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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "change Card Control". Search result  Showing 91 to 120 of 160

With the effect of "change Card Control".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
慈愛の賢者-シエラ ▶︎ Deck 5.5 8 Sage of Benevolence - Ciela Effect Monster
- 6 Machine 2200 1000
(This card is always treated as a "Sky Striker" card.)
You can discard 1 Spell; Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 "Sky Striker Ace" monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Benevolence - Ciela" once per turn.
ダミー・ゴーレム ▶︎ Deck 5.5 12 Dummy Golem Effect Monster
Flip Monster
- 2 Rock 800 800
FLIP: Your opponent selects 1 monster they control. Switch control of the selected monster and this card.
憑依するブラッド・ソウル ▶︎ Deck 5.5 17 Possessed Dark Soul Effect Monster
- 3 Fiend 1200 800
You can Tribute this face-up card; take control of all face-up Level 3 or lower monsters your opponent currently controls.
A・∀・VV ▶︎ Deck 5.5 4 Amaze Attraction Viking Vortex Normal Trap
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;
●You: Once per turn, when an opponent's monster declares an attack: Negate the attack, and if you do, change control of the equipped monster until the end of the Battle Phase.
●Your opponent: When the equipped monster activates its effect: Return it to the hand.
六花の薄氷 ▶︎ Deck 5.5 10 Rikka Sheet Normal Trap
Target 1 face-up monster your opponent controls, also, you can Tribute 1 Plant monster; players cannot activate that face-up monster's effects on the field this turn, then, if you Tributed a monster when you activated this card, take control of that monster until the End Phase, and if you do, it becomes a Plant monster until the End Phase. You can only activate 1 "Rikka Sheet" per turn.
シエンの間者 ▶︎ Deck 5.4 13 Shien's Spy Normal Spell
Target 1 face-up monster you control; give control of it to your opponent until the End Phase of this turn.
死のマジック・ボックス ▶︎ Deck 5.4 22 Mystic Box Normal Spell
Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.
ヘッド・ジャッジング ▶︎ Deck 5.4 7 Head Judging Continuous Trap
When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of "Head Judging" once per turn.
水霊使いエリア ▶︎ Deck 5.3 25 Eria the Water Charmer Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 WATER monster your opponent controls; take control of that target while this card is face-up on the field.
風霊使いウィン ▶︎ Deck 5.3 26 Wynn the Wind Charmer Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 WIND monster your opponent controls; take control of that target while this card is face-up on the field.
ブレイン・ジャッカー ▶︎ Deck 5.3 9 Brain Jacker Effect Monster
Flip Monster
- 2 Fiend 200 900
FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the equipped monster. Your opponent gains 500 Life Points during each of their Standby Phases.
造反劇 ▶︎ Deck 5.3 12 Rebellion Quick-Play Spell
During either player's Battle Phase: Target 1 monster your opponent controls; take control of it until the end of the Battle Phase, also other monsters you control cannot attack for the rest of this turn. You can only activate 1 "Rebellion" per turn.
集団催眠 ▶︎ Deck 5.3 13 Mass Hypnosis Continuous Trap
Activate only while you control an "Alien" monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated.
光霊使いライナ ▶︎ Deck 5.2 17 Lyna the Light Charmer Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Take control of 1 LIGHT monster your opponent controls, while this card is face-up on the field.
死配の呪眼 ▶︎ Deck 5.2 5 Evil Eye Mesmerism Continuous Trap
When your opponent Special Summons a monster(s): Activate this card by targeting 1 of those Summoned monsters in Attack Position, with less ATK than an "Evil Eye" monster you control; take control of that monster. When that monster leaves the field, destroy this card. While "Evil Eye of Selene" is in your Spell & Trap Zone, that targeted monster is also treated as an "Evil Eye" monster. You can only activate 1 "Evil Eye Mesmerism" per turn.
SPYRAL MISSION-奪還 ▶︎ Deck 5.2 5 SPYRAL MISSION - Recapture Continuous Trap
Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster is Special Summoned to your field (except during the Damage Step): You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot attack directly this turn. If a "SPYRAL" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead of destroying 1 of those "SPYRAL" monsters.
遺言の仮面 ▶︎ Deck 5.1 15 The Mask of Remnants Normal Spell
When this card is activated: Shuffle this card from the field into the Deck. While this card is equipped to a monster by the effect of "Masked Beast Des Gardius", take control of that monster.
スプラッシュ・キャプチャー ▶︎ Deck 5.1 13 Splash Capture Normal Trap
When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your Graveyard to target that face-up Xyz Monster; take control of that target.
G・ボール・シュート ▶︎ Deck 5 2 Giant Ballgame Continuous Spell
During your Main Phase, if this card was activated this turn: You can Special Summon 1 Level 6 or lower Insect monster from your GY. You can reveal 1 Insect monster in your hand, then target 1 face-up monster your opponent controls, and 1 Insect monster you control with less ATK than the revealed monster; switch control of those monsters, and if you do, the monster you took control of becomes an Insect monster. You can only use 1 "Giant Ballgame" effect per turn, and only once that turn.
ギミック・パペット-ギガンテス・ドール ▶︎ Deck 4.9 14 Gimmick Puppet Gigantes Doll Xyz Monster
Effect Monster
- 4 Machine 0 2000
2 Level 4 "Gimmick Puppet" monsters
You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn.
火霊使いヒータ ▶︎ Deck 4.8 25 Hiita the Fire Charmer Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 FIRE monster your opponent controls; take control of that target while this card is face-up on the field.
ゴヨウ・エンペラー ▶︎ Deck 4.8 14 Goyo Emperor Fusion Monster
Effect Monster
- 10 Warrior 3300 2500
2 EARTH Warrior-Type Synchro Monsters
When this card, or a monster you control that is owned by your opponent, destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field. When your opponent Special Summons a monster(s), except during the Damage Step: You can Tribute 1 EARTH Warrior-Type Synchro Monster; take control of that monster(s). If this face-up card leaves the field: Return control of all monsters you control to the owner.
賢者の聖杯 ▶︎ Deck 4.8 16 Wiseman's Chalice Normal Spell
If you control no monsters, select 1 monster in your opponent's Graveyard. Special Summon it. It cannot be Tributed, or used as a Synchro Material Monster. During the End Phase of this turn, give control of that Special Summoned monster to your opponent.
トリック・ボックス ▶︎ Deck 4.7 3 Trick Box Normal Trap
If a face-up "Performage" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 monster your opponent controls; take control of it until the End Phase, then Special Summon 1 "Performage" monster from your Graveyard to your opponent's field. During the End Phase of this turn, give control of the monster Special Summoned by this effect to its owner.
地霊使いアウス ▶︎ Deck 4.6 20 Aussa the Earth Charmer Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 EARTH monster your opponent controls; take control of that target while this card is face-up on the field.
No.46 神影龍ドラッグルーオン ▶︎ Deck 4.6 23 Number 46: Dragluon Xyz Monster
Effect Monster
- 8 Dragon 3000 3000
2 Level 8 Dragon-Type monsters
Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
●Special Summon 1 Dragon-Type monster from your hand.
●Target 1 Dragon-Type monster your opponent controls; take control of that target.
Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's tur
天孔邪鬼 ▶︎ Deck 4.5 8 Amanokujaki Effect Monster
Tuner Monster
- 3 Fiend 1000 1000
You cannot activate the effects of other Special Summoned monsters with the same Attribute as this card. Once per turn, during the Main Phase of this card's owner (Quick Effect): You can give control of this card to your opponent, then you (the activating player) can make this card become any Attribute until the end of the next turn.
プリン隊 ▶︎ Deck 4.5 6 Putrid Pudding Body Buddies Effect Monster
- 1 Fiend 300 300
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. During your End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, give control of this card to your opponent. During each of your Standby Phases: Take 300 damage.
マタンゴ ▶︎ Deck 4.5 32 Mushroom Man #2 Effect Monster
- 3 Warrior 1250 800
A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is face-up on the field. Control of this card is shifted to your opponent by paying 500 Life Points at your own End Phase.
精神汚染 ▶︎ Deck 4.5 14 Mind Pollutant Normal Spell
Discard 1 monster to target 1 monster of that Level your opponent controls; take control of that target until the End Phase.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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