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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "treated as an Equip Spell". Search result Showing 121 to 150 of 321
With the effect of "treated as an Equip Spell".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.5 (2) | Therion Stand Up! | Normal Trap | |||
Target 1 "Therion" monster in your GY; Special Summon it, then you can equip 1 "Therion" monster from your hand or GY to it. During the Main Phase: You can banish this card from your GY, then target 2 "Therion" monsters (1 on your field and 1 in your GY); equip that monster from your GY to the other monster you control. You can only use 1 "Therion Stand Up!" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.4 (11) | Graydle Cobra | Effect Monster | |||
- | 3 | Aqua | 1000 | 1000 | ||
If this card in your Monster Zone is destroyed by battle or Trap effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster. | ||||||
▶︎ Deck | 7.3 (4) | Therion "Duke" Yul | Effect Monster | |||
- | 8 | Psychic | 2100 | 2800 | ||
You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn. ●You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ●While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects. A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul". |
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▶︎ Deck | 7.3 (11) | Squeaknight |
Effect Monster Union Monster |
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- | 1 | Warrior | 500 | 500 | ||
If this card is Special Summoned: You can activate this effect; treat this card as a Tuner this turn, also you can only Special Summon once from the Extra Deck for the rest of this turn. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | ||||||
▶︎ Deck | 7.3 (12) | Superheavy Samurai Soulbeads | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position. | ||||||
▶︎ Deck | 7.3 (11) | Dragunity Arma Gram | Effect Monster | |||
- | 10 | Dragon | 2900 | 2200 | ||
You can banish 2 Dragon and/or Winged Beast Monsters from your GY: Special Summon this card from your hand or GY. You can target 1 face-up monster; its effects are negated, also it loses 1000 ATK for each Equip Card you control. When your opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of "Dragunity Arma Gram" once per turn. | ||||||
▶︎ Deck | 7.3 (13) | Leng Ling |
Effect Monster Union Monster |
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- | 3 | Dragon | 1500 | 0 | ||
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | ||||||
▶︎ Deck | 7.3 (12) | D/D/D Wave Oblivion King Caesar Ragnarok |
Fusion Monster Effect Monster |
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- | 10 | Fiend | 3200 | 3000 | ||
2 "D/D/D" monsters Once per turn, when an attack is declared involving this card: You can target 1 other "D/D" or "Dark Contract" card you control; return it to the hand, and if you do, equip 1 face-up monster your opponent controls to this card, except the battling monster. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. |
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▶︎ Deck | 7.3 (20) | Armory Arm |
Synchro Monster Effect Monster |
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- | 4 | Machine | 1800 | 1200 | ||
1 Tuner + 1+ non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the destroyed monster's original ATK. |
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▶︎ Deck | 7.3 (4) | Amaze Attraction Thrill Train | Normal Trap | |||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ●You: Change the equipped monster's battle position, then, your opponent chooses 1 "Attraction" Trap in your GY, and you Set it to your field. ●Your opponent: Banish the equipped monster until the End Phase. You can only use this effect of "Amaze Attraction Thrill Train" once per turn. |
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▶︎ Deck | 7.2 (5) | Dragunity Knight - Gormfaobhar |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2600 | 2300 | ||
1 "Dragunity" Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Dragunity" Tuner in your GY; equip it to this card. (Quick Effect): You can send 1 Equip Card you control that is equipped to this card to the GY, then target up to 2 cards in your opponent's GY; banish them. You can only use each effect of "Dragunity Knight - Gormfaobhar" once per turn. |
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▶︎ Deck | 7.2 (6) | ZW - Dragonic Halberd |
Xyz Monster Effect Monster |
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- | 5 | Dragon | 3000 | 1200 | ||
2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "Zexal" Spell/Trap from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this card you control to it. It gains 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon to your field any number of "ZW -" monster Cards equipped to it. |
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▶︎ Deck | 7.2 (22) | Horn of the Phantom Beast | Normal Trap | |||
Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card. | ||||||
▶︎ Deck | 7.2 (6) | Limit Code | Normal Trap | |||
If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate "Limit Code" once per Duel. | ||||||
▶︎ Deck | 7.1 (21) | Cyberdark Horn | Effect Monster | |||
- | 4 | Machine | 800 | 800 | ||
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy that equipped monster, instead. | ||||||
▶︎ Deck | 7.1 (16) | Converging Wishes | Normal Trap | |||
If you have 5 or more Dragon Synchro Monsters with different names in your GY: Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), and equip it with this card, but banish it during the End Phase. That equipped monster gains ATK equal to the combined ATK of all Dragon Synchro Monsters in your GY. Each time that equipped monster destroys an opponent's monster by battle: You can banish 1 Dragon Synchro Monster from your GY; that equipped monster can attack an opponent's monster again in a row. | ||||||
▶︎ Deck | 7 (8) | Artifact Mjollnir | Effect Monster | |||
- | 5 | Fairy | 1300 | 1800 | ||
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Target 1 "Artifact" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters until the end of the next turn, except "Artifact" monsters. You can only use this effect of "Artifact Mjollnir" once per turn. | ||||||
▶︎ Deck | 7 (2) | DMZ Dragon | Effect Monster | |||
- | 4 | Dragon | 0 | 2000 | ||
Once per turn: You can target 1 Level 4 or lower Dragon monster in your GY and 1 Dragon monster you control; equip that monster in your GY to that monster on the field as an Equip Spell that makes it gain 500 ATK. At the end of the Damage Step, if your monster equipped with an Equip Card attacked: You can banish this card from your GY; destroy as many cards as possible equipped to that monster you control, and if you do, that monster can make a second attack in a row. | ||||||
▶︎ Deck | 7 (17) | Dragunity Aklys |
Effect Monster Tuner Monster |
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- | 2 | Dragon | 1000 | 800 | ||
When this card is Normal Summoned, you can Special Summon 1 "Dragunity" monster from your hand, then equip it with this card. When this card is sent to the Graveyard while equipped to a monster, select 1 card on the field, and destroy it. | ||||||
▶︎ Deck | 7 (4) | Eka the Flame Buddy | Effect Monster | |||
- | 4 | Warrior | 1500 | 200 | ||
If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player's Spell & Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Eka the Flame Buddy" once per turn. | ||||||
▶︎ Deck | 7 (22) | Red-Eyes Slash Dragon |
Fusion Monster Effect Monster |
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- | 7 | Dragon | 2800 | 2400 | ||
"Red-Eyes Black Dragon" + 1 Warrior monster When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell that gives this card 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card. |
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▶︎ Deck | 7 (4) | Infernoble Knight Captain Oliver |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2000 | 500 | ||
1 Tuner + 1+ non-Tuner monsters When this card declares an attack while equipped: You can target 1 face-up card on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can target 1 Warrior monster you control; Special Summon this card from your GY as a Tuner, and if you do, equip that monster you control to this card as an Equip Spell that gives it 500 ATK. You can only use this effect of "Infernoble Knight Captain Oliver" once per turn. |
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▶︎ Deck | 7 (6) | Ultimate Dragonic Utopia Ray |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2500 | 2000 | ||
3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 "ZW -" monster from your hand or Deck to this card as if it were equipped by that monster's effect. Once per turn: You can detach 1 material from this card, then target face-up cards your opponent controls up to the number of "ZW -" monster Cards equipped to this card; negate their effects. |
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▶︎ Deck | 7 (5) | Phantasm Spiral Wave | Equip Spell | |||
Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of "Phantasm Spiral Wave" once per turn. | ||||||
▶︎ Deck | 7 (4) | Phantasm Spiral Crash | Equip Spell | |||
Equip only to a Normal Monster. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of "Phantasm Spiral Crash" once per turn. | ||||||
▶︎ Deck | 7 (6) | Amaze Attraction Rapid Racing | Normal Trap | |||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ●You: Target 1 card in your opponent's GY; change the equipped monster's battle position, and if you do, shuffle that target into the Deck. ●Your opponent: Increase the equipped monster's Level by 1 (until the end of this turn), and if you do, change its battle position. You can only use this effect of "Amaze Attraction Rapid Racing" once per turn. |
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▶︎ Deck | 6.9 (8) | Heavy Mech Support Armor |
Effect Monster Union Monster |
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- | 3 | Machine | 500 | 500 | ||
If this card is Normal Summoned: You can target 1 Union Monster in your GY; Special Summon it. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | ||||||
▶︎ Deck | 6.9 (25) | Zubaba General |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2000 | 1000 | ||
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. |
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▶︎ Deck | 6.8 (8) | Icejade Creation Aegirocassis |
Effect Monster Tuner Monster |
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- | 7 | Aqua | 2000 | 2000 | ||
While this card is equipped to a monster, the equipped monster gains 400 ATK/DEF for each banished monster. You can only use 1 of the following effects of "Icejade Creation Aegirocassis" per turn, and only once that turn. If this card is in your hand or GY (except during the Damage Step) (Quick Effect): You can target 1 "Icejade" monster you control; equip this card to that monster you control. While this card is equipped to a monster: You can Special Summon this card. | ||||||
▶︎ Deck | 6.8 (25) | Cyberdark Dragon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 1000 | 1000 | ||
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel" Must be Fusion Summoned. If this card is Special Summoned: Target 1 Dragon monster in your GY; equip that target to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. Gains 100 ATK for each monster in your GY. If this card would be destroyed by battle, destroy that equipped monster instead. |
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