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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your hand to the GY". Search result Showing 91 to 120 of 607
With the effect of "send card from your hand to the GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.3 (3) | Lunalight Emerald Bird | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1200 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower "Lunalight" monsters that is banished or in your GY, except "Lunalight Emerald Bird"; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Lunalight Emerald Bird" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (51) | Card of Demise | Normal Spell | ||||||||||
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card. | |||||||||||||
▶︎ Deck | 9.3 (50) | One for One Limited | Normal Spell | ||||||||||
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck. | |||||||||||||
▶︎ Deck | 9.3 (6) | Virtual World Gate - Qinglong | Continuous Spell | ||||||||||
You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (136) | Effect Veiler |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | 0 | 0 | |||||||||
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn. | |||||||||||||
▶︎ Deck | 9.2 (9) | Elementsaber Aina | Effect Monster | ||||||||||
- | 2 | Warrior | 900 | 1800 | |||||||||
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" monster (except "Elementsaber Aina") or "Elemental Lord" monster (that has been properly Summoned) in your GY; Special Summon it, ignoring its Summoning conditions. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |||||||||||||
▶︎ Deck | 9.2 (5) | Elementsaber Molehu | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 0 | |||||||||
Once per turn (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |||||||||||||
▶︎ Deck | 9.2 (13) | Cyberdark Chimera | Effect Monster | ||||||||||
- | 4 | Machine | 800 | 2100 | |||||||||
You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (11) | Spright Pixies | Effect Monster | ||||||||||
- | 2 | Thunder | 1400 | 1400 | |||||||||
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Pixies" once per turn this way. During damage calculation, if another Level/Rank/Link 2 monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control gains ATK/DEF equal to the opponent's monster's ATK, until the end of this turn. You can only use this effect of "Spright Pixies" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (14) | Harr, Generaider Boss of Storms | Effect Monster | ||||||||||
- | 9 | Spellcaster | 3000 | 3000 | |||||||||
You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (29) | Herald of Orange Light Limited |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 300 | 500 | |||||||||
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 9.2 (5) | Vampire Ghost | Effect Monster | ||||||||||
- | 3 | Zombie | 1500 | 0 | |||||||||
If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (25) | Invoked Mechaba |
Fusion Monster Effect Monster |
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- | 9 | Machine | 2500 | 2100 | |||||||||
"Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card. |
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▶︎ Deck | 9.2 (44) | Stellarknight Triverr |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2100 | 2500 | |||||||||
3 Level 4 "tellarknight" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it. |
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▶︎ Deck | 9.2 (5) | Predaplant Bufolicula |
Pendulum Monster Effect Monster |
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- | 1 | Plant | 0 | 0 | |||||||||
Pendulum Effect During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. Card Text If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn. |
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▶︎ Deck | 9.2 (5) | Zektrike Kou-ou | Normal Spell | ||||||||||
(This card is always treated as an "Inzektor" card.) Send 1 other "Inzektor" card from your hand or face-up field to the GY, then activate 1 of these effects; ●Choose 1 "Inzektor" monster from your Deck and either Special Summon it, or equip it to 1 "Inzektor" monster you control. ●Equip 1 "Inzektor" Equip Spell from your Deck to 1 "Inzektor" monster you control. You can only activate 1 "Zektrike Kou-ou" per turn. |
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▶︎ Deck | 9.2 (35) | El Shaddoll Fusion | Quick-Play Spell | ||||||||||
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn. | |||||||||||||
▶︎ Deck | 9.2 (15) | Obliterate!!! | Continuous Trap | ||||||||||
You can target 1 monster on the field; send 1 "Forbidden One" monster or "Exodia" card from your hand or Deck to the Graveyard, and if you do, return that target to the hand. If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 "Forbidden One" monster or "Exodia" card in your Graveyard; add it to your hand. You can only use 1 "Obliterate!!!" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.1 (21) | Ancient Gear Hunting Hound | Effect Monster | ||||||||||
- | 3 | Machine | 1000 | 1000 | |||||||||
If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. | |||||||||||||
▶︎ Deck | 9.1 (19) | Jiaotu, Darkness of the Yang Zing |
Effect Monster Tuner Monster |
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- | 2 | Wyrm | 0 | 2000 | |||||||||
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Jiaotu, Darkness of the Yang Zing". If you control no other monsters: You can send 2 "Yang Zing" cards from your hand to the Graveyard; Special Summon 1 "Yang Zing" monster with 0 ATK and 1 "Yang Zing" monster with 0 DEF from your Deck, but banish them during the End Phase. You can only use 1 "Jiaotu, Darkness of the Yang Zing" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.1 (57) | Blaster, Dragon Ruler of Infernos | Effect Monster | ||||||||||
- | 7 | Dragon | 2800 | 1800 | |||||||||
If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.1 (41) | Galaxy Soldier | Effect Monster | ||||||||||
- | 5 | Machine | 2000 | 0 | |||||||||
You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (24) | Koa'ki Meiru Guardian | Effect Monster | ||||||||||
- | 4 | Rock | 1900 | 1200 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster. | |||||||||||||
▶︎ Deck | 9.1 (35) | Blackwing - Kalut the Moon Shadow | Effect Monster | ||||||||||
- | 3 | Winged Beast | 1400 | 1000 | |||||||||
During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn. | |||||||||||||
▶︎ Deck | 9.1 (9) | Bone Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1800 | 0 | |||||||||
If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (7) | Mermail Abyssalacia |
Link Monster Effect Monster |
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- | - | Sea Serpent | 1600 | - | |||||||||
2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. ●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
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▶︎ Deck | 9.1 (30) | Gem-Knight Fusion | Normal Spell | ||||||||||
Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand. | |||||||||||||
▶︎ Deck | 9.1 (65) | Polymerization | Normal Spell | ||||||||||
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. | |||||||||||||
▶︎ Deck | 9.1 (19) | Secrets of Dark Magic | Quick-Play Spell | ||||||||||
Activate 1 of the following effects. ●Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ●Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster. |
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▶︎ Deck | 9.1 (7) | Waterfall of Dragon Souls | Normal Trap | ||||||||||
Activate 1 of these effects; ●Add 1 Wyrm monster from your Deck to your hand. ●Send any number of Wyrm monsters from your hand and/or face-up from your field to the GY; draw cards equal to the number of monsters you sent to the GY +1. |
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