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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Spell". Search result Showing 181 to 210 of 1,082
With the effect of "Destroy Spell".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.9 (9) | Toon Terror | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon Monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn. | |||||||||||||
▶︎ Deck | 8.8 (21) | Atlantean Heavy Infantry | Effect Monster | ||||||||||
- | 2 | Sea Serpent | 0 | 1600 | |||||||||
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 8.8 (18) | Hieratic Dragon of Su | Effect Monster | ||||||||||
- | 6 | Dragon | 2200 | 1000 | |||||||||
You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. | |||||||||||||
▶︎ Deck | 8.8 (16) | Superheavy Samurai Flutist | Effect Monster | ||||||||||
- | 3 | Machine | 500 | 1000 | |||||||||
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (6) | Endymion, the Magistus of Mastery | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1300 | 1700 | |||||||||
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (6) | Geri the Runick Fangs |
Fusion Monster Effect Monster |
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- | 4 | Beast | 0 | 1000 | |||||||||
2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it. |
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▶︎ Deck | 8.8 (98) | Stardust Dragon |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2000 | |||||||||
1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. |
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▶︎ Deck | 8.8 (24) | Minerva, the Exalted Lightsworn |
Xyz Monster Effect Monster |
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- | 4 | Fairy | 2000 | 800 | |||||||||
2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn. |
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▶︎ Deck | 8.8 (10) | Supreme King Gate Zero |
Pendulum Monster Effect Monster |
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- | 7 | Fiend | 0 | 0 | |||||||||
Pendulum Effect If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Card Text Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 8.8 (20) | Falling Down | Equip Spell | ||||||||||
Activate this card by targeting an opponent's monster; equip this card to it. Take control of it. Destroy this card unless you control an "Archfiend" card. During each of your opponent's Standby Phases: You take 800 damage. | |||||||||||||
▶︎ Deck | 8.8 (33) | Stellarnova Alpha | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up "tellarknight" monster you control to the Graveyard; negate the activation, and if you do, destroy that card, then draw 1 card. | |||||||||||||
▶︎ Deck | 8.8 (11) | Zefra Divine Strike | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up "Zefra" monster in your Extra Deck; negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 8.7 (20) | Witchcrafter Haine | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2400 | 1000 | |||||||||
Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (14) | Donpa, Marksman Fur Hire | Effect Monster | ||||||||||
- | 2 | Beast | 500 | 1000 | |||||||||
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Donpa, Marksman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use each effect of "Donpa, Marksman Fur Hire" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (42) | Stardust Dragon/Assault Mode | Effect Monster | ||||||||||
- | 10 | Dragon | 3000 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon that target. | |||||||||||||
▶︎ Deck | 8.7 (6) | Trias Hierarchia | Effect Monster | ||||||||||
- | 9 | Fairy | 1900 | 2900 | |||||||||
During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ●2+: Destroy 1 card your opponent controls. ●3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn. |
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▶︎ Deck | 8.7 (23) | Peropero Cerperus | Effect Monster | ||||||||||
- | 3 | Beast | 0 | 1800 | |||||||||
If you take damage by battle or an opponent's card effect while this card is in the GY: You can banish this card from the GY, then target 1 card on the field; destroy it. | |||||||||||||
▶︎ Deck | 8.7 (36) | Machina Gearframe |
Effect Monster Union Monster |
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- | 4 | Machine | 1800 | 0 | |||||||||
When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
▶︎ Deck | 8.7 (7) | Danger! Thunderbird! | Effect Monster | ||||||||||
- | 8 | Winged Beast | 2800 | 2400 | |||||||||
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (6) | Sprind the Irondash Dragon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 2500 | 2000 | |||||||||
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn. |
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▶︎ Deck | 8.7 (10) | Gaia the Magical Knight of Dragons |
Fusion Monster Effect Monster |
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- | 7 | Dragon | 2600 | 2100 | |||||||||
1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monster This card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK. |
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▶︎ Deck | 8.7 (18) | Nekroz of Gungnir |
Ritual Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 1700 | |||||||||
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 7 monsters. You can only use each of these effects of "Nekroz of Gungnir" once per turn. ●(Quick Effect): You can discard this card, then target 1 "Nekroz" monster you control; it cannot be destroyed by battle or card effects this turn. ●(Quick Effect): You can discard 1 "Nekroz" card, then target 1 card on the field; destroy it. |
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▶︎ Deck | 8.7 (19) | Lord of the Red |
Ritual Monster Effect Monster |
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- | 8 | Dragon | 2400 | 2100 | |||||||||
You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 monster on the field; destroy it. Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 Spell/Trap on the field; destroy it. | |||||||||||||
▶︎ Deck | 8.7 (11) | Ravenous Crocodragon Archethys |
Synchro Monster Effect Monster |
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- | 9 | Fish | 1000 | 1000 | |||||||||
1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ●If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ●(Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it. |
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▶︎ Deck | 8.7 (15) | Graydle Dragon |
Synchro Monster Effect Monster |
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- | 8 | Aqua | 3000 | 2000 | |||||||||
1 Aqua-Type Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other WATER monster in your Graveyard; Special Summon it, but its effects are negated. You can only use each effect of "Graydle Dragon" once per turn. |
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▶︎ Deck | 8.7 (3) | Symphonic Warrior Rockks |
Synchro Monster Pendulum Monster Effect Monster |
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- | 7 | Machine | 2500 | 1500 | |||||||||
Pendulum Effect During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Symphonic Warrior Rockks" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card. Card Text 1 Tuner + 1+ non-Tuner monsters If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of "Symphonic Warrior Rockks" once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If "Symph Amplifire" is in your Field Zone: You can destroy 1 card on the field. |
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▶︎ Deck | 8.7 (17) | Super Quantal Mech Beast Grampulse |
Xyz Monster Effect Monster |
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- | 3 | Machine | 1800 | 2800 | |||||||||
2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. |
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▶︎ Deck | 8.7 (9) | Ancient Gear Ballista |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.
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▶︎ Deck | 8.7 (16) | Sky Striker Maneuver - Afterburners! | Normal Spell | ||||||||||
If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field. | |||||||||||||
▶︎ Deck | 8.7 (7) | Disciples of the True Dracophoenix | Continuous Spell | ||||||||||
You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn. | |||||||||||||
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