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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "self-destruction, Destruction instead". Search result Showing 301 to 330 of 419
With the effect of "self-destruction, Destruction instead".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.6 (23) | Graceful Revival | Continuous Trap | |||
Activate this card by targeting 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 4.5 (17) | Mermaid Archer | Effect Monster | |||
- | 3 | Sea Serpent | 1200 | 200 | ||
Once per turn: You can target 1 face-up Level 3 or lower monster you control; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) While equipped with a monster by this effect, this card gains 800 ATK. If this card would be destroyed, you can destroy the monster equipped to it with this effect, instead. | ||||||
▶︎ Deck | 4.5 (12) | Scrap Worm |
Effect Monster Tuner Monster |
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- | 2 | Insect | 500 | 100 | ||
This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand. | ||||||
▶︎ Deck | 4.5 (13) | Puppet King | Effect Monster | |||
- | 7 | Warrior | 2800 | 2600 | ||
When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase. | ||||||
▶︎ Deck | 4.5 (11) | Pitch-Black Power Stone | Continuous Trap | |||
Activate this card by placing 3 Spell Counters on it. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it. | ||||||
▶︎ Deck | 4.4 (11) | Metallizing Parasite - Lunatite |
Effect Monster Union Monster |
|||
- | 7 | Aqua | 1000 | 500 | ||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster will be unaffected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.) | ||||||
▶︎ Deck | 4.4 (9) | Mind Protector | Effect Monster | |||
- | 3 | Psychic | 0 | 2200 | ||
This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare an attack, except for Psychic-Type monsters. | ||||||
▶︎ Deck | 4.4 (17) | Y-Dragon Head |
Effect Monster Union Monster |
|||
- | 4 | Machine | 1500 | 1600 | ||
Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | ||||||
▶︎ Deck | 4.4 (8) | Iron Core Specimen Lab | Field Spell | |||
During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand. | ||||||
▶︎ Deck | 4.3 (16) | Ally of Justice Thousand Arms | Effect Monster | |||
- | 4 | Machine | 1700 | 0 | ||
This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation. | ||||||
▶︎ Deck | 4.3 (12) | Inzektor Ant | Effect Monster | |||
- | 3 | Insect | 200 | 600 | ||
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. If the equipped monster would be destroyed, you can destroy this Equip Card instead. | ||||||
▶︎ Deck | 4.3 (16) | Plague Wolf | Effect Monster | |||
- | 3 | Zombie | 1000 | 1000 | ||
Once per turn: You can make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card. | ||||||
▶︎ Deck | 4.3 (16) | Gaia Soul the Combustible Collective | Effect Monster | |||
- | 4 | Pyro | 2000 | 0 | ||
Once per turn: You can Tribute up to 2 Pyro-Type monsters; this card gains 1000 ATK for each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During the End Phase: Destroy this card. | ||||||
▶︎ Deck | 4.3 (23) | Infernal Dragon | Effect Monster | |||
- | 4 | Dragon | 2000 | 0 | ||
Once per turn, during the End Phase, if this card attacked this turn: Destroy this card. When this card on the field is destroyed and sent to the GY: You can Tribute 1 monster; Special Summon this card from the GY. | ||||||
▶︎ Deck | 4.3 (13) | Metallizing Parasite - Soltite |
Effect Monster Union Monster |
|||
- | 7 | Aqua | 1000 | 500 | ||
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster cannot be targeted or destroyed by your opponent's monster effects. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.) | ||||||
▶︎ Deck | 4.3 (13) | Scrap Lube | Continuous Spell | |||
Select 1 "Scrap" monster in your Graveyard. Special Summon that monster from the Graveyard. Its effects are negated. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. You cannot conduct your Battle Phase the turn you activate this card. | ||||||
▶︎ Deck | 4.3 (9) | Bottomless Shifting Sand | Continuous Trap | |||
At the end of your opponent's turn, destroy the face-up monster(s) with the highest ATK on the field. During your own Standby Phase, if you have 4 or less cards in your hand, this card is destroyed. | ||||||
▶︎ Deck | 4.3 (11) | Tuner's Scheme | Continuous Trap | |||
Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field. | ||||||
▶︎ Deck | 4.2 (11) | B.E.S. Big Core (Updated from: Big Core) | Effect Monster | |||
- | 6 | Machine | 2300 | 1100 | ||
If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. | ||||||
▶︎ Deck | 4.2 (24) | Nightmare's Steelcage | Normal Spell | |||
This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack. | ||||||
▶︎ Deck | 4.2 (23) | Tornado Wall | Continuous Trap | |||
Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field. | ||||||
▶︎ Deck | 4.1 (17) | Aurora Paragon | Effect Monster | |||
- | 4 | Fairy | 1500 | 1000 | ||
Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card. | ||||||
▶︎ Deck | 4.1 (11) | Cloudian - Eye of the Typhoon | Effect Monster | |||
- | 8 | Aqua | 3000 | 1000 | ||
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card declares an attack: Change the battle positions of all face-up monsters, except "Cloudian" monsters. | ||||||
▶︎ Deck | 4.1 (18) | Rider of the Storm Winds |
Effect Monster Tuner Monster |
|||
- | 1 | Dragon | 500 | 200 | ||
You can target 1 Dragon Normal Monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If a monster equipped with this card would be destroyed, destroy this card instead. | ||||||
▶︎ Deck | 4.1 (8) | Zombie Mammoth | Effect Monster | |||
- | 4 | Zombie | 1900 | 0 | ||
Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK. | ||||||
▶︎ Deck | 4.1 (9) | Yajiro Invader | Effect Monster | |||
- | 5 | Reptile | 2200 | 0 | ||
If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. Once per turn: You can move this card to an unused adjacent Main Monster Zone. Each time exactly 1 monster is Normal or Special Summoned, to your opponent's field: Move this card to the adjacent Main Monster Zone closer to that opponent's monster, then destroy all other cards in this card's column. | ||||||
▶︎ Deck | 4 (8) | Cyber Archfiend | Effect Monster | |||
- | 4 | Fiend | 1000 | 2000 | ||
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card. | ||||||
▶︎ Deck | 4 (6) | Penguin Torpedo | Effect Monster | |||
- | 3 | Aqua | 550 | 300 | ||
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but its effects are negated, also it cannot declare an attack, while you control it. You can only use this effect of "Penguin Torpedo" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card. | ||||||
▶︎ Deck | 4 (1) | Escapegoat | Continuous Trap | |||
When your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 monster; Special Summon 1 "Escapegoat Token" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. If a non-Token monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Token in your Monster Zone instead. | ||||||
▶︎ Deck | 4 (21) | Shadow Spell | Continuous Trap | |||
Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card. | ||||||
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