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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your Deck to the GY". Search result Showing 511 to 537 of 537
With the effect of "send card from your Deck to the GY".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2.5 (11) | War Rock Orpis | Effect Monster | |||
- | 5 | Warrior | 2100 | 2100 | ||
If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can send 1 EARTH Warrior monster from your Deck to the GY, except "War Rock Orpis", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Orpis" once per turn. | ||||||
▶︎ Deck | 2.5 (20) | Aileron | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
(This card is always treated as a "Sky Striker" card.) A "Sky Striker Ace" monster equipped with this card gains 400 ATK. You can only use 1 of the following effects of "Aileron" per turn, and only once that turn. During the Main Phase (Quick Effect): You can target 1 "Sky Striker Ace" monster you control; equip this card from your hand or field to it. If this card on the field is destroyed: You can send 1 "Sky Striker" Spell from your Deck to the GY. |
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▶︎ Deck | 2.5 (15) | Shore Knight | Effect Monster | |||
- | 4 | Warrior | 1400 | 1200 | ||
Once per turn, if the battle position of this face-up card on the field is changed: Send 1 WATER monster from your Deck to the GY. | ||||||
▶︎ Deck | 2.4 (19) | Voltic Kong | Effect Monster | |||
- | 4 | Beast | 1800 | 1000 | ||
When this card inflicts Battle Damage to your opponent: Send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control. | ||||||
▶︎ Deck | 2.4 (7) | Link Back | Normal Spell | |||
Target 1 Link Monster you control in the Extra Monster Zone; move that monster you control to your Main Monster Zone it points to, then, you can send cards from the top of your Deck to the GY equal to its Link Rating. You can only activate 1 "Link Back" per turn. | ||||||
▶︎ Deck | 2.1 (18) | Tyrant's Tantrum | Continuous Trap | |||
Activate by Tributing 2 monsters. Your opponent cannot activate a Spell Card unless they also send 1 Spell Card from the Deck to the Graveyard. | ||||||
▶︎ Deck | 2 (21) | Altitude Knight | Effect Monster | |||
- | 4 | Warrior | 1400 | 1200 | ||
Once per turn, if another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard. | ||||||
▶︎ Deck | 1.8 (16) | Abyssal Designator | Normal Spell | |||
Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the declared Type and Attribute from their hand or Deck to the Graveyard. | ||||||
▶︎ Deck | 1.8 (10) | Flourishing Frolic | Normal Spell | |||
Excavate cards from your Deck equal to the number of "Flourishing Frolic" in your GY + 3, and if you excavate at least 1 Monster, 1 Spell, and 1 Trap, add 1 of them to your hand and send the other cards to the GY. If you did not, shuffle all excavated cards into your Deck. You can only activate 1 "Flourishing Frolic" per turn. | ||||||
▶︎ Deck | 1.8 (28) | Destruction of Destiny | Normal Trap | |||
Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way. | ||||||
▶︎ Deck | 1.7 (14) | Iron Core Immediate Disposal | Normal Spell | |||
Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard. | ||||||
▶︎ Deck | 1.6 (14) | Malice Ascendant | Effect Monster | |||
- | 4 | Zombie | 700 | 1000 | ||
During your opponent's Standby Phase, send 1 card from the top of their Deck to the Graveyard for each "Malice Ascendant" in your Graveyard. | ||||||
▶︎ Deck | 1.6 (7) | Twilight Twin Dragons | Normal Spell | |||
If you control "Punishment Dragon": Target 1 "Judgment Dragon" in your GY; add it to your hand, then send the top 4 cards of your Deck to the GY. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can target 1 "Punishment Dragon" in your GY; add it to your hand, then banish the top 4 cards of your Deck. | ||||||
▶︎ Deck | 1.6 (13) | Success Probability 0% | Normal Trap | |||
Send 2 random Fusion Monsters from your opponent's Extra Deck to the Graveyard. | ||||||
▶︎ Deck | 1.6 (17) | Assault on GHQ | Normal Trap | |||
Target 1 monster you control; destroy it, then send 2 cards from the top of your opponent's Deck to the GY. | ||||||
▶︎ Deck | 1.6 (16) | Light of Destruction | Continuous Trap | |||
When an opponent's card effect sends a card(s) from their Deck to the Graveyard, send the top 3 cards of their Deck to the Graveyard. | ||||||
▶︎ Deck | 1.6 (19) | Vain Betrayer | Continuous Trap | |||
When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the Graveyard. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 1.5 (8) | Dice It | Normal Trap | |||
Roll a six-sided die. Apply this effect, depending on whose turn it is. ●During your turn: Banish cards from your GY equal to the result. Then, if the result was 1, send 6 cards from the top of your Deck to the GY. ●During your opponent's turn: Send cards from the top of your Deck to the GY equal to the result. Then, if the result was 6, banish 1 card from your GY. |
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▶︎ Deck | 1.4 (18) | Sylvan Waterslide | Continuous Trap | |||
Each time an opponent's monster declares a direct attack: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. During your Draw Phase, instead of conducting your normal draw: Excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, add it to your hand. | ||||||
▶︎ Deck | 1.3 (20) | Bicorn Re'em | Effect Monster | |||
- | 4 | Beast | 800 | 1600 | ||
If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard. | ||||||
▶︎ Deck | 1.3 (18) | Simultaneous Loss | Normal Trap | |||
Each player sends the top card of their Deck to the Graveyard. | ||||||
▶︎ Deck | 1.2 (24) | Blood Sucker | Effect Monster | |||
- | 4 | Zombie | 1300 | 1500 | ||
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. | ||||||
▶︎ Deck | 1.2 (20) | Arsenal Robber | Normal Trap | |||
Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the Graveyard. | ||||||
▶︎ Deck | 1.2 (26) | Virus Cannon | Normal Trap | |||
Tribute any number of monsters, except Tokens; your opponent sends an equal number of Spells from their Deck to the GY (or all their Spells, if lower than the number of Tributes). | ||||||
▶︎ Deck | 1.1 (26) | Robbin' Zombie | Continuous Trap | |||
If your monster inflicts battle damage to your opponent: Send the top card of their Deck to the GY. | ||||||
▶︎ Deck | 1 (13) | Specimen Inspection | Normal Spell | |||
Reveal 1 "Fossil Fusion" in your hand; send 1 monster from your hand to the GY, and if you do, declare a Type and a Level, then your opponent looks at their hand and Deck, and sends 1 monster with the declared Type and Level from one of them to the GY (if possible). You can only activate 1 "Specimen Inspection" per turn. | ||||||
▶︎ Deck | 1 (13) | Poison Chain | Continuous Spell | |||
During the End Phase of your turn, if you did not attack, you can make your opponent send cards equal to the number of face-up "Iron Chain" monsters you control from the top of their Deck to the Graveyard. | ||||||
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