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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "cannot Special Summon(this card)". Search result Showing 361 to 390 of 528
With the effect of "cannot Special Summon(this card)".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.3 (12) | Cyber Blader |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2100 | 800 | ||
"Etoile Cyber" + "Blade Skater" A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls. ●1: Cannot be destroyed by battle. ●2: This card's ATK is doubled. ●3: Your opponent's activated card effects are negated. |
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▶︎ Deck | 5.3 (15) | UFOroid Fighter |
Fusion Monster Effect Monster |
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- | 10 | Machine | ? | ? | ||
"UFOroid" + 1 Warrior-Type monster A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card. |
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▶︎ Deck | 5.3 (11) | Legendary Magician of Dark |
Xyz Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 2100 | ||
3 Level 7 monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their LP to 0, while it has an Xyz Material attached that was originally Spellcaster-Type, you win the Match. |
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▶︎ Deck | 5.2 (11) | Kasha | Effect Monster | |||
- | 8 | Zombie | ? | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie monsters. If this card is Special Summoned: Shuffle as many other monsters on the field as possible into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up monsters shuffled into the Deck this way, whose original Type was Zombie. | ||||||
▶︎ Deck | 5.2 (31) | Sophia, Goddess of Rebirth | Effect Monster | |||
- | 11 | Fairy | 3600 | 3400 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from anywhere on the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all other cards from both players' hands, fields, and Graveyards. Cards and effects cannot be activated in response to this effect's activation. | ||||||
▶︎ Deck | 5.2 (23) | Neos Wiseman | Effect Monster | |||
- | 10 | Spellcaster | 3000 | 3000 | ||
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up "Elemental HERO Neos" and 1 face-up "Yubel" you control to the Graveyard, and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to the ATK of the monster it battled, and you gain Life Points equal to that monster's DEF. | ||||||
▶︎ Deck | 5.2 (14) | Elemental HERO Dark Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | ||
"Elemental HERO Neos" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck. |
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▶︎ Deck | 5.1 (18) | Guardian Dreadscythe | Effect Monster | |||
- | 8 | Fiend | 2500 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a "Guardian Eatos" is destroyed by battle or card effect and sent to your GY: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 "Reaper Scythe - Dreadscythe" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). If this card is sent from the field to the GY: Send 1 card from your hand to the GY, and if you do, Special Summon this card from the GY. | ||||||
▶︎ Deck | 5.1 (15) | Guard Dog |
Effect Monster Flip Monster |
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- | 3 | Beast | 1500 | 500 | ||
FLIP: Your opponent cannot Special Summon for the rest of this turn. | ||||||
▶︎ Deck | 5.1 (18) | Gearfried the Swordmaster | Effect Monster | |||
- | 7 | Warrior | 2600 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Release Restraint". Each time an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 5.1 (14) | Indiora Doom Volt the Cubic Emperor | Effect Monster | |||
- | 4 | Fairy | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand. | ||||||
▶︎ Deck | 5.1 (20) | Gladiator Beast Andabata |
Fusion Monster Effect Monster |
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- | 8 | Beast-Warrior | 1000 | 2800 | ||
"Gladiator Beast Augustus" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If Summoned this way: You can Special Summon 1 Level 7 or lower "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. |
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▶︎ Deck | 5.1 (19) | Gladiator Beast Nerokius |
Fusion Monster Effect Monster |
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- | 8 | Winged Beast | 2800 | 1900 | ||
3 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. |
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▶︎ Deck | 5 (27) | Windrose the Elemental Lord | Effect Monster | |||
- | 8 | Winged Beast | 2800 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your GY. If this card is Special Summoned: Destroy all Spells and Traps your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn. | ||||||
▶︎ Deck | 5 (9) | Blade Garoodia the Cubic Beast | Effect Monster | |||
- | 3 | Beast | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Buster Gundil the Cubic Behemoth" from your Deck to your hand. | ||||||
▶︎ Deck | 5 (21) | Red Dragon Archfiend/Assault Mode | Effect Monster | |||
- | 10 | Dragon | 3500 | 2500 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard. | ||||||
▶︎ Deck | 4.9 (8) | Andro Sphinx | Effect Monster | |||
- | 10 | Beast | 3000 | 2500 | ||
You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the ATK of the destroyed monster. | ||||||
▶︎ Deck | 4.9 (17) | Arcana Knight Joker |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3800 | 2500 | ||
"Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect. |
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▶︎ Deck | 4.9 (15) | Elemental HERO Darkbright |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2000 | 1000 | ||
"Elemental HERO Sparkman" + "Elemental HERO Necroshade" Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target. |
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▶︎ Deck | 4.9 (15) | Elemental HERO Marine Neos |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2300 | ||
"Elemental HERO Neos" + "Neo-Spacian Marine Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy 1 random card in your opponent's hand. |
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▶︎ Deck | 4.9 (11) | Super Vehicroid Jumbo Drill |
Fusion Monster Effect Monster |
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- | 8 | Machine | 3000 | 2000 | ||
"Steamroid" + "Drillroid" + "Submarineroid" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. |
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▶︎ Deck | 4.8 (11) | Izanami |
Effect Monster Spirit Monster |
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- | 4 | Fairy | 1100 | 1800 | ||
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit Monster from your Graveyard to your hand. | ||||||
▶︎ Deck | 4.8 (18) | Rosaria, the Stately Fallen Angel | Effect Monster | |||
- | 8 | Plant | 2900 | 2400 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (1 from your hand and 1 from your Graveyard). Once per turn: You can negate the effects of all other face-up cards currently on the field, until the end of this turn. | ||||||
▶︎ Deck | 4.8 (28) | Blue-Eyes Toon Dragon | Effect Monster | |||
- | 8 | Dragon | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. | ||||||
▶︎ Deck | 4.8 (13) | Sauropod Brachion | Effect Monster | |||
- | 8 | Dinosaur | 1500 | 3000 | ||
Cannot be Special Summoned from the Deck. You can Tribute Summon this card face-up by Tributing 1 Dinosaur-Type monster. Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Change all other monsters on the field to face-down Defense Position. If this card is attacked, any battle damage your opponent takes from that battle is doubled. | ||||||
▶︎ Deck | 4.8 (23) | Elemental HERO Divine Neos |
Fusion Monster Effect Monster |
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- | 12 | Warrior | 2500 | 2500 | ||
Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects. | ||||||
▶︎ Deck | 4.8 (13) | Elemental HERO Mariner |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 1400 | 1000 | ||
"Elemental HERO Bubbleman" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly. |
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▶︎ Deck | 4.8 (16) | Ryu Senshi |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2000 | 1200 | ||
"Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it. |
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▶︎ Deck | 4.7 (21) | Infernoid Sjette | Effect Monster | |||
- | 6 | Fiend | 2400 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | ||||||
▶︎ Deck | 4.7 (14) | Guardian Grarl | Effect Monster | |||
- | 5 | Dinosaur | 2500 | 1000 | ||
Cannot be Summoned unless you control a face-up "Gravity Axe - Grarl". If this is the only card in your hand, you can Special Summon it (from your hand). | ||||||
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