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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Effect Monster". Search result Showing 3,901 to 3,930 of 7,339
Card-Type is "Effect Monster".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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6.7 (13) | Super-Nimble Mega Hamster |
Effect Monster Flip Monster |
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- | 4 | Beast | 1100 | 1800 | ||
FLIP: You can Special Summon 1 Level 3 or lower Beast monster from your Deck in face-down Defense Position. | ||||||
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6.7 (22) | Wind-Up Soldier | Effect Monster | |||
- | 4 | Warrior | 1800 | 1200 | ||
During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field. | ||||||
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6.7 (7) | Swordsoul Auspice Chunjun | Effect Monster | |||
- | 6 | Wyrm | 2400 | 1800 | ||
Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it. | ||||||
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6.7 (3) | Dual Avatar Feet - Kokoku | Effect Monster | |||
- | 3 | Warrior | 800 | 2000 | ||
If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect. ●Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck. You can only use each effect of "Dual Avatar Feet - Kokoku" once per turn. |
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6.7 (27) | Dice Jar |
Effect Monster Flip Monster |
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- | 3 | Rock | 200 | 300 | ||
FLIP: Both players roll a six-sided die. The player with the lower result takes damage equal to their opponent's roll x 500. However, if the winner rolled a 6, the loser takes 6000 damage. If the rolls are the same, both players roll again. | ||||||
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6.7 (3) | Dyna Base | Effect Monster | |||
- | 4 | Machine | 0 | 2100 | ||
If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn. | ||||||
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6.7 (35) | Dark Necrofear | Effect Monster | |||
- | 8 | Fiend | 2200 | 2800 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. | ||||||
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6.7 (20) | Reactan, Dragon Ruler of Pebbles | Effect Monster | |||
- | 4 | Dragon | 1800 | 1200 | ||
You can discard this card AND 1 Dragon-Type or EARTH monster; Special Summon 1 "Redox, Dragon Ruler of Boulders" from your Deck. It cannot attack this turn. You can only use the effect of "Reactan, Dragon Ruler of Pebbles" once per turn. | ||||||
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6.7 (3) | Celestial Apparatus Tesea | Effect Monster | |||
- | 4 | Fairy | 1000 | 1000 | ||
If you control an "Adventurer Token": You can Special Summon this card from your hand. You can reveal 1 card in your hand that mentions an "Adventurer Token"; add 1 Spell that mentions an "Adventurer Token" from your Deck to your hand, except a Normal Spell. You cannot Special Summon monsters the turn you activate this effect, except an "Adventurer Token" or monsters that mention it. You can only use each effect of "Celestial Apparatus Tesea" once per turn. | ||||||
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6.7 (15) | Morphtronic Videon | Effect Monster | |||
- | 4 | Machine | 1000 | 1000 | ||
●While in Attack Position: This card gains 800 ATK for each Equip Card equipped to it. ●While in Defense Position: This card gains 800 DEF for each Equip Card equipped to it. |
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6.7 (3) | Dimension Conjurer | Effect Monster | |||
- | 1 | Spellcaster | 500 | 500 | ||
If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn. | ||||||
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6.7 (18) | Doomkaiser Dragon/Assault Mode | Effect Monster | |||
- | 8 | Zombie | 2900 | 2000 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard. | ||||||
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6.7 (7) | Duoterion | Effect Monster | |||
- | 5 | Dinosaur | 2000 | 1400 | ||
You can discard this card; add 1 "Bonding" Spell/Trap from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 "Hydrogeddon", "Oxygeddon", or "Duoterion" in your GY; Special Summon it. You can only use each effect of "Duoterion" once per turn. | ||||||
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6.7 (9) | The Legendary Fisherman II | Effect Monster | |||
- | 5 | Warrior | 2200 | 1800 | ||
This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand. | ||||||
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6.7 (7) | Virtual World Oto-Hime - Toutou | Effect Monster | |||
- | 6 | Wyrm | 1200 | 1800 | ||
If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, you can Normal Summon this card without Tributing. If this card is in your GY: You can discard 1 Psychic or Wyrm monster; Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Oto-Hime - Toutou" once per turn. | ||||||
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6.7 (12) | Toon Mermaid |
Effect Monster Toon Monster |
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- | 4 | Aqua | 1400 | 1500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. | ||||||
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6.7 (20) | Drill Barnacle | Effect Monster | |||
- | 3 | Aqua | 300 | 0 | ||
This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK. | ||||||
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6.7 (11) | Naturia Fruitfly | Effect Monster | |||
- | 3 | Insect | 800 | 1500 | ||
All monsters your opponent controls lose 300 ATK/DEF for each "Naturia" monster you control. Once per turn: You can target 1 monster your opponent controls with 0 DEF; take control of that target until the End Phase. | ||||||
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6.7 (11) | Naturia Mantis | Effect Monster | |||
- | 4 | Insect | 1700 | 1500 | ||
When your opponent Normal Summons a monster: You can send 1 "Naturia" monster from your hand to the GY; destroy that Summoned monster. | ||||||
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6.7 (16) | Naturia Rosewhip |
Effect Monster Tuner Monster |
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- | 3 | Plant | 400 | 1700 | ||
Your opponent can only activate 1 Spell/Trap Card each turn. | ||||||
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6.7 (37) | Exiled Force | Effect Monster | |||
- | 4 | Warrior | 1000 | 1000 | ||
You can Tribute this card, then target 1 monster on the field; destroy that target. | ||||||
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6.7 (27) | Slate Warrior |
Effect Monster Flip Monster |
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- | 4 | Fiend | 1900 | 400 | ||
FLIP: This card gains 500 ATK and DEF. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. |
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6.7 (39) | Vice Dragon | Effect Monster | |||
- | 5 | Dragon | 2000 | 2400 | ||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. | ||||||
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6.7 (12) | Dragon Queen of Tragic Endings | Effect Monster | |||
- | 6 | Dragon | 1900 | 2600 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the Graveyard, and you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the Graveyard to Special Summon this card from the Graveyard. | ||||||
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6.7 (13) | Pandemic Dragon | Effect Monster | |||
- | 7 | Dragon | 2500 | 1000 | ||
Once per turn: You can pay LP in multiples of 100; other face-up monsters on the field lose that much ATK. Once per turn: You can target 1 monster on the field with ATK less than or equal to this card's; destroy it. If this card is destroyed by battle or card effect: All face-up monsters on the field lose 1000 ATK. | ||||||
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6.7 (46) | Mobius the Frost Monarch | Effect Monster | |||
- | 6 | Aqua | 2400 | 1000 | ||
When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets. | ||||||
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6.7 (23) | Hero Kid | Effect Monster | |||
- | 2 | Warrior | 300 | 600 | ||
When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck. | ||||||
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6.7 (13) | The Phantom Knights of Fragile Armor | Effect Monster | |||
- | 4 | Warrior | 1000 | 2000 | ||
If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 "Phantom Knights" card from your hand to the GY; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn. | ||||||
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6.7 (10) | Fluffal Mouse | Effect Monster | |||
- | 1 | Fairy | 100 | 100 | ||
During your Main Phase: You can Special Summon up to 2 copies of "Fluffal Mouse" from your Deck. This effect can only be used once while this card is face-up on the field. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Frightfur" monsters. | ||||||
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6.7 (3) | Fortune Lady Past |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | ? | ? | ||
This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). You can target 1 "Fortune Lady" monster you control; banish any number of other Spellcaster monsters from your hand, field, and/or GY, and if you do, increase or reduce that monster's Level by the number of monsters banished, until the end of this turn. You can only use this effect of "Fortune Lady Past" once per turn. | ||||||
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