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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish Monster". Search result Showing 481 to 510 of 1,498
With the effect of "banish Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.3 (16) | True King Agnimazud, the Vanisher | Effect Monster | ||||||||||
- | 9 | Wyrm | 2900 | 1900 | |||||||||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (7) | Danmari @Ignister | Effect Monster | ||||||||||
- | 6 | Cyberse | 2300 | 0 | |||||||||
When an attack is declared involving your "@Ignister" monster: You can Special Summon this card from your hand, and if you do, negate that attack. While you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Danmari @Ignister" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (15) | The Dark Creator | Effect Monster | ||||||||||
- | 8 | Thunder | 2300 | 3000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target. | |||||||||||||
▶︎ Deck | 8.3 (55) | Electromagnetic Turtle | Effect Monster | ||||||||||
- | 4 | Machine | 0 | 1800 | |||||||||
During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel. | |||||||||||||
▶︎ Deck | 8.3 (24) | Destiny HERO - Celestial | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 1400 | |||||||||
When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (21) | Farfa, Malebranche of the Burning Abyss | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 1900 | |||||||||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spells/Traps: You can Special Summon this card from your hand. ●If this card is sent to the GY: You can target 1 monster on the field; banish it until the End Phase. |
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▶︎ Deck | 8.3 (3) | Myutant ST-46 | Effect Monster | ||||||||||
- | 3 | Psychic | 500 | 0 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Myutant" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ●Monster: "Myutant Beast" ●Spell: "Myutant Mist" ●Trap: "Myutant Arsenal" You can only use each effect of "Myutant ST-46" once per turn. |
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▶︎ Deck | 8.3 (3) | Firewall Phantom | Effect Monster | ||||||||||
- | 5 | Cyberse | 2000 | 1300 | |||||||||
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of "Firewall Phantom" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (12) | Wandering King Wildwind | Effect Monster | ||||||||||
- | 4 | Fiend | 1700 | 1300 | |||||||||
If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.3 (8) | Infinitrack Trencher | Effect Monster | ||||||||||
- | 5 | Machine | 500 | 2400 | |||||||||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (11) | Gilti-Gearfried the Magical Steel Knight |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2700 | 1600 | |||||||||
2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn. |
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▶︎ Deck | 8.3 (4) | Shiranui Squiresaga |
Synchro Monster Effect Monster |
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- | 7 | Zombie | 2100 | 0 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ●Zombie: You can have all monsters you control gain 300 ATK. ●FIRE: You can destroy 1 Spell/Trap on the field. ●Synchro: You can destroy 1 monster on the field. |
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▶︎ Deck | 8.3 (18) | Red Supernova Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 3000 | |||||||||
3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card. |
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▶︎ Deck | 8.3 (27) | Michael, the Arch-Lightsworn |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2600 | 2000 | |||||||||
1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard. |
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▶︎ Deck | 8.3 (22) | Ebon Illusion Magician |
Xyz Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 2100 | |||||||||
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; Special Summon 1 Spellcaster Normal Monster from your hand or Deck. When a Spellcaster Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn. |
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▶︎ Deck | 8.3 (9) | Aether, the Evil Empowering Dragon |
Pendulum Monster Effect Monster |
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- | 6 | Dragon | 2300 | 1600 | |||||||||
Pendulum Effect Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it. Card Text When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it. |
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▶︎ Deck | 8.3 (7) | S-Force Justify |
Link Monster Effect Monster |
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- | - | Cyberse | 2600 | - | |||||||||
3 Effect Monsters, including an "S-Force" monster You cannot Summon/Set monsters to a zone(s) this card points to. (Quick Effect): You can target 1 face-up Effect Monster your opponent controls; negate its effects until the end of this turn, then you can move that opponent's monster to their Monster Zone this card points to. You can only use this effect of "S-Force Justify" once per turn. At the start of the Damage Step, if this card attacks: You can banish all monsters this card points to.
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▶︎ Deck | 8.3 (3) | Doctor D | Normal Spell | ||||||||||
Banish 1 "Destiny HERO" monster from your GY; add to your hand or Special Summon 1 "Destiny HERO" monster from your GY. You can banish this card from your GY, then target 2 "Destiny HERO" monsters you control; choose 1 of those monsters, its ATK becomes the other monster's ATK, until the end of this turn. | |||||||||||||
▶︎ Deck | 8.3 (4) | Speedroid Dupligate | Normal Trap | ||||||||||
Banish 1 WIND monster from your GY, then target 1 card your opponent controls; return it to the hand. During your Main Phase, if this card is in your GY: You can target 1 Level 2 or higher "Speedroid" monster you control; reduce its Level by 1, and if you do, Special Summon this card as a Normal Monster (Machine/Tuner/WIND/Level 1/ATK 0/DEF 0). (This card is NOT treated as a Trap.) You can only use this effect of "Speedroid Dupligate" once per Duel. | |||||||||||||
▶︎ Deck | 8.3 (4) | Therion Cross | Normal Trap | ||||||||||
When your opponent activates a monster effect, while you control a "Therion" monster: You can activate 1 of these effects; ●Negate that effect. ●Banish that monster. If you have "Endless Engine Argyro System" in your GY at activation, you can activate both effects (at resolution, negate, then banish). You can only activate 1 "Therion Cross" per turn. |
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▶︎ Deck | 8.2 (13) | Orcust Brass Bombard |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 1900 | |||||||||
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (9) | Hushed Psychic Cleric | Effect Monster | ||||||||||
- | 3 | Psychic | 0 | 2100 | |||||||||
If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can send 1 card from your hand to the Graveyard, then target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Target 1 monster banished by this card's effect; Special Summon that target. | |||||||||||||
▶︎ Deck | 8.2 (24) | White Dragon Wyverburster | Effect Monster | ||||||||||
- | 4 | Dragon | 1700 | 1800 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.2 (20) | Djinn Demolisher of Rituals | Effect Monster | ||||||||||
- | 3 | Fiend | 1500 | 600 | |||||||||
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player. | |||||||||||||
▶︎ Deck | 8.2 (5) | Cross Keeper | Effect Monster | ||||||||||
- | 2 | Warrior | 400 | 400 | |||||||||
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (49) | Dark Magician of Chaos | Effect Monster | ||||||||||
- | 8 | Spellcaster | 2800 | 2600 | |||||||||
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead. | |||||||||||||
▶︎ Deck | 8.2 (9) | PSY-Framegear Alpha |
Effect Monster Tuner Monster |
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- | 1 | Psychic | 500 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Framegear Alpha". During the End Phase, banish the face-up monsters Special Summoned by this effect. | |||||||||||||
▶︎ Deck | 8.2 (6) | Protecting Spirit Loagaeth | Effect Monster | ||||||||||
- | 7 | Fairy | 2400 | 2100 | |||||||||
If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of "Protecting Spirit Loagaeth" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position. | |||||||||||||
▶︎ Deck | 8.2 (13) | Traptrix Vesiculo | Effect Monster | ||||||||||
- | 4 | Plant | 1400 | 1400 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field. | |||||||||||||
▶︎ Deck | 8.2 (6) | Simorgh, Bird of Beginning | Effect Monster | ||||||||||
- | 1 | Winged Beast | 0 | 1600 | |||||||||
When this card is Normal Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 "Simorgh" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast Monsters. You can only use each effect of "Simorgh, Bird of Beginning" once per turn. | |||||||||||||
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