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Card-Type is "Monster". Search result Showing 4,351 to 4,380 of 7,970
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| Rating Score | Card Name | Card-Type | |||||||||||
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| Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck
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6.4 (19) | Melomelody the Brass Djinn |
Xyz Monster Effect Monster |
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| - | 3 | Fiend | 1400 | 1600 | |||||||||
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2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; it can make a second attack during each Battle Phase this turn. |
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▶︎ Deck
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6.4 (25) | Herald of Pure Light |
Xyz Monster Effect Monster |
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| - | 2 | Fairy | 600 | 1000 | |||||||||
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2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn. |
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▶︎ Deck
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6.4 (12) | D/D/D Marksman King Tell |
Xyz Monster Effect Monster |
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| - | 5 | Fiend | 2300 | 2000 | |||||||||
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2 Level 5 monsters You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard. |
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▶︎ Deck
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6.4 (8) | D/D/D Super Doom King Dark Armageddon |
Xyz Monster Pendulum Monster Effect Monster |
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| - | 8 | Fiend | 3500 | 3000 | |||||||||
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Pendulum Effect Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon". Card Text 2 Level 8 "D/D/D" monsters Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck
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6.4 (16) | Number 91: Thunder Spark Dragon |
Xyz Monster Effect Monster |
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| - | 4 | Dragon | 2400 | 2000 | |||||||||
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3 Level 4 monsters Once per turn, you can activate 1 of these effects. ●Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field. ●Detach 5 Xyz Materials from this card; destroy all cards your opponent controls. |
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▶︎ Deck
|
6.4 (7) | Amorphage Envy |
Pendulum Monster Effect Monster |
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| - | 4 | Dragon | 0 | 2050 | |||||||||
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Pendulum Effect While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. |
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▶︎ Deck
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6.4 (19) | Performapal Trampolynx |
Pendulum Monster Effect Monster |
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| - | 2 | Beast | 300 | 300 | |||||||||
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Pendulum Effect When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return it to the hand. You can only use this effect of "Performapal Trampolynx" once per turn. Card Text When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand. |
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▶︎ Deck
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6.4 (14) | Performapal Partnaga |
Pendulum Monster Effect Monster |
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| - | 5 | Reptile | 500 | 2100 | |||||||||
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Pendulum Effect Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn. Card Text If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack. |
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▶︎ Deck
|
6.4 (20) | Flash Knight |
Pendulum Monster Normal Monster |
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| - | 4 | Warrior | 1800 | 600 | |||||||||
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Pendulum Effect Card Text The power of the pendulum flashes forth from this shining knight. |
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▶︎ Deck
|
6.4 (7) | Deskbot 006 |
Pendulum Monster Effect Monster |
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| - | 6 | Machine | 500 | 500 | |||||||||
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Pendulum Effect You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. Card Text If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gain 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" card in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn. |
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▶︎ Deck
|
6.4 (12) | Zany Zebra |
Pendulum Monster Effect Monster |
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| - | 2 | Beast | 0 | 2000 | |||||||||
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Pendulum Effect Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used. Card Text If this card is Normal or Special Summoned: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used. |
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▶︎ Deck
|
6.4 (30) | Excode Talker |
Link Monster Effect Monster |
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| - | - | Cyberse | 2300 | - | |||||||||
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2+ Cyberse monsters When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.
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▶︎ Deck
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6.4 (10) | Decode Talker Extended |
Link Monster Effect Monster |
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| - | - | Cyberse | 2300 | - | |||||||||
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2+ Effect Monsters This card's name becomes "Decode Talker" while on the field. Gains 500 ATK for each monster it points to. During your Battle Phase, if a monster this card points to is destroyed by battle or sent to the GY: This card can make a second attack during each Battle Phase this turn.
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▶︎ Deck
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6.3 (28) | Wattaildragon | Normal Monster | ||||||||||
| - | 6 | Dragon | 2500 | 1000 | |||||||||
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Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents. IMPORTANT: Capturing the "Wattaildragon" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles. |
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▶︎ Deck
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6.3 (23) | Ojama Yellow | Normal Monster | ||||||||||
| - | 2 | Beast | 0 | 1000 | |||||||||
| He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens. | |||||||||||||
▶︎ Deck
|
6.3 (10) | Cloudian - Smoke Ball | Normal Monster | ||||||||||
| - | 1 | Fairy | 200 | 600 | |||||||||
| Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends. | |||||||||||||
▶︎ Deck
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6.3 (15) | Hunter Dragon | Normal Monster | ||||||||||
| - | 3 | Dragon | 1700 | 100 | |||||||||
| This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first it is vulnerable to a counter-attack. | |||||||||||||
▶︎ Deck
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6.3 (29) | Mystical Shine Ball | Normal Monster | ||||||||||
| - | 2 | Fairy | 500 | 500 | |||||||||
| A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true. | |||||||||||||
▶︎ Deck
|
6.3 (26) | Mechanicalchaser | Normal Monster | ||||||||||
| - | 4 | Machine | 1850 | 800 | |||||||||
| A hunter that relentlessly pursues its target by order of the Machine King. | |||||||||||||
▶︎ Deck
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6.3 (11) | Apple Magician Girl | Effect Monster | ||||||||||
| - | 3 | Spellcaster | 1200 | 800 | |||||||||
| Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your Graveyard; add them to your hand. | |||||||||||||
▶︎ Deck
|
6.3 (17) | Amazoness Queen | Effect Monster | ||||||||||
| - | 6 | Warrior | 2400 | 1800 | |||||||||
| "Amazoness" monsters you control cannot be destroyed by battle. | |||||||||||||
▶︎ Deck
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6.3 (14) | Arcana Force XIV - Temperance | Effect Monster | ||||||||||
| - | 6 | Fairy | 2400 | 2400 | |||||||||
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During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. ●Heads: Halve all Battle Damage you take. ●Tails: Halve all Battle Damage your opponent takes. |
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▶︎ Deck
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6.3 (26) | Lucent, Netherlord of Dark World | Effect Monster | ||||||||||
| - | 6 | Fiend | 2400 | 0 | |||||||||
| If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Fiend monster from your Deck to either field. | |||||||||||||
▶︎ Deck
|
6.3 (13) | Ancient Gear Gadget | Effect Monster | ||||||||||
| - | 4 | Machine | 500 | 2000 | |||||||||
| If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if your monster attacks, your opponent cannot activate Spell/Trap Cards or monster effects (whichever was declared) until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name. | |||||||||||||
▶︎ Deck
|
6.3 (20) | Ancient Gear Knight |
Effect Monster Gemini Monster |
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| - | 4 | Machine | 1800 | 500 | |||||||||
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This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. |
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▶︎ Deck
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6.3 (8) | Umbral Horror Ghoul | Effect Monster | ||||||||||
| - | 4 | Fiend | 1800 | 0 | |||||||||
| Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand. | |||||||||||||
▶︎ Deck
|
6.3 (12) | Genex Ally Crusher | Effect Monster | ||||||||||
| - | 4 | Machine | 1000 | 2000 | |||||||||
| Once per turn, when a monster with the same Attribute as this card is Normal Summoned to your side of the field, you can select 1 card your opponent controls, and destroy it. | |||||||||||||
▶︎ Deck
|
6.3 (9) | Infernity Randomizer | Effect Monster | ||||||||||
| - | 1 | Warrior | 900 | 0 | |||||||||
| Once per turn, while you have no cards in your hand, you can draw 1 card and reveal it. For a Monster Card drawn with this effect, inflict damage to your opponent equal to the Level of that monster x 200. For a Spell or Trap Card, you take 500 damage. | |||||||||||||
▶︎ Deck
|
6.3 (29) | Evil HERO Malicious Edge | Effect Monster | ||||||||||
| - | 7 | Fiend | 2600 | 1800 | |||||||||
| If your opponent controls a monster, you can Tribute Summon this card face-up with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing battle damage. | |||||||||||||
▶︎ Deck
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6.3 (11) | U.A. Playmaker | Effect Monster | ||||||||||
| - | 8 | Warrior | 2600 | 2000 | |||||||||
| You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Playmaker". You can only Special Summon "U.A. Playmaker" once per turn this way. When another "U.A." monster you control declares an attack: You can have this card lose exactly 800 ATK, and if you do, your attacking monster gains 800 ATK. | |||||||||||||
| Other sorts : Card Registration Date, scale blue, scale red | |||||||||||||
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Update Information - NEW -
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