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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Normal Monster". Search result  Showing 271 to 300 of 624

Card-Type is "Normal Monster".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ヒューマノイド・ドレイク ▶︎ Deck 3.4 14 Humanoid Worm Drake Fusion Monster
Normal Monster
- 7 Aqua 2200 2000
"Worm Drake"+"Humanoid Slime"
暗黒騎士ガイア ▶︎ Deck 3.3 40 Gaia The Fierce Knight Normal Monster
- 7 Warrior 2300 2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
シェイプ・スナッチ ▶︎ Deck 3.3 16 Shapesnatch Normal Monster
- 5 Machine 1200 1700
A bow tie with horrible power, it attacks an opponent by controlling others.
千年原人 ▶︎ Deck 3.3 24 Sengenjin Normal Monster
- 8 Beast-Warrior 2750 2500
An unstoppable savage that carries Millennium Items.
忍犬ワンダードッグ ▶︎ Deck 3.3 13 Nin-Ken Dog Normal Monster
- 4 Beast-Warrior 1800 1000
A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being.
プリヴェント・ラット ▶︎ Deck 3.3 12 Prevent Rat Normal Monster
- 4 Beast 500 2000
This creature is shielded with a tough hide of hair and is excellent at defending itself.
ラビードラゴン ▶︎ Deck 3.3 46 Rabidragon Normal Monster
- 8 Dragon 2950 2900
It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.
スチームジャイロイド ▶︎ Deck 3.3 18 Steam Gyroid Fusion Monster
Normal Monster
- 6 Machine 2200 1600
"Gyroid" + "Steamroid"
V-タイガー・ジェット ▶︎ Deck 3.2 13 V-Tiger Jet Normal Monster
- 4 Machine 1600 1800
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
ブラキオレイドス ▶︎ Deck 3.2 12 Bracchio-raidus Fusion Monster
Normal Monster
- 6 Dinosaur 2200 2000
"Two-Headed King Rex" + "Crawling Dragon #2"
ジャベリンビートル ▶︎ Deck 3.2 22 Javelin Beetle Ritual Monster
Normal Monster
- 8 Insect 2450 2550
This card can only be Ritual Summoned with the Ritual Spell Card, "Javelin Beetle Pact".
ゼラ ▶︎ Deck 3.2 25 Zera the Mant Ritual Monster
Normal Monster
- 8 Fiend 2800 2300
This card can only be Ritual Summoned with the Ritual Spell Card, "Zera Ritual".
マジシャン・オブ・ブラックカオス ▶︎ Deck 3.2 26 Magician of Black Chaos Ritual Monster
Normal Monster
- 8 Spellcaster 2800 2600
You can Ritual Summon this card with "Black Magic Ritual".
グレート・アンガス ▶︎ Deck 3.1 13 Great Angus Normal Monster
- 4 Beast 1800 600
A very violent beast, it is always berserk. People say that they have never seen it silent.
コザッキー ▶︎ Deck 3.1 16 Kozaky Normal Monster
- 1 Fiend 400 400
A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.
ワイルド・ラプター ▶︎ Deck 3.1 19 Uraby Normal Monster
- 4 Dinosaur 1500 800
Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
ゴースト・ビーフ ▶︎ Deck 3.1 9 Ghost Beef Pendulum Monster
Normal Monster
- 7 Beast 2000 1000
Pendulum Effect
Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10).
Card Text
The Ghost of Christmas Dinner.
カッター・ロボ ▶︎ Deck 3 16 Yaiba Robo Normal Monster
- 4 Machine 1000 1300
A cubical machine equipped with cutting blades for shredding an opponent to mincemeat.
千眼の邪教神 ▶︎ Deck 3 30 Thousand-Eyes Idol Normal Monster
- 1 Spellcaster 0 0
A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.
ヘラクレス・ビートル ▶︎ Deck 3 10 Hercules Beetle Normal Monster
- 5 Insect 1500 2000
A massive beetle with a tough carapace and a dangerous horn.
ベビードラゴン ▶︎ Deck 3 19 Baby Dragon Normal Monster
- 3 Dragon 1200 700
Much more than just a child, this dragon is gifted with untapped power.
紅陽鳥 ▶︎ Deck 3 12 Crimson Sunbird Fusion Monster
Normal Monster
- 6 Winged Beast 2300 1800
"Faith Bird" + "Skull Red Bird"
深海に潜むサメ ▶︎ Deck 3 14 Deepsea Shark Fusion Monster
Normal Monster
- 5 Fish 1900 1600
"Bottom Dweller" + "Tongyo"
カエルスライム ▶︎ Deck 2.9 22 Slime Toad (Updated from: Frog the Jam) Normal Monster
- 2 Aqua 700 500
A slime with the head of a frog, it attacks by croaking terribly.
ギル・ガース ▶︎ Deck 2.9 12 Gil Garth Normal Monster
- 4 Fiend 1800 1200
This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
砦を守る翼竜 ▶︎ Deck 2.9 30 Winged Dragon, Guardian of the Fortress #1 Normal Monster
- 4 Dragon 1400 1200
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
2人3脚ゾンビ ▶︎ Deck 2.9 23 Three-Legged Zombies Normal Monster
- 3 Zombie 1100 800
A pair of friendly skeletons, lean and fat, that travel with extreme difficulty.
半魚獣・フィッシャービースト ▶︎ Deck 2.9 14 Amphibian Beast Normal Monster
- 6 Fish 2400 2000
On land or in the sea, the speed of this monster is unmatchable.
ビック・アント ▶︎ Deck 2.9 12 Big Insect Normal Monster
- 4 Insect 1200 1500
A giant ant that dwells in the jungle, it is powerful whether attacking or defending.
ファイヤー・ウイング・ペガサス ▶︎ Deck 2.9 17 Firewing Pegasus Normal Monster
- 6 Beast 2250 1800
A heavenly stallion soaring through the skies on crimson wings.
Other sorts : Card Registration Date, scale blue, scale red

(10/21 pages) 271 - 300

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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