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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "gain ATK". Search result  Showing 691 to 720 of 1,498

With the effect of "gain ATK".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
CNo.6 先史遺産カオス・アトランタル ▶︎ Deck 6.6 19 Number C6: Chronomaly Chaos Atlandis Xyz Monster
Effect Monster
- 7 Machine 3300 3300
3 Level 7 monsters
If you activate any of this card's effects, your opponent takes no further damage this turn. Once per turn: You can target 1 monster your opponent controls; equip that target to this card as an Equip Spell Card whose effect makes this monster gain 1000 ATK. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect.
●You can detach 3 Xyz Materials from this card and send all "Number" monsters equipped by this card's effect to the Graveyard (min. 1); make your opponent's Life Points 100.
No.96 ブラック・ミスト ▶︎ Deck 6.6 31 Number 96: Dark Mist Xyz Monster
Effect Monster
- 2 Fiend 100 1000
3 Level 2 monsters
Once per battle, when an attack is declared involving this card and an opponent's monster (Quick Effect): You can detach 1 material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK.
RR-ブレード・バーナー・ファルコン ▶︎ Deck 6.6 15 Raidraptor - Blade Burner Falcon Xyz Monster
Effect Monster
- 4 Winged Beast 1000 1000
2 Level 4 Winged Beast Monsters
If this card is Xyz Summoned, and your opponent's LP is at least 3000 higher than yours: You can make this card gain 3000 ATK. When this card destroys an opponent's monster by battle: You can detach any number of materials from this card; destroy exactly that number of monsters your opponent controls.
EM小判竜 ▶︎ Deck 6.6 8 Performapal Coin Dragon Pendulum Monster
Effect Monster
- 4 Dragon 1700 1000
Pendulum Effect
Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field).
Card Text
Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects.
愚鈍の斧 ▶︎ Deck 6.6 19 Axe of Fools Equip Spell
The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.
デーモンの斧 ▶︎ Deck 6.6 45 Axe of Despair Equip Spell
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
大砂海ゴールド・ゴルゴンダ ▶︎ Deck 6.6 5 Great Sand Sea - Gold Golgonda Field Spell
All "Springans" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).
バーニングブラッド ▶︎ Deck 6.6 16 Molten Destruction Field Spell
Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points.
竜魂の城 ▶︎ Deck 6.6 20 Castle of Dragon Souls Continuous Trap
Once per turn: You can banish 1 Dragon monster from your GY, then target 1 monster you control; it gains 700 ATK until the end of this turn (even if this card leaves the field). When this face-up card on the field is sent to the GY: You can target 1 of your banished Dragon monsters; Special Summon that target. You can only control 1 "Castle of Dragon Souls".
混沌の使者 ▶︎ Deck 6.5 10 Envoy of Chaos Effect Monster
- 4 Warrior 1500 0
During the Battle Phase (Quick Effect): You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except this card; add this card to your hand.
ゼンマイウォリアー ▶︎ Deck 6.5 11 Wind-Up Warrior Effect Monster
- 4 Warrior 1200 1800
You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.
ティンダングル・ハウンド ▶︎ Deck 6.5 6 Tindangle Hound Effect Monster
Flip Monster
- 7 Fiend 2500 0
FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position.
Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position.
ディアバウンド・カーネル ▶︎ Deck 6.5 10 Diabound Kernel Effect Monster
- 5 Fiend 1800 1200
When this card declares an attack: It gains 600 ATK. (Quick Effect): You can target 1 face-up monster your opponent controls; it loses ATK equal to this card's current ATK until the end of this turn, then banish this card until the Standby Phase of the next turn. You can only use this effect of "Diabound Kernel" once per turn.
方界超獣バスター・ガンダイル ▶︎ Deck 6.5 13 Buster Gundil the Cubic Behemoth Effect Monster
- 4 Beast 0 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand.
炎の精霊 イフリート ▶︎ Deck 6.5 24 Spirit of Flames Effect Monster
- 4 Pyro 1700 1000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only.
マドルチェ・プディンセス ▶︎ Deck 6.5 45 Madolche Puddingcess Effect Monster
- 5 Fairy 1000 1000
Gains 800 ATK/DEF while you have no monsters in your GY. If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. After damage calculation, if this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.
水精鱗-ネレイアビス ▶︎ Deck 6.5 6 Mermail Abyssnerei Effect Monster
- 3 Aqua 1200 2000
(Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of "Mermail Abyssnerei" once per turn.
百景戦都ゴルディロックス ▶︎ Deck 6.5 8 Goldilocks the Battle Landscaper Effect Monster
- 10 Machine 0 3000
If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. This card gains 3000 ATK while in the center Main Monster Zone. Once per turn: You can choose 1 of your unused Main Monster Zones; move this card from your Main Monster Zone to that zone, then destroy all other cards in the column of the zone this card was in, the column of the zone this card has moved to, and all columns in between.
覇王紫竜オッドアイズ・ヴェノム・ドラゴン ▶︎ Deck 6.5 14 Odd-Eyes Venom Dragon Fusion Monster
Pendulum Monster
Effect Monster
- 10 Dragon 3300 2500
Pendulum Effect
Once per turn: You can target 1 Fusion Monster you control; it gains 1000 ATK for each monster your opponent controls, until the end of this turn.
Card Text
1 "Starving Venom" monster + 1 "Odd-Eyes" monster
Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone.
ヘル・ツイン・コップ ▶︎ Deck 6.5 10 Stygian Sergeants Synchro Monster
Effect Monster
- 5 Fiend 2200 1800
1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can have this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row.
真紅眼の不屍竜 ▶︎ Deck 6.5 30 Red-Eyes Zombie Necro Dragon Synchro Monster
Effect Monster
- 7 Zombie 2400 2000
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.
CNo.39 希望皇ホープレイ ▶︎ Deck 6.5 51 Number C39: Utopia Ray Xyz Monster
Effect Monster
- 4 Warrior 2500 2000
3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as material. (Transfer its materials to this card.) You can detach 1 material from this card; it gains 500 ATK until the end of this turn, and if it does, 1 monster your opponent controls loses 1000 ATK until the end of this turn. You must have 1000 LP or less to activate and to resolve this effect.
No.6 先史遺産アトランタル ▶︎ Deck 6.5 18 Number 6: Chronomaly Atlandis Xyz Monster
Effect Monster
- 6 Machine 2600 3000
2 Level 6 monsters
When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.
魔頭砲グレンザウルス ▶︎ Deck 6.5 6 Grenosaurus Giga-Cannon Xyz Monster
Effect Monster
- 4 Dinosaur 2200 2000
2 Level 4 monsters
When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of "Grenosaurus Giga-Cannon" once per turn.
EMラフメイカー ▶︎ Deck 6.5 8 Performapal Laugh Maker Pendulum Monster
Effect Monster
- 8 Spellcaster 2500 2000
Pendulum Effect
Once per turn, if your opponent controls a monster whose current ATK is higher than its original ATK: You can gain 1000 LP.
Card Text
When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your Graveyard; Special Summon it. You can only use 1 monster effect of "Performapal Laugh Maker" per turn, and only once that turn.
黄昏の忍者-カゲン ▶︎ Deck 6.5 2 Twilight Ninja Kagen Pendulum Monster
Effect Monster
- 1 Warrior 0 2000
Pendulum Effect
You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field).
Card Text
You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn.
アビスケイル-クラーケン ▶︎ Deck 6.5 8 Abyss-scale of the Kraken Equip Spell
Equip only to a "Mermail" monster. It gains 400 ATK. When a monster effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
サイコ・ブレイド ▶︎ Deck 6.5 14 Psychic Blade Equip Spell
Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 "Psychic Blade" per turn.
同契魔術 ▶︎ Deck 6.5 4 Simul Archfiends Normal Trap
This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.
シャルルの叙事詩 ▶︎ Deck 6.5 2 The Continuing Epic of Charles Normal Trap
Reveal 1 "Noble Arms" Equip Spell in your hand, and if you do, Special Summon 1 "Infernoble Knight" monster from your hand or Deck, then either equip the revealed card to that monster, or send it to the GY. You can banish this card from your GY, then target 1 "Infernoble Knight Emperor Charles" you control; equip 1 "Noble Knight" monster from your hand or Deck to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of "The Continuing Epic of Charles" once per turn.
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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
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