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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "send card from your hand to the GY". Search result  Showing 91 to 120 of 607

With the effect of "send card from your hand to the GY".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
真紅眼の黒星竜 ▶︎ Deck 9.3 4 Red-Eyes Black Meteor Dragon Effect Monster
- 6 Dragon 2000 2000
You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.
9.3 13 Hi-Speedroid Rubber Band Shooter Link Monster
Effect Monster
- - Machine 1000 -
2 WIND monsters
During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
命削りの宝札 ▶︎ Deck 9.3 50 Card of Demise Normal Spell
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
混沌領域 ▶︎ Deck 9.3 12 Chaos Space Normal Spell
Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.
セリオンズ・チャージ ▶︎ Deck 9.3 4 Therion Charge Normal Spell
Send 1 "Therion" card, except "Therion Charge", or 1 "Endless Engine Argyro System" from your hand or your face-up Spell & Trap Zone to the GY; draw 2 cards. You can only activate 1 "Therion Charge" per turn.
ワン・フォー・ワン ▶︎ Deck 9.3 49 One for One Limited Normal Spell
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
電脳堺門-青龍 ▶︎ Deck 9.3 6 Virtual World Gate - Qinglong Continuous Spell
You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn.
神の写し身との接触 ▶︎ Deck 9.3 31 El Shaddoll Fusion Quick-Play Spell
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn.
エフェクト・ヴェーラー ▶︎ Deck 9.2 135 Effect Veiler Effect Monster
Tuner Monster
- 1 Spellcaster 0 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
エレメントセイバー・アイナ ▶︎ Deck 9.2 9 Elementsaber Aina Effect Monster
- 2 Warrior 900 1800
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" monster (except "Elementsaber Aina") or "Elemental Lord" monster (that has been properly Summoned) in your GY; Special Summon it, ignoring its Summoning conditions. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
エレメントセイバー・モーレフ ▶︎ Deck 9.2 5 Elementsaber Molehu Effect Monster
- 4 Warrior 1900 0
Once per turn (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
銀河戦士 ▶︎ Deck 9.2 37 Galaxy Soldier Effect Monster
- 5 Machine 2000 0
You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.
スプライト・ピクシーズ ▶︎ Deck 9.2 11 Spright Pixies Effect Monster
- 2 Thunder 1400 1400
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Pixies" once per turn this way. During damage calculation, if another Level/Rank/Link 2 monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control gains ATK/DEF equal to the opponent's monster's ATK, until the end of this turn. You can only use this effect of "Spright Pixies" once per turn.
轟の王 ハール ▶︎ Deck 9.2 14 Harr, Generaider Boss of Storms Effect Monster
- 9 Spellcaster 3000 3000
You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.
ヴァンパイアの幽鬼 ▶︎ Deck 9.2 5 Vampire Ghost Effect Monster
- 3 Zombie 1500 0
If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn.
召喚獣メルカバー ▶︎ Deck 9.2 25 Invoked Mechaba Fusion Monster
Effect Monster
- 9 Machine 2500 2100
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
星輝士 トライヴェール ▶︎ Deck 9.2 42 Stellarknight Triverr Xyz Monster
Effect Monster
- 4 Warrior 2100 2500
3 Level 4 "tellarknight" monsters
During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.
ゼクトライク-紅黄 ▶︎ Deck 9.2 5 Zektrike Kou-ou Normal Spell
(This card is always treated as an "Inzektor" card.)
Send 1 other "Inzektor" card from your hand or face-up field to the GY, then activate 1 of these effects;
●Choose 1 "Inzektor" monster from your Deck and either Special Summon it, or equip it to 1 "Inzektor" monster you control.
●Equip 1 "Inzektor" Equip Spell from your Deck to 1 "Inzektor" monster you control.
You can only activate 1 "Zektrike Kou-ou" per turn.
合成獣融合 ▶︎ Deck 9.2 6 Chimera Fusion Quick-Play Spell
During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have "Chimera the Flying Mythical Beast" on your field or in your GY: You can activate 1 of these effects;
●Add this card to your hand.
●Banish this card, and if you do, Special Summon both 1 "Gazelle the King of Mythical Beasts" and 1 "Berfomet" from your Deck and/or GY.
You can only use this effect of "Chimera Fusion" once per turn.
古代の機械猟犬 ▶︎ Deck 9.1 21 Ancient Gear Hunting Hound Effect Monster
- 3 Machine 1000 1000
If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
焔征竜-ブラスター ▶︎ Deck 9.1 55 Blaster, Dragon Ruler of Infernos Limited Effect Monster
- 7 Dragon 2800 1800
If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.
コアキメイル・ガーディアン ▶︎ Deck 9.1 24 Koa'ki Meiru Guardian Effect Monster
- 4 Rock 1900 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.
朱光の宣告者 ▶︎ Deck 9.1 26 Herald of Orange Light Limited Effect Monster
Tuner Monster
- 2 Fairy 300 500
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
BF-月影のカルート ▶︎ Deck 9.1 34 Blackwing - Kalut the Moon Shadow Effect Monster
- 3 Winged Beast 1400 1000
During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn.
ボーン・デーモン ▶︎ Deck 9.1 9 Bone Archfiend Effect Monster
- 4 Fiend 1800 0
If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.
9.1 7 Mermail Abyssalacia Link Monster
Effect Monster
- - Sea Serpent 1600 -
2 Fish, Sea Serpent, and/or Aqua monsters
Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn.
●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand.
●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
融合 ▶︎ Deck 9.1 60 Polymerization Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
黒魔術の秘儀 ▶︎ Deck 9.1 18 Secrets of Dark Magic Quick-Play Spell
Activate 1 of the following effects.
●Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material.
●Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.
幽麗なる幻滝 ▶︎ Deck 9.1 7 Waterfall of Dragon Souls Normal Trap
Activate 1 of these effects;
●Add 1 Wyrm monster from your Deck to your hand.
●Send any number of Wyrm monsters from your hand and/or face-up from your field to the GY; draw cards equal to the number of monsters you sent to the GY +1.
魔神火炎砲 ▶︎ Deck 9.1 14 Obliterate!!! Continuous Trap
You can target 1 monster on the field; send 1 "Forbidden One" monster or "Exodia" card from your hand or Deck to the Graveyard, and if you do, return that target to the hand. If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 "Forbidden One" monster or "Exodia" card in your Graveyard; add it to your hand. You can only use 1 "Obliterate!!!" effect per turn, and only once that turn.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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