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HOMEYu-Gi-Oh! Card Search > Search result

Type is "Machine". Search result  Showing 361 to 390 of 925

Type is "Machine".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
No.15 ギミック・パペット-ジャイアントキラー ▶︎ Deck 7.6 33 Number 15: Gimmick Puppet Giant Grinder Xyz Monster
Effect Monster
- 8 Machine 1500 2500
2 Level 8 monsters
Up to twice per turn, during your Main Phase 1: You can detach 1 material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.
ダイナミスト・プレシオス ▶︎ Deck 7.6 7 Dinomist Plesios Pendulum Monster
Effect Monster
- 4 Machine 1700 1400
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
7.6 11 Longirsu, the Orcust Orchestrator Link Monster
Effect Monster
- - Machine 2500 -
2+ Effect Monsters, including an "Orcust" monster
This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
アンノウン・シンクロン ▶︎ Deck 7.5 31 Unknown Synchron Effect Monster
Tuner Monster
- 1 Machine 0 0
If only your opponent controls a monster, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way.
機巧菟-稻羽之淤岐素 ▶︎ Deck 7.5 2 Gizmek Inaba, the Hopping Hare of Hakuto Effect Monster
- 1 Machine 50 50
When this card is Normal Summoned: You can Special Summon 1 Machine monster whose ATK equals its own DEF from your hand in Defense Position. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; this turn, you cannot declare attacks, except with that monster, also its ATK/DEF become the combined original ATK of all Machine monsters you currently control whose ATK equals their own DEF. You can only use this effect of "Gizmek Inaba, the Hopping Hare of Hakuto" once per turn.
ギミック・パペット-シザー・アーム ▶︎ Deck 7.5 22 Gimmick Puppet Scissor Arms Effect Monster
- 4 Machine 1200 600
When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard.
水晶機巧-プラシレータ ▶︎ Deck 7.5 6 Crystron Prasiortle Effect Monster
- 2 Machine 500 2000
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron" monster from your hand. You can only use 1 "Crystron Prasiortle" effect per turn, and only once that turn.
幻獣機コルトウィング ▶︎ Deck 7.5 13 Mecha Phantom Beast Coltwing Effect Monster
- 4 Machine 1600 1500
If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
スプリガンズ・バンガー ▶︎ Deck 7.5 6 Springans Branga Effect Monster
- 8 Machine 500 2500
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn.
S-Force ドッグ・タッグ ▶︎ Deck 7.5 4 S-Force Dog Tag Effect Monster
- 5 Machine 1600 2100
During your Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your "S-Force" monsters. If your opponent Normal or Special Summons a monster(s) while you control an "S-Force" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "S-Force Dog Tag" once per turn.
太陽風帆船 ▶︎ Deck 7.5 26 Solar Wind Jammer Effect Monster
- 5 Machine 800 2400
If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field.
超重武者ホラガ-E ▶︎ Deck 7.5 11 Superheavy Samurai Trumpeter Effect Monster
Tuner Monster
- 2 Machine 300 600
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card.
超重神鬼シュテンドウ-G ▶︎ Deck 7.5 14 Superheavy Samurai Ogre Shutendoji Synchro Monster
Effect Monster
- 6 Machine 500 2500
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, while you have no Spell/Trap Cards in your Graveyard: You can destroy all Spell and Trap Cards your opponent controls.
No.4 ゲート・オブ・ヌメロン-チャトゥヴァーリ ▶︎ Deck 7.5 10 Number 4: Numeron Gate Catvari Xyz Monster
Effect Monster
- 1 Machine 1000 100
3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
音響戦士ディージェス ▶︎ Deck 7.5 2 Symphonic Warrior DJJ Pendulum Monster
Effect Monster
- 4 Machine 1200 1200
Pendulum Effect
Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn.
Card Text
If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn.
ダイナミスト・レックス ▶︎ Deck 7.5 11 Dinomist Rex Pendulum Monster
Effect Monster
- 5 Machine 2400 2200
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
●This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.
ギミック・パペット-テラー・ベビー ▶︎ Deck 7.4 17 Gimmick Puppet Terror Baby Effect Monster
- 4 Machine 500 0
When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn.
ギミック・パペット-マグネ・ドール ▶︎ Deck 7.4 26 Gimmick Puppet Magnet Doll Effect Monster
- 8 Machine 1000 1000
If your opponent controls a monster, and all monsters you control are face-up "Gimmick Puppet" monsters (min. 1), you can Special Summon this card (from your hand).
Kozmo-ダークエクリプサー ▶︎ Deck 7.4 7 Kozmo Dark Eclipser Effect Monster
- 9 Machine 3000 2600
Cannot be targeted by an opponent's card effects. During either player's turn, when a Trap Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 8 or lower "Kozmo" monster from your Deck to your hand.
音響戦士ベーシス ▶︎ Deck 7.4 12 Symphonic Warrior Basses Effect Monster
Tuner Monster
- 1 Machine 600 400
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.
ビック・バイパー T301 ▶︎ Deck 7.4 8 Vic Viper T301 Effect Monster
- 4 Machine 1200 800
When an attack is declared involving your face-up monster and an opponent's monster: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Vic Viper T301" once per turn. Other LIGHT Machine monsters you control gain 1200 ATK.
F.A.ウィップクロッサー ▶︎ Deck 7.4 5 F.A. Whip Crosser Effect Monster
- 4 Machine 0 1000
Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect.
ブンボーグ002 ▶︎ Deck 7.4 17 Deskbot 002 Effect Monster
- 2 Machine 500 500
If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.
超重神将シャナ-O ▶︎ Deck 7.4 8 Superheavy Samurai Commander Shanawo Synchro Monster
Pendulum Monster
Effect Monster
- 8 Machine 2000 2500
Pendulum Effect
When an opponent's monster declares an attack: You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects. You can only use this effect of "Superheavy Samurai Commander Shanawo" once per turn.
Card Text
1 Tuner + 1+ non-Tuner monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 "Superheavy Samurai" monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone.
No.3 ゲート・オブ・ヌメロン-トゥリーニ ▶︎ Deck 7.4 9 Number 3: Numeron Gate Trini Xyz Monster
Effect Monster
- 1 Machine 1000 100
3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
No.2 ゲート・オブ・ヌメロン-ドゥヴェー ▶︎ Deck 7.4 9 Number 2: Numeron Gate Dve Xyz Monster
Effect Monster
- 1 Machine 1000 100
3 Level 1 monsters
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.
ブンボーグ008 ▶︎ Deck 7.4 9 Deskbot 008 Pendulum Monster
Effect Monster
- 8 Machine 500 500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Card Text
This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.
ブンボーグ007 ▶︎ Deck 7.4 8 Deskbot 007 Pendulum Monster
Effect Monster
- 7 Machine 500 500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Card Text
This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
ブンボーグ005 ▶︎ Deck 7.4 10 Deskbot 005 Pendulum Monster
Effect Monster
- 5 Machine 500 500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Card Text
If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.
ヴァリアンツD-デューク ▶︎ Deck 7.4 5 Vaylantz Dominator Duke Pendulum Monster
Effect Monster
- 8 Machine 2000 2000
Pendulum Effect
If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Dominator Duke" once per turn.
Card Text
You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a "Vaylantz" monster. You can only use each effect of "Vaylantz Dominator Duke" once per turn.
Other sorts : Card Registration Date, scale blue, scale red

(13/31 pages) 361 - 390

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Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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ATK
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