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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your hand". Search result Showing 451 to 480 of 1,305
With the effect of "add Card from your Deck to your hand".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.2 (9) | Dragunity Glow | Normal Spell | ||||||||||
Add 1 Level 5 or higher "Dragunity" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a "Dragunity" monster; Special Summon it in Defense Position. You can only use each effect of "Dragunity Glow" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (16) | Verdant Sanctuary | Continuous Spell | ||||||||||
When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand. | |||||||||||||
▶︎ Deck | 9.2 (12) | The Weather Snowy Canvas | Continuous Spell | ||||||||||
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ●You can banish this card (Quick Effect); add 1 "The Weather" card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing them. You can only control 1 "The Weather Snowy Canvas". |
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▶︎ Deck | 9.2 (5) | Branded in High Spirits | Quick-Play Spell | ||||||||||
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ●Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn. |
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▶︎ Deck | 9.2 (18) | War Rock Mountain | Field Spell | ||||||||||
When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. If your Warrior monster would be destroyed by battle, you can send this card to the GY instead. You can only activate 1 "War Rock Mountain" per turn. | |||||||||||||
▶︎ Deck | 9.2 (15) | Rainbow Bridge of Salvation | Normal Trap | ||||||||||
If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel. | |||||||||||||
▶︎ Deck | 9.1 (24) | Inzektor Centipede | Effect Monster | ||||||||||
- | 3 | Insect | 1600 | 1200 | |||||||||
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3. | |||||||||||||
▶︎ Deck | 9.1 (8) | Indulged Darklord | Effect Monster | ||||||||||
- | 4 | Fairy | 1600 | 0 | |||||||||
If this card is Normal or Special Summoned: You can take 2 "Darklord" monsters from your hand or Deck with different Levels, except "Indulged Darklord", Special Summon 1 of them to your opponent's field in Defense Position and add the other to your hand, also you cannot activate monster effects for the rest of this turn, except Fairy monsters. You can only use this effect of "Indulged Darklord" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (57) | Blaster, Dragon Ruler of Infernos | Effect Monster | ||||||||||
- | 7 | Dragon | 2800 | 1800 | |||||||||
If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.1 (19) | Overtex Qoatlus | Effect Monster | ||||||||||
- | 7 | Dinosaur | 2700 | 2100 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 5 of your banished Dinosaur monsters into the Main Deck. Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can destroy 1 Dinosaur monster in your hand or face-up on your field, and if you do, negate the activation, and if you do that, destroy that card. If this card is sent to the GY by a card effect: You can add 1 "Evolution Pill" Spell from your Deck to your hand. You can only use this effect of "Overtex Qoatlus" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (11) | Ocean Dragon Lord - Kairyu-Shin | Effect Monster | ||||||||||
- | 5 | Sea Serpent | 2000 | 1700 | |||||||||
While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (41) | Galaxy Soldier | Effect Monster | ||||||||||
- | 5 | Machine | 2000 | 0 | |||||||||
You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (36) | The Agent of Mystery - Earth |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 1000 | 800 | |||||||||
When this card is Normal Summoned: You can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth" or, if "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead. | |||||||||||||
▶︎ Deck | 9.1 (8) | Junk Converter | Effect Monster | ||||||||||
- | 2 | Warrior | 400 | 200 | |||||||||
You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (11) | SPYRAL Master Plan | Effect Monster | ||||||||||
- | 7 | Spellcaster | 1200 | 2800 | |||||||||
Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (8) | Virtual World Mai-Hime - Lulu |
Effect Monster Tuner Monster |
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- | 3 | Psychic | 1600 | 600 | |||||||||
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (13) | Buster Whelp of the Destruction Swordsman |
Effect Monster Tuner Monster |
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- | 1 | Dragon | 400 | 300 | |||||||||
When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn. ●You can Tribute this card; Special Summon 1 "Buster Blader" from your hand or Graveyard. ●If this card is in your Graveyard and you control "Buster Blader": You can discard 1 "Destruction Sword" card; Special Summon this card. |
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▶︎ Deck | 9.1 (9) | Floowandereeze & Eglen | Effect Monster | ||||||||||
- | 1 | Winged Beast | 800 | 1000 | |||||||||
If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand. | |||||||||||||
▶︎ Deck | 9.1 (14) | Predaplant Sarraceniant | Effect Monster | ||||||||||
- | 1 | Plant | 100 | 600 | |||||||||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the Graveyard by a card effect: You can add 1 "Predap" card from your Deck to your hand, except "Predaplant Sarraceniant". You can only use this effect of "Predaplant Sarraceniant" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (34) | Spellbook Magician of Prophecy | Effect Monster | ||||||||||
- | 2 | Spellcaster | 500 | 400 | |||||||||
If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.1 (35) | Manju of the Ten Thousand Hands | Effect Monster | ||||||||||
- | 4 | Fairy | 1400 | 1000 | |||||||||
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.1 (7) | Vanquish Soul Dr. Mad Love | Effect Monster | ||||||||||
- | 4 | Fiend | 1200 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF. ●DARK & EARTH: Return the 1 monster with the lowest DEF on the field to the hand (your choice, if tied). You can only use each effect of "Vanquish Soul Dr. Mad Love" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 9.1 (9) | P.U.N.K. JAM Dragon Drive |
Synchro Monster Effect Monster |
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- | 8 | Psychic | 2700 | 2400 | |||||||||
1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn. |
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▶︎ Deck | 9.1 (25) | Sylvan Princessprite |
Xyz Monster Effect Monster |
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- | 1 | Plant | 1800 | 100 | |||||||||
2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn. |
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▶︎ Deck | 9.1 (38) | Raidraptor - Force Strix |
Xyz Monster Effect Monster |
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- | 4 | Winged Beast | 100 | 2000 | |||||||||
2 Level 4 monsters Gains 500 ATK/DEF for each Winged Beast monster you control, except this card. Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand. |
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▶︎ Deck | 9.1 (24) | Luster Pendulum, the Dracoslayer |
Pendulum Monster Effect Monster Tuner Monster |
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- | 4 | Dragon | 1850 | 0 | |||||||||
Pendulum Effect Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card. Card Text Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters. |
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▶︎ Deck | 9.1 (7) | Mermail Abyssalacia |
Link Monster Effect Monster |
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- | - | Sea Serpent | 1600 | - | |||||||||
2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. ●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
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▶︎ Deck | 9.1 (28) | Shien's Smoke Signal | Normal Spell | ||||||||||
Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.1 (24) | Dark Spirit's Mastery | Normal Spell | ||||||||||
Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (15) | Predapractice | Normal Spell | ||||||||||
Special Summon 1 "Predaplant" monster from your hand, then add 1 "Predap" card from your Deck to your hand, except "Predapractice", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "Predapractice" per turn. | |||||||||||||
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