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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Type is "Fiend". Search result Showing 301 to 330 of 753
Card-Type is "Monster".
Type is "Fiend".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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7.2 (5) | Diabolica the Draconique General | Effect Monster | ||||||||||
- | 8 | Fiend | 2300 | 0 | |||||||||
If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except "Diabolica the Draconique General"; add it to your hand. You can only use 1 "Diabolica the Draconique General" effect per turn, and only once that turn. | |||||||||||||
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7.2 (20) | Yubel - The Ultimate Nightmare | Effect Monster | ||||||||||
- | 12 | Fiend | 0 | 0 | |||||||||
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster. | |||||||||||||
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7.2 (11) | Labrynth Archfiend | Effect Monster | ||||||||||
- | 7 | Fiend | 2000 | 2800 | |||||||||
Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared. | |||||||||||||
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7.1 (10) | Chaos Core | Effect Monster | ||||||||||
- | 3 | Fiend | 0 | 0 | |||||||||
When either player activates a card or effect that targets this card, or when your opponent's monster targets it for an attack (Quick Effect): You can send up to 1 each of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms" from your hand and/or Deck to the GY, and if you do, place 1 Phantasm Counter on this card for each card sent to the GY, and if you place at least 1, you take no battle damage this turn. You can only use this effect of "Chaos Core" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead. | |||||||||||||
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7.1 (17) | D/D/D Supreme King Kaiser | Effect Monster | ||||||||||
- | 7 | Fiend | 2800 | 2100 | |||||||||
If this card is Pendulum Summoned: All face-up cards your opponent currently controls have their effects negated, until the end of this turn. Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can target up to 2 cards in your Spell & Trap Zones; destroy them, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn. | |||||||||||||
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7.1 (17) | Reshef the Dark Being |
Ritual Monster Effect Monster |
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- | 8 | Fiend | 2500 | 1500 | |||||||||
This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn. | |||||||||||||
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7.1 (44) | Steelswarm Roach |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 1900 | 0 | |||||||||
2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it. |
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7.1 (25) | Muzurhythm the String Djinn |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 1500 | 1000 | |||||||||
2 Level 3 monsters When a "Djinn" Xyz Monster you control is attacking an opponent's monster, during the Damage Step: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. You can only use this effect of "Muzurhythm the String Djinn" once per turn. |
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7.1 (19) | D/D/D Chaos King Apocalypse |
Pendulum Monster Effect Monster |
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- | 7 | Fiend | 2700 | 2000 | |||||||||
Pendulum Effect You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone. Card Text During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn. |
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7.1 (24) | D/D/D Doom King Armageddon |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 3000 | 1000 | |||||||||
Pendulum Effect Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). Card Text Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card. |
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7 (9) | Parl, Hermit of Dark World | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 100 | |||||||||
If this card is discarded to the GY by card effect: You can target 1 "Dark World" monster in your GY, except "Parl, Hermit of Dark World"; Special Summon it to either field, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon, to either field, 1 of your Fiend monsters that is banished, or in your hand or GY. You can only use this effect of "Parl, Hermit of Dark World" once per turn. | |||||||||||||
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7 (5) | Kuriboo | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
(This card is always treated as a "Kuriboh" card.) When an opponent's monster declares an attack: You can discard this card; add 1 "Kuriboh" monster from your Deck to your hand, except "Kuriboo". Once per turn (Quick Effect): You can discard 1 Trap, then target 1 face-up monster your opponent controls; it loses 1500 ATK until the end of this turn. |
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7 (4) | Zalamander Catalyzer | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 200 | |||||||||
You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn. | |||||||||||||
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7 (14) | Lucius the Shadow Vassal | Effect Monster | ||||||||||
- | 1 | Fiend | 800 | 1000 | |||||||||
You can banish 1 Level 5 or higher monster from your Graveyard; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at all Set cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use each effect of "Lucius the Shadow Vassal" once per turn. | |||||||||||||
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7 (9) | Catoblepas, Familiar of the Evil Eye | Effect Monster | ||||||||||
- | 3 | Fiend | 600 | 1900 | |||||||||
You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Catoblepas, Familiar of the Evil Eye" once per turn. | |||||||||||||
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7 (21) | Tierra, Source of Destruction | Effect Monster | ||||||||||
- | 11 | Fiend | 3400 | 3600 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 10 other cards with different names from your hand and/or field into the Deck and/or Extra Deck, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. If this card is Special Summoned: Shuffle all cards into the Deck, except this card, from each player's hand, field, Graveyard, and face-up Pendulum Monsters from the Extra Deck. Neither player can activate cards or effects in response to this effect's activation. | |||||||||||||
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7 (4) | Soul Scissors | Effect Monster | ||||||||||
- | 2 | Fiend | 550 | 350 | |||||||||
If a monster(s) on the field is destroyed by battle or card effect and sent to the GY, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned from the GY: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Soul Scissors" once per turn. | |||||||||||||
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7 (5) | Tindangle Protector |
Effect Monster Flip Monster |
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- | 3 | Fiend | 800 | 1600 | |||||||||
FLIP: You can change up to 3 face-down Defense Position monsters you control to face-up Defense Position, then if all those monsters are "Tindangle" monsters, you can add up to that many "Tindangle" cards from your Deck to your hand. You can only use this effect of "Tindangle Protector" once per turn. | |||||||||||||
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7 (6) | Tindangle Base Gardna | Effect Monster | ||||||||||
- | 5 | Fiend | 0 | 2300 | |||||||||
If you control a face-down Defense Position monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Tindangle Base Gardna" once per turn this way. If a monster is Normal or Special Summoned, and is now pointed to by an opponent's Link Monster (except during the Damage Step): You can Tribute this card; Special Summon 1 "Tindangle" monster from your hand or Deck in Attack Position or face-down Defense Position. | |||||||||||||
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7 (22) | Red-Eyes Archfiend of Lightning |
Effect Monster Gemini Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK. |
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7 (25) | Scrap Archfiend |
Synchro Monster Normal Monster |
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- | 7 | Fiend | 2700 | 1800 | |||||||||
1 Tuner + 1 or more non-Tuner monsters | |||||||||||||
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7 (21) | Humhumming the Key Djinn |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 1100 | 1800 | |||||||||
2 Level 3 monsters When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly. |
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7 (7) | Performapal U Go Golem |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1600 | 1000 | |||||||||
Pendulum Effect Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand. Card Text Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials. |
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7 (6) | Abyss Actor - Leading Lady |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1500 | 1000 | |||||||||
Pendulum Effect Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects;●That opponent's monster loses ATK equal to the damage you took (even if this card leaves the field).●Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took. Card Text Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell directly from your Deck. |
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7 (9) | Xtra HERO Infernal Devicer |
Link Monster Effect Monster |
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- | - | Fiend | 1700 | - | |||||||||
2 "HERO" monsters If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except "HERO" monsters. You can only use this effect of "Xtra HERO Defiant Devicer" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.
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6.9 (12) | Djinn Presider of Rituals | Effect Monster | ||||||||||
- | 4 | Fiend | 1800 | 1400 | |||||||||
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card. | |||||||||||||
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6.9 (14) | Guerilla Kite |
Effect Monster Tuner Monster |
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- | 4 | Fiend | 1600 | 200 | |||||||||
If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerilla Kite" once per turn. | |||||||||||||
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6.9 (11) | Ghostrick Lantern | Effect Monster | ||||||||||
- | 1 | Fiend | 800 | 0 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position. | |||||||||||||
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6.9 (22) | Earthbound Immortal Ccapac Apu | Effect Monster | ||||||||||
- | 10 | Fiend | 3000 | 2500 | |||||||||
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK. | |||||||||||||
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6.9 (11) | Archfiend Cavalry | Effect Monster | ||||||||||
- | 4 | Fiend | 1900 | 0 | |||||||||
If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn. | |||||||||||||
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