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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "negate Monster effects". Search result  Showing 91 to 120 of 836

With the effect of "negate Monster effects".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ドラグニティナイト-アラドヴァル ▶︎ Deck 9.4 7 Dragunity Knight - Areadbhair Synchro Monster
Effect Monster
- 10 Dragon 3300 3200
1 "Dragunity" Tuner + 1+ non-Tuner monsters
When your opponent activates a monster effect (Quick Effect): You can banish 1 "Dragunity" monster from your GY; negate the activation, and if you do, banish that card. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can destroy all Spells and Traps your opponent controls. You can only use each effect of "Dragunity Knight - Areadbhair" once per turn.
HSRカイドレイク ▶︎ Deck 9.4 15 Hi-Speedroid Kitedrake Synchro Monster
Effect Monster
- 8 Machine 3000 2800
1 WIND Machine Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate 1 of these effects;
●Destroy all other cards on the field.
●Negate the effects of all face-up cards your opponent currently controls.
If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand.
You can only use each effect of "Hi-Speedroid Kitedrake" once per turn.
神竜騎士フェルグラント ▶︎ Deck 9.4 82 Divine Dragon Knight Felgrand Xyz Monster
Effect Monster
- 8 Warrior 2800 1800
2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
No.41 泥睡魔獣バグースカ ▶︎ Deck 9.4 43 Number 41: Bagooska the Terribly Tired Tapir Xyz Monster
Effect Monster
- 4 Fiend 2100 2000
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
U.A.フラッグシップ・ディール ▶︎ Deck 9.4 10 U.A. Signing Deal Normal Spell
Special Summon 1 "U.A." monster from your Deck, but its effects are negated, also it cannot be used as Synchro or Xyz Material for a Summon. Then you lose LP equal to that monster's Level x 300. You can only activate 1 "U.A. Signing Deal" per turn.
SRルーレット ▶︎ Deck 9.4 7 Speedroid Wheel Quick-Play Spell
Discard 1 card; roll a six-sided die, then Special Summon, from your hand and/or Deck, 1 or 2 "Speedroid" monsters whose total Levels equal the result, but negate their effects. If you do not Special Summon, you lose LP equal to the result x 500. You can only activate 1 "Speedroid Wheel" per turn.
スキルドレイン ▶︎ Deck 9.4 96 Skill Drain Limited Continuous Trap
Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
サラマングレイト・ロアー ▶︎ Deck 9.4 16 Salamangreat Roar Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.
天威無双の拳 ▶︎ Deck 9.4 15 Fists of the Unrivaled Tenyi Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.
竜星の九支 ▶︎ Deck 9.4 17 Nine Pillars of Yang Zing Counter Trap
When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control.
鉄獣鳥 メルクーリエ ▶︎ Deck 9.3 6 Tri-Brigade Mercourier Effect Monster
- 4 Winged Beast 800 0
When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn.
H・C モーニング・スター ▶︎ Deck 9.3 7 Heroic Challenger - Morning Star Effect Monster
- 4 Warrior 1500 1300
If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn.
魔界発現世行きデスガイド ▶︎ Deck 9.3 87 Tour Guide From the Underworld Effect Monster
- 3 Fiend 1000 600
When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
蟲の忍者-蜜 ▶︎ Deck 9.3 4 Mitsu the Insect Ninja Effect Monster
- 2 Insect 200 2100
If you control a "Ninja" card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a "Ninja" monster, except "Mitsu the Insect Ninja", negate that opponent's activated effect. You can only use each effect of "Mitsu the Insect Ninja" once per turn.
月光翠鳥 ▶︎ Deck 9.3 3 Lunalight Emerald Bird Effect Monster
- 4 Beast-Warrior 1200 1000
If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower "Lunalight" monsters that is banished or in your GY, except "Lunalight Emerald Bird"; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Lunalight Emerald Bird" once per turn.
剣闘獣ドミティアノス ▶︎ Deck 9.3 11 Gladiator Beast Domitianus Fusion Monster
Effect Monster
- 10 Sea Serpent 3500 1200
"Gladiator Beast Vespasius" + 2 "Gladiator Beast" monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy it. You choose the attack targets for your opponent's attacks. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck.
召喚獣メルカバー ▶︎ Deck 9.3 27 Invoked Mechaba Fusion Monster
Effect Monster
- 9 Machine 2500 2100
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
海造賊-双翼のリュース号 ▶︎ Deck 9.3 6 Plunder Patrollship Lys Fusion Monster
Effect Monster
- 8 Fiend 2000 2000
2 "Plunder Patroll" monsters
During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn.
琰魔竜 レッド・デーモン・アビス ▶︎ Deck 9.3 28 Hot Red Dragon Archfiend Abyss Synchro Monster
Effect Monster
- 9 Dragon 3200 2500
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster
(Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.
コズミック・ブレイザー・ドラゴン ▶︎ Deck 9.3 43 Cosmic Blazar Dragon Synchro Monster
Effect Monster
- 12 Dragon 4000 4000
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects;
●When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card.
●When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s).
●When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.
武力の軍奏 ▶︎ Deck 9.3 8 Martial Metal Marcher Synchro Monster
Tuner Monster
Effect Monster
- 3 Machine 500 2200
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.
ゴルゴニック・ガーディアン ▶︎ Deck 9.3 36 Gorgonic Guardian Xyz Monster
Effect Monster
- 3 Rock 1600 1200
2 Level 3 Rock-Type monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
EMオッドアイズ・シンクロン ▶︎ Deck 9.3 15 Performapal Odd-Eyes Synchron Pendulum Monster
Effect Monster
Tuner Monster
- 2 Spellcaster 200 600
Pendulum Effect
Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field).
Card Text
If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.
9.3 32 Apollousa, Bow of the Goddess Link Monster
Effect Monster
- - Fairy ? -
2+ monsters with different names, except Tokens
You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
ヒロイック・コール ▶︎ Deck 9.3 8 Heroic Call Normal Spell
Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn.
オーバーレイ・ネットワーク ▶︎ Deck 9.3 9 Overlay Network Continuous Spell
You can activate 1 of the following effects.
●Target 1 face-up monster you control; Special Summon 1 monster with the same Level from your hand or GY in Defense Position, but negate its effects. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Xyz Monsters.
●Target 1 Xyz Monster you control; add 1 card attached to it to the hand.
You can only use this effect of "Overlay Network" once per turn.
電脳堺門-青龍 ▶︎ Deck 9.3 6 Virtual World Gate - Qinglong Continuous Spell
You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.
閃刀機-ウィドウアンカー ▶︎ Deck 9.3 16 Sky Striker Mecha - Widow Anchor Quick-Play Spell
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.
次元障壁 ▶︎ Deck 9.3 54 Dimensional Barrier Normal Trap
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
覇王龍の魂 ▶︎ Deck 9.3 9 Soul of the Supreme King Normal Trap
Pay half your LP; Special Summon 1 "Supreme King Z-ARC" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 "Supreme King Z-ARC" from your face-up Monster Zone; Special Summon up to 1 each "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters from your hand, Deck, Extra Deck, and/or GY.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
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Link
ATK
DEF
Limit
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