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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain ATK". Search result Showing 691 to 720 of 1,498
With the effect of "gain ATK".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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6.6 (7) | Hi-Speed Re-Level | Normal Spell | |||
Banish 1 "Speedroid" monster from your Graveyard, then target 1 Synchro Monster you control; until the end of this turn, change its Level to the banished monster's Level, and it gains ATK equal to that monster's Level x 500. | ||||||
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6.6 (12) | Power of the Guardians | Equip Spell | |||
If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead. | ||||||
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6.6 (19) | Axe of Fools | Equip Spell | |||
The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster. | ||||||
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6.6 (45) | Axe of Despair | Equip Spell | |||
(This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck. |
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6.6 (5) | Great Sand Sea - Gold Golgonda | Field Spell | |||
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field). | ||||||
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6.6 (16) | Molten Destruction | Field Spell | |||
Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points. | ||||||
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6.6 (20) | Castle of Dragon Souls | Continuous Trap | |||
Once per turn: You can banish 1 Dragon monster from your GY, then target 1 monster you control; it gains 700 ATK until the end of this turn (even if this card leaves the field). When this face-up card on the field is sent to the GY: You can target 1 of your banished Dragon monsters; Special Summon that target. You can only control 1 "Castle of Dragon Souls". | ||||||
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6.5 (10) | Reinforced Human Psychic Borg | Effect Monster | |||
- | 4 | Psychic | 1500 | 800 | ||
Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK. | ||||||
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6.5 (11) | Wind-Up Warrior | Effect Monster | |||
- | 4 | Warrior | 1200 | 1800 | ||
You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field. | ||||||
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6.5 (6) | Tindangle Hound |
Effect Monster Flip Monster |
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- | 7 | Fiend | 2500 | 0 | ||
FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position. Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position. |
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6.5 (10) | Diabound Kernel | Effect Monster | |||
- | 5 | Fiend | 1800 | 1200 | ||
When this card declares an attack: It gains 600 ATK. (Quick Effect): You can target 1 face-up monster your opponent controls; it loses ATK equal to this card's current ATK until the end of this turn, then banish this card until the Standby Phase of the next turn. You can only use this effect of "Diabound Kernel" once per turn. | ||||||
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6.5 (10) | Dogmatika Theo, the Iron Punch | Effect Monster | |||
- | 4 | Spellcaster | 1800 | 1500 | ||
Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Theo, the Iron Punch" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, this card gains 600 ATK, and if it does, the targeted monster loses 600 ATK. | ||||||
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6.5 (4) | Penguin Cleric | Effect Monster | |||
- | 3 | Aqua | 600 | 1700 | ||
If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP. | ||||||
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6.5 (13) | Buster Gundil the Cubic Behemoth | Effect Monster | |||
- | 4 | Beast | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand. | ||||||
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6.5 (24) | Spirit of Flames | Effect Monster | |||
- | 4 | Pyro | 1700 | 1000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only. | ||||||
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6.5 (6) | Mermail Abyssnerei | Effect Monster | |||
- | 3 | Aqua | 1200 | 2000 | ||
(Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of "Mermail Abyssnerei" once per turn. | ||||||
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6.5 (8) | Goldilocks the Battle Landscaper | Effect Monster | |||
- | 10 | Machine | 0 | 3000 | ||
If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. This card gains 3000 ATK while in the center Main Monster Zone. Once per turn: You can choose 1 of your unused Main Monster Zones; move this card from your Main Monster Zone to that zone, then destroy all other cards in the column of the zone this card was in, the column of the zone this card has moved to, and all columns in between. | ||||||
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6.5 (4) | Valkyrie Funfte | Effect Monster | |||
- | 2 | Fairy | 800 | 1200 | ||
"Valkyrie" monsters you control gain 200 ATK for each of your opponent's banished monsters. If you control a "Valkyrie" monster other than "Valkyrie Funfte": You can send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Valkyrie Funfte" once per turn. | ||||||
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6.5 (14) | Odd-Eyes Venom Dragon |
Fusion Monster Pendulum Monster Effect Monster |
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- | 10 | Dragon | 3300 | 2500 | ||
Pendulum Effect Once per turn: You can target 1 Fusion Monster you control; it gains 1000 ATK for each monster your opponent controls, until the end of this turn. Card Text 1 "Starving Venom" monster + 1 "Odd-Eyes" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone. |
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6.5 (10) | Stygian Sergeants |
Synchro Monster Effect Monster |
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- | 5 | Fiend | 2200 | 1800 | ||
1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can have this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row. |
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6.5 (30) | Red-Eyes Zombie Necro Dragon |
Synchro Monster Effect Monster |
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- | 7 | Zombie | 2400 | 2000 | ||
1 Tuner + 1+ non-Tuner monsters Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn. |
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6.5 (51) | Number C39: Utopia Ray |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2500 | 2000 | ||
3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as material. (Transfer its materials to this card.) You can detach 1 material from this card; it gains 500 ATK until the end of this turn, and if it does, 1 monster your opponent controls loses 1000 ATK until the end of this turn. You must have 1000 LP or less to activate and to resolve this effect. |
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6.5 (8) | Performapal Laugh Maker |
Pendulum Monster Effect Monster |
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- | 8 | Spellcaster | 2500 | 2000 | ||
Pendulum Effect Once per turn, if your opponent controls a monster whose current ATK is higher than its original ATK: You can gain 1000 LP. Card Text When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your Graveyard; Special Summon it. You can only use 1 monster effect of "Performapal Laugh Maker" per turn, and only once that turn. |
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6.5 (2) | Twilight Ninja Kagen |
Pendulum Monster Effect Monster |
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- | 1 | Warrior | 0 | 2000 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field). Card Text You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn. |
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6.5 (8) | Abyss-scale of the Kraken | Equip Spell | |||
Equip only to a "Mermail" monster. It gains 400 ATK. When a monster effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard. | ||||||
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6.5 (15) | Psychic Blade | Equip Spell | |||
Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 "Psychic Blade" per turn. | ||||||
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6.5 (6) | Snowman Effect | Normal Trap | |||
Target 1 face-up monster you control; it gains ATK equal to the combined original ATK of the other monsters you control, until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 "Snowman Effect" per turn. | ||||||
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6.5 (4) | Plunder Patroll Parrrty | Normal Trap | |||
If you control a "Plunder Patroll" monster: Draw cards equal to the number of Equip Cards you control +1, then shuffle cards from your hand into the Deck equal to the number of Equip Cards you control. You can only use this effect of "Plunder Patroll Parrrty" once per turn. If you Special Summon a "Plunder Patroll" monster(s) from the Extra Deck, while this card is in your GY: You can equip this card to that Special Summoned monster as an Equip Card with this effect. ●The equipped monster gains 500 ATK. You can only use this effect of "Plunder Patroll Parrrty" once per Duel. |
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6.4 (14) | War Rock Bashileos | Effect Monster | |||
- | 8 | Warrior | 2700 | 2700 | ||
During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can activate this effect; this card can attack directly this turn, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. While this card is in your hand or GY, when your EARTH Warrior monster is destroyed by battle: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "War Rock Bashileos" once per turn. | ||||||
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6.4 (17) | Atlantean Attack Squad | Effect Monster | |||
- | 3 | Sea Serpent | 1400 | 0 | ||
This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card. | ||||||
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