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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "add Card from your Deck to your GY". Search result  Showing 91 to 120 of 599

With the effect of "add Card from your Deck to your GY".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
魔弾の射手 ドクトル ▶︎ Deck 9.2 12 Magical Musketeer Doc Effect Monster
- 3 Fiend 1400 1200
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Doc" once per turn.
DDD烈火王テムジン ▶︎ Deck 9.2 17 D/D/D Flame King Genghis Fusion Monster
Effect Monster
- 6 Fiend 2000 1500
2 "D/D" monsters
If another "D/D" monster(s) is Special Summoned to your field, while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your GY; add it to your hand.
9.2 22 Missus Radiant Link Monster
Effect Monster
- - Beast 1400 -
2 EARTH monsters
All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
ウィッチクラフト・クリエイション ▶︎ Deck 9.2 14 Witchcrafter Creation Normal Spell
Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn.
ドラグニティ・グロー ▶︎ Deck 9.2 9 Dragunity Glow Normal Spell
Add 1 Level 5 or higher "Dragunity" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a "Dragunity" monster; Special Summon it in Defense Position. You can only use each effect of "Dragunity Glow" once per turn.
星遺物の守護竜 ▶︎ Deck 9.2 9 World Legacy Guardragon Continuous Spell
When this card is activated: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand or Special Summon it. Once per turn: You can target 1 Dragon monster you control; move that monster you control to another of your Main Monster Zones. You can only activate 1 "World Legacy Guardragon" per turn.
合成獣融合 ▶︎ Deck 9.2 6 Chimera Fusion Quick-Play Spell
During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have "Chimera the Flying Mythical Beast" on your field or in your GY: You can activate 1 of these effects;
●Add this card to your hand.
●Banish this card, and if you do, Special Summon both 1 "Gazelle the King of Mythical Beasts" and 1 "Berfomet" from your Deck and/or GY.
You can only use this effect of "Chimera Fusion" once per turn.
烙印の気炎 ▶︎ Deck 9.2 5 Branded in High Spirits Quick-Play Spell
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect.
●Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand.
During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
VS コンティニュー ▶︎ Deck 9.2 6 Vanquish Soul - Continue? Quick-Play Spell
Pay 500 LP, then target 1 "Vanquish Soul" monster in your GY; either add it to your hand or Special Summon it in Defense Position. You can only activate 1 "Vanquish Soul - Continue?" per turn.
マドルチェ・シャトー ▶︎ Deck 9.2 33 Madolche Chateau Field Spell
When this card is activated: Shuffle all "Madolche" monsters in your GY into the Deck. All "Madolche" monsters on the field gain 500 ATK/DEF. If a monster(s) in your GY would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead.
SPYRAL MISSION-救出 ▶︎ Deck 9.2 6 SPYRAL MISSION - Rescue Continuous Trap
Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 "SPYRAL" monster in your GY; add it to your hand. You can banish this card from your GY, then target 1 "SPYRAL" monster in your GY; Special Summon it. You can only control 1 "SPYRAL MISSION - Rescue".
ギアギアクセル ▶︎ Deck 9.1 13 Geargiaccelerator Effect Monster
- 4 Machine 1400 800
If you control a "Geargia" monster, you can Special Summon this card (from your hand) in Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.
ダーク・オカルティズム ▶︎ Deck 9.1 23 Dark Spirit's Mastery Normal Spell
Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.
魔神火炎砲 ▶︎ Deck 9.1 14 Obliterate!!! Continuous Trap
You can target 1 monster on the field; send 1 "Forbidden One" monster or "Exodia" card from your hand or Deck to the Graveyard, and if you do, return that target to the hand. If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 "Forbidden One" monster or "Exodia" card in your Graveyard; add it to your hand. You can only use 1 "Obliterate!!!" effect per turn, and only once that turn.
極星獣グリンブルスティ ▶︎ Deck 9 7 Nordic Beast Gullinbursti Effect Monster
Tuner Monster
- 3 Beast 300 100
For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner. You can only use each of the following effects of "Nordic Beast Gullinbursti" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Nordic" monster from your hand. You can target 1 "Nordic" monster in your GY, except "Nordic Beast Gullinbursti"; add it to your hand.
空牙団の積荷 レクス ▶︎ Deck 9 6 Rex, Freight Fur Hire Effect Monster
- 2 Dinosaur 300 200
If this card is Normal or Special Summoned: You can add 1 Spell/Trap "Fur Hire" from your Deck to your hand. During the Main Phase, if you control a monster "Fur Hire" (Quick Effect): You can banish this card from your GY, then target 1 card "Fur Hire" in your GY; either add it to your hand, or Special Summon it if it was a monster. You can only use each effect of "Rex, Freight Fur Hire" once per turn.
ジェムナイト・クォーツ ▶︎ Deck 9 2 Gem-Knight Quartz Effect Monster
- 4 Fairy 1500 1500
If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.
ジョーカーズ・ナイト ▶︎ Deck 9 6 Joker's Knight Effect Monster
- 5 Warrior 2000 1400
You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.
冥帝エレボス ▶︎ Deck 9 23 Erebus the Underworld Monarch Effect Monster
- 8 Zombie 2800 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Once per turn, during either player's Main Phase, if this card is in your Graveyard: You can discard 1 "Monarch" Spell/Trap Card, then target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand.
六武衆の師範 ▶︎ Deck 9 24 Grandmaster of the Six Samurai Effect Monster
- 5 Warrior 2100 800
You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.
魔鍵召獣-アンシャラボラス ▶︎ Deck 9 8 Magikey Beast - Ansyalabolas Fusion Monster
Tuner Monster
Effect Monster
- 4 Beast 2200 2000
1 "Magikey" monster + 1 Normal Monster, except a Token
If this card is Fusion Summoned: You can add 1 "Magikey Maftea" from your GY to your hand. You can only use this effect of "Magikey Beast - Ansyalabolas" once per turn. Once per turn: You can target 1 Attack Position monster your opponent controls with the same Attribute as a Normal Monster or "Magikey" monster in your GY; change it to Defense Position, and if you do, it loses 1000 DEF. Banish any monster destroyed by battle with this card.
サイバー・エンジェル-荼吉尼- ▶︎ Deck 9 23 Cyber Angel Dakini Ritual Monster
Effect Monster
- 8 Fairy 2700 2400
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the GY (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your GY; add it to your hand.
9 21 Curious, the Lightsworn Dominion Link Monster
Effect Monster
- - Warrior 2400 -
3 monsters with the same Attribute but different Types
If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn.
●If this card is Link Summoned: You can send 1 card from your Deck to the GY.
●If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
ジェムナイト・フュージョン ▶︎ Deck 9 27 Gem-Knight Fusion Normal Spell
Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.
世壊挽歌 ▶︎ Deck 9 2 Realm Elegy Normal Spell
Add 1 "Veda" monster from your Deck to your hand. If a face-up Tuner(s) you control is destroyed by battle or card effect while "Visas Starfrost" is on the field and this card is in your GY: You can banish this card, then target 1 of those destroyed monsters; add it to your hand. You can only use this effect of "Realm Elegy" once per turn.
ドクターD ▶︎ Deck 9 2 Doctor D Normal Spell
Banish 1 "Destiny HERO" monster from your GY; add to your hand or Special Summon 1 "Destiny HERO" monster from your GY. You can banish this card from your GY, then target 2 "Destiny HERO" monsters you control; choose 1 of those monsters, its ATK becomes the other monster's ATK, until the end of this turn.
花積み ▶︎ Deck 9 11 Flower Stacking Normal Spell
Choose 3 "Flower Cardian" monsters with different names from your Deck, and place them on top of your Deck in any order. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Flower Cardian" monster in your Graveyard; add it to your hand. You can only use this effect of "Flower Stacking" once per turn.
蝶の短剣-エルマ ▶︎ Deck 9 20 Butterfly Dagger - Elma Forbidden Equip Spell
The equipped monster gains 300 ATK. When this card is destroyed and sent to the Graveyard while equipped: You can return this card to the hand.
機塊コンバート ▶︎ Deck 9 3 Appliancer Conversion Quick-Play Spell
Banish as many "Appliancer" Link Monsters from your Main Monster Zone as possible, then you can Special Summon your banished "Appliancer" Link Monsters up to the number banished by this effect. During your Main Phase, if this card is in your GY, except the turn it was sent there: You can banish 1 other "Appliancer" Spell/Trap from your GY; add this card to your hand. You can only use each effect of "Appliancer Conversion" once per turn.
御巫かみくらべ ▶︎ Deck 9 4 Mikanko Rivalry Normal Trap
If you control a "Mikanko" monster: Target 1 face-up monster on the field; equip it with 1 Equip Spell from your Deck that can equip to it. If an Equip Spell(s) is sent to your GY, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 Equip Spell in your GY; add it to your hand. You can only use each effect of "Mikanko Rivalry" once per turn.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
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