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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish Monster". Search result Showing 721 to 750 of 1,498
With the effect of "banish Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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7.5 (17) | Number C80: Requiem in Berserk |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 0 | 2000 | |||||||||
3 Level 5 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 2000 ATK. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has "Number 80: Rhapsody in Berserk" as an Xyz Material, it gains this effect. ●You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target. |
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7.5 (19) | Dark Armed, the Dragon of Annihilation |
Xyz Monster Effect Monster |
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- | 7 | Dragon | 2800 | 1000 | |||||||||
2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn. |
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7.5 (4) | Juno, the Celestial Goddess |
Pendulum Monster Effect Monster |
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- | 8 | Fairy | 3000 | 3000 | |||||||||
Pendulum Effect Once per turn: You can banish 3 Fairy-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match. Card Text Cannot be Special Summoned, except by Pendulum Summon. Requires 3 Fairy-Type Tributes to Normal Summon (cannot be Normal Set). If this card attacks your opponent directly and reduces their LP to 0, while you control no other monsters, you win the Match. |
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7.5 (6) | The Weather Painter Moonbow |
Link Monster Effect Monster |
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- | - | Fairy | 2400 | - | |||||||||
3 "The Weather" monsters If this card is Link Summoned: You can Special Summon 1 of your banished "The Weather" monsters. If this Link Summoned card is destroyed: You can Special Summon 1 "The Weather Painter Rainbow" from your Extra Deck. "The Weather" Effect Monsters this card points to gain the following effect. ●(Quick Effect): You can banish this card, then target 1 monster your opponent controls; banish it until the Standby Phase of the next turn.
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7.5 (17) | Tribute Burial | Normal Spell | ||||||||||
Once during this turn, you can Tribute Summon a monster that requires 2 Tributes by banishing 1 monster from each GY instead, also you cannot Special Summon monsters for the rest of this turn. | |||||||||||||
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7.5 (6) | SPYRAL GEAR - Fully Armed | Equip Spell | ||||||||||
Equip only to "SPYRAL Super Agent". It gains 1000 ATK. If it destroys your opponent's monster by battle: You can banish both the opponent's destroyed monster and 1 other card your opponent controls. When this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 "SPYRAL Super Agent" in your Graveyard; Special Summon it. | |||||||||||||
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7.5 (17) | Fusion Gate | Field Spell | ||||||||||
During the Main Phase: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials mentioned on it from their hand or field. | |||||||||||||
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7.5 (8) | Vendread Nights | Field Spell | ||||||||||
You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. You can only use this effect of "Vendread Nights" once per turn. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. | |||||||||||||
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7.5 (21) | Chaos Form | Ritual Spell | ||||||||||
This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon. | |||||||||||||
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7.5 (16) | Hieratic Seal of Banishment | Normal Trap | ||||||||||
Tribute 1 "Hieratic" monster, then target 1 card your opponent controls; banish that target. | |||||||||||||
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7.5 (12) | Awakening of the Sacred Beasts | Continuous Trap | ||||||||||
This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control. ●1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s). ●2+: Negate the activated effects of monsters your opponent controls. ●3: Any monsters sent to your opponent's GY are banished instead. Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand. |
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7.5 (2) | Myutant Clash | Continuous Trap | ||||||||||
When you activate this card: You can target 1 Effect Monster your opponent controls; banish 1 "Myutant" monster from your GY, and if you do, negate its effect until the end of this turn (even if this card leaves the field). When your Level 8 or higher "Myutant" monster destroys an opponent's monster by battle: You can draw 1 card. You can only use this effect of "Myutant Clash" once per turn. You can only activate 1 "Myutant Clash" per turn. | |||||||||||||
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7.4 (18) | Infernoid Patrulea | Effect Monster | ||||||||||
- | 4 | Fiend | 1800 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | |||||||||||||
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7.4 (19) | Gladiator Beast Retiari | Effect Monster | ||||||||||
- | 3 | Aqua | 1200 | 800 | |||||||||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Retiari". | |||||||||||||
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7.4 (7) | Kozmo Dark Eclipser | Effect Monster | ||||||||||
- | 9 | Machine | 3000 | 2600 | |||||||||
Cannot be targeted by an opponent's card effects. During either player's turn, when a Trap Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 8 or lower "Kozmo" monster from your Deck to your hand. | |||||||||||||
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7.4 (12) | Symphonic Warrior Basses |
Effect Monster Tuner Monster |
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- | 1 | Machine | 600 | 400 | |||||||||
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase. | |||||||||||||
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7.4 (5) | Sunseed Twin | Effect Monster | ||||||||||
- | 2 | Plant | 0 | 800 | |||||||||
If this card is Normal or Special Summoned while you control a "Sunavalon" Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it. You can banish this card in your GY and 1 Link Monster you control; if you have 2 or more Plant Link Monsters with the same name as each other in your GY, Special Summon 1 of them. You can only use each effect of "Sunseed Twin" once per turn. | |||||||||||||
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7.4 (19) | Beast Machine King Barbaros Ür | Effect Monster | ||||||||||
- | 8 | Beast-Warrior | 3800 | 1200 | |||||||||
You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage. | |||||||||||||
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7.4 (18) | Battlin' Boxer Counterpunch | Effect Monster | ||||||||||
- | 3 | Warrior | 0 | 1100 | |||||||||
During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the end of this turn. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn. | |||||||||||||
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7.4 (19) | Diana the Light Spirit | Effect Monster | ||||||||||
- | 4 | Thunder | 1700 | 1000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP. | |||||||||||||
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7.4 (5) | Icejade Tinola | Effect Monster | ||||||||||
- | 4 | Aqua | 1000 | 1000 | |||||||||
You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn. | |||||||||||||
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7.4 (8) | Vic Viper T301 | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 800 | |||||||||
When an attack is declared involving your face-up monster and an opponent's monster: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Vic Viper T301" once per turn. Other LIGHT Machine monsters you control gain 1200 ATK. | |||||||||||||
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7.4 (19) | Fallen Angel of Roses | Effect Monster | ||||||||||
- | 7 | Plant | 2400 | 1300 | |||||||||
You can Special Summon this card (from your hand) by returning 1 Plant monster you control to the hand, except "Fallen Angel of Roses", but banish it when it leaves the field. | |||||||||||||
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7.4 (10) | Live☆Twin Lil-la Treat | Effect Monster | ||||||||||
- | 2 | Zombie | 500 | 0 | |||||||||
If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn. | |||||||||||||
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7.4 (10) | Laval Lakeside Lady |
Effect Monster Tuner Monster |
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- | 3 | Pyro | 200 | 200 | |||||||||
If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target. | |||||||||||||
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7.4 (5) | Erica the Rikka Fairy | Effect Monster | ||||||||||
- | 6 | Plant | 2400 | 1000 | |||||||||
When an attack is declared involving another Plant monster you control: You can Tribute this card from your hand or face-up field; that monster you control gains 1000 ATK/DEF until the end of this turn. If a Plant monster(s) you control is Tributed, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Erica the Rikka Fairy" once per turn. | |||||||||||||
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7.4 (21) | Greedy Venom Fusion Dragon |
Fusion Monster Effect Monster |
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- | 10 | Dragon | 3300 | 2500 | |||||||||
1 "Predaplant" monster + 1 DARK monster whose original Level is 8 or higher Must first be Fusion Summoned. Once per turn: You can target 1 face-up monster on the field; until the end of this turn, change that target's ATK to 0, also that target has its effects negated. If this card is destroyed and sent to the Graveyard: Destroy as many monsters on the field as possible, then you can banish 1 Level 8 or higher DARK monster from your Graveyard and Special Summon this card from the Graveyard. |
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7.4 (18) | Ritual Beast Ulti-Apelio |
Fusion Monster Effect Monster |
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- | 6 | Pyro | 2600 | 400 | |||||||||
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. |
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7.4 (25) | Masked HERO Koga |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 1800 | |||||||||
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect, until the end of this turn. | |||||||||||||
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7.4 (5) | Munin the Runick Wings |
Fusion Monster Effect Monster |
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- | 3 | Fairy | 0 | 2000 | |||||||||
2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP. |
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