "Elemental HERO Bladedge" Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target. |
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▶︎ Deck | 6.5 (51) | Number C39: Utopia Ray |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2500 | 2000 | ||
3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as material. (Transfer its materials to this card.) You can detach 1 material from this card; it gains 500 ATK until the end of this turn, and if it does, 1 monster your opponent controls loses 1000 ATK until the end of this turn. You must have 1000 LP or less to activate and to resolve this effect. |
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▶︎ Deck | 6.5 (13) | Number 94: Crystalzero |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2200 | 1600 | ||
2 Level 5 WATER monsters During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; its ATK becomes half its current ATK until the end of your turn. |
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▶︎ Deck | 6.5 (2) | Twilight Ninja Kagen |
Pendulum Monster Effect Monster |
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- | 1 | Warrior | 0 | 2000 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field). Card Text You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn. |
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▶︎ Deck | 6.4 (25) | D.D. Esper Star Sparrow | Effect Monster | |||
- | 10 | Warrior | 3000 | 1500 | ||
There can only be 1 "D.D. Esper Star Sparrow" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If Summoned this way, banish it when it leaves the field. | ||||||
▶︎ Deck | 6.4 (14) | War Rock Bashileos | Effect Monster | |||
- | 8 | Warrior | 2700 | 2700 | ||
During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can activate this effect; this card can attack directly this turn, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. While this card is in your hand or GY, when your EARTH Warrior monster is destroyed by battle: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "War Rock Bashileos" once per turn. | ||||||
▶︎ Deck | 6.4 (10) | Secret Six Samurai - Genba |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 500 | 2100 | ||
When this card is Normal Summoned: You can target 1 of your banished "Six Samurai" monsters; add it to your hand. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | ||||||
▶︎ Deck | 6.4 (18) | Guardian of Order | Effect Monster | |||
- | 8 | Warrior | 2500 | 1200 | ||
If you control 2 or more LIGHT monsters, you can Special Summon this card (from your hand). You can only control 1 "Guardian of Order". | ||||||
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