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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Monster". Search result Showing 571 to 600 of 1,801
With the effect of "Destroy Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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7.9 (8) | Flower Cardian Clover with Boar | Effect Monster | ||||||||||
- | 7 | Warrior | 1000 | 1000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Flower Cardian" monster, except "Flower Cardian Clover with Boar". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can destroy 1 monster your opponent controls. Otherwise, send it to the Graveyard. | |||||||||||||
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7.9 (9) | Cloudian - Turbulence | Effect Monster | ||||||||||
- | 4 | Fairy | 800 | 0 | |||||||||
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 1 Fog Counter from this card; Special Summon 1 "Cloudian - Smoke Ball" from your Deck or either GY. | |||||||||||||
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7.9 (13) | Koa'ki Meiru Crusader | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1900 | 1300 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 "Koa'ki Meiru" card from your Graveyard to your hand. | |||||||||||||
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7.9 (17) | Koa'ki Meiru Bergzak | Effect Monster | ||||||||||
- | 4 | Warrior | 2000 | 200 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row. | |||||||||||||
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7.9 (9) | Kozmo Strawman | Effect Monster | ||||||||||
- | 2 | Psychic | 500 | 1800 | |||||||||
During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Strawman" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished "Kozmo" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase. | |||||||||||||
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7.9 (7) | PSY-Framegear Beta |
Effect Monster Tuner Monster |
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- | 1 | Psychic | 700 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When an opponent's monster declares an attack while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, destroy the attacking monster, then end the Battle Phase. During the End Phase, banish the face-up monsters Special Summoned by this effect. | |||||||||||||
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7.9 (10) | True King Bahrastos, the Fathomer | Effect Monster | ||||||||||
- | 9 | Wyrm | 1800 | 3000 | |||||||||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WATER monster, and if you do, Special Summon this card, and if you do that, you can banish up to 2 Spell/Trap Cards from your opponent's field and/or Graveyard, if both the destroyed monsters were WATER. If this card is destroyed by card effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your Deck in Defense Position. You can only use each effect of "True King Bahrastos, the Fathomer" once per turn. | |||||||||||||
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7.9 (24) | Toon Cannon Soldier Forbidden |
Effect Monster Toon Monster |
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- | 4 | Machine | 1400 | 1300 | |||||||||
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. You can Tribute 1 monster; inflict 500 damage to your opponent. | |||||||||||||
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7.9 (13) | Gravekeeper's Descendant | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1500 | 1200 | |||||||||
You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target. | |||||||||||||
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7.9 (21) | Fire Hand | Effect Monster | ||||||||||
- | 4 | Pyro | 1600 | 1000 | |||||||||
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck. | |||||||||||||
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7.9 (16) | Predaplant Flytrap | Effect Monster | ||||||||||
- | 2 | Plant | 400 | 800 | |||||||||
Once per turn: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. At the start of the Damage Step, when this card battles a monster with an equal or lower Level: You can destroy that monster, then increase this card's Level by the original Level of the destroyed monster. | |||||||||||||
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7.9 (8) | Metalrokket Dragon | Effect Monster | ||||||||||
- | 4 | Dragon | 1700 | 1400 | |||||||||
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn. | |||||||||||||
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7.9 (8) | Fossil Warrior Skull Knight |
Fusion Monster Effect Monster |
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- | 6 | Rock | 2400 | 1100 | |||||||||
1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn. |
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7.9 (16) | Destiny HERO - Dystopia |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2400 | |||||||||
2 "Destiny HERO" monsters If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your GY; inflict damage to your opponent equal to that target's ATK. If this card's current ATK is different from its original ATK (except during the Damage Step) (Quick Effect): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn. |
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7.9 (23) | Stellarknight Constellar Diamond |
Xyz Monster Effect Monster |
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- | 5 | Wyrm | 2700 | 2000 | |||||||||
3 or more Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, except "Stellarknight Constellar Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it. |
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7.9 (33) | Heroic Champion - Gandiva |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2100 | 1800 | |||||||||
2 Level 4 Warrior monsters Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can detach 1 material from this card; destroy that Special Summoned monster(s). |
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7.9 (10) | Crystal Keeper |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1800 | |||||||||
Pendulum Effect Each turn, the first time an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control would be destroyed by card effect that turn, it is not destroyed. Card Text If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step. |
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7.9 (9) | Mythical Beast Jackal |
Pendulum Monster Effect Monster |
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- | 1 | Spellcaster | 0 | 1400 | |||||||||
Pendulum Effect If you have no card in your other Pendulum Zone: You can target 1 face-up card you control that you can place a Spell Counter on; destroy this card, and if you do, place 1 Spell Counter on that card. You can only use this effect of "Mythical Beast Jackal" once per turn. Card Text Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field and Tribute this card; Special Summon 1 "Mythical Beast" Effect Monster from your Deck, except "Mythical Beast Jackal". |
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7.9 (7) | Nephthys, the Sacred Preserver |
Link Monster Effect Monster |
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- | - | Winged Beast | 1200 | - | |||||||||
2 "Nephthys" monsters You can only use the following effect of "Nephthys, the Sacred Preserver" once per turn. During your Main Phase, if this card was Link Summoned: You can activate 1 of these effects; ●Add 1 Level 8 Winged Beast monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand. ●Destroy 1 "Nephthys" monster this card points to, and Special Summon 1 "Nephthys" monster with a different original name from your GY, but negate its effects.
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7.9 (9) | Quadborrel Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 1000 | - | |||||||||
2 Dragon monsters, including a "Rokket" monster You can discard 1 card, then target 1 face-up monster on the field; you cannot Special Summon Link-2 or lower monsters from the Extra Deck for the rest of the turn, also destroy the targeted monster, then, if it was a Link Monster, you can Special Summon any number of "Rokket" monsters with different names, from your hand or GY, up to its Link Rating. You can only use this effect of "Quadborrel Dragon" once per turn.
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7.9 (13) | Knightmare Cerberus |
Link Monster Effect Monster |
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- | - | Fiend | 1600 | - | |||||||||
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
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7.9 (17) | Slash Draw | Normal Spell | ||||||||||
Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn. | |||||||||||||
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7.9 (20) | Wrath of Neos | Normal Spell | ||||||||||
Target 1 "Elemental HERO Neos" in your Monster Zone; shuffle that "Elemental HERO Neos" into the Deck, and if you do, destroy all cards on the field. | |||||||||||||
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7.9 (7) | Igknights Unite | Quick-Play Spell | ||||||||||
Target 1 "Igknight" card you control; destroy it, and if you do, Special Summon 1 "Igknight" monster from your Deck. You can only activate 1 "Igknights Unite" per turn. | |||||||||||||
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7.9 (36) | Black Garden | Field Spell | ||||||||||
If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster. | |||||||||||||
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7.9 (10) | Survival's End | Normal Trap | ||||||||||
Destroy as many Normal Monsters on the field as possible, and if you do, Special Summon Level 4 or lower Dinosaur-Type monsters from your Deck, up to the number destroyed, but destroy them during the End Phase. You can banish this card from your Graveyard, then target 1 Dinosaur-Type monster you control and 1 card your opponent controls; destroy them. | |||||||||||||
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7.9 (21) | Offering to the Snake Deity | Normal Trap | ||||||||||
Target 1 face-up Reptile monster you control and 2 cards your opponent controls; destroy all three targets. | |||||||||||||
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7.9 (14) | Predaplanning | Normal Trap | ||||||||||
Send 1 "Predaplant" monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If you Fusion Summon a DARK monster while this card is in your GY (except during the Damage Step): You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Predaplanning" once per turn. | |||||||||||||
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7.9 (25) | Safe Zone | Continuous Trap | ||||||||||
Activate this card by targeting 1 face-up Attack Position monster on the field; that face-up monster cannot be destroyed by battle or your opponent's card effects, your opponent cannot target it with card effects, also it cannot attack your opponent directly. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | |||||||||||||
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7.9 (18) | Statue of Anguish Pattern | Continuous Trap | ||||||||||
Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If Summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it. | |||||||||||||
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