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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Effect Monster". Search result  Showing 3,451 to 3,480 of 7,339

Card-Type is "Effect Monster".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
聖騎士の三兄弟 ▶︎ Deck 7.1 13 Noble Knight Brothers Effect Monster
- 4 Warrior 1200 2400
This card can only attack if you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in your GY; shuffle all 3 into the Deck, then draw 1 card.
聖刻龍-ドラゴンヌート ▶︎ Deck 7.1 23 Hieratic Dragon of Nuit Effect Monster
- 4 Dragon 1700 900
Once per turn, during either player's turn, when this face-up card on the field is targeted by a Spell Card, Trap Card, or card effect: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.
閃光の追放者 ▶︎ Deck 7.1 21 Banisher of the Radiance Effect Monster
- 3 Fairy 1600 0
Any card sent to the GY is banished instead.
堕天使テスカトリポカ ▶︎ Deck 7.1 11 Darklord Tezcatlipoca Effect Monster
- 9 Fairy 2800 2100
If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn.
ダークフレア・ドラゴン ▶︎ Deck 7.1 29 Darkflare Dragon Effect Monster
- 5 Dragon 2400 1200
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.
超戦士の魂 ▶︎ Deck 7.1 8 Super Soldier Soul Effect Monster
- 1 Warrior 0 0
You can send 1 "Black Luster Soldier" monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes "Black Luster Soldier". You can banish this card from your Graveyard; add 1 "Beginning Knight" or "Evening Twilight Knight" from your Deck to your hand. You can only use each effect of "Super Soldier Soul" once per turn.
万物創世龍 ▶︎ Deck 7.1 15 Ten Thousand Dragon Effect Monster
- 10 Dragon ? ?
Cannot be Normal Summoned/Set. Must be Special Summoned by Tributing monsters you control whose combined ATK & DEF is 10,000 or more. If Summoned this way, the ATK/DEF of this card becomes 10,000.
D.D.アサイラント ▶︎ Deck 7.1 14 D.D. Assailant Effect Monster
- 4 Warrior 1700 1600
After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
DDD制覇王カイゼル ▶︎ Deck 7.1 17 D/D/D Supreme King Kaiser Effect Monster
- 7 Fiend 2800 2100
If this card is Pendulum Summoned: All face-up cards your opponent currently controls have their effects negated, until the end of this turn. Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can target up to 2 cards in your Spell & Trap Zones; destroy them, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.
デュアルウィール・ドラゴン ▶︎ Deck 7.1 9 Double Disruptor Dragon Effect Monster
- 8 Dragon 2500 1500
You can Tribute this card, then target 2 "Rokket" monsters in your GY with different names; Special Summon them in Defense Position. You can banish this card from your GY; add 1 "Rapid Trigger" or "Heavy Interlock" from your Deck or GY to your hand. You can only use each effect of "Double Disruptor Dragon" once per turn.
ドラゴンメイド・ルフト ▶︎ Deck 7.1 11 Dragonmaid Lorpar Effect Monster
- 8 Dragon 2700 1700
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Lorpar" once per turn.
●You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn.
●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.
墓守の霊術師 ▶︎ Deck 7.1 8 Gravekeeper's Spiritualist Effect Monster
- 4 Spellcaster 1500 1500
During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.
ハーピィ・レディ1 ▶︎ Deck 7.1 25 Harpie Lady 1 Effect Monster
- 4 Winged Beast 1300 1400
(This card's name is always treated as "Harpie Lady".)
All WIND monsters gain 300 ATK.
憑依装着-ライナ ▶︎ Deck 7.1 14 Familiar-Possessed - Lyna Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the GY. When Summoned this way: You can add 1 Spellcaster monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
ビクトリー・バイパー XX03 ▶︎ Deck 7.1 14 Victory Viper XX03 Effect Monster
- 4 Machine 1200 1000
If this card destroys an opponent's monster by battle: Activate 1 of these effects.
●This card gains 400 ATK.
●Target 1 face-up Spell/Trap on the field; destroy that target.
●Special Summon 1 "Option Token". Its Type, Attribute, Level, and ATK/DEF are always the same as this card, but destroy it if this card is no longer face-up on the field.
ファーニマル・キャット ▶︎ Deck 7.1 17 Fluffal Cat Effect Monster
- 1 Fairy 700 300
If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use this effect of "Fluffal Cat" once per turn.
ファーニマル・シープ ▶︎ Deck 7.1 11 Fluffal Sheep Effect Monster
- 2 Fairy 400 800
If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand; Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.
ブロック・スパイダー ▶︎ Deck 7.1 17 Block Spider Effect Monster
- 1 Insect 0 100
Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 "Block Spider" from your Deck. You can only use this effect of "Block Spider" once per turn.
ブート・スタッガード ▶︎ Deck 7.1 10 Boot Staggered Effect Monster
- 5 Cyberse 2300 500
When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of "Boot Staggered" once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 "Stag Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0).
捕食植物スピノ・ディオネア ▶︎ Deck 7.1 8 Predaplant Spinodionaea Effect Monster
- 4 Plant 1800 0
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Spinodionaea".
ペンギン・ナイトメア ▶︎ Deck 7.1 24 Nightmare Penguin Effect Monster
- 4 Aqua 900 1800
All face-up WATER monsters you control gain 200 ATK. When this card is flipped face-up: Target 1 card your opponent controls; return that target to the hand.
ボタニカル・ライオ ▶︎ Deck 7.1 21 Botanical Lion Effect Monster
- 4 Plant 1600 2000
This card gains 300 ATK for each Plant-Type monster you control. Control of this face-up card on the field cannot switch.
魔轟神獣キャシー ▶︎ Deck 7.1 18 The Fabled Catsith Effect Monster
Tuner Monster
- 1 Beast 800 600
If this card is discarded to the GY: Target 1 face-up card on the field; destroy that target.
マジシャン・オブ・ブラック・イリュージョン ▶︎ Deck 7.1 16 Magician of Dark Illusion Effect Monster
- 7 Spellcaster 2100 2500
This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn.
●During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand.
●If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.
魔聖騎士ランスロット ▶︎ Deck 7.1 12 Ignoble Knight of Black Laundsallyn Effect Monster
- 5 Warrior 2000 800
You can send 1 face-up LIGHT Normal Monster you control to the Graveyard; Special Summon this card from your hand or Graveyard. You can Tribute 1 "Noble Knight" monster; add 1 "Noble Arms" card from your Deck to your hand. You can only use this effect of "Ignoble Knight of Black Laundsallyn" once per turn. You can only control 1 face-up "Ignoble Knight of Black Laundsallyn".
霞の谷の戦士 ▶︎ Deck 7.1 18 Mist Valley Soldier Effect Monster
Tuner Monster
- 4 Winged Beast 1700 300
At the end of the Damage Step, if this card battled an opponent's monster that was not destroyed: Return that opponent's monster to the hand. You must control this face-up card to activate and to resolve this effect.
冥王竜ヴァンダルギオン ▶︎ Deck 7.1 18 Van'Dalgyon the Dark Dragon Lord Effect Monster
- 8 Dragon 2800 2500
If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap:
●Spell: Inflict 1500 damage to your opponent.
●Trap: Target 1 card your opponent controls; destroy that target.
●Monster: Target 1 monster in your Graveyard; Special Summon it.
紋章獣ユニコーン ▶︎ Deck 7.1 21 Heraldic Beast Unicorn Effect Monster
- 4 Beast 1100 1600
You can banish this card from your Graveyard to target 1 Psychic-Type Xyz Monster in your Graveyard; Special Summon it. Its effects are negated. You can only use the effect of "Heraldic Beast Unicorn" once per turn.
勇炎星-エンショウ ▶︎ Deck 7.1 17 Brotherhood of the Fire Fist - Gorilla Effect Monster
- 4 Beast-Warrior 1600 1000
Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 Spell/Trap on the field; destroy that target.
妖仙獣 凶旋嵐 ▶︎ Deck 7.1 9 Yosenju Magat Effect Monster
- 6 Beast 2000 100
If this card is Normal Summoned: You can Special Summon 1 "Yosenju" monster from your Deck, except "Yosenju Magat". During the End Phase, if this card was Special Summoned this turn: Return it to the hand.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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