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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "pay LP". Search result  Showing 61 to 90 of 336

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
神の警告 ▶︎ Deck 9 60 Solemn Warning Counter Trap
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
レッド・リブート ▶︎ Deck 9 41 Red Reboot Limited Counter Trap
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
Kozmo-ドロッセル ▶︎ Deck 8.9 16 Kozmo Farmgirl Effect Monster
- 3 Psychic 1500 1000
During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand.
Kozmo-フェルブラン ▶︎ Deck 8.9 14 Kozmo Tincan Effect Monster
- 1 Psychic 0 0
(Quick Effect): You can banish this card; Special Summon 1 Level 2 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Tincan" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 "Kozmo" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the GY.
ヴァンパイアの使い魔 ▶︎ Deck 8.9 7 Vampire Familiar Effect Monster
- 1 Zombie 500 0
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.
H-C クレイヴソリッシュ ▶︎ Deck 8.9 9 Heroic Champion - Claivesolish Xyz Monster
Effect Monster
- 4 Warrior 2500 2000
2 Level 4 Warrior monsters
Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn.
終焉のカウントダウン ▶︎ Deck 8.9 37 Final Countdown Normal Spell
Pay 2000 Life Points. After 20 turns have passed after you activate this card (counting the turn you activate this card as the 1st turn), you win the Duel.
ヒーローアライブ ▶︎ Deck 8.9 35 A Hero Lives Normal Spell
If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
Uk-P.U.N.K.娑楽斎 ▶︎ Deck 8.8 9 Ukiyoe-P.U.N.K. Sharakusai Effect Monster
Tuner Monster
- 3 Psychic 1200 600
You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.
亡龍の戦慄-デストルドー ▶︎ Deck 8.8 20 Destrudo the Lost Dragon's Frisson Effect Monster
Tuner Monster
- 7 Dragon 1000 3000
If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.
翼の恩返し ▶︎ Deck 8.8 9 Wing Requital Normal Spell
If all monsters you control are Winged Beast Monsters and you control at least 2 monsters with different original names: Pay 600 LP; draw 2 cards. You can only activate 1 "Wing Requital" per turn.
ファーニマル・オウル ▶︎ Deck 8.7 18 Fluffal Owl Effect Monster
- 2 Fairy 1000 1000
When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn.
ヴァンパイア・フロイライン ▶︎ Deck 8.7 11 Vampire Fraulein Effect Monster
- 5 Zombie 600 2000
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
赫灼竜マスカレイド ▶︎ Deck 8.7 16 Masquerade the Blazing Dragon Fusion Monster
Effect Monster
- 8 Fiend 2500 2000
1 "Despia" monster + 1 LIGHT or DARK monster
While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.
終焉龍 カオス・エンペラー ▶︎ Deck 8.7 15 Chaos Emperor, the Dragon of Armageddon Pendulum Monster
Effect Monster
- 8 Dragon 3000 2500
Pendulum Effect
You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn.
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck.
銀河天翔 ▶︎ Deck 8.7 10 Galaxy Trance Normal Spell
Pay 2000 LP, then target 1 "Photon" monster in your GY; Special Summon both it and 1 "Galaxy" monster from your Deck, with the same Level, both in Defense Position, and if you do, each monster's ATK become 2000, also their effects are negated. You can only activate 1 "Galaxy Trance" per turn. You cannot Normal or Special Summon monsters during the turn you activate this card, except "Photon" and "Galaxy" monsters.
ヴァンパイア・レッドバロン ▶︎ Deck 8.6 7 Vampire Red Baron Effect Monster
- 6 Zombie 2400 1000
Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
イビリチュア・ジールギガス ▶︎ Deck 8.6 32 Gishki Zielgigas Ritual Monster
Effect Monster
- 10 Aqua 3200 0
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card, and if you do, reveal it, then, if it was a "Gishki" monster, shuffle 1 card from the field into the Deck.
黒魔術のヴェール ▶︎ Deck 8.6 20 Dark Magic Veil Normal Spell
Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.
簡素融合 ▶︎ Deck 8.6 15 Ready Fusion Normal Spell
Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck, but it cannot attack, also destroy it during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Ready Fusion" per turn.
創造の代行者 ヴィーナス ▶︎ Deck 8.5 35 The Agent of Creation - Venus Effect Monster
- 3 Fairy 1600 0
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
ぶつかり合う魂 ▶︎ Deck 8.5 11 Clashing Souls Quick-Play Spell
During damage calculation, if your Attack Position monster battles an opponent's Attack Position monster with higher ATK: The controller of the battling monster with lower ATK can pay 500 LP for that monster to gain 500 ATK during damage calculation only, then keep repeating this effect until a player chooses not to pay LP. Neither player takes any battle damage from that battle, also, after damage calculation, if any player's monster would be destroyed by that battle, send all cards that player controls to the Graveyard instead.
エクソシスター・バディス ▶︎ Deck 8.5 6 Exosister Vadis Normal Trap
Pay 800 LP; choose 1 "Exosister" monster from your Deck, then take 1 other "Exosister" monster from your Deck that is mentioned on that monster, and Special Summon both, but shuffle them into the Deck during the End Phase, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Exosister" monsters. You can only activate 1 "Exosister Vadis" per turn.
Sin トゥルース・ドラゴン ▶︎ Deck 8.4 28 Malefic Truth Dragon Effect Monster
- 12 Dragon 5000 5000
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a "Malefic" monster you control, except "Malefic Truth Dragon", is destroyed by battle or by card effect: You can pay half your Life Points; Special Summon this card from your hand or Graveyard. There can only be 1 "Malefic" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. If this card destroys an opponent's monster by battle: Destroy all face-up monsters your opponent controls.
ラーの翼神竜-不死鳥 ▶︎ Deck 8.4 30 The Winged Dragon of Ra - Immortal Phoenix Effect Monster
- 10 Divine-Beast 4000 4000
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.
平和の使者 ▶︎ Deck 8.4 29 Messenger of Peace Continuous Spell
Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.
ヴァンパイアの領域 ▶︎ Deck 8.4 7 Vampire's Domain Continuous Spell
Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 "Vampire" monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your "Vampire" monster inflicts battle damage to your opponent: Gain the same amount of LP.
転生炎獣の聖域 ▶︎ Deck 8.4 17 Salamangreat Sanctuary Field Spell
If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.
潤いの風 ▶︎ Deck 8.4 16 Humid Winds Continuous Trap
You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn.
輪廻のパーシアス ▶︎ Deck 8.4 18 Rebirth of Parshath Counter Trap
When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
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