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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from GY". Search result Showing 841 to 870 of 1,734
With the effect of "Special Summon this card from GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.6 (17) | Symbol of Heritage | Equip Spell | ||||||||||
Activate only while there are 3 Monster Cards with the same name in your Graveyard. Select 1 of those monsters, Special Summon it, and equip it with this card. When this card is destroyed, destroy the equipped monster. | |||||||||||||
▶︎ Deck | 7.6 (13) | Spellbook of Life | Equip Spell | ||||||||||
Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn. | |||||||||||||
▶︎ Deck | 7.6 (11) | Sky Striker Mecha - Shark Cannon | Quick-Play Spell | ||||||||||
If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack. | |||||||||||||
▶︎ Deck | 7.6 (5) | Reptilianne Recoil | Field Spell | ||||||||||
You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of "Reptilianne Recoil" once per turn. | |||||||||||||
▶︎ Deck | 7.6 (5) | Supersoaring | Normal Trap | ||||||||||
Target 1 Dinosaur monster that is banished or in either GY; Special Summon it to your field. You can only activate 1 "Supersoaring" per turn. | |||||||||||||
▶︎ Deck | 7.6 (15) | Archfiend's Roar | Normal Trap | ||||||||||
Pay 500 LP, then target 1 "Archfiend" monster in your GY; Special Summon that target, but it cannot be Tributed, also it is destroyed during the End Phase of this turn. | |||||||||||||
▶︎ Deck | 7.6 (9) | NEXT | Normal Trap | ||||||||||
Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all "Neo-Spacian" monsters or "Elemental HERO Neos", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "NEXT" per turn. If you control no cards, you can activate this card from your hand. | |||||||||||||
▶︎ Deck | 7.6 (5) | Ogdoadic Calling | Normal Trap | ||||||||||
Special Summon 2 "Ogdoadic Tokens" (Reptile/DARK/Level 2/ATK 0/DEF 0), OR if you have 8 or more "Ogdoadic" monsters with different names in your GY, you can apply this effect instead. ●Special Summon 2 Reptile monsters with different names from your GY. You can only activate 1 "Ogdoadic Calling" per turn. |
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▶︎ Deck | 7.6 (5) | Blessed Winds | Continuous Trap | ||||||||||
You can activate 1 of the following effects. ●Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP. ●Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP. ●Pay 1000 LP; Special Summon 1 "Aroma" monster from your GY. You can only use this effect of "Blessed Winds" once per turn. |
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▶︎ Deck | 7.5 (2) | Attachment Cybern | Effect Monster | ||||||||||
- | 3 | Dragon | 1600 | 800 | |||||||||
You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (33) | Beiige, Vanguard of Dark World | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 1300 | |||||||||
If this card is discarded to the GY by card effect: Special Summon this card. | |||||||||||||
▶︎ Deck | 7.5 (11) | Wingtortoise | Effect Monster | ||||||||||
- | 3 | Aqua | 1500 | 1400 | |||||||||
When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.) | |||||||||||||
▶︎ Deck | 7.5 (10) | Sea Archiver | Effect Monster | ||||||||||
- | 3 | Cyberse | 300 | 2100 | |||||||||
If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Sea Archiver" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (6) | Dinowrestler Iguanodraka | Effect Monster | ||||||||||
- | 6 | Dinosaur | 2000 | 0 | |||||||||
You can discard 1 other Dinosaur monster; Special Summon this card from your hand. You can Tribute 1 Dinosaur monster, then target 1 "Dinowrestler" monster in your GY with a different original name from the Tributed monster; Special Summon it in Defense Position. You can only use each effect of "Dinowrestler Iguanodraka" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (6) | Mega Fortress Whale | Effect Monster | ||||||||||
- | 7 | Fish | 2550 | 2350 | |||||||||
If "Umi" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it. If this card on the field is destroyed by battle or card effect: You can either add to your hand or Special Summon 1 WATER Warrior monster from your Deck or GY. You can only use each effect of "Mega Fortress Whale" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (11) | Superheavy Samurai Trumpeter |
Effect Monster Tuner Monster |
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- | 2 | Machine | 300 | 600 | |||||||||
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card. | |||||||||||||
▶︎ Deck | 7.5 (23) | Grandsoil the Elemental Lord | Effect Monster | ||||||||||
- | 8 | Beast-Warrior | 2800 | 2200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your GY. When this card is Special Summoned: You can target 1 monster in either player's GY; Special Summon that target. You can only use this effect of "Grandsoil the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn. | |||||||||||||
▶︎ Deck | 7.5 (2) | Dragunity Guisarme |
Effect Monster Tuner Monster |
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- | 3 | Dragon | 600 | 1600 | |||||||||
When this card is Normal Summoned: You can target 1 Level 4 or lower WIND Dragon or Winged Beast monster in your GY; Special Summon it, but negate its effects. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use each effect of "Dragunity Guisarme" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (32) | Wulf, Lightsworn Beast | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 2100 | 300 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it. | |||||||||||||
▶︎ Deck | 7.5 (6) | Despian Proskenion |
Fusion Monster Effect Monster |
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- | 11 | Fiend | 3200 | 3200 | |||||||||
1 "Despia" monster + 1 LIGHT monster + 1 DARK monster During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Despian Proskenion" once per turn. |
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▶︎ Deck | 7.5 (10) | The First Darklord |
Fusion Monster Effect Monster |
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- | 12 | Fairy | 4000 | 4000 | |||||||||
3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn. ●If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent controls. ●During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position. |
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▶︎ Deck | 7.5 (29) | Queen Dragun Djinn |
Xyz Monster Effect Monster |
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- | 4 | Dragon | 2200 | 1200 | |||||||||
2 Level 4 monsters Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated. |
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▶︎ Deck | 7.5 (11) | Salamangreat Pyro Phoenix |
Link Monster Effect Monster |
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- | - | Cyberse | 2800 | - | |||||||||
2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn. ●You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ●If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.
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▶︎ Deck | 7.5 (11) | Dillingerous Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 1600 | - | |||||||||
2 DARK Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a "Rokket" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dillingerous Dragon" once per turn.
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▶︎ Deck | 7.5 (13) | Masterking Archfiend |
Link Monster Effect Monster |
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- | - | Fiend | 2000 | - | |||||||||
2 Fiend monsters Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY with ATK or DEF equal to the amount paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die, then apply this effect on 1 of those monsters based on the result. ●1: Add it to your hand. ●2, 3, 4, 5: Shuffle into the Deck. ●6: Special Summon it.
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▶︎ Deck | 7.5 (8) | Gouki Face Turn | Normal Spell | ||||||||||
Target 1 "Gouki" card you control and 1 "Gouki" monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY. You can only activate 1 "Gouki Face Turn" per turn. | |||||||||||||
▶︎ Deck | 7.5 (11) | Aquarium Lighting | Continuous Spell | ||||||||||
If an "Aquaactress" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK/DEF each become double its current ATK/DEF during that damage calculation only. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters. You can only control 1 "Aquarium Lighting". | |||||||||||||
▶︎ Deck | 7.5 (12) | Code A Ancient Ruins | Continuous Spell | ||||||||||
Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard. | |||||||||||||
▶︎ Deck | 7.5 (4) | Sunvine Shrine | Continuous Spell | ||||||||||
Activate this card by sending 1 card from your hand to the GY while you control a "Sunavalon" Link Monster. You cannot Special Summon monsters from the Extra Deck, except Plant monsters. Once per turn, during your Main Phase: You can Special Summon 1 Level 4 or lower Plant Normal Monster from your GY. Once per turn, during your opponent's End Phase: You can send this face-up card to the GY, then target 1 Continuous Trap in your GY; Set it to your Spell & Trap Zone. | |||||||||||||
▶︎ Deck | 7.5 (6) | SPYRAL GEAR - Fully Armed | Equip Spell | ||||||||||
Equip only to "SPYRAL Super Agent". It gains 1000 ATK. If it destroys your opponent's monster by battle: You can banish both the opponent's destroyed monster and 1 other card your opponent controls. When this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 "SPYRAL Super Agent" in your Graveyard; Special Summon it. | |||||||||||||
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