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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Cannot be destroyed by battle". Search result Showing 421 to 450 of 636
With the effect of "Cannot be destroyed by battle".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.5 (2) | Abyss Prop - Wild Wagon | Continuous Spell | ||||||||||
The first time each "Abyss Actor" monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn: You can target 1 "Abyss Actor" monster you control; your opponent cannot target it with card effects until the end of their turn (even if this card leaves the field). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can return all cards your opponent controls to the hand. | |||||||||||||
▶︎ Deck | 5.5 (2) | Marincess Circulation | Normal Trap | ||||||||||
Target 1 WATER Link Monster you control; return it to the Extra Deck, and if you do, Special Summon 1 "Marincess" Link Monster from your Extra Deck with the same Link Rating but a different name, but it cannot attack directly or be destroyed by battle this turn. (This is treated as a Link Summon.) If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand. | |||||||||||||
▶︎ Deck | 5.4 (13) | B.E.S. Tetran | Effect Monster | ||||||||||
- | 6 | Machine | 1800 | 2300 | |||||||||
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field. | |||||||||||||
▶︎ Deck | 5.4 (7) | Mimicking Man-Eater Bug |
Effect Monster Flip Monster |
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- | 4 | Insect | 450 | 600 | |||||||||
FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type. |
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▶︎ Deck | 5.4 (30) | Gogogo Golem | Effect Monster | ||||||||||
- | 4 | Rock | 1800 | 1500 | |||||||||
Once per turn, this Defense Position card cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 5.4 (5) | Dark Eye Nightmare | Effect Monster | ||||||||||
- | 4 | Fiend | 1700 | 1700 | |||||||||
Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished. ●1: Draw 1 card, then place 1 card from your hand on top of the Deck. ●2: Draw 1 card. ●3: Draw 2 cards, then discard 1 card. You can only use this effect of "Dark Eye Nightmare" once per turn. |
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▶︎ Deck | 5.4 (7) | Salamangreat Claw | Equip Spell | ||||||||||
Equip only to a "Salamangreat" monster. The equipped monster cannot be destroyed by battle or card effects, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster is a "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material, during each Battle Phase it can make attacks on monsters up to its Link Rating. You can only control 1 "Salamangreat Claw". | |||||||||||||
▶︎ Deck | 5.4 (7) | Dragonmaid Send-Off | Quick-Play Spell | ||||||||||
Target 1 "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster with a different name from your hand, in Defense Position, and if you do, return that targeted monster to the hand. The Special Summoned monster cannot be destroyed by battle or card effects until the end of the next turn. You can only activate 1 "Dragonmaid Send-Off" per turn. | |||||||||||||
▶︎ Deck | 5.3 (7) | I.A.S. -Invasive Alien Species- | Effect Monster | ||||||||||
- | 4 | Reptile | 1600 | 0 | |||||||||
Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card. | |||||||||||||
▶︎ Deck | 5.3 (13) | Mecha Phantom Beast Kalgriffin | Effect Monster | ||||||||||
- | 7 | Machine | 1000 | 2500 | |||||||||
You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). | |||||||||||||
▶︎ Deck | 5.3 (12) | Shiranui Smith | Effect Monster | ||||||||||
- | 4 | Zombie | 1000 | 0 | |||||||||
If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 5.3 (16) | Sea Lancer | Effect Monster | ||||||||||
- | 5 | Beast-Warrior | 1300 | 1000 | |||||||||
You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect. | |||||||||||||
▶︎ Deck | 5.3 (4) | Twilight Ninja Nichirin, the Chunin | Effect Monster | ||||||||||
- | 6 | Warrior | 2300 | 1000 | |||||||||
Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects; ●This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects. ●1 "Ninja" monster you control gains 1000 ATK until the end of this turn. |
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▶︎ Deck | 5.3 (9) | Naturia Dragonfly | Effect Monster | ||||||||||
- | 4 | Insect | 1200 | 400 | |||||||||
Cannot be destroyed by battle with a monster that has 2000 or more ATK. Gains 200 ATK for each "Naturia" monster in your GY. | |||||||||||||
▶︎ Deck | 5.3 (12) | Cyber Blader |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2100 | 800 | |||||||||
"Etoile Cyber" + "Blade Skater" A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls. ●1: Cannot be destroyed by battle. ●2: This card's ATK is doubled. ●3: Your opponent's activated card effects are negated. |
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▶︎ Deck | 5.3 (4) | Virtual World Shell - Jaja |
Xyz Monster Effect Monster |
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- | 3 | Wyrm | 1000 | 2400 | |||||||||
2+ Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster. |
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▶︎ Deck | 5.3 (7) | Archfiend's Ascent |
Xyz Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
2 Level 6 monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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▶︎ Deck | 5.3 (8) | Amazoness Heirloom | Equip Spell | ||||||||||
Equip only to an "Amazoness" monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. After damage calculation, if the equipped monster attacked a monster: Destroy the attacked monster. | |||||||||||||
▶︎ Deck | 5.3 (18) | Black Illusion | Normal Trap | ||||||||||
Until the end of this turn, all DARK Spellcaster-Type monsters with 2000 or more ATK you currently control cannot be destroyed by battle, their effects are negated, also they are unaffected by your opponent's card effects. | |||||||||||||
▶︎ Deck | 5.2 (6) | Performapal Miss Director |
Effect Monster Tuner Monster |
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- | 6 | Spellcaster | 0 | 2000 | |||||||||
While you control an "Odd-Eyes" monster, your opponent's monsters cannot target this card for attacks. While this card is in face-up Defense Position, your "Odd-Eyes" monsters cannot be destroyed by battle, also you take no battle damage from that battle. You can target 1 Level 1 monster in your GY; Special Summon it, but negate its effects, then, immediately after this effect resolves, Synchro Summon 1 monster using only this card and the Summoned monster. You can only use this effect of "Performapal Miss Director" once per turn. | |||||||||||||
▶︎ Deck | 5.2 (6) | Bubble Barrier | Continuous Spell | ||||||||||
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control. | |||||||||||||
▶︎ Deck | 5.2 (19) | Mist Body | Equip Spell | ||||||||||
The equipped monster cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 5.1 (9) | Mecha Phantom Beast Warbluran |
Effect Monster Tuner Monster |
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- | 1 | Machine | 300 | 300 | |||||||||
If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 5.1 (10) | Phantom Beast Thunder-Pegasus | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 700 | 2000 | |||||||||
When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 "Phantom Beast" monster you control; that monster you control cannot be destroyed by battle this turn. | |||||||||||||
▶︎ Deck | 5.1 (9) | Morphtronic Staplen | Effect Monster | ||||||||||
- | 4 | Machine | 1400 | 1000 | |||||||||
●While in Attack Position: Your opponent cannot select another monster as an attack target. If this card is destroyed by battle, the monster that destroyed this card loses 300 ATK. ●While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, after damage calculation, select 1 face-up Attack Position monster your opponent controls. Change it to Defense Position and this card to Attack Position. |
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▶︎ Deck | 5.1 (8) | Destiny HERO - Dreamer | Effect Monster | ||||||||||
- | 1 | Warrior | 0 | 600 | |||||||||
During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, and if you do, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn. | |||||||||||||
▶︎ Deck | 5.1 (9) | Necro Defender | Effect Monster | ||||||||||
- | 2 | Fiend | 0 | 800 | |||||||||
During your Main Phase, you can remove from play this card from your Graveyard to select 1 monster you control. Until your opponent's next End Phase, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it. | |||||||||||||
▶︎ Deck | 5.1 (20) | Gladiator Beast Nerokius |
Fusion Monster Effect Monster |
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- | 8 | Winged Beast | 2800 | 1900 | |||||||||
3 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. |
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▶︎ Deck | 5.1 (11) | Linkmail Archfiend |
Link Monster Effect Monster |
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- | - | Cyberse | 2800 | - | |||||||||
2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead.
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▶︎ Deck | 5 (1) | Bunny Ear Enthusiast | Effect Monster | ||||||||||
- | 1 | Beast-Warrior | 200 | 100 | |||||||||
Once per Chain, when a monster on the field, except "Bunny Ear Enthusiast", activates its effect (Quick Effect): You can place 1 Bunny Ear Counter on it, and it cannot be destroyed by battle as long as it has that Counter. Once per turn (Quick Effect): You can target 1 monster with a Bunny Ear Counter; banish both it and this card until the Standby Phase of the next turn. | |||||||||||||
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