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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your field to the GY". Search result Showing 541 to 570 of 715
With the effect of "send card from your field to the GY".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.3 (9) | Greater Polymerization | Normal Spell | |||
Fusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as Fusion Material, and if you do, it gains these effects. ●This card cannot be destroyed by card effects. ●If this card attacks a Defense Position monster, inflict piercing battle damage. |
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▶︎ Deck | 5.2 (19) | Armed Dragon LV3 | Effect Monster | |||
- | 3 | Dragon | 1200 | 900 | ||
During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck. | ||||||
▶︎ Deck | 5.2 (23) | Neos Wiseman | Effect Monster | |||
- | 10 | Spellcaster | 3000 | 3000 | ||
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up "Elemental HERO Neos" and 1 face-up "Yubel" you control to the Graveyard, and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to the ATK of the monster it battled, and you gain Life Points equal to that monster's DEF. | ||||||
▶︎ Deck | 5.2 (19) | Phantom Bounzer | Effect Monster | |||
- | 6 | Warrior | 2400 | 1200 | ||
If this card on the field is destroyed and sent to the Graveyard: You can add 2 "Bounzer" cards from your Deck to your hand. | ||||||
▶︎ Deck | 5.2 (13) | Fairy Tail - Rochka | Effect Monster | |||
- | 4 | Spellcaster | 1850 | 1000 | ||
When this card is Normal Summoned: You can make your opponent gain 500 LP, then your opponent looks at the top 3 cards in your Deck, and chooses 1 of them for you to add to your hand, also shuffle the rest back into the Deck. You can only use this effect of "Fairy Tail - Rochka" once per turn. Once per battle, if this card battles, before damage calculation: You can send this card to the GY. | ||||||
▶︎ Deck | 5.2 (13) | Xyz Shift | Normal Spell | |||
Tribute 1 Xyz Monster; Special Summon from your Extra Deck, 1 monster with the same Type, Attribute, and Rank as that Tributed monster had on the field, but with a different name, and if you do, attach this card to it as an Xyz Material. During the End Phase, send it to the Graveyard. You can only activate 1 "Xyz Shift" per turn. | ||||||
▶︎ Deck | 5.2 (5) | Beetrooper Landing | Normal Spell | |||
Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY, except the turn it was sent there: You can banish 2 Insect monsters from your GY; add this card to your hand. You can only use this effect of "Beetrooper Landing" once per turn. | ||||||
▶︎ Deck | 5.2 (9) | Witchcrafter Scroll | Continuous Spell | |||
Once per turn, when your Spellcaster monster destroys a monster by battle: You can draw 1 card. You can only use 1 of the following effects of "Witchcrafter Scroll" per turn, and only once that turn. ●If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ●During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone. |
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▶︎ Deck | 5.2 (6) | Wattcube | Equip Spell | |||
Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your Graveyard. You can send this face-up card from the field to the Graveyard to have 1 face-up Thunder-Type monster you control gain 1000 ATK. | ||||||
▶︎ Deck | 5.2 (6) | Icy Crevasse | Normal Trap | |||
When exactly 1 monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Target 1 monster your opponent controls; send that target to the Graveyard, and if you do, inflict damage to your opponent equal to its original ATK in the Graveyard. | ||||||
▶︎ Deck | 5.1 (21) | Silent Magician LV4 | Effect Monster | |||
- | 4 | Spellcaster | 1000 | 1000 | ||
Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck. | ||||||
▶︎ Deck | 5.1 (12) | Summon Reactor ・SK | Effect Monster | |||
- | 5 | Machine | 2000 | 1400 | ||
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor ・Y FI", 1 face-up "Spell Reactor ・RE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 5.1 (14) | Morphtronic Vacuumen | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
●While in Attack Position: Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard to inflict 500 damage to your opponent. ●While in Defense Position: Once per turn, you can equip 1 face-up Attack Position monster your opponent controls to this card as an Equip Card. (You can only equip 1 monster at a time to this card by this effect.) |
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▶︎ Deck | 5.1 (14) | Indiora Doom Volt the Cubic Emperor | Effect Monster | |||
- | 4 | Fairy | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand. | ||||||
▶︎ Deck | 5.1 (43) | Number 7: Lucky Straight |
Xyz Monster Effect Monster |
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- | 7 | Fairy | 700 | 700 | ||
3 Level 7 monsters You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700 until your opponent's next End Phase, then if the total roll was exactly 7, apply 1 of these effects. ●Send all other cards on the field to the Graveyard. ●Special Summon 1 monster from your hand or from either Graveyard. ●Draw 3 cards, then discard 2 cards. |
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▶︎ Deck | 5.1 (8) | D - Formation | Continuous Spell | |||
Each time a face-up "Destiny HERO" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster. | ||||||
▶︎ Deck | 5.1 (14) | Blaze Cannon | Quick-Play Spell | |||
(This card is also always treated as a "Blaze Accelerator" card.) One "The Winged Dragon of Ra" you control gains the following effects until the end of this turn. This card's activation and effect cannot be negated. ●This card is unaffected by your opponent's card effects. ●When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the Tributed monsters' combined original ATK, until the end of this turn. ●After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY. |
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▶︎ Deck | 5.1 (52) | Destiny Board | Continuous Trap | |||
When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the GY. | ||||||
▶︎ Deck | 5.1 (19) | Discord | Continuous Trap | |||
Neither player can Synchro Summon. Send this card to the Graveyard during your 3rd End Phase after activation. | ||||||
▶︎ Deck | 5 (6) | Boot-Up Admiral - Destroyer Dynamo | Effect Monster | |||
- | 8 | Machine | 2500 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 "Gadget" monster Cards from your hand and/or face-up field to the GY. Cannot be destroyed by battle or card effects while you control a "Gadget" monster or a "Gadget" monster Card equipped to a monster. Once per turn: You can target 1 other card on the field; destroy it. | ||||||
▶︎ Deck | 5 (3) | Doombearer Psychopompos |
Effect Monster Tuner Monster |
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- | 2 | Zombie | 0 | 0 | ||
If this card is Special Summoned: Apply this effect, based on whether your opponent has more monsters in their GY, or more Spells & Traps. (If they have more monsters, banish this card, and if you do, your opponent banishes 1 monster from their GY. If they have more Spells & Traps, send this card to the GY, and if you do, your opponent sends 1 monster they control to the GY.) During the End Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Doombearer Psychopompos" once per turn. | ||||||
▶︎ Deck | 5 (1) | Thunder Ball | Effect Monster | |||
- | 3 | Fiend | 450 | 400 | ||
At the end of the Damage Step, if a monster battled: You can Special Summon this card from your hand. You can send 1 Trap from your hand or that's Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that target to your hand. You can only use each effect of "Thunder Ball" once per turn. | ||||||
▶︎ Deck | 5 (9) | Blade Garoodia the Cubic Beast | Effect Monster | |||
- | 3 | Beast | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Buster Gundil the Cubic Behemoth" from your Deck to your hand. | ||||||
▶︎ Deck | 5 (22) | Worm Zero |
Fusion Monster Effect Monster |
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- | 10 | Reptile | ? | 0 | ||
2 or more Reptile-Type "Worm" monsters For each Fusion Material Monster with a different name used to Fusion Summon this card, it gains 500 ATK, and also gains these effects: ●2+: Once per turn, you can select 1 Reptile-Type monster in your Graveyard, and Special Summon it in face-down Defense Position. ●4+: You can remove from play 1 Reptile-Type monster from your Graveyard to send 1 monster on the field to the Graveyard. ●6+: Once per turn, you can draw 1 card. |
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▶︎ Deck | 5 (7) | Yang Zing Prana | Continuous Spell | |||
This card gains these effects, based on the number of different Attributes the "Yang Zing" monsters in your GY have. ●2+: "Yang Zing" monsters you control gain 500 ATK. ●3+: If a "Yang Zing" monster(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead. ●4+: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position. ●5+: You can send this card to the GY; destroy all cards on the field. |
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▶︎ Deck | 5 (1) | Myutant Blast | Equip Spell | |||
Equip only to a Level 8 or higher "Myutant" monster you control. At the start of the Damage Step, if the equipped monster attacks an opponent's Special Summoned monster: You can banish that opponent's monster. While this card is equipped to a monster: You can banish this card; send the monster this card was equipped to the GY, and if you do, Special Summon 1 Level 8 "Myutant" monster with a different original Attribute from your hand or Deck. You can only use this effect of "Myutant Blast" once per turn. | ||||||
▶︎ Deck | 5 (4) | World Legacy Bestowal | Normal Trap | |||
Activate 1 of the following effects. ●Send 1 Link Monster your opponent controls to the GY. ●Banish 7 "World Legacy" cards from your GY; add 1 Cyberse monster from your Deck to your hand. You can only activate 1 "World Legacy Bestowal" per turn. |
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▶︎ Deck | 5 (3) | Exchange of Despair and Hope | Normal Trap | |||
If you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then each player can Special Summon monsters from their opponent's GY to their own field, up to the number of monsters sent to their opponent's GY by this effect, then, if a monster was Special Summoned by this effect and "Exchange of the Spirit" is in your GY, you can Set 1 Trap directly from your Deck. It can be activated this turn. You can only activate 1 "Exchange of Despair and Hope" per turn. | ||||||
▶︎ Deck | 5 (2) | Ninjitsu Art of Mirage-Transformation | Continuous Trap | |||
Tribute 1 "Ninja" monster, then target 1 monster in your opponent's GY; Special Summon it to your field. It is also treated as a "Ninja" monster while this card is face-up on the field. When this card leaves the field, send that monster to the GY. You can only activate 1 "Ninjitsu Art of Mirage-Transformation" per turn. | ||||||
▶︎ Deck | 5 (3) | Libromancer Prevented | Continuous Trap | |||
If you control a "Libromancer" monster: You can target 1 face-up monster your opponent controls; this turn, that face-up monster cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Libromancer Prevented" once per turn. Once per turn, during the End Phase, if you control no "Libromancer" Ritual Monsters: Send this card to the GY. | ||||||
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