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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Cannot be destroyed by effects". Search result Showing 241 to 270 of 535
With the effect of "Cannot be destroyed by effects".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.7 (14) | Number C80: Requiem in Berserk |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 0 | 2000 | |||||||||
3 Level 5 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 2000 ATK. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has "Number 80: Rhapsody in Berserk" as an Xyz Material, it gains this effect. ●You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target. |
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▶︎ Deck | 7.7 (7) | Melffy Hide-and-Seek | Continuous Spell | ||||||||||
The first time each Beast monster you control would be destroyed by card effect each turn, it is not destroyed. You can target 3 Beast monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Melffy Hide-and-Seek" once per turn. | |||||||||||||
▶︎ Deck | 7.7 (9) | Pendulum Impenetrable | Quick-Play Spell | ||||||||||
This turn, cards in Pendulum Zones cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted a card(s) in the Pendulum Zones. | |||||||||||||
▶︎ Deck | 7.7 (6) | Hidden Village of Ninjitsu Arts | Field Spell | ||||||||||
If a "Ninja" monster is Summoned to your field (except during the Damage Step): You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the added card. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. | |||||||||||||
▶︎ Deck | 7.6 (14) | Dark Hole Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2000 | |||||||||
Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 7.6 (19) | Gaia Drake, the Universal Force |
Fusion Monster Effect Monster |
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- | 10 | Beast-Warrior | 3500 | 2800 | |||||||||
1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro Monster This card cannot be targeted by, or destroyed by, the effects of Effect Monsters. |
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▶︎ Deck | 7.6 (5) | Transcendosaurus Glaciasaurus |
Synchro Monster Effect Monster |
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- | 12 | Dinosaur | 3600 | 2700 | |||||||||
1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn. |
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▶︎ Deck | 7.6 (7) | Vahram, the Magistus Divinity Dragon |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2900 | |||||||||
1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster. |
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▶︎ Deck | 7.6 (5) | Prank-Kids Bow-Wow-Bark |
Link Monster Effect Monster |
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- | - | Pyro | 2000 | - | |||||||||
2 "Prank-Kids" monsters A "Prank-Kids" monster this card points to gains 1000 ATK. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 "Prank-Kids" cards with different names in your GY, except Link Monsters; add them to your hand, also "Prank-Kids" monsters you control cannot be destroyed by your opponent's card effects this turn. You can only use this effect of "Prank-Kids Bow-Wow-Bark" once per turn.
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▶︎ Deck | 7.6 (12) | Noble Arms of Destiny | Equip Spell | ||||||||||
You can only control 1 face-up "Noble Arms of Destiny". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms of Destiny" once per turn. | |||||||||||||
▶︎ Deck | 7.6 (12) | Dimension Guardian | Continuous Trap | ||||||||||
Activate this card by targeting 1 face-up Attack Position monster you control. It cannot be destroyed by battle or card effects. If the targeted monster leaves the field, destroy this card. | |||||||||||||
▶︎ Deck | 7.5 (13) | War Rock Meteoragon | Effect Monster | ||||||||||
- | 7 | Warrior | 2600 | 2600 | |||||||||
Cannot be destroyed by an opponent's card effects. When an attack is declared involving this card and an opponent's monster: You can negate that opponent's monster's effects this turn, as well as the activated effects and effects on the field of monsters with its same original name. Once per turn, during a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can make all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also this card can make up to 2 attacks on monsters during each Battle Phase this turn. | |||||||||||||
▶︎ Deck | 7.5 (12) | Mecha Phantom Beast Coltwing | Effect Monster | ||||||||||
- | 4 | Machine | 1600 | 1500 | |||||||||
If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it. | |||||||||||||
▶︎ Deck | 7.5 (11) | Superheavy Samurai Soulbeads | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position. | |||||||||||||
▶︎ Deck | 7.5 (6) | Union Driver |
Effect Monster Union Monster |
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- | 5 | Machine | 2100 | 1000 | |||||||||
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. While this card is equipped to a monster: You can banish this Equip Card; equip 1 Level 4 or lower appropriate Union Monster from your Deck to the monster this card was equipped to. You can only use this effect of "Union Driver" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (4) | Amazoness Augusta |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3200 | 2800 | |||||||||
1 "Amazoness" Fusion Monster + 1 "Amazoness" monster Your opponent cannot target other "Amazoness" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If this card was Fusion Summoned using "Amazoness Empress" or "Amazoness Queen" as material, it can make a second attack during each Battle Phase. If this card is Fusion Summoned: You can Special Summon 1 "Amazoness" monster from your Deck. You can only use this effect of "Amazoness Augusta" once per turn. |
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▶︎ Deck | 7.5 (4) | Reptilianne Melusine |
Synchro Monster Effect Monster |
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- | 8 | Reptile | 2500 | 2800 | |||||||||
1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand. |
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▶︎ Deck | 7.5 (17) | Full Armored Black Ray Lancer |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2100 | 600 | |||||||||
3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no material. Gains 200 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach all materials from this card instead. When this card destroys an opponent's monster by battle: You can target 1 Spell/Trap your opponent controls; destroy that target. |
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▶︎ Deck | 7.5 (22) | D/D/D Doom King Armageddon |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 3000 | 1000 | |||||||||
Pendulum Effect Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). Card Text Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card. |
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▶︎ Deck | 7.5 (6) | Armed Dragon Lightning | Continuous Spell | ||||||||||
If an "Armed Dragon" monster(s) you control would be destroyed by card effect, you can send this card to the GY instead. You can target 1 "Armed Dragon" monster you control, then activate 1 of these effects; ●It gains ATK equal to its Level x 100 (even if this card leaves the field). ●Add 1 "Armed Dragon" monster with an equal or lower Level than it from your GY to your hand. You can only use this effect of "Armed Dragon Lightning" once per turn. |
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▶︎ Deck | 7.5 (6) | Hymn of Light | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Saffira, Queen of Dragons". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. If a Ritual Monster(s) you control would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead. | |||||||||||||
▶︎ Deck | 7.4 (10) | Squeaknight |
Effect Monster Union Monster |
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- | 1 | Warrior | 500 | 500 | |||||||||
If this card is Special Summoned: You can activate this effect; treat this card as a Tuner this turn, also you can only Special Summon once from the Extra Deck for the rest of this turn. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
▶︎ Deck | 7.4 (22) | The Legendary Fisherman III | Effect Monster | ||||||||||
- | 7 | Warrior | 2500 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "The Legendary Fisherman". When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to their GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled. | |||||||||||||
▶︎ Deck | 7.4 (7) | Amazoness Empress |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2400 | |||||||||
"Amazoness Queen" + 1 "Amazoness" monster Other "Amazoness" cards you control cannot be destroyed by battle or card effects. If your "Amazoness" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Fusion Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Amazoness Queen" from your hand, Deck, or GY. |
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▶︎ Deck | 7.4 (9) | Magical Musket - Fiendish Deal | Continuous Trap | ||||||||||
"Magical Musket" monsters you control cannot be destroyed by card effects. If this card in your possession is sent to your GY by an opponent's card effect: You can add 1 "Magical Musket" card from your Deck or GY to your hand, except "Magical Musket - Fiendish Deal". You can only activate 1 "Magical Musket - Fiendish Deal" per turn. | |||||||||||||
▶︎ Deck | 7.3 (16) | Mecha Phantom Beast Hamstrat | Effect Monster | ||||||||||
- | 3 | Machine | 1100 | 1600 | |||||||||
When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (21) | Cyber Dragon Drei | Effect Monster | ||||||||||
- | 4 | Machine | 1800 | 800 | |||||||||
This card's name becomes "Cyber Dragon" while on the field or in the GY. When this card is Normal Summoned: You can make all "Cyber Dragon" you currently control become Level 5. You cannot Special Summon monsters the turn you activate this effect, except Machine monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or card effects this turn. | |||||||||||||
▶︎ Deck | 7.3 (4) | Therion "Duke" Yul | Effect Monster | ||||||||||
- | 8 | Psychic | 2100 | 2800 | |||||||||
You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn. ●You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ●While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects. A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul". |
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▶︎ Deck | 7.3 (12) | Naglfar, Generaider Boss of Fire | Effect Monster | ||||||||||
- | 9 | Beast-Warrior | 3100 | 200 | |||||||||
You can only control 1 "Naglfar, Generaider Boss of Fire". If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Generaider" monster or 1 Beast-Warrior monster you control instead. You can only use this effect of "Naglfar, Generaider Boss of Fire" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (3) | Left-Hand Shark | Effect Monster | ||||||||||
- | 3 | Fish | 1300 | 1500 | |||||||||
If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ●This card cannot be destroyed by card effects. |
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