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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish GY Card". Search result Showing 541 to 570 of 1,235
With the effect of "banish GY Card".
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| Rating Score | Card Name | Card-Type | ||||
|---|---|---|---|---|---|---|
| Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck
|
7.8 (23) | Inferno Tempest | Quick-Play Spell | |||
| When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play. | ||||||
▶︎ Deck
|
7.8 (5) | Cynet Ritual | Ritual Spell | |||
| This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY. | ||||||
▶︎ Deck
|
7.8 (12) | Cybernetic Overflow | Normal Trap | |||
| Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 "Cyber" Spell/Trap from your Deck to your hand. You can only use each effect of "Cybernetic Overflow" once per turn. | ||||||
▶︎ Deck
|
7.8 (6) | Bug Emergency | Normal Trap | |||
| Target 2 Level 3 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 "Bug Emergency" per turn. | ||||||
▶︎ Deck
|
7.7 (26) | Ally of Justice Cycle Reader |
Effect Monster Tuner Monster |
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| - | 3 | Machine | 1000 | 1000 | ||
| (Quick Effect): You can discard this card to the GY, then target up to 2 LIGHT monsters in your opponent's GY; banish those targets. | ||||||
▶︎ Deck
|
7.7 (23) | Infernity General | Effect Monster | |||
| - | 7 | Fiend | 2700 | 1500 | ||
| If you have no cards in your hand: You can banish this card from your GY, then target 2 Level 3 or lower "Infernity" monsters in your GY; Special Summon them from the GY, but their effects are negated. | ||||||
▶︎ Deck
|
7.7 (15) | Infernoid Harmadik | Effect Monster | |||
| - | 3 | Fiend | 1600 | 0 | ||
| Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | ||||||
▶︎ Deck
|
7.7 (3) | Infernoble Knight Ricciardetto |
Effect Monster Tuner Monster |
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| - | 1 | Warrior | 500 | 0 | ||
| You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except "Infernoble Knight Ricciardetto"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 "Infernoble Knight Ricciardetto" effect per turn, and only once that turn. | ||||||
▶︎ Deck
|
7.7 (6) | Chaos Nephthys | Effect Monster | |||
| - | 8 | Winged Beast | 2400 | 1600 | ||
| Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them. | ||||||
▶︎ Deck
|
7.7 (30) | Rainbow Dragon | Effect Monster | |||
| - | 10 | Dragon | 4000 | 0 | ||
|
(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck. |
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▶︎ Deck
|
7.7 (9) | Kozmo Sliprider | Effect Monster | |||
| - | 5 | Machine | 2300 | 800 | ||
| If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck. | ||||||
▶︎ Deck
|
7.7 (11) | Relinkuriboh | Effect Monster | |||
| - | 1 | Fiend | 300 | 200 | ||
| If this card is Tributed: Draw 1 card. If your monster would be destroyed by battle, you can banish this card from your GY instead. | ||||||
▶︎ Deck
|
7.7 (3) | White Steed of the Floral Knights | Effect Monster | |||
| - | 6 | Beast | 2400 | 1800 | ||
| If you control a Level 2 or lower monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "White Steed of the Floral Knights" once per turn this way. When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 card you control; negate the attack, and if you do, destroy that targeted card. You can only use this effect of "White Steed of the Floral Knights" once per turn. | ||||||
▶︎ Deck
|
7.7 (10) | Bujingi Turtle | Effect Monster | |||
| - | 4 | Beast | 1700 | 1200 | ||
| During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect. | ||||||
▶︎ Deck
|
7.7 (21) | Shiranui Spectralsword |
Effect Monster Tuner Monster |
|||
| - | 2 | Zombie | 800 | 0 | ||
| If this card is in your Graveyard, except the turn this card was sent to the Graveyard: You can target 1 non-Tuner Zombie-Type monster in your Graveyard; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn. | ||||||
▶︎ Deck
|
7.7 (11) | Yoko, the Graceful Mayakashi |
Synchro Monster Effect Monster |
|||
| - | 9 | Zombie | 2900 | 2400 | ||
|
1 Tuner + 1+ non-Tuner monsters You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ●If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ●If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls. |
||||||
▶︎ Deck
|
7.7 (12) | Lunalight Wolf |
Pendulum Monster Effect Monster |
|||
| - | 6 | Beast-Warrior | 2000 | 1800 | ||
|
Pendulum Effect You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. Card Text If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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▶︎ Deck
|
7.7 (22) | Shuffle Reborn | Normal Spell | |||
| If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn. | ||||||
▶︎ Deck
|
7.7 (3) | Fire Recovery | Normal Spell | |||
| Target 1 FIRE monster in your GY; send 1 card from your hand to the GY, and if you do, Special Summon the targeted monster. You can banish this card from your GY, then target 3 of your FIRE monsters that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Fire Recovery" once per turn. | ||||||
▶︎ Deck
|
7.7 (7) | Cubic Dharma | Continuous Spell | |||
|
You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase: ●You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card. ●You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand. |
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▶︎ Deck
|
7.7 (13) | Sky Striker Mecha - Shark Cannon | Quick-Play Spell | |||
| If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack. | ||||||
▶︎ Deck
|
7.7 (13) | Silent Sword Slash | Quick-Play Spell | |||
| Target 1 "Silent Swordsman" monster you control; that monster you control gains 1500 ATK and DEF, and if it does, until the end of this turn, it is unaffected by your opponent's card effects. This card's activation and effect cannot be negated. You can banish this card from your Graveyard; add 1 "Silent Swordsman" monster from your Deck to your hand. | ||||||
▶︎ Deck
|
7.7 (14) | World Dino Wrestling | Field Spell | |||
| While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. You can only use this effect of "World Dino Wrestling" once per turn. | ||||||
▶︎ Deck
|
7.7 (9) | Dawn of the Herald | Ritual Spell | |||
| This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard, then target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand. | ||||||
▶︎ Deck
|
7.7 (15) | King's Consonance | Normal Trap | |||
| When an opponent's monster declares a direct attack: Negate the attack, then you can apply the rest of this card's effect. Banish 1 Tuner monster and any number of non-Tuner monsters from your Graveyard, whose total Levels equal 8 or less, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels of those banished monsters. (This Special Summon is treated as a Synchro Summon.) | ||||||
▶︎ Deck
|
7.7 (14) | Ultimate Crystal Magic | Normal Trap | |||
| When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck, and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells. | ||||||
▶︎ Deck
|
7.7 (6) | Dinomorphia Alert | Normal Trap | |||
| Pay half your LP; Special Summon up to 2 "Dinomorphia" monsters from your GY whose total Levels equal 8 or less, but you cannot declare an attack with them this turn, also you cannot Special Summon for the rest of this turn, except "Dinomorphia" monsters. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Alert" per turn. | ||||||
▶︎ Deck
|
7.7 (10) | U.A. Penalty Box | Continuous Trap | |||
| At the start of the Damage Step, if your "U.A." monster battles an opponent's monster: You can banish that opponent's monster until your opponent's 2nd End Phase. You can only use this effect of "U.A. Penalty Box" once per turn. You can banish this card from your Graveyard; add 1 "U.A." Spell Card from your Deck to your hand. | ||||||
▶︎ Deck
|
7.7 (6) | Dinomorphia Sonic | Counter Trap | |||
| When your opponent activates a Spell/Trap Card, while you control a "Dinomorphia" monster: Pay half your LP; negate the activation, and if you do, destroy that card, then, destroy 1 "Dinomorphia" monster you control. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Sonic" per turn. | ||||||
▶︎ Deck
|
7.6 (5) | Armed Dragon LV10 White | Effect Monster | |||
| - | 10 | Dragon | 3000 | 2000 | ||
| Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can banish "Armed Dragon" monsters from your field and/or GY whose total Levels equal 10; Special Summon this card from your hand, then you can add 1 "White Veil" from your Deck to your hand. You can only use this effect of "Armed Dragon LV10 White" once per turn. You take no effect damage. At the start of the Damage Step, if this card attacks: You can destroy 1 card on the field. | ||||||
| Other sorts : Card Registration Date, scale blue, scale red | ||||||
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