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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "send card from your Deck to the GY". Search result  Showing 511 to 537 of 537

With the effect of "send card from your Deck to the GY".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ウォークライ・オーピス ▶︎ Deck 2.5 11 War Rock Orpis Effect Monster
- 5 Warrior 2100 2100
If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can send 1 EARTH Warrior monster from your Deck to the GY, except "War Rock Orpis", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Orpis" once per turn.
エルロン ▶︎ Deck 2.5 20 Aileron Effect Monster
- 1 Machine 0 0
(This card is always treated as a "Sky Striker" card.)
A "Sky Striker Ace" monster equipped with this card gains 400 ATK. You can only use 1 of the following effects of "Aileron" per turn, and only once that turn. During the Main Phase (Quick Effect): You can target 1 "Sky Striker Ace" monster you control; equip this card from your hand or field to it. If this card on the field is destroyed: You can send 1 "Sky Striker" Spell from your Deck to the GY.
絶海の騎士 ▶︎ Deck 2.5 15 Shore Knight Effect Monster
- 4 Warrior 1400 1200
Once per turn, if the battle position of this face-up card on the field is changed: Send 1 WATER monster from your Deck to the GY.
ボルテック・コング ▶︎ Deck 2.4 19 Voltic Kong Effect Monster
- 4 Beast 1800 1000
When this card inflicts Battle Damage to your opponent: Send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control.
リンク・バック ▶︎ Deck 2.4 7 Link Back Normal Spell
Target 1 Link Monster you control in the Extra Monster Zone; move that monster you control to your Main Monster Zone it points to, then, you can send cards from the top of your Deck to the GY equal to its Link Rating. You can only activate 1 "Link Back" per turn.
暴君の暴力 ▶︎ Deck 2.1 18 Tyrant's Tantrum Continuous Trap
Activate by Tributing 2 monsters. Your opponent cannot activate a Spell Card unless they also send 1 Spell Card from the Deck to the Graveyard.
虚空の騎士 ▶︎ Deck 2 21 Altitude Knight Effect Monster
- 4 Warrior 1400 1200
Once per turn, if another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard.
深淵の指名者 ▶︎ Deck 1.8 16 Abyssal Designator Normal Spell
Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the declared Type and Attribute from their hand or Deck to the Graveyard.
繁華の花笑み ▶︎ Deck 1.8 10 Flourishing Frolic Normal Spell
Excavate cards from your Deck equal to the number of "Flourishing Frolic" in your GY + 3, and if you excavate at least 1 Monster, 1 Spell, and 1 Trap, add 1 of them to your hand and send the other cards to the GY. If you did not, shuffle all excavated cards into your Deck. You can only activate 1 "Flourishing Frolic" per turn.
デステニー・デストロイ ▶︎ Deck 1.8 28 Destruction of Destiny Normal Trap
Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way.
緊急鋼核処分 ▶︎ Deck 1.7 14 Iron Core Immediate Disposal Normal Spell
Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard.
増幅する悪意 ▶︎ Deck 1.6 14 Malice Ascendant Effect Monster
- 4 Zombie 700 1000
During your opponent's Standby Phase, send 1 card from the top of their Deck to the Graveyard for each "Malice Ascendant" in your Graveyard.
黄昏の双龍 ▶︎ Deck 1.6 7 Twilight Twin Dragons Normal Spell
If you control "Punishment Dragon": Target 1 "Judgment Dragon" in your GY; add it to your hand, then send the top 4 cards of your Deck to the GY. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can target 1 "Punishment Dragon" in your GY; add it to your hand, then banish the top 4 cards of your Deck.
成功確率0% ▶︎ Deck 1.6 13 Success Probability 0% Normal Trap
Send 2 random Fusion Monsters from your opponent's Extra Deck to the Graveyard.
本陣強襲 ▶︎ Deck 1.6 17 Assault on GHQ Normal Trap
Target 1 monster you control; destroy it, then send 2 cards from the top of your opponent's Deck to the GY.
ライト・オブ・デストラクション ▶︎ Deck 1.6 16 Light of Destruction Continuous Trap
When an opponent's card effect sends a card(s) from their Deck to the Graveyard, send the top 3 cards of their Deck to the Graveyard.
Vain-裏切りの嘲笑 ▶︎ Deck 1.6 19 Vain Betrayer Continuous Trap
When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the Graveyard. When that monster leaves the field, destroy this card.
ダイスエット ▶︎ Deck 1.5 8 Dice It Normal Trap
Roll a six-sided die. Apply this effect, depending on whose turn it is.
●During your turn: Banish cards from your GY equal to the result. Then, if the result was 1, send 6 cards from the top of your Deck to the GY.
●During your opponent's turn: Send cards from the top of your Deck to the GY equal to the result. Then, if the result was 6, banish 1 card from your GY.
森羅の滝滑り ▶︎ Deck 1.4 18 Sylvan Waterslide Continuous Trap
Each time an opponent's monster declares a direct attack: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. During your Draw Phase, instead of conducting your normal draw: Excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, add it to your hand.
二角獣レーム ▶︎ Deck 1.3 20 Bicorn Re'em Effect Monster
- 4 Beast 800 1600
If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard.
二者一両損 ▶︎ Deck 1.3 18 Simultaneous Loss Normal Trap
Each player sends the top card of their Deck to the Graveyard.
ブラッド・サッカー ▶︎ Deck 1.2 24 Blood Sucker Effect Monster
- 4 Zombie 1300 1500
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
武器庫荒らし ▶︎ Deck 1.2 20 Arsenal Robber Normal Trap
Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the Graveyard.
魔法除去細菌兵器 ▶︎ Deck 1.2 26 Virus Cannon Normal Trap
Tribute any number of monsters, except Tokens; your opponent sends an equal number of Spells from their Deck to the GY (or all their Spells, if lower than the number of Tributes).
追い剥ぎゾンビ ▶︎ Deck 1.1 26 Robbin' Zombie Continuous Trap
If your monster inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
標本の閲覧 ▶︎ Deck 1 13 Specimen Inspection Normal Spell
Reveal 1 "Fossil Fusion" in your hand; send 1 monster from your hand to the GY, and if you do, declare a Type and a Level, then your opponent looks at their hand and Deck, and sends 1 monster with the declared Type and Level from one of them to the GY (if possible). You can only activate 1 "Specimen Inspection" per turn.
ポイズン・チェーン ▶︎ Deck 1 13 Poison Chain Continuous Spell
During the End Phase of your turn, if you did not attack, you can make your opponent send cards equal to the number of face-up "Iron Chain" monsters you control from the top of their Deck to the Graveyard.
Other sorts : Card Registration Date, scale blue, scale red

(18/18 pages) 511 - 537

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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