Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Spell". Search result  Showing 691 to 720 of 2,451

Card-Type is "Spell".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
念動収集機 ▶︎ Deck 8.2 16 Telekinetic Power Well Quick-Play Spell
Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300.
嫋々たる漣歌姫の壱世壊 ▶︎ Deck 8.2 6 Tearlaments Perlegia Field Spell
Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. You can only use this effect of "Tearlaments Perlegia" once per turn.
天威無崩の地 ▶︎ Deck 8.2 13 Flawless Perfection of the Tenyi Field Spell
All non-Effect Monsters on the field are unaffected by monster effects. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards.
メタファイズ・ファクター ▶︎ Deck 8.2 11 Metaphys Factor Field Spell
Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations.
高尚儀式術 ▶︎ Deck 8.2 6 High Ritual Art Ritual Spell
This card can be used to Ritual Summon any Ritual Monster from your Deck. You must also Tribute Normal Monsters from your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Shuffle that Ritual Monster into the Deck during your opponent's End Phase. You can only activate 1 "High Ritual Art" per turn.
凶導の福音 ▶︎ Deck 8.2 10 Dogmatikalamity Ritual Spell
This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatikalamity" per turn.
悪夢再び ▶︎ Deck 8.1 39 Recurring Nightmare Normal Spell
Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand.
暗黒界の取引 ▶︎ Deck 8.1 36 Dark World Dealings Normal Spell
Each player draws 1 card, then each player discards 1 card.
古の呪文 ▶︎ Deck 8.1 14 Ancient Chant Normal Spell
Add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon "The Winged Dragon of Ra" this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 "Ancient Chant" per turn.
ガトムズの非常召集 ▶︎ Deck 8.1 16 Gottoms' Second Call Normal Spell
If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your Graveyard; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduct your Battle Phase the turn you activate this card.
局所的ハリケーン ▶︎ Deck 8.1 24 Hey, Trunade! Normal Spell
Return all Set Spells and Traps on the field to the hand.
サイバー・リペア・プラント ▶︎ Deck 8.1 32 Cyber Repair Plant Normal Spell
If "Cyber Dragon" is in your GY: You can activate 1 of these effects. If you have 3 or more "Cyber Dragon" in your GY at this card's activation, you can activate both effects and resolve in sequence. You can only activate 1 "Cyber Repair Plant" per turn.
●Add 1 LIGHT Machine monster from your Deck to your hand.
●Target 1 LIGHT Machine monster in your GY; shuffle that target into your Deck.
師弟の絆 ▶︎ Deck 8.1 16 Bond Between Teacher and Student Normal Spell
If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn.
神鳥の排撃 ▶︎ Deck 8.1 7 Simorgh Repulsion Normal Spell
Discard 1 Winged Beast monster; return all cards in your opponent's Spell & Trap Zones to the hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned). You can only activate 1 "Simorgh Repulsion" per turn.
セフェルの魔導書 ▶︎ Deck 8.1 19 Spellbook of the Master Normal Spell
If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.
天声の服従 ▶︎ Deck 8.1 30 Lullaby of Obedience Normal Spell
Pay 2000 LP and declare 1 Monster Card name; your opponent looks at their Deck, reveals 1 of the declared monsters if there is any, and chooses 1 of these effects to be applied.
●The declared monster is added to the hand of the player who activated this card.
●The player who activated this card Special Summons the declared monster to their field in Attack Position, ignoring its Summoning conditions.
同胞の絆 ▶︎ Deck 8.1 31 Ties of the Brethren Normal Spell
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
ペンデュラム・フュージョン ▶︎ Deck 8.1 9 Pendulum Fusion Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you have 2 cards in your Pendulum Zones, you can also use cards in your Pendulum Zones as Fusion Material(s). You can only activate 1 "Pendulum Fusion" per turn.
聖なる法典 ▶︎ Deck 8.1 7 Magistus Invocation Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. If Summoning a "Magistus" Fusion Monster this way, you can also use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster. You can only activate 1 "Magistus Invocation" per turn.
海竜神の激昂 ▶︎ Deck 8.1 10 Fury of Kairyu-Shin Normal Spell
Add 1 "Torrential Tribute" from your Deck to your hand. If a WATER monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Fury of Kairyu-Shin" once per turn.
蘇生紋章 ▶︎ Deck 8.1 16 Heraldry Reborn Normal Spell
Target 1 "Heraldic Beast" monster in your Graveyard; Special Summon it.
レプティレス・スポーン ▶︎ Deck 8.1 11 Reptilianne Spawn Normal Spell
Banish 1 "Reptilianne" monster from your GY; Special Summon 2 "Reptilianne Tokens" (Reptile/EARTH/Level 1/ATK 0/DEF 0).
切り裂かれし闇 ▶︎ Deck 8.1 8 Piercing the Darkness Continuous Spell
If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.
紫炎の道場 ▶︎ Deck 8.1 16 Shien's Dojo Continuous Spell
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.
トイポット ▶︎ Deck 8.1 31 Toy Vendor Continuous Spell
Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.
マスドライバー ▶︎ Deck 8.1 21 Mass Driver Forbidden Continuous Spell
Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points.
煉獄の消華 ▶︎ Deck 8.1 15 Void Vanishment Continuous Spell
You can discard 1 card; add 1 "Void" Spell/Trap Card from your Deck to your hand, except "Void Vanishment" or "Null and Void", also you cannot Normal or Special Summon monsters for the rest of this turn, except "Infernoid" monsters. You can only use this effect of "Void Vanishment" once per turn. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters.
U.A.パワードギプス ▶︎ Deck 8.1 11 U.A. Powered Jersey Equip Spell
Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand.
月鏡の盾 ▶︎ Deck 8.1 30 Moon Mirror Shield Equip Spell
If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.
相乗り ▶︎ Deck 8.1 21 Shared Ride Quick-Play Spell
For the rest of this turn, each time a card(s) is added from the Main Deck or GY to your opponent's hand, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn.
Other sorts : Card Registration Date, scale blue, scale red

(24/82 pages) 691 - 720

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -